コード例 #1
0
ファイル: once_block.cpp プロジェクト: Fabiz/log
BOOST_LOG_API bool once_block_sentry::enter_once_block() const
{
    AcquireSRWLockExclusive(&g_OnceBlockMutex);

    once_block_flag volatile& flag = m_Flag;
    while (flag.status != once_block_flag::initialized)
    {
        if (flag.status == once_block_flag::uninitialized)
        {
            flag.status = once_block_flag::being_initialized;
            ReleaseSRWLockExclusive(&g_OnceBlockMutex);

            // Invoke the initializer block
            return false;
        }
        else
        {
            while (flag.status == once_block_flag::being_initialized)
            {
                BOOST_VERIFY(SleepConditionVariableSRW(
                    &g_OnceBlockCond, &g_OnceBlockMutex, INFINITE, 0));
            }
        }
    }

    ReleaseSRWLockExclusive(&g_OnceBlockMutex);

    return true;
}
コード例 #2
0
void qemu_cond_wait_impl(QemuCond *cond, QemuMutex *mutex, const char *file, const int line)
{
    assert(cond->initialized);
    trace_qemu_mutex_unlock(mutex, file, line);
    SleepConditionVariableSRW(&cond->var, &mutex->lock, INFINITE, 0);
    trace_qemu_mutex_locked(mutex, file, line);
}
コード例 #3
0
ファイル: monitor.cpp プロジェクト: RanXacT/xr
// --------------------------------------------------------------------------------------  FUNCTION
// --------------------------------------------------------------------------------------  FUNCTION
void Monitor::Wait(XR_IN xr::Core::Mutex & mutex) const
{
    if (SleepConditionVariableSRW((CONDITION_VARIABLE*)&mCondition, mutex.UnderlyingSystemObject(), INFINITE, 0) == FALSE)
    {
        uint32_t err = (uint32_t)GetLastError();
        XR_ASSERT_ALWAYS_EQ_FM(err, ERROR_TIMEOUT, "SleepConditionVariableSRW Error 0x%8.8" XR_UINT32_PRINTX "!", err);
    }
}
コード例 #4
0
ファイル: windows_hal.hpp プロジェクト: GerryKurz/Open-AVB
	bool wait() {
		BOOL result = SleepConditionVariableSRW( &condition, &lock, INFINITE, 0 );
		bool ret = false;
		if( result == TRUE ) {
			down();
			ReleaseSRWLockExclusive( &lock );
			ret = true;
		}
		return ret;
	}
コード例 #5
0
ファイル: Queue.cpp プロジェクト: Jeanhwea/WindowsViaCPP
BOOL ConsumeElement(int nThreadNum, int nRequestNum, HWND hWndLB) {

   // Get access to the queue to consume a new element
   AcquireSRWLockShared(&g_srwLock); 

   // Fall asleep until there is something to read.
   // Check if, while it was asleep, 
   // it was not decided that the thread should stop
   while (g_q.IsEmpty(nThreadNum) && !g_fShutdown) {
      // There was not a readable element
      AddText(hWndLB, TEXT("[%d] Nothing to process"), nThreadNum);
         
      // The queue is empty
      // --> Wait until a writer adds a new element to read
      //     and come back with the lock acquired in shared mode
      SleepConditionVariableSRW(&g_cvReadyToConsume, &g_srwLock, 
         INFINITE, CONDITION_VARIABLE_LOCKMODE_SHARED);
   }

   // When thread is exiting, the lock should be released for writer
   // and readers should be signaled through the condition variable
   if (g_fShutdown) {
      // Show that the current thread is exiting
      AddText(hWndLB, TEXT("[%d] bye bye"), nThreadNum);

      // Another writer thread might still be blocked on the lock
      // --> release it before exiting
      ReleaseSRWLockShared(&g_srwLock);

      // Notify other readers that it is time to exit
      // --> release readers
      WakeConditionVariable(&g_cvReadyToConsume);

      return(FALSE);
   }

   // Get the first new element
   CQueue::ELEMENT e;
   // Note: No need to test the return value since IsEmpty
   //       returned FALSE
   g_q.GetNewElement(nThreadNum, e);
      
   // No need to keep the lock any longer
   ReleaseSRWLockShared(&g_srwLock);

   // Show result of consuming the element
   AddText(hWndLB, TEXT("[%d] Processing %d:%d"), 
      nThreadNum, e.m_nThreadNum, e.m_nRequestNum);

   // A free slot is now available for writer threads to produce
   // --> wake up a writer thread
   WakeConditionVariable(&g_cvReadyToProduce);

   return(TRUE);
}
コード例 #6
0
ファイル: event.cpp プロジェクト: kusl/parallelstl
				_EXP_IMPL void __cdecl Event::wait()
				{
					AcquireSRWLockExclusive(reinterpret_cast<PSRWLOCK>(&m_lock));
					while (!m_isSet)
					{
						SleepConditionVariableSRW(reinterpret_cast<PCONDITION_VARIABLE>(&m_cond), reinterpret_cast<PSRWLOCK>(&m_lock),
							INFINITE, 0);
					}
					ReleaseSRWLockExclusive(reinterpret_cast<PSRWLOCK>(&m_lock));

