SceneA::SceneA() { SetWireframe(true); SetLight(false); SetTexture(false); s = MakeObject(SPHERE); }
void SubsetAttributes::SetFromNode(DataNode *parentNode) { if(parentNode == 0) return; DataNode *searchNode = parentNode->GetNode("SubsetAttributes"); if(searchNode == 0) return; DataNode *node; if((node = searchNode->GetNode("colorType")) != 0) { // Allow enums to be int or string in the config file if(node->GetNodeType() == INT_NODE) { int ival = node->AsInt(); if(ival >= 0 && ival < 3) SetColorType(ColoringMethod(ival)); } else if(node->GetNodeType() == STRING_NODE) { ColoringMethod value; if(ColoringMethod_FromString(node->AsString(), value)) SetColorType(value); } } if((node = searchNode->GetNode("colorTableName")) != 0) SetColorTableName(node->AsString()); if((node = searchNode->GetNode("invertColorTable")) != 0) SetInvertColorTable(node->AsBool()); if((node = searchNode->GetNode("filledFlag")) != 0) SetFilledFlag(node->AsBool()); if((node = searchNode->GetNode("legendFlag")) != 0) SetLegendFlag(node->AsBool()); if((node = searchNode->GetNode("lineStyle")) != 0) SetLineStyle(node->AsInt()); if((node = searchNode->GetNode("lineWidth")) != 0) SetLineWidth(node->AsInt()); if((node = searchNode->GetNode("singleColor")) != 0) singleColor.SetFromNode(node); if((node = searchNode->GetNode("multiColor")) != 0) multiColor.SetFromNode(node); if((node = searchNode->GetNode("subsetNames")) != 0) SetSubsetNames(node->AsStringVector()); if((node = searchNode->GetNode("subsetType")) != 0) { // Allow enums to be int or string in the config file if(node->GetNodeType() == INT_NODE) { int ival = node->AsInt(); if(ival >= 0 && ival < 6) SetSubsetType(Subset_Type(ival)); } else if(node->GetNodeType() == STRING_NODE) { Subset_Type value; if(Subset_Type_FromString(node->AsString(), value)) SetSubsetType(value); } } if((node = searchNode->GetNode("opacity")) != 0) SetOpacity(node->AsDouble()); if((node = searchNode->GetNode("wireframe")) != 0) SetWireframe(node->AsBool()); if((node = searchNode->GetNode("drawInternal")) != 0) SetDrawInternal(node->AsBool()); if((node = searchNode->GetNode("smoothingLevel")) != 0) SetSmoothingLevel(node->AsInt()); if((node = searchNode->GetNode("pointSize")) != 0) SetPointSize(node->AsDouble()); if((node = searchNode->GetNode("pointType")) != 0) { // Allow enums to be int or string in the config file if(node->GetNodeType() == INT_NODE) { int ival = node->AsInt(); if(ival >= 0 && ival < 8) SetPointType(PointType(ival)); } else if(node->GetNodeType() == STRING_NODE) { PointType value; if(PointType_FromString(node->AsString(), value)) SetPointType(value); } } if((node = searchNode->GetNode("pointSizeVarEnabled")) != 0) SetPointSizeVarEnabled(node->AsBool()); if((node = searchNode->GetNode("pointSizeVar")) != 0) SetPointSizeVar(node->AsString()); if((node = searchNode->GetNode("pointSizePixels")) != 0) SetPointSizePixels(node->AsInt()); }
void VDebugOptions::OnHandleCallback(IVisCallbackDataObject_cl* pData) { if (pData->m_pSender == &Vision::Callbacks.OnUpdateSceneBegin) { #if defined(WIN32) if (GetParent()->GetInputMap()->GetTrigger(TOGGLE_FPS)) { SetFrameRateVisible(!IsFrameRateVisible()); } else if (GetParent()->GetInputMap()->GetTrigger(TOGGLE_WIREFRAME)) { SetWireframe(!IsWireframe()); } #endif // FPS accumulation { m_iFrameCounter++; m_fTimeAccumulator += Vision::GetUITimer()->GetTimeDifference(); if (m_fTimeAccumulator >= 1.0f) { m_fCurrentFrameTime = m_fTimeAccumulator / m_iFrameCounter; m_fCurrentFps = m_iFrameCounter / m_fTimeAccumulator; m_fTimeAccumulator = 0.0f; m_iFrameCounter = 0; } } if (m_bFpsVisible) Vision::Message.Print(1, 10, Vision::Video.GetYRes() - 35, "FPS : %.1f\nFrame Time : %.2f", m_fCurrentFps, m_fCurrentFrameTime * 1000.0f); } else if (pData->m_pSender == &Vision::Callbacks.OnBeforeSwapBuffers) { if (m_bSaveScreenshot) { VScreenShotHelper helper; helper.Capture(); if (helper.PendingDataInBuffer()) { if (helper.SaveBufferToFile("", NULL, 1.0f, 1.0f)) Vision::Message.Add(0, "Screenshot saved to \"%s\".\n", helper.GetScreenShotPath()); else Vision::Message.Add(0, "Screenshot could not be saved.\n"); } // Re-enable the VAppMenu again VAppMenu* pMainMenu = GetParent()->GetAppModule<VAppMenu>(); if (pMainMenu) pMainMenu->SetVisible(true); m_bSaveScreenshot = false; } } else if (pData->m_pSender == &Vision::Callbacks.OnRenderHook) { VisRenderHookDataObject_cl *pRenderHookData = (VisRenderHookDataObject_cl *)pData; if (pRenderHookData->m_iEntryConst == VRH_PRE_SCREENMASKS) { // Debug drawing of all visible touch areas. #if defined(SUPPORTS_MULTITOUCH) if (m_bTouchAreaDebug) { IVMultiTouchInput* pMultiTouchInput = NULL; pMultiTouchInput = static_cast<IVMultiTouchInput*>(&VInputManager::GetInputDevice(INPUT_DEVICE_TOUCHSCREEN)); VPListT<VTouchArea> touchAreas = pMultiTouchInput->GetTouchAreas(); const float fBorderWidth = 3.0f; VSimpleRenderState_t alphaState(VIS_TRANSP_ALPHA, RENDERSTATEFLAG_FRONTFACE|RENDERSTATEFLAG_NOWIREFRAME|RENDERSTATEFLAG_ALWAYSVISIBLE); IVRender2DInterface *pRI = Vision::RenderLoopHelper.BeginOverlayRendering(); { for (int i=0; i<touchAreas.GetLength(); ++i) { const VRectanglef& rect = touchAreas.Get(i)->GetArea(); const VColorRef color = touchAreas.Get(i)->GetTouchPointIndex() < 0 ? VColorRef(0, 255, 0, 64) : VColorRef(0, 255, 0, 96); pRI->DrawSolidQuad(rect.m_vMin, rect.m_vMax, color, alphaState); pRI->DrawSolidQuad(rect.m_vMin, hkvVec2(rect.m_vMax.x, rect.m_vMin.y + fBorderWidth), VColorRef(0, 255, 0, 255), alphaState); pRI->DrawSolidQuad(hkvVec2(rect.m_vMin.x, rect.m_vMax.y - fBorderWidth), rect.m_vMax, VColorRef(0, 255, 0, 255), alphaState); pRI->DrawSolidQuad(hkvVec2(rect.m_vMin.x, rect.m_vMin.y + fBorderWidth), hkvVec2(rect.m_vMin.x + fBorderWidth, rect.m_vMax.y - fBorderWidth), VColorRef(0, 255, 0, 255), alphaState); pRI->DrawSolidQuad(hkvVec2(rect.m_vMax.x - fBorderWidth, rect.m_vMin.y + fBorderWidth), hkvVec2(rect.m_vMax.x, rect.m_vMax.y - fBorderWidth), VColorRef(0, 255, 0, 255), alphaState); } } Vision::RenderLoopHelper.EndOverlayRendering(); } #endif } } int iIndex = GetCallbackIndex(pData); if (iIndex >= 0) { if (iIndex == OPTION_FPS) { m_bFpsVisible = !m_bFpsVisible; } else if (iIndex == OPTION_WIREFRAME) { if (Vision::Renderer.GetWireframeMode()) Vision::Renderer.SetWireframeMode(false); else Vision::Renderer.SetWireframeMode(true); } else if (iIndex == OPTION_RELOAD_RESOURCES) { int iCount = Vision::ResourceSystem.ReloadModifiedResourceFiles(NULL, VURO_HOT_RELOAD); // Clear effect caches so that material shaders will be re-created (not re-used). Vision::Shaders.GetShaderFXLibManager().ResetCompiledEffectCaches(); // Reassign all material shaders. Vision::Shaders.ReloadAllShaderAssignmentFiles(); Vision::Message.Add(1, "%i resources were outdated and have been reloaded.", iCount); } else if (iIndex == OPTION_TIME_STEP_GRAPH) { m_pTimeStepGraph->SetVisible(!m_pTimeStepGraph->IsVisible()); } #if defined(SUPPORTS_MULTITOUCH) else if (iIndex == OPTION_MULTITOUCH) { m_bTouchAreaDebug = !m_bTouchAreaDebug; } #endif else if (iIndex == OPTION_SAVE_SCREENSHOT) { m_bSaveScreenshot = true; // We don't want the menu to be visible in the screenshot VAppMenu* pMainMenu = GetParent()->GetAppModule<VAppMenu>(); if (pMainMenu != NULL) pMainMenu->SetVisible(false); } } iIndex = GetCallbackIndex(m_debugInfos, pData); if (iIndex >= 0) Vision::Profiling.ToggleDebugRenderFlags((unsigned int)iIndex); }
