コード例 #1
0
ファイル: TextureCube.cpp プロジェクト: tungsteen/Urho3D
bool TextureCube::SetSize(int size, unsigned format, TextureUsage usage, int multiSample)
{
    if (size <= 0)
    {
        URHO3D_LOGERROR("Zero or negative cube texture size");
        return false;
    }
    if (usage == TEXTURE_DEPTHSTENCIL)
    {
        URHO3D_LOGERROR("Depth-stencil usage not supported for cube textures");
        return false;
    }

    multiSample = Clamp(multiSample, 1, 16);
    if (multiSample > 1 && usage < TEXTURE_RENDERTARGET)
    {
        URHO3D_LOGERROR("Multisampling is only supported for rendertarget cube textures");
        return false;
    }

    // Delete the old rendersurfaces if any
    for (unsigned i = 0; i < MAX_CUBEMAP_FACES; ++i)
    {
        renderSurfaces_[i].Reset();
        faceMemoryUse_[i] = 0;
    }

    usage_ = usage;

    if (usage == TEXTURE_RENDERTARGET)
    {
        for (unsigned i = 0; i < MAX_CUBEMAP_FACES; ++i)
        {
            renderSurfaces_[i] = new RenderSurface(this);
#ifdef URHO3D_OPENGL
            renderSurfaces_[i]->target_ = GL_TEXTURE_CUBE_MAP_POSITIVE_X + i;
#endif
        }

        // Nearest filtering by default
        filterMode_ = FILTER_NEAREST;
    }

    if (usage == TEXTURE_RENDERTARGET)
        SubscribeToEvent(E_RENDERSURFACEUPDATE, URHO3D_HANDLER(TextureCube, HandleRenderSurfaceUpdate));
    else
        UnsubscribeFromEvent(E_RENDERSURFACEUPDATE);

    width_ = size;
    height_ = size;
    depth_ = 1;
    format_ = format;
    multiSample_ = multiSample;
    autoResolve_ = multiSample > 1;

    return Create();
}
コード例 #2
0
ファイル: TmxFile2D.cpp プロジェクト: 03050903/Urho3D
bool TmxFile2D::BeginLoad(Deserializer& source)
{
    if (GetName().Empty())
        SetName(source.GetName());

    loadXMLFile_ = new XMLFile(context_);
    if (!loadXMLFile_->Load(source))
    {
        URHO3D_LOGERROR("Load XML failed " + source.GetName());
        loadXMLFile_.Reset();
        return false;
    }

    XMLElement rootElem = loadXMLFile_->GetRoot("map");
    if (!rootElem)
    {
        URHO3D_LOGERROR("Invalid tmx file " + source.GetName());
        loadXMLFile_.Reset();
        return false;
    }

    // If we're async loading, request the texture now. Finish during EndLoad().
    if (GetAsyncLoadState() == ASYNC_LOADING)
    {
        for (XMLElement tileSetElem = rootElem.GetChild("tileset"); tileSetElem; tileSetElem = tileSetElem.GetNext("tileset"))
        {
            // Tile set defined in TSX file
            if (tileSetElem.HasAttribute("source"))
            {
                String source = tileSetElem.GetAttribute("source");
                SharedPtr<XMLFile> tsxXMLFile = LoadTSXFile(source);
                if (!tsxXMLFile)
                    return false;

                tsxXMLFiles_[source] = tsxXMLFile;

                String textureFilePath =
                    GetParentPath(GetName()) + tsxXMLFile->GetRoot("tileset").GetChild("image").GetAttribute("source");
                GetSubsystem<ResourceCache>()->BackgroundLoadResource<Texture2D>(textureFilePath, true, this);
            }
            else
            {
                String textureFilePath = GetParentPath(GetName()) + tileSetElem.GetChild("image").GetAttribute("source");
                GetSubsystem<ResourceCache>()->BackgroundLoadResource<Texture2D>(textureFilePath, true, this);
            }
        }

        for (XMLElement imageLayerElem = rootElem.GetChild("imagelayer"); imageLayerElem;
             imageLayerElem = imageLayerElem.GetNext("imagelayer"))
        {
            String textureFilePath = GetParentPath(GetName()) + imageLayerElem.GetChild("image").GetAttribute("source");
            GetSubsystem<ResourceCache>()->BackgroundLoadResource<Texture2D>(textureFilePath, true, this);
        }
    }

    return true;
}
コード例 #3
0
ファイル: TextureCube.cpp プロジェクト: nemerle/lutefisk3d
bool TextureCube::SetSize(int size, uint32_t format, TextureUsage usage, int multiSample)
{
    if (size <= 0)
    {
        URHO3D_LOGERROR("Zero or negative cube texture size");
        return false;
    }
    if (usage == TEXTURE_DEPTHSTENCIL)
    {
        URHO3D_LOGERROR("Depth-stencil usage not supported for cube textures");
        return false;
    }

    multiSample = Clamp(multiSample, 1, 16);
    if (multiSample > 1 && usage < TEXTURE_RENDERTARGET)
    {
        URHO3D_LOGERROR("Multisampling is only supported for rendertarget cube textures");
        return false;
    }

