コード例 #1
0
bool UnitTest::TestAll() {
    cout << endl << "Testing all modules" << endl;

    bool temp_result;

    temp_result = TestMath();
    cout << endl << "Math test: ";
    if (temp_result) {
        cout << "succeeded" << endl << endl;
    } else {
        cout << "failed" << endl << endl;
        return false;
    }

    temp_result = Test2D();
    cout << endl << "2D test: ";
    if (temp_result) {
        cout << "succeeded" << endl << endl;
    } else {
        cout << "failed" << endl << endl;
        return false;
    }

    temp_result = Test3D();
    cout << endl << "3D test: ";
    if (temp_result) {
        cout << "succeeded" << endl << endl;
    } else {
        cout << "failed" << endl << endl;
        return false;
    }

    return true;
}
コード例 #2
0
ファイル: Simd.cpp プロジェクト: MWisBest/idTech4Prime
/*
============
idSIMD::Test_f
============
*/
void idSIMD::Test_f( const idCmdArgs &args ) {

	SetThreadPriority( GetCurrentThread(), THREAD_PRIORITY_TIME_CRITICAL );

	p_simd = processor;
	p_generic = generic;

	if ( idStr::Length( args.Argv( 1 ) ) != 0 ) {
		cpuid_t cpuid = idLib::sys->GetProcessorId();
		idStr argString = args.Args();

		argString.Replace( " ", "" );

		if ( idStr::Icmp( argString, "SSE" ) == 0 ) {
			if ( !( cpuid & CPUID_MMX ) || !( cpuid & CPUID_SSE ) ) {
				common->Printf( "CPU does not support MMX & SSE\n" );
				return;
			}
			p_simd = new (TAG_MATH) idSIMD_SSE;
		} else {
			common->Printf( "invalid argument, use: MMX, 3DNow, SSE, SSE2, SSE3, AltiVec\n" );
			return;
		}
	}

	idLib::common->SetRefreshOnPrint( true );

	idLib::common->Printf( "using %s for SIMD processing\n", p_simd->GetName() );

	GetBaseClocks();

	TestMath();
	TestMinMax();
	TestMemcpy();
	TestMemset();

	idLib::common->Printf("====================================\n" );

	TestBlendJoints();
	TestBlendJointsFast();
	TestConvertJointQuatsToJointMats();
	TestConvertJointMatsToJointQuats();
	TestTransformJoints();
	TestUntransformJoints();

	idLib::common->Printf("====================================\n" );

	idLib::common->SetRefreshOnPrint( false );

	if ( p_simd != processor ) {
		delete p_simd;
	}
	p_simd = NULL;
	p_generic = NULL;

	SetThreadPriority( GetCurrentThread(), THREAD_PRIORITY_NORMAL );
}
コード例 #3
0
ファイル: main.c プロジェクト: Trimax/ventaengine
/***
 * PURPOSE: Main program function
 *  RETURN: Always 0
 *   PARAM: [IN] argc - the number of CL parameters
 *   PARAM: [IN] argv - CL parameters
 *  AUTHOR: Eliseev Dmitry
 ***/
VEINT main( VEINT argc, VEBUFFER argv[] )
{
  VECONFIGURATION cfg = VEGetConfigurationDefault();
  cfg.m_EnableLogger = TRUE;
  cfg.m_EnableDatabaseSystem = TRUE;
  //cfg.m_EnableVideoSystem = TRUE;
  cfg.m_KeyboardProcessor = KeyboardProcessor;
  cfg.m_Constructor = Constructor;
  cfg.m_Destructor  = Destructor;
  cfg.m_ArgsCount = argc;
  cfg.m_Arguments = argv;
  //cfg.m_EnableFullScreen = TRUE;

  cfg.m_EnableShaders = TRUE;

  VEConfigure(&cfg);

  /* Initialize Venta engine */
  VEInit();

  /* Test argumets */
  printf("Argument 'arg1' defined: %d\n", VEIsArgumentDefined("arg1"));
  printf("Argument 'arg2' defined: %d\n", VEIsArgumentDefined("arg2"));
  printf("Argument 'arg3' defined: %d\n", VEIsArgumentDefined("arg3"));
  printf("Argument 'flag' defined: %d\n", VEIsArgumentDefined("flag"));
  printf("Argument 'test' defined: %d\n", VEIsArgumentDefined("test"));

  if (VEIsArgumentDefined("arg2"))
    printf("Argument 'arg2' value = %s\n", VEArgumentGetValue("arg2"));

  /* Start test thread */
  //VEThreadCreate(SomeGameLogic, NULL);
  //TestMemory();
  //TestThreads();
  //TestPool();
  //TestStrings();
  //TestDatabase();
  //TestStructures();
  //TestQueueStack();
  //TestTime();
  //TestGraphics();

  TestMath();

  //VERun();

  /* Deinitialize Venta engine */
  VEDeinit();
  return 0;
} /* End of 'main' function */
コード例 #4
0
ファイル: scalc.c プロジェクト: MEDVEDx64/stern
main() 
{
    while (!feof(stdin)) { //пока файл не закончится
        char *s = GetString(); //находим строку
        if (!s) continue;
        
        while (TestMath(s)); //пока строка содержит мат. выражения преобразуем её
        
        PrintString(s); //выводим строку на экран
        
        free(s);
    }
    
    return 0;
}