コード例 #1
0
ファイル: avatar.c プロジェクト: GrayHatter/uTox
int set_avatar(uint32_t friend_number, const uint8_t *data, uint32_t size) {
    if (size > UTOX_AVATAR_MAX_DATA_LENGTH) {
        debug_error("Avatars:\t avatar too large\n");
        return 0;
    }

    uint16_t w, h;
    UTOX_NATIVE_IMAGE *image = decode_image_rgb((UTOX_IMAGE)data, size, &w, &h, 1);
    if(!UTOX_NATIVE_IMAGE_IS_VALID(image)) {
        debug("Avatars:\t avatar is invalid\n");
        return 0;
    } else {
        if (friend_number == -1) {
            avatar_free_image(&self.avatar);
            self.avatar.image  = image;
            self.avatar.width  = w;
            self.avatar.height = h;
            self.avatar.format = UTOX_AVATAR_FORMAT_PNG;
            tox_hash(self.avatar.hash, data, size);
        } else {
            FRIEND *f = &friend[friend_number];
            avatar_free_image(&f->avatar);

            f->avatar.image  = image;
            f->avatar.width  = w;
            f->avatar.height = h;
            f->avatar.format = UTOX_AVATAR_FORMAT_PNG;
            tox_hash(f->avatar.hash, data, size);
        }

        return 1;
    }
}
コード例 #2
0
ファイル: avatar.c プロジェクト: kytvi2p/uTox
int set_avatar(AVATAR *avatar, const uint8_t *data, uint32_t size)
{
    if (size > UTOX_AVATAR_MAX_DATA_LENGTH) {
        debug("Avatars:\t avatar too large\n");
        return 0;
    }

    uint16_t w, h;
    UTOX_NATIVE_IMAGE *image = png_to_image((UTOX_PNG_IMAGE)data, size, &w, &h, 1);
    if(!UTOX_NATIVE_IMAGE_IS_VALID(image)) {
        debug("Avatars:\t avatar is invalid\n");
        return 0;
    } else {

        avatar_free_image(avatar);

        avatar->image = image;
        avatar->width = w;
        avatar->height = h;
        avatar->format = UTOX_AVATAR_FORMAT_PNG;
        tox_hash(avatar->hash, data, size);

        return 1;
    }
}
コード例 #3
0
ファイル: friend.c プロジェクト: RubenRocha/uTox
void friend_recvimage(FRIEND *f, UTOX_NATIVE_IMAGE *native_image, uint16_t width, uint16_t height) {
    if(!UTOX_NATIVE_IMAGE_IS_VALID(native_image)) {
        return;
    }

    MSG_IMG *msg = malloc(sizeof(MSG_IMG));
    msg->author = 0;
    msg->msg_type = MSG_TYPE_IMAGE;
    msg->w = width;
    msg->h = height;
    msg->zoom = 0;
    msg->image = native_image;
    msg->position = 0.0;

    message_add(&messages_friend, (void*)msg, &f->msg);
}