    // Delete the old rendersurfaces if any
    for (unsigned i = 0; i < MAX_CUBEMAP_FACES; ++i)
    {
        renderSurfaces_[i].Reset();
        faceMemoryUse_[i] = 0;
    }

    usage_ = usage;

    if (usage == TEXTURE_RENDERTARGET)
    {
        for (unsigned i = 0; i < MAX_CUBEMAP_FACES; ++i)
        {
            renderSurfaces_[i] = new RenderSurface(this);
            renderSurfaces_[i]->target_ = GL_TEXTURE_CUBE_MAP_POSITIVE_X + i;
        }

        // Nearest filtering by default
        filterMode_ = FILTER_NEAREST;
    }

    if (usage == TEXTURE_RENDERTARGET)
        g_graphicsSignals.renderSurfaceUpdate.Connect(this,&TextureCube::HandleRenderSurfaceUpdate);
    else
        g_graphicsSignals.renderSurfaceUpdate.Disconnect(this,&TextureCube::HandleRenderSurfaceUpdate);

    width_ = size;
    height_ = size;
    format_ = format;
    depth_ = 1;
    multiSample_ = multiSample;
    autoResolve_ = multiSample > 1;

    return Create();
}
コード例 #4
0
ファイル: XMLFile.cpp プロジェクト: 03050903/Urho3D
bool XMLFile::BeginLoad(Deserializer& source)
{
    unsigned dataSize = source.GetSize();
    if (!dataSize && !source.GetName().Empty())
    {
        URHO3D_LOGERROR("Zero sized XML data in " + source.GetName());
        return false;
    }

    SharedArrayPtr<char> buffer(new char[dataSize]);
    if (source.Read(buffer.Get(), dataSize) != dataSize)
        return false;

    if (!document_->load_buffer(buffer.Get(), dataSize))
    {
        URHO3D_LOGERROR("Could not parse XML data from " + source.GetName());
        document_->reset();
        return false;
    }

    XMLElement rootElem = GetRoot();
    String inherit = rootElem.GetAttribute("inherit");
    if (!inherit.Empty())
    {
        // The existence of this attribute indicates this is an RFC 5261 patch file
        ResourceCache* cache = GetSubsystem<ResourceCache>();
        // If being async loaded, GetResource() is not safe, so use GetTempResource() instead
        XMLFile* inheritedXMLFile = GetAsyncLoadState() == ASYNC_DONE ? cache->GetResource<XMLFile>(inherit) :
            cache->GetTempResource<XMLFile>(inherit);
        if (!inheritedXMLFile)
        {
            URHO3D_LOGERRORF("Could not find inherited XML file: %s", inherit.CString());
            return false;
        }

        // Patch this XMLFile and leave the original inherited XMLFile as it is
        pugi::xml_document* patchDocument = document_;
        document_ = new pugi::xml_document();
        document_->reset(*inheritedXMLFile->document_);
        Patch(rootElem);
        delete patchDocument;

        // Store resource dependencies so we know when to reload/repatch when the inherited resource changes
        cache->StoreResourceDependency(this, inherit);

        // Approximate patched data size
        dataSize += inheritedXMLFile->GetMemoryUse();
    }

    // Note: this probably does not reflect internal data structure size accurately
    SetMemoryUse(dataSize);
    return true;
}
コード例 #5
0
ファイル: OGLTexture3D.cpp プロジェクト: dreamsxin/Urho3D
bool Texture3D::Create()
{
    Release();

#ifdef GL_ES_VERSION_2_0
    URHO3D_LOGERROR("Failed to create 3D texture, currently unsupported on OpenGL ES 2");
    return false;
#else
    if (!graphics_ || !width_ || !height_ || !depth_)
        return false;

    if (graphics_->IsDeviceLost())
    {
        URHO3D_LOGWARNING("Texture creation while device is lost");
        return true;
    }

    unsigned format = GetSRGB() ? GetSRGBFormat(format_) : format_;
    unsigned externalFormat = GetExternalFormat(format_);
    unsigned dataType = GetDataType(format_);

    glGenTextures(1, &object_.name_);

