コード例 #1
0
ファイル: mac-client.cpp プロジェクト: RedGuyyyy/snes9x
static void NPClientBeginPlayerListSheet (void)
{
	OSStatus	err;
	CFStringRef	ref;
	HIViewRef	ctl, root;
	HIViewID	cid;

	root = HIViewGetRoot(sRef);
	cid.signature = 'PLNM';

	for (int i = 0; i < NP_MAX_PLAYERS; i++)
	{
		if (npcinfo[i].ready)
		{
			cid.id = npcinfo[i].player;
			HIViewFindByID(root, cid, &ctl);
			ref = CFStringCreateWithCString(kCFAllocatorDefault, npcinfo[i].name, kCFStringEncodingUTF8);
			if (ref)
			{
				SetStaticTextCFString(ctl, ref, false);
				CFRelease(ref);
			}
			else
				SetStaticTextCFString(ctl, CFSTR("unknown"), false);
		}
	}

	err = ShowSheetWindow(sRef, mRef);
}
コード例 #2
0
ファイル: soundopt.cpp プロジェクト: amuramatsu/np2-mod
static void makeNibWindow (IBNibRef nibRef) {
    OSStatus	err;
    short		i,j,l,k;
    EventHandlerRef	ref;
    ControlRef	targetCon[11], cref[3];
    
    err = CreateWindowFromNib(nibRef, CFSTR("SoundDialog"), &soundWin);
    if (err == noErr) {
    
        initSoundWindow();
        SetInitialTabState(soundWin, lastPaneSelected, kMaxNumTabs);
        
        EventTypeSpec	tabControlEvents[] ={ { kEventClassControl, kEventControlHit }};
        InstallControlEventHandler( getControlRefByID(kTabMasterSig,kTabMasterID,soundWin),  PrefsTabEventHandlerProc , GetEventTypeCount(tabControlEvents), tabControlEvents, soundWin, NULL );

        EventTypeSpec	sliderControlEvents[] ={
            { kEventClassControl, kEventControlDraw },
            { kEventClassControl, kEventControlValueFieldChanged }
        };
        for (i=0;i<5;i++) {
            targetCon[i] = getControlRefByID('vMix',i,soundWin);
        }
        for (j=0;j<6;j++) {
            targetCon[j+5] = getControlRefByID('vMix',10+j,soundWin);
        }
        for (l=0;l<11;l++) {
            InstallControlEventHandler( targetCon[l],  sliderEventHandlerProc , GetEventTypeCount(sliderControlEvents), sliderControlEvents, (void *)targetCon[l], NULL );
        }

        EventTypeSpec	list[]={ { kEventClassCommand, kEventCommandProcess },};
        InstallWindowEventHandler (soundWin, NewEventHandlerUPP(cfWinproc), GetEventTypeCount(list), list, (void *)soundWin, &ref);
		
        EventTypeSpec	ctrllist[]={ { kEventClassControl, kEventControlClick } };
        for (k=0;k<3;k++) {
			cref[k] = getControlRefByID('BMP ', k, soundWin);
		}
		InstallControlEventHandler(cref[0], NewEventHandlerUPP(s26proc), GetEventTypeCount(ctrllist), ctrllist, (void *)cref[0], NULL);   
		InstallControlEventHandler(cref[1], NewEventHandlerUPP(s86proc), GetEventTypeCount(ctrllist), ctrllist, (void *)cref[1], NULL);   
		InstallControlEventHandler(cref[2], NewEventHandlerUPP(spbproc), GetEventTypeCount(ctrllist), ctrllist, (void *)cref[2], NULL);   
		
        ShowSheetWindow(soundWin, hWndMain);
        
        err=RunAppModalLoopForWindow(soundWin);
    }
    return;
}
コード例 #3
0
ファイル: soundopt.cpp プロジェクト: amuramatsu/np2-mod
static OSStatus setupJoyConfig (OSType type) {
    OSStatus	err = noErr;
    char elementName[256] = "----";

    err = CreateWindowFromNib(nibRef, CFSTR("InputWindow"), &joyWin);
    if (err == noErr) {
        EventTypeSpec	list[]={ { kEventClassCommand, kEventCommandProcess } };
        EventHandlerRef	ref;
        InstallWindowEventHandler (joyWin, NewEventHandlerUPP(joyWinproc), 1, list, (void *)joyWin, &ref);
        ShowSheetWindow(joyWin, soundWin);

        if (setJoypad(type, elementName)) {
            setTitle(type, elementName);
        }

