コード例 #1
0
ファイル: ServerScan.cpp プロジェクト: revelator/MHDoom
/*
================
idServerScan::GUIUpdateSelected
================
*/
void idServerScan::GUIUpdateSelected( void )
{
	char screenshot[MAX_STRING_CHARS];
	
	if( !m_pGUI )
	{
		return;
	}
	
	int i = listGUI->GetSelection( NULL, 0 );
	
	if( i == -1 || i >= Num() )
	{
		m_pGUI->SetStateString( "server_name", "" );
		m_pGUI->SetStateString( "player1", "" );
		m_pGUI->SetStateString( "player2", "" );
		m_pGUI->SetStateString( "player3", "" );
		m_pGUI->SetStateString( "player4", "" );
		m_pGUI->SetStateString( "player5", "" );
		m_pGUI->SetStateString( "player6", "" );
		m_pGUI->SetStateString( "player7", "" );
		m_pGUI->SetStateString( "player8", "" );
		m_pGUI->SetStateString( "server_map", "" );
		m_pGUI->SetStateString( "browser_levelshot", "" );
		m_pGUI->SetStateString( "server_gameType", "" );
		m_pGUI->SetStateString( "server_IP", "" );
		m_pGUI->SetStateString( "server_passworded", "" );
	}
	else
	{
		m_pGUI->SetStateString( "server_name", ( *this ) [i].serverInfo.GetString( "si_name" ) );
		
		for( int j = 0; j < 8; j++ )
		{
			if( ( *this ) [i].clients > j )
			{
				m_pGUI->SetStateString( va( "player%i", j + 1 ) , ( *this ) [i].nickname[j] );
			}
			else
			{
				m_pGUI->SetStateString( va( "player%i", j + 1 ) , "" );
			}
		}
		
		m_pGUI->SetStateString( "server_map", ( *this ) [i].serverInfo.GetString( "si_mapName" ) );
		fileSystem->FindMapScreenshot( ( *this ) [i].serverInfo.GetString( "si_map" ), screenshot, MAX_STRING_CHARS );
		m_pGUI->SetStateString( "browser_levelshot", screenshot );
		m_pGUI->SetStateString( "server_gameType", ( *this ) [i].serverInfo.GetString( "si_gameType" ) );
		m_pGUI->SetStateString( "server_IP", Sys_NetAdrToString( ( *this ) [i].adr ) );
		
		if( ( *this ) [i].serverInfo.GetBool( "si_usePass" ) )
		{
			m_pGUI->SetStateString( "server_passworded", "PASSWORD REQUIRED" );
		}
		else
		{
			m_pGUI->SetStateString( "server_passworded", "" );
		}
	}
}
コード例 #2
0
ファイル: ServerScan.cpp プロジェクト: tankorsmash/quadcow
/*
================
idServerScan::NetScan
================
*/
void idServerScan::NetScan( ) {
	if ( !idAsyncNetwork::client.IsPortInitialized() ) {
		// if the port isn't open, initialize it, but wait for a short
		// time to let the OS do whatever magic things it needs to do...
		idAsyncNetwork::client.InitPort();
		// start the scan one second from now...
		scan_state = WAIT_ON_INIT;
		endWaitTime = Sys_Milliseconds() + 1000;
		return;
	}

	// make sure the client port is open
	idAsyncNetwork::client.InitPort();

	scan_state = NET_SCAN;
	challenge++;
	
	idList<networkServer_t>::Clear();
	m_sortedServers.Clear();
	cur_info = 0;
	net_info.Clear();
	listGUI->Clear();
	GUIUpdateSelected();
	common->DPrintf( "NetScan with challenge %d\n", challenge );
	
	while ( cur_info < Min( net_servers.Num(), MAX_PINGREQUESTS ) ) {
		netadr_t serv = net_servers[ cur_info ].adr;
		EmitGetInfo( serv );
		net_servers[ cur_info ].time = Sys_Milliseconds();
		net_info.SetInt( Sys_NetAdrToString( serv ), cur_info );
		cur_info++;
	}
}
コード例 #3
0
ファイル: ServerScan.cpp プロジェクト: tankorsmash/quadcow
/*
================
idServerScan::InfoResponse
================
*/
int idServerScan::InfoResponse( networkServer_t &server ) {
	if ( scan_state == IDLE ) {
		return false;
	}

	idStr serv = Sys_NetAdrToString( server.adr );

	if ( server.challenge != challenge ) {
		common->DPrintf( "idServerScan::InfoResponse - ignoring response from %s, wrong challenge %d.", serv.c_str(), server.challenge );
		return false;
	}

	if ( scan_state == NET_SCAN ) {	
		const idKeyValue *info = net_info.FindKey( serv.c_str() );
		if ( !info ) {
			common->DPrintf( "idServerScan::InfoResponse NET_SCAN: reply from unknown %s\n", serv.c_str() );
			return false;
		}
		int id = atoi( info->GetValue() );
		net_info.Delete( serv.c_str() );
		inServer_t iserv = net_servers[ id ];
		server.ping = Sys_Milliseconds() - iserv.time;
		server.id = iserv.id;
	} else {
		server.ping = Sys_Milliseconds() - lan_pingtime;
		server.id = 0;