    // Ensure that our texture is bound to OpenGL texture unit 0
    graphics_->SetTextureForUpdate(this);

    // If not compressed, create the initial level 0 texture with null data
    bool success = true;

    if (!IsCompressed())
    {
        glGetError();
        glTexImage3D(target_, 0, format, width_, height_, depth_, 0, externalFormat, dataType, 0);
        if (glGetError())
        {
            URHO3D_LOGERROR("Failed to create texture");
            success = false;
        }
    }

    // Set mipmapping
    levels_ = CheckMaxLevels(width_, height_, depth_, requestedLevels_);
    glTexParameteri(target_, GL_TEXTURE_BASE_LEVEL, 0);
    glTexParameteri(target_, GL_TEXTURE_MAX_LEVEL, levels_ - 1);

    // Set initial parameters, then unbind the texture
    UpdateParameters();
    graphics_->SetTexture(0, 0);

    return success;
#endif
}
コード例 #6
0
ファイル: OGLTexture3D.cpp プロジェクト: oda3174964/Urho3D
bool Texture3D::Create()
{
    Release();

#ifdef GL_ES_VERSION_2_0
    URHO3D_LOGERROR("Failed to create 3D texture, currently unsupported on OpenGL ES 2");
    return false;
#else
    if (!graphics_ || !width_ || !height_ || !depth_)
        return false;

    if (graphics_->IsDeviceLost())
    {
        URHO3D_LOGWARNING("Texture creation while device is lost");
        return true;
    }

    unsigned format = GetSRGB() ? GetSRGBFormat(format_) : format_;
    unsigned externalFormat = GetExternalFormat(format_);
    unsigned dataType = GetDataType(format_);

    glGenTextures(1, &object_);

    // Ensure that our texture is bound to OpenGL texture unit 0
    graphics_->SetTextureForUpdate(this);

    // If not compressed, create the initial level 0 texture with null data
    bool success = true;

    if (!IsCompressed())
    {
        glGetError();
        glTexImage3D(target_, 0, format, width_, height_, depth_, 0, externalFormat, dataType, 0);
        if (glGetError())
        {
            URHO3D_LOGERROR("Failed to create texture");
            success = false;
        }
    }

    // Set mipmapping
    levels_ = requestedLevels_;
    if (!levels_)
    {
        unsigned maxSize = (unsigned)Max(Max((int)width_, (int)height_), (int)depth_);
        while (maxSize)
        {
            maxSize >>= 1;
            ++levels_;
        }
    }
コード例 #7
0
bool Texture2D::SetSize(int width, int height, unsigned format, TextureUsage usage, int multiSample, bool autoResolve)
{
    if (width <= 0 || height <= 0)
    {
        URHO3D_LOGERROR("Zero or negative texture dimensions");
        return false;
    }

    multiSample = Clamp(multiSample, 1, 16);
    if (multiSample == 1)
        autoResolve = false;
    else if (multiSample > 1 && usage < TEXTURE_RENDERTARGET)
    {
        URHO3D_LOGERROR("Multisampling is only supported for rendertarget or depth-stencil textures");
        return false;
    }

    // Disable mipmaps if multisample & custom resolve
    if (multiSample > 1 && autoResolve == false)
        requestedLevels_ = 1;

    // Delete the old rendersurface if any
    renderSurface_.Reset();

    usage_ = usage;

    if (usage >= TEXTURE_RENDERTARGET)
    {
        renderSurface_ = new RenderSurface(this);

        // Clamp mode addressing by default and nearest filtering
        addressModes_[COORD_U] = ADDRESS_CLAMP;
        addressModes_[COORD_V] = ADDRESS_CLAMP;
        filterMode_ = FILTER_NEAREST;
    }

    if (usage == TEXTURE_RENDERTARGET)
        SubscribeToEvent(E_RENDERSURFACEUPDATE, URHO3D_HANDLER(Texture2D, HandleRenderSurfaceUpdate));
    else
        UnsubscribeFromEvent(E_RENDERSURFACEUPDATE);

    width_ = width;
    height_ = height;
    format_ = format;
    depth_ = 1;
    multiSample_ = multiSample;
    autoResolve_ = autoResolve;