void FilledBoundaryAttributes::SetFromNode(DataNode *parentNode) { if(parentNode == 0) return; DataNode *searchNode = parentNode->GetNode("FilledBoundaryAttributes"); if(searchNode == 0) return; DataNode *node; if((node = searchNode->GetNode("colorType")) != 0) { // Allow enums to be int or string in the config file if(node->GetNodeType() == INT_NODE) { int ival = node->AsInt(); if(ival >= 0 && ival < 3) SetColorType(ColoringMethod(ival)); } else if(node->GetNodeType() == STRING_NODE) { ColoringMethod value; if(ColoringMethod_FromString(node->AsString(), value)) SetColorType(value); } } if((node = searchNode->GetNode("colorTableName")) != 0) SetColorTableName(node->AsString()); if((node = searchNode->GetNode("invertColorTable")) != 0) SetInvertColorTable(node->AsBool()); if((node = searchNode->GetNode("filledFlag")) != 0) SetFilledFlag(node->AsBool()); if((node = searchNode->GetNode("legendFlag")) != 0) SetLegendFlag(node->AsBool()); if((node = searchNode->GetNode("lineStyle")) != 0) SetLineStyle(node->AsInt()); if((node = searchNode->GetNode("lineWidth")) != 0) SetLineWidth(node->AsInt()); if((node = searchNode->GetNode("singleColor")) != 0) singleColor.SetFromNode(node); if((node = searchNode->GetNode("multiColor")) != 0) multiColor.SetFromNode(node); if((node = searchNode->GetNode("boundaryNames")) != 0) SetBoundaryNames(node->AsStringVector()); if((node = searchNode->GetNode("boundaryType")) != 0) { // Allow enums to be int or string in the config file if(node->GetNodeType() == INT_NODE) { int ival = node->AsInt(); if(ival >= 0 && ival < 4) SetBoundaryType(Boundary_Type(ival)); } else if(node->GetNodeType() == STRING_NODE) { Boundary_Type value; if(Boundary_Type_FromString(node->AsString(), value)) SetBoundaryType(value); } } if((node = searchNode->GetNode("opacity")) != 0) SetOpacity(node->AsDouble()); if((node = searchNode->GetNode("wireframe")) != 0) SetWireframe(node->AsBool()); if((node = searchNode->GetNode("drawInternal")) != 0) SetDrawInternal(node->AsBool()); if((node = searchNode->GetNode("smoothingLevel")) != 0) SetSmoothingLevel(node->AsInt()); if((node = searchNode->GetNode("cleanZonesOnly")) != 0) SetCleanZonesOnly(node->AsBool()); if((node = searchNode->GetNode("mixedColor")) != 0) mixedColor.SetFromNode(node); if((node = searchNode->GetNode("pointSize")) != 0) SetPointSize(node->AsDouble()); if((node = searchNode->GetNode("pointType")) != 0) { // Allow enums to be int or string in the config file if(node->GetNodeType() == INT_NODE) { int ival = node->AsInt(); if(ival >= 0 && ival < 8) SetPointType(PointType(ival)); } else if(node->GetNodeType() == STRING_NODE) { PointType value; if(PointType_FromString(node->AsString(), value)) SetPointType(value); } } if((node = searchNode->GetNode("pointSizeVarEnabled")) != 0) SetPointSizeVarEnabled(node->AsBool()); if((node = searchNode->GetNode("pointSizeVar")) != 0) SetPointSizeVar(node->AsString()); if((node = searchNode->GetNode("pointSizePixels")) != 0) SetPointSizePixels(node->AsInt()); // We are no longer using MultiColor as the source for the "mixed" // color (in clean zones only), but someone may have saved their // settings with the "mixed" color in the list. Remove it if it's // in there. // // NOTE: This code can be removed in a few months, as soon as // 1.3 is at least a few versions old, since it represents a little // bit of a hack. bool done = false; while (!done) { done = true; size_t index; for (index=0; index<boundaryNames.size(); index++) { if (boundaryNames[index] == "mixed") { done = false; break; } } if (!done) { multiColor.RemoveColors((int)index); for (size_t i=index+1; i<boundaryNames.size(); i++) boundaryNames[i-1] = boundaryNames[i]; boundaryNames.resize(boundaryNames.size() - 1); } } }
void ContourAttributes::SetFromNode(DataNode *parentNode) { if(parentNode == 0) return; DataNode *searchNode = parentNode->GetNode("ContourAttributes"); if(searchNode == 0) return; DataNode *node; // Set the default palette from the values in the DataNode. if((node = searchNode->GetNode("defaultPalette")) != 0) defaultPalette.SetFromNode(node); if((node = searchNode->GetNode("colorType")) != 0) { // Allow enums to be int or string in the config file if(node->GetNodeType() == INT_NODE) { int ival = node->AsInt(); if(ival >= 0 && ival < 3) SetColorType(ColoringMethod(ival)); } else if(node->GetNodeType() == STRING_NODE) { ColoringMethod value; if(ColoringMethod_FromString(node->AsString(), value)) SetColorType(value); } } if((node = searchNode->GetNode("colorTableName")) != 0) SetColorTableName(node->AsString()); if((node = searchNode->GetNode("legendFlag")) != 0) SetLegendFlag(node->AsBool()); if((node = searchNode->GetNode("invertColorTable")) != 0) SetInvertColorTable(node->AsBool()); if((node = searchNode->GetNode("lineStyle")) != 0) SetLineStyle(node->AsInt()); if((node = searchNode->GetNode("lineWidth")) != 0) SetLineWidth(node->AsInt()); if((node = searchNode->GetNode("singleColor")) != 0) singleColor.SetFromNode(node); if((node = searchNode->GetNode("contourNLevels")) != 0) SetContourNLevels(node->AsInt()); if((node = searchNode->GetNode("contourValue")) != 0) SetContourValue(node->AsDoubleVector()); if((node = searchNode->GetNode("contourPercent")) != 0) SetContourPercent(node->AsDoubleVector()); if((node = searchNode->GetNode("contourMethod")) != 0) { // Allow enums to be int or string in the config file if(node->GetNodeType() == INT_NODE) { int ival = node->AsInt(); if(ival >= 0 && ival < 3) SetContourMethod(Select_by(ival)); } else if(node->GetNodeType() == STRING_NODE) { Select_by value; if(Select_by_FromString(node->AsString(), value)) SetContourMethod(value); } } if((node = searchNode->GetNode("minFlag")) != 0) SetMinFlag(node->AsBool()); if((node = searchNode->GetNode("maxFlag")) != 0) SetMaxFlag(node->AsBool()); if((node = searchNode->GetNode("min")) != 0) SetMin(node->AsDouble()); if((node = searchNode->GetNode("max")) != 0) SetMax(node->AsDouble()); if((node = searchNode->GetNode("scaling")) != 0) { // Allow enums to be int or string in the config file if(node->GetNodeType() == INT_NODE) { int ival = node->AsInt(); if(ival >= 0 && ival < 2) SetScaling(Scaling(ival)); } else if(node->GetNodeType() == STRING_NODE) { Scaling value; if(Scaling_FromString(node->AsString(), value)) SetScaling(value); } } if((node = searchNode->GetNode("wireframe")) != 0) SetWireframe(node->AsBool()); }