UnorderedAccessViewPtr FrameBuffer::AttachedUAV(uint32_t att) const { if (ua_views_.size() < att + 1) { return UnorderedAccessViewPtr(); } else { return ua_views_[att]; } }
UnorderedAccessViewPtr OGLESRenderFactory::Make3DUnorderedAccessView(Texture& /*texture*/, int /*array_index*/, uint32_t /*first_slice*/, uint32_t /*num_slices*/, int /*level*/) { return UnorderedAccessViewPtr(); }
UnorderedAccessViewPtr OGLESRenderFactory::MakeGraphicsBufferUnorderedAccessView(GraphicsBuffer& /*gbuffer*/, ElementFormat /*pf*/) { return UnorderedAccessViewPtr(); }
UnorderedAccessViewPtr OGLESRenderFactory::MakeCubeUnorderedAccessView(Texture& /*texture*/, int /*array_index*/, int /*level*/) { return UnorderedAccessViewPtr(); }