void uiBaseInventoryNode::onCapturedMouseMove (uiNode_t* node, int x, int y) { const int delta = abs(oldMouseX - x) + abs(oldMouseY - y); if (delta > 15) { UI_DNDDragItem(node, dragInfoIC); UI_MouseRelease(); } }
void uiContainerNode::onCapturedMouseMove (uiNode_t *node, int x, int y) { const int delta = abs(oldMouseX - x) + abs(oldMouseY - y); if (delta > 15) { UI_DNDDragItem(node, &(dragInfoIC->item)); UI_MouseRelease(); } }