void CHL2MP_Player::SetPlayerModelEx(const char* modelName) { SetModel(modelName); SetupPlayerSoundsByModel(modelName); m_flNextModelChangeTime = gpGlobals->curtime + MODEL_CHANGE_INTERVAL; }
void CHL2MP_Player::SetPlayerTeamModel( void ) { const char *szModelName = NULL; szModelName = engine->GetClientConVarValue( engine->IndexOfEdict( edict() ), "cl_playermodel" ); SetModel( szModelName ); SetupPlayerSoundsByModel( szModelName ); m_flNextModelChangeTime = gpGlobals->curtime + MODEL_CHANGE_INTERVAL; }
void CHL2MP_Player::SetPlayerTeamModel( void ) { const char *szModelName = NULL; szModelName = engine->GetClientConVarValue( engine->IndexOfEdict( edict() ), "cl_playermodel" ); int modelIndex = modelinfo->GetModelIndex( szModelName ); if ( modelIndex == -1 || ValidatePlayerModel( szModelName ) == false ) { szModelName = "models/Combine_Soldier.mdl"; m_iModelType = TEAM_COMBINE; char szReturnString[512]; Q_snprintf( szReturnString, sizeof (szReturnString ), "cl_playermodel %s\n", szModelName ); engine->ClientCommand ( edict(), szReturnString ); } if ( GetTeamNumber() == TEAM_COMBINE ) { if ( Q_stristr( szModelName, "models/human") ) { int nHeads = ARRAYSIZE( g_ppszRandomCombineModels ); g_iLastCombineModel = ( g_iLastCombineModel + 1 ) % nHeads; szModelName = g_ppszRandomCombineModels[g_iLastCombineModel]; } m_iModelType = TEAM_COMBINE; } else if ( GetTeamNumber() == TEAM_REBELS ) { if ( !Q_stristr( szModelName, "models/human") ) { int nHeads = ARRAYSIZE( g_ppszRandomCitizenModels ); g_iLastCitizenModel = ( g_iLastCitizenModel + 1 ) % nHeads; szModelName = g_ppszRandomCitizenModels[g_iLastCitizenModel]; } m_iModelType = TEAM_REBELS; } SetModel( szModelName ); SetupPlayerSoundsByModel( szModelName ); m_flNextModelChangeTime = gpGlobals->curtime + MODEL_CHANGE_INTERVAL; }
void CHL2MP_Player::SetPlayerTeamModel( void ) { const char *szModelName = NULL; szModelName = engine->GetClientConVarValue( engine->IndexOfEdict( edict() ), "cl_playermodel" ); int modelIndex = modelinfo->GetModelIndex( szModelName ); if ( modelIndex == -1 || ValidatePlayerModel( szModelName ) == false ) { szModelName = "models/player/carebear.mdl"; m_nSkin = toSkinId(PLAYER_SKIN_ROSE); m_iModelType = TEAM_PINK; char szReturnString[512]; Q_snprintf( szReturnString, sizeof (szReturnString ), "cl_playermodel %s\n", szModelName ); engine->ClientCommand ( edict(), szReturnString ); } if ( GetTeamNumber() == TEAM_PINK ) { if ( m_nSkin != toSkinId(PLAYER_SKIN_ROSE) ) { szModelName = g_ppszRandomCombineModels[0]; m_nSkin = 0; } m_iModelType = TEAM_PINK; } else if ( GetTeamNumber() == TEAM_GREEN ) { if ( m_nSkin != toSkinId(PLAYER_SKIN_VERT)) { szModelName = g_ppszRandomCitizenModels[0]; m_nSkin = toSkinId(PLAYER_SKIN_VERT); } m_iModelType = TEAM_GREEN; } SetModel( szModelName ); SetupPlayerSoundsByModel( szModelName ); m_flNextModelChangeTime = gpGlobals->curtime + MODEL_CHANGE_INTERVAL; }