    return Create();
}
コード例 #8
0
bool VertexBuffer::SetDataRange(const void* data, unsigned start, unsigned count, bool discard)
{
    if (start == 0 && count == vertexCount_)
        return SetData(data);

    if (!data)
    {
        URHO3D_LOGERROR("Null pointer for vertex buffer data");
        return false;
    }

    if (!vertexSize_)
    {
        URHO3D_LOGERROR("Vertex elements not defined, can not set vertex buffer data");
        return false;
    }

    if (start + count > vertexCount_)
    {
        URHO3D_LOGERROR("Illegal range for setting new vertex buffer data");
        return false;
    }

    if (!count)
        return true;

    if (shadowData_ && shadowData_.Get() + start * vertexSize_ != data)
        memcpy(shadowData_.Get() + start * vertexSize_, data, count * vertexSize_);

    if (object_)
    {
        if (graphics_->IsDeviceLost())
        {
            URHO3D_LOGWARNING("Vertex buffer data assignment while device is lost");
            dataPending_ = true;
            return true;
        }

        void* hwData = MapBuffer(start, count, discard);
        if (hwData)
        {
            memcpy(hwData, data, count * vertexSize_);
            UnmapBuffer();
        }
        else
            return false;
    }

    return true;
}
コード例 #9
0
ファイル: RaycastVehicle.cpp プロジェクト: gogoprog/Urho3D
void RaycastVehicle::SetWheelDataAttr(const VariantVector& value)
{
    if (!vehicleData_)
    {
        URHO3D_LOGERROR("RaycastVehicle: vehicleData doesn't exist");
        return;
    }
    if (value.Size() < 2)
    {
        URHO3D_LOGERROR("RaycastVehicle: Incorrect vehicleData");
        return;
    }

    loadedWheelData_ = value;
}
コード例 #10
0
ファイル: OGLVertexBuffer.cpp プロジェクト: boberfly/Urho3D
bool VertexBuffer::SetDataRange(const void* data, unsigned start, unsigned count, bool discard)
{
    if (start == 0 && count == vertexCount_)
        return SetData(data);

    if (!data)
    {
        URHO3D_LOGERROR("Null pointer for vertex buffer data");
        return false;
    }

    if (!vertexSize_)
    {
        URHO3D_LOGERROR("Vertex elements not defined, can not set vertex buffer data");
        return false;
    }

    if (start + count > vertexCount_)
    {
        URHO3D_LOGERROR("Illegal range for setting new vertex buffer data");
        return false;
    }

    if (!count)
        return true;

    if (shadowData_ && shadowData_.Get() + start * vertexSize_ != data)
        memcpy(shadowData_.Get() + start * vertexSize_, data, count * vertexSize_);

    if (object_)
    {
        if (!graphics_->IsDeviceLost())
        {
            graphics_->SetVBO(object_);
            if (!discard || start != 0)
                glBufferSubData(GL_ARRAY_BUFFER, start * vertexSize_, count * vertexSize_, data);
            else
                glBufferData(GL_ARRAY_BUFFER, count * vertexSize_, data, dynamic_ ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
        }
        else
        {
            URHO3D_LOGWARNING("Vertex buffer data assignment while device is lost");
            dataPending_ = true;
        }
    }

    return true;
}
コード例 #11
0
ファイル: TmxFile2D.cpp プロジェクト: 03050903/Urho3D
bool TmxImageLayer2D::Load(const XMLElement& element, const TileMapInfo2D& info)
{
    LoadInfo(element);

    XMLElement imageElem = element.GetChild("image");
    if (!imageElem)
        return false;

    position_ = Vector2(0.0f, info.GetMapHeight());
    source_ = imageElem.GetAttribute("source");
    String textureFilePath = GetParentPath(tmxFile_->GetName()) + source_;
    ResourceCache* cache = tmxFile_->GetSubsystem<ResourceCache>();
    SharedPtr<Texture2D> texture(cache->GetResource<Texture2D>(textureFilePath));
    if (!texture)
    {
        URHO3D_LOGERROR("Could not load texture " + textureFilePath);
        return false;
    }

    sprite_ = new Sprite2D(tmxFile_->GetContext());
    sprite_->SetTexture(texture);
    sprite_->SetRectangle(IntRect(0, 0, texture->GetWidth(), texture->GetHeight()));
    // Set image hot spot at left top
    sprite_->SetHotSpot(Vector2(0.0f, 1.0f));

    if (element.HasChild("properties"))
        LoadPropertySet(element.GetChild("properties"));

    return true;
}
コード例 #12
0
ファイル: Skeleton.cpp プロジェクト: boberfly/Urho3D
void Skeleton::SetRootBoneIndex(unsigned index)
{
    if (index < bones_.Size())
        rootBoneIndex_ = index;
    else
        URHO3D_LOGERROR("Root bone index out of bounds");
}
コード例 #13
0
ファイル: Sound.cpp プロジェクト: 1vanK/Urho3D
bool Sound::LoadOggVorbis(Deserializer& source)
{
    unsigned dataSize = source.GetSize();
    SharedArrayPtr<signed char> data(new signed char[dataSize]);
    source.Read(data.Get(), dataSize);

