コード例 #1
0
ファイル: RCCarTX.c プロジェクト: DexterInd/DI_LEGO_NXT
////////////////////////////////////////////////////////////////////////
//                         Main Task
////////////////////////////////////////////////////////////////////////
task main()
{
	eraseDisplay();
	bNxtLCDStatusDisplay = true;
  setupHighSpeedLink();

  //This is the buffer that will hold the bytes to transmit.
  ubyte testBytes[1];
  int xmitCount = 1;

  nMotorEncoder[motorB] = 0;          // Reset the Motor Encoder of Motor B.

  //The test will continue until an error occurs or
  //the enter button on the brick is pressed.
  while(nNxtButtonPressed != kEnterButton)
	{
	  eraseDisplay();

    int motorposn = nMotorEncoder[motorB];

    //This will display the the motor position.
    nxtDisplayTextLine(1, (string)motorposn + " XMIT");

    //Set the bytes of the buffer to the next byte.
    testBytes[0] = motorposn;

    //Transmit the bytes.
    int retVal = TransmitBytes(testBytes, sizeof(testBytes));

    //Format the byte string and display it.
    string tStr0;
    StringFormat(tStr0, "%3d", testBytes[0]);
    string TempStr = tStr0;
    nxtDisplayTextLine(2, TempStr);

    //Delay.  Possibly, this could be used for an ACK.
    wait1Msec(MS_TO_DELAY);
	}
}
コード例 #2
0
void MANCHESTERClass::Transmit(unsigned int data)
{
  unsigned char byteData[2] = {data >> 8, data & 0xFF};
  TransmitBytes(2, byteData);
}
コード例 #3
0
ファイル: cstring.c プロジェクト: CyberGrandChallenge/samples
void TransmitCString(cString *s)
{
  TransmitBytes((char *)&s->length, sizeof(s->length));
  TransmitBytes(s->string, s->length);
}
コード例 #4
0
void SendTransportMessage(TransportMessage *tpMessage) 
{
  TransmitBytes((uint8_t *)&tpMessage->reserved, sizeof(tpMessage->reserved));
  TransmitBytes((uint8_t *)&tpMessage->size, sizeof(tpMessage->size));
  TransmitBytes((uint8_t *)tpMessage->data, tpMessage->size);
}