void CHL2MP_Player::SetPlayerModel( void ) { const char *szModelName = NULL; const char *pszCurrentModelName = modelinfo->GetModelName( GetModel()); szModelName = engine->GetClientConVarValue( engine->IndexOfEdict( edict() ), "cl_playermodel" ); if ( ValidatePlayerModel( szModelName ) == false ) { char szReturnString[512]; if ( ValidatePlayerModel( pszCurrentModelName ) == false ) { //DHL - Skillet - Changed from combine soldier pszCurrentModelName = DHL_DEFAULTMODEL; } Q_snprintf( szReturnString, sizeof (szReturnString ), "cl_playermodel %s\n", pszCurrentModelName ); engine->ClientCommand ( edict(), szReturnString ); szModelName = pszCurrentModelName; } //DHL - Skillet bool bUpdateCVAR = false; int nCount = ARRAYSIZE( ppszDHLExcludedSubStrs ); for ( int i = 0; i < nCount; ++i ) { if ( Q_stristr( szModelName, ppszDHLExcludedSubStrs[i] ) ) { szModelName = DHL_DEFAULTMODEL; bUpdateCVAR = true; break; } } if ( DHLRules()->IsTeamplay() ) { if ( GetTeamNumber() == TEAM_MOBSTERS ) { if ( Q_stristr( szModelName, "models/player/dhl/mobsters" ) ) m_iModelType = TEAM_MOBSTERS; else szModelName = DHL_DEFAULTMODEL_MOB; } else if ( GetTeamNumber() == TEAM_PROS ) { if ( Q_stristr( szModelName, "models/player/dhl/professionals" ) ) m_iModelType = TEAM_PROS; else szModelName = DHL_DEFAULTMODEL_PRO; } } if ( Q_strlen( szModelName ) == 0 ) { szModelName = DHL_DEFAULTMODEL; bUpdateCVAR = true; } if ( bUpdateCVAR ) { char szReturnString[512]; Q_snprintf( szReturnString, sizeof (szReturnString), "cl_playermodel %s\n", szModelName ); engine->ClientCommand ( edict(), szReturnString ); } //DHL - Skillet - Obselete /*if ( GetTeamNumber() == TEAM_COMBINE ) { int nHeads = ARRAYSIZE( g_ppszRandomCombineModels ); g_iLastCombineModel = ( g_iLastCombineModel + 1 ) % nHeads; szModelName = g_ppszRandomCombineModels[g_iLastCombineModel]; m_iModelType = TEAM_COMBINE; } else if ( GetTeamNumber() == TEAM_REBELS ) { int nHeads = ARRAYSIZE( g_ppszRandomCitizenModels ); g_iLastCitizenModel = ( g_iLastCitizenModel + 1 ) % nHeads; szModelName = g_ppszRandomCitizenModels[g_iLastCitizenModel]; m_iModelType = TEAM_REBELS; } else { if ( Q_strlen( szModelName ) == 0 ) { szModelName = g_ppszRandomCitizenModels[0]; } if ( Q_stristr( szModelName, "models/human") ) { m_iModelType = TEAM_REBELS; } else { m_iModelType = TEAM_COMBINE; } }*/ int modelIndex = modelinfo->GetModelIndex( szModelName ); if ( modelIndex == -1 ) { //DHL - Skillet - Changed from combine soldier szModelName = DHL_DEFAULTMODEL; m_iModelType = TEAM_PROS; char szReturnString[512]; Q_snprintf( szReturnString, sizeof (szReturnString ), "cl_playermodel %s\n", szModelName ); engine->ClientCommand ( edict(), szReturnString ); } SetModel( szModelName ); SetupPlayerSoundsByModel( szModelName ); m_flNextModelChangeTime = gpGlobals->curtime + MODEL_CHANGE_INTERVAL; }