    // Check for validity of data
    int error;
    stb_vorbis* vorbis = stb_vorbis_open_memory((unsigned char*)data.Get(), dataSize, &error, nullptr);
    if (!vorbis)
    {
        URHO3D_LOGERROR("Could not read Ogg Vorbis data from " + source.GetName());
        return false;
    }

    // Store length, frequency and stereo flag
    stb_vorbis_info info = stb_vorbis_get_info(vorbis);
    compressedLength_ = stb_vorbis_stream_length_in_seconds(vorbis);
    frequency_ = info.sample_rate;
    stereo_ = info.channels > 1;
    stb_vorbis_close(vorbis);

    data_ = data;
    dataSize_ = dataSize;
    sixteenBit_ = true;
    compressed_ = true;

    SetMemoryUse(dataSize);
    return true;
}
コード例 #14
0
ファイル: File.cpp プロジェクト: 03050903/Urho3D
bool File::Open(PackageFile* package, const String& fileName)
{
    if (!package)
        return false;

    const PackageEntry* entry = package->GetEntry(fileName);
    if (!entry)
        return false;

    bool success = OpenInternal(package->GetName(), FILE_READ, true);
    if (!success)
    {
        URHO3D_LOGERROR("Could not open package file " + fileName);
        return false;
    }

    fileName_ = fileName;
    offset_ = entry->offset_;
    checksum_ = entry->checksum_;
    size_ = entry->size_;
    compressed_ = package->IsCompressed();

    // Seek to beginning of package entry's file data
    SeekInternal(offset_);
    return true;
}
コード例 #15
0
ファイル: Graphics.cpp プロジェクト: TheComet93/Urho3D
void Graphics::SetExternalWindow(void* window)
{
    if (!window_)
        externalWindow_ = window;
    else
        URHO3D_LOGERROR("Window already opened, can not set external window");
}
コード例 #16
0
Variant ValueAnimation::SubstractAndMultiply(const Variant& value1, const Variant& value2, float t) const
{
    switch (valueType_)
    {
    case VAR_FLOAT:
        return (value1.GetFloat() - value2.GetFloat()) * t;

    case VAR_VECTOR2:
        return (value1.GetVector2() - value2.GetVector2()) * t;

    case VAR_VECTOR3:
        return (value1.GetVector3() - value2.GetVector3()) * t;

    case VAR_VECTOR4:
        return (value1.GetVector4() - value2.GetVector4()) * t;

    case VAR_QUATERNION:
        return (value1.GetQuaternion() - value2.GetQuaternion()) * t;

    case VAR_COLOR:
        return (value1.GetColor() - value2.GetColor()) * t;

    case VAR_DOUBLE:
        return (value1.GetDouble() - value2.GetDouble()) * t;

    default:
        URHO3D_LOGERROR("Invalid value type for spline interpolation's substract and multiply operation");
        return Variant::EMPTY;
    }
}
コード例 #17
0
bool ConstantBuffer::SetSize(unsigned size)
{
    if (!size)
    {
        URHO3D_LOGERROR("Can not create zero-sized constant buffer");
        return false;
    }

    // Round up to next 16 bytes
    size += 15;
    size &= 0xfffffff0;

    size_ = size;
    dirty_ = false;
    shadowData_ = new unsigned char[size_];
    memset(shadowData_.Get(), 0, size_);

    if (graphics_)
    {
#ifndef GL_ES_VERSION_2_0
        if (!object_)
            glGenBuffers(1, &object_);
        graphics_->SetUBO(object_);
        glBufferData(GL_UNIFORM_BUFFER, size_, shadowData_.Get(), GL_DYNAMIC_DRAW);
#endif
    }

    return true;
}
コード例 #18
0
ファイル: D3D11VertexBuffer.cpp プロジェクト: boberfly/Urho3D
bool VertexBuffer::Create()
{
    Release();

    if (!vertexCount_ || !elementMask_)
        return true;