        HideSheetWindow(joyWin);
        DisposeWindow(joyWin);
    }
    return(err);
}
コード例 #4
0
OSStatus PickMonitor (DisplayIDType *inOutDisplayID, WindowRef parentWindow)
{
	WindowRef theWindow;
	OSStatus status = noErr;
	static const ControlID	kUserPane 		= { 'MONI', 1 };
	
	// Fetch the dialog

	IBNibRef aslNib;
	CFBundleRef theBundle = CFBundleGetMainBundle();
	status = CreateNibReferenceWithCFBundle(theBundle, CFSTR("ASLCore"), &aslNib);
	status = ::CreateWindowFromNib(aslNib, CFSTR( "Pick Monitor" ), &theWindow );
	if (status != noErr)
	{
		assert(false);
		return userCanceledErr;
	}

#if 0
	// Put game name in window title. By default the title includes the token <<<kGameName>>>.

	Str255 windowTitle;
	GetWTitle(theWindow, windowTitle);
	FormatPStringWithGameName(windowTitle);
	SetWTitle(theWindow, windowTitle);
#endif
		
	// Set up the controls

	ControlRef monitorPane;
	GetControlByID( theWindow, &kUserPane, &monitorPane );
	assert(monitorPane);

	SetupPickMonitorPane(monitorPane, *inOutDisplayID);

	// Create our UPP and install the handler.

	EventTypeSpec cmdEvent = { kEventClassCommand, kEventCommandProcess };
	EventHandlerUPP handler = NewEventHandlerUPP( PickMonitorHandler );
	InstallWindowEventHandler( theWindow, handler, 1, &cmdEvent, theWindow, NULL );
	
	// Show the window

	if (parentWindow)
		ShowSheetWindow( theWindow, parentWindow );
	else
		ShowWindow( theWindow );

	// Now we run modally. We will remain here until the PrefHandler
	// calls QuitAppModalLoopForWindow if the user clicks OK or
	// Cancel.

	RunAppModalLoopForWindow( theWindow );

	// OK, we're done. Dispose of our window and our UPP.
	// We do the UPP last because DisposeWindow can send out
	// CarbonEvents, and we haven't explicitly removed our
	// handler. If we disposed the UPP, the Toolbox might try
	// to call it. That would be bad.

	TearDownPickMonitorPane(monitorPane);
	if (parentWindow)
		HideSheetWindow( theWindow );
	DisposeWindow( theWindow );
	DisposeEventHandlerUPP( handler );

	// Return settings to caller

	if (sSelectedDevice != 0)
	{
		// Read back the controls
		DMGetDisplayIDByGDevice (sSelectedDevice, &*inOutDisplayID, true);
		return noErr;
	}
	else
		return userCanceledErr;

}
コード例 #5
0
void
XMapWindow(
    Display *display,		/* Display. */
    Window window)		/* Window. */
{
    MacDrawable *macWin = (MacDrawable *) window;
    XEvent event;

    /*
     * Under certain situations it's possible for this function to be called
     * before the toplevel window it's associated with has actually been
     * mapped. In that case we need to create the real Macintosh window now as
     * this function as well as other X functions assume that the portPtr is
     * valid.
     */

    if (!TkMacOSXHostToplevelExists(macWin->toplevel->winPtr)) {
	TkMacOSXMakeRealWindowExist(macWin->toplevel->winPtr);
    }

    display->request++;
    macWin->winPtr->flags |= TK_MAPPED;
    if (Tk_IsTopLevel(macWin->winPtr)) {
	if (!Tk_IsEmbedded(macWin->winPtr)) {
	    /*
	     * XXX This should be ShowSheetWindow for kSheetWindowClass
	     * XXX windows that have a wmPtr->master parent set.
	     */

	    WindowRef wRef = TkMacOSXDrawableWindow(window);

	    if ((macWin->winPtr->wmInfoPtr->macClass == kSheetWindowClass)
		    && (macWin->winPtr->wmInfoPtr->master != None)) {
		ShowSheetWindow(wRef, TkMacOSXDrawableWindow(
			macWin->winPtr->wmInfoPtr->master));
	    } else {
		ShowWindow(wRef);
	    }
	}
	TkMacOSXInvalClipRgns((Tk_Window) macWin->winPtr);

