void VX_TrackerSuicide(int player, int weapon, int count) { char outstring[MAX_TRACKER_MSG_LEN]=""; if (amf_tracker_frags.value == 2) snprintf(outstring, sizeof(outstring), "&r%s &c%s%s&r%s", cl.players[player].name, SuiColor(player), GetWeaponName(weapon), amf_tracker_string_suicides.string); else if (cl.playernum == player || (player == Cam_TrackNum() && cl.spectator)) snprintf(outstring, sizeof(outstring), "&c960You killed yourself&r\n%s suicides: %i", GetWeaponName(weapon), count); VX_TrackerAddText(outstring, tt_death); }
void VX_TrackerSuicide(int player, int weapon, int count) { char outstring[MAX_TRACKER_MSG_LEN]=""; if (amf_tracker_frags.value == 2) { if (cl_useimagesinfraglog.integer) { snprintf(outstring, sizeof(outstring), "&c%s%s&r %s&c%s%s&r", SuiColor(player), VX_Name(player), GetWeaponName(weapon), SuiColor(player), amf_tracker_string_suicides.string); Q_normalizetext(outstring); } else { snprintf(outstring, sizeof(outstring), "&r%s &c%s%s&r%s", VX_Name(player), SuiColor(player), GetWeaponName(weapon), amf_tracker_string_suicides.string); } } else if (cl.playernum == player || (player == Cam_TrackNum() && cl.spectator)) { snprintf(outstring, sizeof(outstring), "&c960You killed yourself&r\n%s suicides: %i", GetWeaponName(weapon), count); } VX_TrackerAddText(outstring, tt_death); }