    if (graphics_)
    {
        D3D11_BUFFER_DESC bufferDesc;
        memset(&bufferDesc, 0, sizeof bufferDesc);
        bufferDesc.BindFlags = D3D11_BIND_VERTEX_BUFFER;
        bufferDesc.CPUAccessFlags = dynamic_ ? D3D11_CPU_ACCESS_WRITE : 0;
        bufferDesc.Usage = dynamic_ ? D3D11_USAGE_DYNAMIC : D3D11_USAGE_DEFAULT;
        bufferDesc.ByteWidth = (UINT)(vertexCount_ * vertexSize_);

        graphics_->GetImpl()->GetDevice()->CreateBuffer(&bufferDesc, 0, (ID3D11Buffer**)&object_);

        if (!object_)
        {
            URHO3D_LOGERROR("Failed to create vertex buffer");
            return false;
        }
    }

    return true;
}
コード例 #19
0
ファイル: Model.cpp プロジェクト: tungsteen/Urho3D
bool Model::SetGeometry(unsigned index, unsigned lodLevel, Geometry* geometry)
{
    if (index >= geometries_.Size())
    {
        URHO3D_LOGERROR("Geometry index out of bounds");
        return false;
    }
    if (lodLevel >= geometries_[index].Size())
    {
        URHO3D_LOGERROR("LOD level index out of bounds");
        return false;
    }

    geometries_[index][lodLevel] = geometry;
    return true;
}
コード例 #20
0
ファイル: OGLVertexBuffer.cpp プロジェクト: boberfly/Urho3D
bool VertexBuffer::Create()
{
    if (!vertexCount_ || !elementMask_)
    {
        Release();
        return true;
    }

    if (graphics_)
    {
        if (graphics_->IsDeviceLost())
        {
            URHO3D_LOGWARNING("Vertex buffer creation while device is lost");
            return true;
        }

        if (!object_)
            glGenBuffers(1, &object_);
        if (!object_)
        {
            URHO3D_LOGERROR("Failed to create vertex buffer");
            return false;
        }

        graphics_->SetVBO(object_);
        glBufferData(GL_ARRAY_BUFFER, vertexCount_ * vertexSize_, 0, dynamic_ ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
    }

    return true;
}
コード例 #21
0
ファイル: OGLIndexBuffer.cpp プロジェクト: ArtemKulyk/Urho3D
bool IndexBuffer::Create()
{
    if (!indexCount_)
    {
        Release();
        return true;
    }

    if (graphics_)
    {
        if (graphics_->IsDeviceLost())
        {
            URHO3D_LOGWARNING("Index buffer creation while device is lost");
            return true;
        }

        if (!object_)
            glGenBuffers(1, &object_);
        if (!object_)
        {
            URHO3D_LOGERROR("Failed to create index buffer");
            return false;
        }

        graphics_->SetIndexBuffer(this);
        glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexCount_ * indexSize_, 0, dynamic_ ? GL_DYNAMIC_DRAW : GL_STATIC_DRAW);
    }

    return true;
}
コード例 #22
0
ファイル: Model.cpp プロジェクト: tungsteen/Urho3D
bool Model::SetNumGeometryLodLevels(unsigned index, unsigned num)
{
    if (index >= geometries_.Size())
    {
        URHO3D_LOGERROR("Geometry index out of bounds");
        return false;
    }
    if (!num)
    {
        URHO3D_LOGERROR("Zero LOD levels not allowed");
        return false;
    }

    geometries_[index].Resize(num);
    return true;
}
コード例 #23
0
void CustomGeometry::DefineGeometry(unsigned index, PrimitiveType type, unsigned numVertices, bool hasNormals, bool hasColors,
    bool hasTexCoords, bool hasTangents)
{
    if (index > geometries_.Size())
    {
        URHO3D_LOGERROR("Geometry index out of bounds");
        return;
    }

    geometryIndex_ = index;
    primitiveTypes_[index] = type;
    vertices_[index].Resize(numVertices);

    // If defining the first geometry, reset the element mask
    if (!index)
        elementMask_ = MASK_POSITION;
    if (hasNormals)
        elementMask_ |= MASK_NORMAL;
    if (hasColors)
        elementMask_ |= MASK_COLOR;
    if (hasTexCoords)
        elementMask_ |= MASK_TEXCOORD1;
    if (hasTangents)
        elementMask_ |= MASK_TANGENT;
}
コード例 #24
0
ファイル: OGLTexture2D.cpp プロジェクト: oda3174964/Urho3D
bool Texture2D::SetSize(int width, int height, unsigned format, TextureUsage usage)
{
    if (width <= 0 || height <= 0)
    {
        URHO3D_LOGERROR("Zero or negative texture dimensions");
        return false;
    }