		// check for duplicate servers
		for ( int i = 0; i < Num() ; i++ ) {
			if ( memcmp( &(*this)[ i ].adr, &server.adr, sizeof(netadr_t) ) == 0 ) {
				common->DPrintf( "idServerScan::InfoResponse LAN_SCAN: duplicate server %s\n", serv.c_str() );
				return true;
			}
		}
	}

	const char *si_map = server.serverInfo.GetString( "si_map" );
	const idDecl *mapDecl = declManager->FindType( DECL_MAPDEF, si_map, false );
	const idDeclEntityDef *mapDef = static_cast< const idDeclEntityDef * >( mapDecl );
	if ( mapDef ) {
		const char *mapName = common->GetLanguageDict()->GetString( mapDef->dict.GetString( "name", si_map ) );
		server.serverInfo.Set( "si_mapName", mapName );
	} else {
		server.serverInfo.Set( "si_mapName", si_map );
	}

	int index = Append( server );
	// for now, don't maintain sorting when adding new info response servers
	m_sortedServers.Append( Num()-1 );
	if ( listGUI->IsConfigured( ) && !IsFiltered( server ) ) {
		GUIAdd( Num()-1, server );
	}
	if ( listGUI->GetSelection( NULL, 0 ) == ( Num()-1 ) ) {
		GUIUpdateSelected();
	}

	return index;
}
コード例 #4
0
ファイル: win_net.cpp プロジェクト: AndreiBarsan/doom3.gpl
/*
==================
Net_GetUDPPacket
==================
*/
bool Net_GetUDPPacket( int netSocket, netadr_t &net_from, char *data, int &size, int maxSize ) {
	int				ret;
	struct sockaddr	from;
	int				fromlen;
	int				err;

	if( !netSocket ) {
		return false;
	}

	fromlen = sizeof(from);
	ret = recvfrom( netSocket, data, maxSize, 0, (struct sockaddr *)&from, &fromlen );
	if ( ret == SOCKET_ERROR ) {
		err = WSAGetLastError();

		if( err == WSAEWOULDBLOCK || err == WSAECONNRESET ) {
			return false;
		}
		char	buf[1024];
		sprintf( buf, "Net_GetUDPPacket: %s\n", NET_ErrorString() );
		OutputDebugString( buf );
		return false;
	}

	if ( netSocket == ip_socket ) {
		memset( ((struct sockaddr_in *)&from)->sin_zero, 0, 8 );
	}

	if ( usingSocks && netSocket == ip_socket && memcmp( &from, &socksRelayAddr, fromlen ) == 0 ) {
		if ( ret < 10 || data[0] != 0 || data[1] != 0 || data[2] != 0 || data[3] != 1 ) {
			return false;
		}
		net_from.type = NA_IP;
		net_from.ip[0] = data[4];
		net_from.ip[1] = data[5];
		net_from.ip[2] = data[6];
		net_from.ip[3] = data[7];
		net_from.port = *(short *)&data[8];
		memmove( data, &data[10], ret - 10 );
	} else {
		Net_SockadrToNetadr( &from, &net_from );
	}

	if( ret == maxSize ) {
		char	buf[1024];
		sprintf( buf, "Net_GetUDPPacket: oversize packet from %s\n", Sys_NetAdrToString( net_from ) );
		OutputDebugString( buf );
		return false;
	}

	size = ret;

	return true;
}
コード例 #5
0
ファイル: ServerScan.cpp プロジェクト: tankorsmash/quadcow
/*
===============
idServerScan::ServerScanFrame
===============
*/
void idServerScan::RunFrame( ) {
	if ( scan_state == IDLE ) {
		return;
	} 
	
	if ( scan_state == WAIT_ON_INIT ) {
		if ( Sys_Milliseconds() >= endWaitTime ) {
				scan_state = IDLE;
				NetScan();
			}
		return;
	} 
	
	int timeout_limit = Sys_Milliseconds() - REPLY_TIMEOUT;
	
	if ( scan_state == LAN_SCAN ) {
		if ( timeout_limit > lan_pingtime ) {
			common->Printf( "Scanned for servers on the LAN\n" );
			scan_state = IDLE;
		}
		return;
	}
	
	// if scan_state == NET_SCAN
	
	// check for timeouts
	int i = 0;
	while ( i < net_info.GetNumKeyVals() ) {
		if ( timeout_limit > net_servers[ atoi( net_info.GetKeyVal( i )->GetValue().c_str() ) ].time ) {
			common->DPrintf( "timeout %s\n", net_info.GetKeyVal( i )->GetKey().c_str() );
			net_info.Delete( net_info.GetKeyVal( i )->GetKey().c_str() );
		} else {
			i++;
		}
	}
			