void CHL2MP_Player::SetPlayerTeamModel( void ) { const char *szModelName = NULL; szModelName = engine->GetClientConVarValue( engine->IndexOfEdict( edict() ), "cl_playermodel" ); int modelIndex = modelinfo->GetModelIndex( szModelName ); if ( modelIndex == -1 || ValidatePlayerModel( szModelName ) == false ) { //DHL - Skillet - Changed from combine soldier szModelName = DHL_DEFAULTMODEL; m_iModelType = TEAM_PROS; char szReturnString[512]; Q_snprintf( szReturnString, sizeof (szReturnString ), "cl_playermodel %s\n", szModelName ); engine->ClientCommand ( edict(), szReturnString ); } //DHL - Skillet if ( GetTeamNumber() == TEAM_MOBSTERS ) { if ( !Q_stristr( szModelName, "models/player/dhl/mobsters" ) ) szModelName = DHL_DEFAULTMODEL_MOB; } if ( GetTeamNumber() == TEAM_PROS ) { if ( !Q_stristr( szModelName, "models/player/dhl/professionals" ) ) szModelName = DHL_DEFAULTMODEL_PRO; } //DHL - Skillet - Obselete //if ( GetTeamNumber() == TEAM_COMBINE ) //{ // if ( Q_stristr( szModelName, "models/human") ) // { // int nHeads = ARRAYSIZE( g_ppszRandomCombineModels ); // // g_iLastCombineModel = ( g_iLastCombineModel + 1 ) % nHeads; // szModelName = g_ppszRandomCombineModels[g_iLastCombineModel]; // } // m_iModelType = TEAM_COMBINE; //} //else if ( GetTeamNumber() == TEAM_REBELS ) //{ // if ( !Q_stristr( szModelName, "models/human") ) // { // int nHeads = ARRAYSIZE( g_ppszRandomCitizenModels ); // g_iLastCitizenModel = ( g_iLastCitizenModel + 1 ) % nHeads; // szModelName = g_ppszRandomCitizenModels[g_iLastCitizenModel]; // } // m_iModelType = TEAM_REBELS; //} SetModel( szModelName ); SetupPlayerSoundsByModel( szModelName ); m_flNextModelChangeTime = gpGlobals->curtime + MODEL_CHANGE_INTERVAL; }
void CHL2MP_Player::SetPlayerModel( void ) { const char *szModelName = NULL; const char *pszCurrentModelName = modelinfo->GetModelName( GetModel()); szModelName = engine->GetClientConVarValue( engine->IndexOfEdict( edict() ), "cl_playermodel" ); if ( ValidatePlayerModel( szModelName ) == false ) { char szReturnString[512]; if ( ValidatePlayerModel( pszCurrentModelName ) == false ) pszCurrentModelName = "models/player/carebear.mdl"; Q_snprintf( szReturnString, sizeof (szReturnString ), "cl_playermodel %s\n", pszCurrentModelName ); engine->ClientCommand ( edict(), szReturnString ); szModelName = pszCurrentModelName; } if ( GetTeamNumber() == TEAM_PINK ) { m_nSkin = 0; m_iModelType = TEAM_PINK; szModelName = g_ppszRandomCitizenModels[0]; } else if ( GetTeamNumber() == TEAM_GREEN ) { m_nSkin = 2; m_iModelType = TEAM_GREEN; szModelName = g_ppszRandomCitizenModels[0]; } else { if ( Q_strlen( szModelName ) == 0 ) szModelName = g_ppszRandomCitizenModels[0]; if ( m_nSkin == 2 ) m_iModelType = TEAM_GREEN; else m_iModelType = TEAM_PINK; } int modelIndex = modelinfo->GetModelIndex( szModelName ); if ( modelIndex == -1 ) { szModelName = "models/player/carebear.mdl"; m_iModelType = TEAM_PINK; m_nSkin = 0; char szReturnString[512]; Q_snprintf( szReturnString, sizeof (szReturnString ), "cl_playermodel %s\n", szModelName ); engine->ClientCommand ( edict(), szReturnString ); } SetModel( szModelName ); SetupPlayerSoundsByModel( szModelName ); m_flNextModelChangeTime = gpGlobals->curtime + MODEL_CHANGE_INTERVAL; }