    // Delete the old rendersurface if any
    renderSurface_.Reset();

    usage_ = usage;

    if (usage >= TEXTURE_RENDERTARGET)
    {
        renderSurface_ = new RenderSurface(this);

        // Clamp mode addressing by default, nearest filtering, and mipmaps disabled
        addressMode_[COORD_U] = ADDRESS_CLAMP;
        addressMode_[COORD_V] = ADDRESS_CLAMP;
        filterMode_ = FILTER_NEAREST;
        requestedLevels_ = 1;
    }

    if (usage == TEXTURE_RENDERTARGET)
        SubscribeToEvent(E_RENDERSURFACEUPDATE, URHO3D_HANDLER(Texture2D, HandleRenderSurfaceUpdate));
    else
        UnsubscribeFromEvent(E_RENDERSURFACEUPDATE);

    width_ = width;
    height_ = height;
    format_ = format;

    return Create();
}
コード例 #25
0
ファイル: PListFile.cpp プロジェクト: 03050903/Urho3D
bool PListFile::LoadValue(PListValue& value, const XMLElement& valueElem)
{
    String valueType = valueElem.GetName();

    if (valueType == "string")
        value.SetString(valueElem.GetValue());
    else if (valueType == "real")
        value.SetFloat(ToFloat(valueElem.GetValue()));
    else if (valueType == "integer")
        value.SetInt(ToInt(valueElem.GetValue()));
    else if (valueType == "true")
        value.SetBool(true);
    else if (valueType == "false")
        value.SetBool(false);
    else if (valueType == "dict")
    {
        if (!LoadDict(value.ConvertToValueMap(), valueElem))
            return false;
    }
    else if (valueType == "array")
    {
        if (!LoadArray(value.ConvertToValueVector(), valueElem))
            return false;
    }
    else
    {
        URHO3D_LOGERROR("Supported value type");
        return false;
    }

    return true;
}
コード例 #26
0
ファイル: OGLTexture2DArray.cpp プロジェクト: 03050903/Urho3D
bool Texture2DArray::GetData(unsigned layer, unsigned level, void* dest) const
{
#ifndef GL_ES_VERSION_2_0
    if (!object_.name_ || !graphics_)
    {
        URHO3D_LOGERROR("Texture array not created, can not get data");
        return false;
    }

    if (!dest)
    {
        URHO3D_LOGERROR("Null destination for getting data");
        return false;
    }

    if (layer != 0)
    {
        URHO3D_LOGERROR("Only the full download of the array is supported, set layer=0");
        return false;
    }

    if (level >= levels_)
    {
        URHO3D_LOGERROR("Illegal mip level for getting data");
        return false;
    }

    if (graphics_->IsDeviceLost())
    {
        URHO3D_LOGWARNING("Getting texture data while device is lost");
        return false;
    }

    graphics_->SetTextureForUpdate(const_cast<Texture2DArray*>(this));

    if (!IsCompressed())
        glGetTexImage(target_, level, GetExternalFormat(format_), GetDataType(format_), dest);
    else
        glGetCompressedTexImage(target_, level, dest);

    graphics_->SetTexture(0, 0);
    return true;
#else
    URHO3D_LOGERROR("Getting texture data not supported");
    return false;
#endif
}
コード例 #27
0
ファイル: D3D11VertexBuffer.cpp プロジェクト: boberfly/Urho3D
bool VertexBuffer::SetData(const void* data)
{
    if (!data)
    {
        URHO3D_LOGERROR("Null pointer for vertex buffer data");
        return false;
    }

    if (!vertexSize_)
    {
        URHO3D_LOGERROR("Vertex elements not defined, can not set vertex buffer data");
        return false;
    }

    if (shadowData_ && data != shadowData_.Get())
        memcpy(shadowData_.Get(), data, vertexCount_ * vertexSize_);

    if (object_)
    {
        if (dynamic_)
        {
            void* hwData = MapBuffer(0, vertexCount_, true);
            if (hwData)
            {
                memcpy(hwData, data, vertexCount_ * vertexSize_);
                UnmapBuffer();
            }
            else
                return false;
        }
        else
        {
            D3D11_BOX destBox;
            destBox.left = 0;
            destBox.right = vertexCount_ * vertexSize_;
            destBox.top = 0;
            destBox.bottom = 1;
            destBox.front = 0;
            destBox.back = 1;

            graphics_->GetImpl()->GetDeviceContext()->UpdateSubresource((ID3D11Buffer*)object_, 0, &destBox, data, 0, 0);
        }
    }

    return true;
}
コード例 #28
0
ファイル: TmxFile2D.cpp プロジェクト: 03050903/Urho3D
bool TmxTileLayer2D::Load(const XMLElement& element, const TileMapInfo2D& info)
{
    LoadInfo(element);

