コード例 #1
0
ファイル: SkDCubicToQuads.cpp プロジェクト: SimonSapin/skia
static double calc_t_div(const SkDCubic& cubic, double precision, double start) {
    const double adjust = sqrt(3.) / 36;
    SkDCubic sub;
    const SkDCubic* cPtr;
    if (start == 0) {
        cPtr = &cubic;
    } else {
        // OPTIMIZE: special-case half-split ?
        sub = cubic.subDivide(start, 1);
        cPtr = ⊂
    }
    const SkDCubic& c = *cPtr;
    double dx = c[3].fX - 3 * (c[2].fX - c[1].fX) - c[0].fX;
    double dy = c[3].fY - 3 * (c[2].fY - c[1].fY) - c[0].fY;
    double dist = sqrt(dx * dx + dy * dy);
    double tDiv3 = precision / (adjust * dist);
    double t = SkDCubeRoot(tDiv3);
    if (start > 0) {
        t = start + (1 - start) * t;
    }
    return t;
}
コード例 #2
0
ファイル: SkPathOpsCubic.cpp プロジェクト: llluiop/skia
int SkDCubic::RootsReal(double A, double B, double C, double D, double s[3]) {
#ifdef SK_DEBUG
    // create a string mathematica understands
    // GDB set print repe 15 # if repeated digits is a bother
    //     set print elements 400 # if line doesn't fit
    char str[1024];
    sk_bzero(str, sizeof(str));
    SK_SNPRINTF(str, sizeof(str), "Solve[%1.19g x^3 + %1.19g x^2 + %1.19g x + %1.19g == 0, x]",
            A, B, C, D);
    SkPathOpsDebug::MathematicaIze(str, sizeof(str));
#if ONE_OFF_DEBUG && ONE_OFF_DEBUG_MATHEMATICA
    SkDebugf("%s\n", str);
#endif
#endif
    if (approximately_zero(A)
            && approximately_zero_when_compared_to(A, B)
            && approximately_zero_when_compared_to(A, C)
            && approximately_zero_when_compared_to(A, D)) {  // we're just a quadratic
        return SkDQuad::RootsReal(B, C, D, s);
    }
    if (approximately_zero_when_compared_to(D, A)
            && approximately_zero_when_compared_to(D, B)
            && approximately_zero_when_compared_to(D, C)) {  // 0 is one root
        int num = SkDQuad::RootsReal(A, B, C, s);
        for (int i = 0; i < num; ++i) {
            if (approximately_zero(s[i])) {
                return num;
            }
        }
        s[num++] = 0;
        return num;
    }
    if (approximately_zero(A + B + C + D)) {  // 1 is one root
        int num = SkDQuad::RootsReal(A, A + B, -D, s);
        for (int i = 0; i < num; ++i) {
            if (AlmostDequalUlps(s[i], 1)) {
                return num;
            }
        }
        s[num++] = 1;
        return num;
    }
    double a, b, c;
    {
        double invA = 1 / A;
        a = B * invA;
        b = C * invA;
        c = D * invA;
    }
    double a2 = a * a;
    double Q = (a2 - b * 3) / 9;
    double R = (2 * a2 * a - 9 * a * b + 27 * c) / 54;
    double R2 = R * R;
    double Q3 = Q * Q * Q;
    double R2MinusQ3 = R2 - Q3;
    double adiv3 = a / 3;
    double r;
    double* roots = s;
    if (R2MinusQ3 < 0) {   // we have 3 real roots
        double theta = acos(R / sqrt(Q3));
        double neg2RootQ = -2 * sqrt(Q);

        r = neg2RootQ * cos(theta / 3) - adiv3;
        *roots++ = r;

        r = neg2RootQ * cos((theta + 2 * PI) / 3) - adiv3;
        if (!AlmostDequalUlps(s[0], r)) {
            *roots++ = r;
        }
        r = neg2RootQ * cos((theta - 2 * PI) / 3) - adiv3;
        if (!AlmostDequalUlps(s[0], r) && (roots - s == 1 || !AlmostDequalUlps(s[1], r))) {
            *roots++ = r;
        }
    } else {  // we have 1 real root
        double sqrtR2MinusQ3 = sqrt(R2MinusQ3);
        double A = fabs(R) + sqrtR2MinusQ3;
        A = SkDCubeRoot(A);
        if (R > 0) {
            A = -A;
        }
        if (A != 0) {
            A += Q / A;
        }
        r = A - adiv3;
        *roots++ = r;
        if (AlmostDequalUlps(R2, Q3)) {
            r = -A / 2 - adiv3;
            if (!AlmostDequalUlps(s[0], r)) {
                *roots++ = r;
            }
        }
    }
    return static_cast<int>(roots - s);
}