	// possibly send more queries
	while ( cur_info < net_servers.Num() && net_info.GetNumKeyVals() < MAX_PINGREQUESTS ) {
		netadr_t serv = net_servers[ cur_info ].adr;
		EmitGetInfo( serv );
		net_servers[ cur_info ].time = Sys_Milliseconds();
		net_info.SetInt( Sys_NetAdrToString( serv ), cur_info );
		cur_info++;
	}
	
	// update state
	if ( ( !incoming_net || ( incoming_useTimeout && Sys_Milliseconds() > incoming_lastTime ) ) && net_info.GetNumKeyVals() == 0 ) {
		EndServers();
		// the list is complete, we are no longer waiting for any getInfo replies
		common->Printf( "Scanned %d servers.\n", cur_info );
		scan_state = IDLE;
	}
}
コード例 #6
0
/*
========================
idLobbyBackendDirect::JoinFromConnectInfo
========================
*/
void idLobbyBackendDirect::JoinFromConnectInfo( const lobbyConnectInfo_t& connectInfo )
{
	if( lobbyToSessionCB->CanJoinLocalHost() )
	{
		// TODO: "CanJoinLocalHost" == *must* join LocalHost ?!
		Sys_StringToNetAdr( "localhost", &address, true );
		address.port = net_port.GetInteger();
		NET_VERBOSE_PRINT( "NET: idLobbyBackendDirect::JoinFromConnectInfo(): canJoinLocalHost\n" );
	}
	else
	{
		address = connectInfo.netAddr;
		NET_VERBOSE_PRINT( "NET: idLobbyBackendDirect::JoinFromConnectInfo(): %s\n", Sys_NetAdrToString( address ) );
	}
	
	state		= STATE_READY;
	isLocal		= false;
	isHost		= false;
}
コード例 #7
0
ファイル: posix_net.cpp プロジェクト: 4DA/doom3.gpl
/*
==================
idPort::SendPacket
==================
*/
void idPort::SendPacket( const netadr_t to, const void *data, int size ) {
	int ret;
	struct sockaddr_in addr;

	if ( to.type == NA_BAD ) {
		common->Warning( "idPort::SendPacket: bad address type NA_BAD - ignored" );
		return;
	}

	if ( !netSocket ) {
		return;
	}

	NetadrToSockadr( &to, &addr );

	ret = sendto( netSocket, data, size, 0, (struct sockaddr *) &addr, sizeof(addr) );
	if ( ret == -1 ) {
		common->Printf( "idPort::SendPacket ERROR: to %s: %s\n", Sys_NetAdrToString( to ), strerror( errno ) );
	}
}
コード例 #8
0
/*
========================
Net_GetUDPPacket
========================
*/
bool Net_GetUDPPacket( int netSocket, netadr_t& net_from, char* data, int& size, int maxSize )
{
	int 			ret;
	sockaddr_in		from;
	socklen_t		fromlen;
	int				err;
	
	if( !netSocket )
	{
		return false;
	}
	
	fromlen = sizeof( from );
	ret = recvfrom( netSocket, data, maxSize, 0, ( sockaddr* )&from, &fromlen );
	if( ret == SOCKET_ERROR )
	{
		err = Net_GetLastError();
		
		if( err == D3_NET_EWOULDBLOCK || err == D3_NET_ECONNRESET )
		{
			return false;
		}
		
		idLib::Printf( "Net_GetUDPPacket: %s\n", NET_ErrorString() );
		return false;
	}
#if 0
	// TODO: WTF was this about?
	// DG: ip_socket is never initialized, so this is dead code
	// - and if netSocket is 0 (so this would be true) recvfrom above will already fail
	if( static_cast<unsigned int>( netSocket ) == ip_socket )
	{
		memset( from.sin_zero, 0, sizeof( from.sin_zero ) );
	}
	
	if( usingSocks && static_cast<unsigned int>( netSocket ) == ip_socket && memcmp( &from, &socksRelayAddr, fromlen ) == 0 )
	{
		if( ret < 10 || data[0] != 0 || data[1] != 0 || data[2] != 0 || data[3] != 1 )
		{
			return false;
		}
		net_from.type = NA_IP;
		net_from.ip[0] = data[4];
		net_from.ip[1] = data[5];
		net_from.ip[2] = data[6];
		net_from.ip[3] = data[7];
		net_from.port = *( short* )&data[8];
		memmove( data, &data[10], ret - 10 );
	}
	else
	{
#endif // 0
	
		Net_SockadrToNetadr( &from, &net_from );
#if 0 // this is ugly, but else astyle is confused
	}
#endif
	
	if( ret > maxSize )
	{
		idLib::Printf( "Net_GetUDPPacket: oversize packet from %s\n", Sys_NetAdrToString( net_from ) );
		return false;
	}
	
	size = ret;
	
	return true;
}