    XMLElement dataElem = element.GetChild("data");
    if (!dataElem)
    {
        URHO3D_LOGERROR("Could not find data in layer");
        return false;
    }

    if (dataElem.HasAttribute("encoding") && dataElem.GetAttribute("encoding") != "xml")
    {
        URHO3D_LOGERROR("Encoding not support now");
        return false;
    }

    XMLElement tileElem = dataElem.GetChild("tile");
    tiles_.Resize((unsigned)(width_ * height_));

    for (int y = 0; y < height_; ++y)
    {
        for (int x = 0; x < width_; ++x)
        {
            if (!tileElem)
                return false;

            int gid = tileElem.GetInt("gid");
            if (gid > 0)
            {
                SharedPtr<Tile2D> tile(new Tile2D());
                tile->gid_ = gid;
                tile->sprite_ = tmxFile_->GetTileSprite(gid);
                tile->propertySet_ = tmxFile_->GetTilePropertySet(gid);
                tiles_[y * width_ + x] = tile;
            }

            tileElem = tileElem.GetNext("tile");
        }
    }

    if (element.HasChild("properties"))
        LoadPropertySet(element.GetChild("properties"));

    return true;
}
コード例 #29
0
ファイル: IndexBuffer.cpp プロジェクト: 1vanK/Urho3D
bool IndexBuffer::GetUsedVertexRange(unsigned start, unsigned count, unsigned& minVertex, unsigned& vertexCount)
{
    if (!shadowData_)
    {
        URHO3D_LOGERROR("Used vertex range can only be queried from an index buffer with shadow data");
        return false;
    }

    if (start + count > indexCount_)
    {
        URHO3D_LOGERROR("Illegal index range for querying used vertices");
        return false;
    }

    minVertex = M_MAX_UNSIGNED;
    unsigned maxVertex = 0;

    if (indexSize_ == sizeof(unsigned))
    {
        unsigned* indices = ((unsigned*)shadowData_.Get()) + start;

        for (unsigned i = 0; i < count; ++i)
        {
            if (indices[i] < minVertex)
                minVertex = indices[i];
            if (indices[i] > maxVertex)
                maxVertex = indices[i];
        }
    }
    else
    {
        unsigned short* indices = ((unsigned short*)shadowData_.Get()) + start;

        for (unsigned i = 0; i < count; ++i)
        {
            if (indices[i] < minVertex)
                minVertex = indices[i];
            if (indices[i] > maxVertex)
                maxVertex = indices[i];
        }
    }

    vertexCount = maxVertex - minVertex + 1;
    return true;
}
コード例 #30
0
ファイル: OGLTextureCube.cpp プロジェクト: nemerle/lutefisk3d
bool TextureCube::GetData(CubeMapFace face, unsigned level, void* dest) const
{
    if (!object_ || !graphics_)
    {
        URHO3D_LOGERROR("No texture created, can not get data");
        return false;
    }

    if (!dest)
    {
        URHO3D_LOGERROR("Null destination for getting data");
        return false;
    }

    if (level >= levels_)
    {
        URHO3D_LOGERROR("Illegal mip level for getting data");
        return false;
    }

    if (graphics_->IsDeviceLost())
    {
        URHO3D_LOGWARNING("Getting texture data while device is lost");
        return false;
    }
    if (multiSample_ > 1 && !autoResolve_)
    {
        URHO3D_LOGERROR("Can not get data from multisampled texture without autoresolve");
        return false;
    }

    if (resolveDirty_)
        graphics_->ResolveToTexture(const_cast<TextureCube*>(this));

    graphics_->SetTextureForUpdate(const_cast<TextureCube*>(this));

    if (!IsCompressed())
        glGetTexImage(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, level, GetExternalFormat(format_), GetDataType(format_), dest);
    else
        glGetCompressedTexImage(GL_TEXTURE_CUBE_MAP_POSITIVE_X + face, level, dest);

    graphics_->SetTexture(0, nullptr);
    return true;
}