	/*
	 * We only need to send the MapNotify event for toplevel windows.
	 */

	event.xany.serial = display->request;
	event.xany.send_event = False;
	event.xany.display = display;

	event.xmap.window = window;
	event.xmap.type = MapNotify;
	event.xmap.event = window;
	event.xmap.override_redirect = macWin->winPtr->atts.override_redirect;
	Tk_QueueWindowEvent(&event, TCL_QUEUE_TAIL);
    } else {
	/*
	 * Generate damage for that area of the window.
	 */

	TkMacOSXInvalClipRgns((Tk_Window) macWin->winPtr->parentPtr);
	TkMacOSXInvalidateWindow(macWin, TK_PARENT_WINDOW);
    }

    /*
     * Generate VisibilityNotify events for window and all mapped children.
     */

    event.xany.send_event = False;
    event.xany.display = display;
    event.xvisibility.type = VisibilityNotify;
    event.xvisibility.state = VisibilityUnobscured;
    NotifyVisibility(macWin->winPtr, &event);
}
コード例 #6
0
ファイル: keyval.c プロジェクト: EvilMcJerkface/iODBC
LPSTR create_keyval (WindowRef wnd, LPCSTR attrs, BOOL *verify_conn)
{
  EventTypeSpec controlSpec = { kEventClassControl, kEventControlHit };
  RgnHandle cursorRgn = NULL;
  TKEYVAL keyval_t;
  ControlID controlID;
  WindowRef wkeyval;
  ControlRef control;
  EventRecord event;
  IBNibRef nibRef;
  OSStatus err;

  /* Search the bundle for a .nib file named 'odbcadmin'. */
  err = CreateNibReferenceWithCFBundle (CFBundleGetBundleWithIdentifier (
          CFSTR ("org.iodbc.adm")), CFSTR ("keyval"), &nibRef);
  if (err == noErr)
    {
      /* Nib found ... so create the window */
      CreateWindowFromNib (nibRef, CFSTR ("Dialog"), &wkeyval);
      DisposeNibReference (nibRef);

      /* Install handlers for the finish button, the cancel */
      GETCONTROLBYID (controlID, CNTL_SIGNATURE, GSVERIFYCONN_CNTL, wkeyval,
	  keyval_t.verify_conn_cb);
      GETCONTROLBYID (controlID, CNTL_SIGNATURE, GSLIST_CNTL, wkeyval,
	  keyval_t.key_list);
      GETCONTROLBYID (controlID, CNTL_SIGNATURE, GSKEYWORD_CNTL, wkeyval,
	  keyval_t.key_entry);
      GETCONTROLBYID (controlID, CNTL_SIGNATURE, GSVALUE_CNTL, wkeyval,
	  keyval_t.value_entry);
      GETCONTROLBYID (controlID, CNTL_SIGNATURE, GSUPDATE_CNTL, wkeyval,
	  keyval_t.bupdate);

      GETCONTROLBYID (controlID, CNTL_SIGNATURE, GSADD_CNTL, wkeyval,
	  control);
      InstallEventHandler (GetControlEventTarget (control),
	  NewEventHandlerUPP (keyval_add_clicked), 1, &controlSpec,
	  &keyval_t, NULL);
      InstallEventHandler (GetControlEventTarget (keyval_t.bupdate),
	  NewEventHandlerUPP (keyval_update_clicked), 1, &controlSpec,
	  &keyval_t, NULL);
      GETCONTROLBYID (controlID, CNTL_SIGNATURE, GSOK_CNTL, wkeyval,
	  control);
      InstallEventHandler (GetControlEventTarget (control),
	  NewEventHandlerUPP (keyval_ok_clicked), 1, &controlSpec,
	  &keyval_t, NULL);
      GETCONTROLBYID (controlID, CNTL_SIGNATURE, GSCANCEL_CNTL, wkeyval,
	  control);
      InstallEventHandler (GetControlEventTarget (control),
	  NewEventHandlerUPP (keyval_cancel_clicked), 1, &controlSpec,
	  &keyval_t, NULL);