				}
コード例 #7
0
int __bctbx_WIN_cond_wait(bctbx_cond_t* hCond, bctbx_mutex_t * hMutex)
{
#ifdef BCTBX_WINDOWS_DESKTOP
	//gulp: this is not very atomic ! bug here ?
	__bctbx_WIN_mutex_unlock(hMutex);
	WaitForSingleObject(*hCond, INFINITE);
	__bctbx_WIN_mutex_lock(hMutex);
#else
	SleepConditionVariableSRW(hCond, hMutex, INFINITE, 0);
#endif
	return 0;
}
コード例 #8
0
ファイル: mutex_win.c プロジェクト: cottsay/openelp
int condvar_wait(struct condvar_handle *condvar, struct mutex_handle *mutex)
{
	struct condvar_priv *priv = (struct condvar_priv *)condvar->priv;
	struct mutex_priv *mpriv = (struct mutex_priv *)mutex->priv;

	if (!SleepConditionVariableSRW(&priv->cond, &mpriv->lock, INFINITE, 0))
	{
		return GetLastError();
	}

	return 0;
}
コード例 #9
0
ファイル: QueueObjCV.c プロジェクト: jiangguang5201314/ZNginx
DWORD QueuePut (QUEUE_OBJECT *q, PVOID msg, DWORD msize, DWORD MaxWait)
{
    AcquireSRWLockExclusive (&q->qGuard);
    if (q->msgArray == NULL) return 1;  /* Queue has been destroyed */

    while (QueueFull (q))
    {
        if (!SleepConditionVariableSRW(&q->qNf, &q->qGuard, INFINITE, 0))
            ReportError(_T("QueuePut failed. SleepConditionVariableCS."), 1, TRUE);
    }
    /* Put the message in the queue */
    QueueInsert (q, msg, msize);
    /* Signal that the queue is not empty as we've inserted a message */
    WakeConditionVariable (&q->qNe);
    ReleaseSRWLockExclusive (&q->qGuard);
    return 0;
}
コード例 #10
0
ファイル: QueueObjCV.c プロジェクト: jiangguang5201314/ZNginx
DWORD QueueGet (QUEUE_OBJECT *q, PVOID msg, DWORD msize, DWORD MaxWait)
{
    AcquireSRWLockExclusive (&q->qGuard);
    if (q->msgArray == NULL) return 1;  /* Queue has been destroyed */

    while (QueueEmpty (q))
    {
        if (!SleepConditionVariableSRW (&q->qNe, &q->qGuard, INFINITE, 0))
            ReportError(_T("QueueGet failed. SleepConditionVariableCS."), 1, TRUE);
    }

    /* remove the message from the queue */
    QueueRemove (q, msg, msize);
    /* Signal that the queue is not full as we've removed a message */
    WakeConditionVariable (&q->qNf);
    ReleaseSRWLockExclusive (&q->qGuard);
    return 0;
}
コード例 #11
0
ファイル: Queue.cpp プロジェクト: Jeanhwea/WindowsViaCPP
DWORD WINAPI WriterThread(PVOID pvParam) {

   int nThreadNum = PtrToUlong(pvParam);
   HWND hWndLB = GetDlgItem(g_hWnd, IDC_CLIENTS);

   for (int nRequestNum = 1; !g_fShutdown; nRequestNum++) {

      CQueue::ELEMENT e = { nThreadNum, nRequestNum };

      // Require access for writing
      AcquireSRWLockExclusive(&g_srwLock);

      // If the queue is full, fall asleep as long as the condition variable 
      // is not signaled
      // Note: During the wait for acquiring the lock, 
      //       a stop might have been received
      if (g_q.IsFull() & !g_fShutdown) {
         // No more room in the queue
         AddText(hWndLB, TEXT("[%d] Queue is full: impossible to add %d"), 
            nThreadNum, nRequestNum);

         // --> Need to wait for a reader to empty a slot before acquiring 
         //     the lock again 
         SleepConditionVariableSRW(&g_cvReadyToProduce, &g_srwLock, 
            INFINITE, 0);
      }

      // Other writer threads might still be blocked on the lock
      // --> Release the lock and notify the remaining writer threads to quit
      if (g_fShutdown) {
         // Show that the current thread is exiting
         AddText(hWndLB, TEXT("[%d] bye bye"), nThreadNum);

         // No need to keep the lock any longer
         ReleaseSRWLockExclusive(&g_srwLock);

         // Signal other blocked writers threads that it is time to exit
         WakeAllConditionVariable(&g_cvReadyToProduce);

         // Bye bye
         return(0);
      } else {
         // Add the new ELEMENT into the queue
         g_q.AddElement(e);

         // Show result of processing element
         AddText(hWndLB, TEXT("[%d] Adding %d"), nThreadNum, nRequestNum);

         // No need to keep the lock any longer
         ReleaseSRWLockExclusive(&g_srwLock);

         // Signal reader threads that there is an element to consume
         WakeAllConditionVariable(&g_cvReadyToConsume);

         // Wait before adding a new element
         Sleep(1500);
      }
   }

   // Show that the current thread is exiting
   AddText(hWndLB, TEXT("[%d] bye bye"), nThreadNum);

   return(0);
}
コード例 #12
0
			//	 A function responsible for releasing a SlimReadWriter lock and putting the calling thread to sleep.
			inline bool	ConditionVariable::sleep( SRWLOCK& slim_read_writer_lock , const DWORD milliseconds , bool shared )
			{
				return ( SleepConditionVariableSRW(&_variable,&slim_read_writer_lock,milliseconds, ( shared  ?  CONDITION_VARIABLE_LOCKMODE_SHARED : 0 ) ) > FALSE  ?  true : false );
			};