      /* Parse the attributes line */
      keyval_t.mainwnd = wkeyval;
      addkeywords_to_list (keyval_t.key_list, attrs, &keyval_t);

      AdvanceKeyboardFocus (wkeyval);
      /* Show the window and run the loop */
      DeactivateControl (keyval_t.bupdate);
      KEYVAL = &keyval_t;
      ShowSheetWindow(wkeyval, wnd);
      /* The main loop */
      while (keyval_t.mainwnd)
        WaitNextEvent (everyEvent, &event, 60L, cursorRgn);

      if (keyval_t.connstr)
        *verify_conn = keyval_t.verify_conn;
    }
  else
    goto error;

  return keyval_t.connstr;

error:
  fprintf (stderr, "Can't load Window. Err: %d\n", (int) err);
  return keyval_t.connstr;
}
コード例 #7
0
// True for OK, false for cancel
bool Configure_ChaseCam(ChaseCamData &Data)
{
	short ItemType;
	Rect Bounds;
	
	DialogPtr Dialog = myGetNewDialog(ChaseCam_Dialog, NULL, (WindowPtr)(-1), 0);
	assert(Dialog);
	
	ControlHandle Behind_CHdl;
	GetDialogItem(Dialog, Behind_Item, &ItemType, (Handle *)&Behind_CHdl, &Bounds);
	SetFloat(Behind_CHdl,Data.Behind/FLOAT_WORLD_ONE);
	
	ControlHandle Upward_CHdl;
	GetDialogItem(Dialog, Upward_Item, &ItemType, (Handle *)&Upward_CHdl, &Bounds);
	SetFloat(Upward_CHdl,Data.Upward/FLOAT_WORLD_ONE);
	
	ControlHandle Rightward_CHdl;
	GetDialogItem(Dialog, Rightward_Item, &ItemType, (Handle *)&Rightward_CHdl, &Bounds);
	SetFloat(Rightward_CHdl,Data.Rightward/FLOAT_WORLD_ONE);
	
	MacCheckbox PassThruWall_CB(Dialog, PassThruWall_Item, TEST_FLAG(Data.Flags,_ChaseCam_ThroughWalls));
	MacCheckbox NeverActive_CB(Dialog, NeverActive_Item, TEST_FLAG(Data.Flags,_ChaseCam_NeverActive));
	MacCheckbox OnWhenEntering_CB(Dialog, OnWhenEntering_Item, TEST_FLAG(Data.Flags,_ChaseCam_OnWhenEntering));
	
	ControlHandle Damping_CHdl;
	GetDialogItem(Dialog, Damping_Item, &ItemType, (Handle *)&Damping_CHdl, &Bounds);
	SetFloat(Damping_CHdl,Data.Damping);
	
	ControlHandle Spring_CHdl;
	GetDialogItem(Dialog, Spring_Item, &ItemType, (Handle *)&Spring_CHdl, &Bounds);
	SetFloat(Spring_CHdl,Data.Spring);
	
	ControlHandle Opacity_CHdl;
	GetDialogItem(Dialog, CC_Opacity_Item, &ItemType, (Handle *)&Opacity_CHdl, &Bounds);
	SetFloat(Opacity_CHdl,Data.Opacity);
	
	// Where to make the color picker
	Point Center = {-1,-1};
	RGBColor NewColor;
	// Get void color from OpenGL-parameters data
	OGL_ConfigureData& OGLData = Get_OGL_ConfigureData();
	MacCheckbox VoidColorOnOff_CB(Dialog, VoidColorOnOff_Item, TEST_FLAG(OGLData.Flags,OGL_Flag_VoidColor));
	
	// Reveal it
#if USE_SHEETS
	SetThemeWindowBackground(GetDialogWindow(Dialog), kThemeBrushSheetBackgroundTransparent, false);
	ShowSheetWindow(GetDialogWindow(Dialog), ActiveNonFloatingWindow());
#else
	SelectWindow(GetDialogWindow(Dialog));
	ShowWindow(GetDialogWindow(Dialog));
#endif
	
	bool WillQuit = false;
	bool IsOK = false;
	short New_Behind = 0, New_Upward = 0, New_Rightward = 0;
	float FloatTemp = 0;
	bool BadValue;
	float New_Damping, New_Spring, New_Opacity;
	while(!WillQuit)
	{
		short ItemHit;
		ModalDialog(NULL, &ItemHit);
		
		switch(ItemHit)
		{
		case OK_Item:
		// Check before quitting
			BadValue = false;
			
			// Now doing roundoff correctly
			// Using a modification of AlexJLS's corrected version
			
			if (GetFloat(Behind_CHdl,FloatTemp))
				New_Behind = FloatRoundoff(WORLD_ONE * FloatTemp);
			else
				BadValue = true;
			
			if (GetFloat(Upward_CHdl,FloatTemp))
				New_Upward = FloatRoundoff(WORLD_ONE * FloatTemp);
			else
				BadValue = true;
			
			if (GetFloat(Rightward_CHdl,FloatTemp))
				New_Rightward = FloatRoundoff(WORLD_ONE * FloatTemp);
			else
				BadValue = true;
			
			if (GetFloat(Damping_CHdl,FloatTemp))
			{
				// Simple validation of the damping factor
				New_Damping = PIN(FloatTemp,-1,1);
				if (New_Damping != FloatTemp)
				{
					BadValue = true;
					SetFloat(Damping_CHdl,New_Damping);
				}
			}
			else
				BadValue = true;
			
			if (GetFloat(Spring_CHdl,FloatTemp))
			{
				New_Spring = FloatTemp;
			}
			else
				BadValue = true;
			
			if (GetFloat(Opacity_CHdl,FloatTemp))
			{
				New_Opacity = PIN(FloatTemp,0,1);
				if (New_Opacity != FloatTemp)
				{
					BadValue = true;
					SetFloat(Opacity_CHdl,New_Opacity);
				}
			}
			else
				BadValue = true;
			
			// Do validation: will the chase cam be unstable?			
			if (!BadValue)
			{
				if (New_Spring >= 0)
				{
					// Oscillatory case
					float NewDampSq = New_Damping*New_Damping;
					BadValue = ((NewDampSq + New_Spring) >= 1);
					if (BadValue)
					{
						New_Spring = 1 - NewDampSq;
						SetFloat(Spring_CHdl,New_Spring);
					}
				}
				else
				{
					// Overdamped case
					float NewDampAbs = fabs(New_Damping);
					BadValue = ((NewDampAbs + sqrt(-New_Spring)) >= 1);
					if (BadValue)
					{
						float Temp = 1 - NewDampAbs;
						New_Spring = - Temp*Temp;
						SetFloat(Spring_CHdl,New_Spring);
					}
				}	
			}
			
			if (BadValue)
			{
				SysBeep(30);
				break;
			}
		
			IsOK = true;
			WillQuit = true;
			break;
			
		case Cancel_Item:
			IsOK = false;
			WillQuit = true;
			break;
			
		case VoidColorSelect_Item:
			// Need to set color here so the preview can work properly
			if (GetColor(Center,"\pWhat color for the void?",&OGLData.VoidColor,&NewColor))
				OGLData.VoidColor = NewColor;
			break;
		
		default:
			if (PassThruWall_CB.ToggleIfHit(ItemHit)) break;
			if (NeverActive_CB.ToggleIfHit(ItemHit)) break;
			if (OnWhenEntering_CB.ToggleIfHit(ItemHit)) break;
			if (VoidColorOnOff_CB.ToggleIfHit(ItemHit)) break;
			break;
		}
	}
	
	if (IsOK)
	{
		Data.Behind = New_Behind;
		Data.Upward = New_Upward;
		Data.Rightward = New_Rightward;
		SET_FLAG(Data.Flags,_ChaseCam_ThroughWalls,PassThruWall_CB.GetState());
		SET_FLAG(Data.Flags,_ChaseCam_NeverActive,NeverActive_CB.GetState());
		SET_FLAG(Data.Flags,_ChaseCam_OnWhenEntering,OnWhenEntering_CB.GetState());
		SET_FLAG(OGLData.Flags,OGL_Flag_VoidColor,VoidColorOnOff_CB.GetState());
		Data.Damping = New_Damping;
		Data.Spring = New_Spring;
		Data.Opacity = New_Opacity;
	}
	
	// Clean up
#if USE_SHEETS
	HideSheetWindow(GetDialogWindow(Dialog));
#else
	HideWindow(GetDialogWindow(Dialog));
#endif
	DisposeDialog(Dialog);
	
	return IsOK;
}