コード例 #1
0
void CAdvancedSettingsPage::AddSettings()
{
	m_wndList.DeleteAllItems();

	for ( POSITION pos = Settings.GetHeadPosition() ; pos ; )
	{
		CSettings::Item* pItem = Settings.GetNext( pos );
		if ( ! pItem->m_bHidden &&
			( pItem->m_pBool ||
			( pItem->m_pDword && pItem->m_nScale ) ||
			( pItem->m_pString && pItem->m_nType != CSettings::setNull ) ) )
		{
			EditItem* pEdit = new EditItem( pItem );
			ASSERT( pEdit != NULL );
			if ( pEdit == NULL ) return;

			LV_ITEM pList = {};
			pList.mask		= LVIF_PARAM|LVIF_TEXT|LVIF_IMAGE;
			pList.iItem		= m_wndList.GetItemCount();
			pList.lParam	= (LPARAM)pEdit;
			pList.iImage	= 0;
			pList.pszText	= (LPTSTR)(LPCTSTR)pEdit->m_sName;
			pList.iItem		= m_wndList.InsertItem( &pList );

			UpdateListItem( pList.iItem );
		}
	}
}
コード例 #2
0
void CAdvancedSettingsPage::UpdateAll()
{
	for ( int nItem = 0 ; nItem < m_wndList.GetItemCount() ; nItem++ )
	{
		EditItem* pItem = (EditItem*)m_wndList.GetItemData( nItem );
		pItem->Update();
		UpdateListItem( nItem );
	}

	UpdateInputArea();
}
コード例 #3
0
void CAdvancedSettingsPage::OnBnClickedDefaultValue()
{
	int nItem = m_wndList.GetNextItem( -1, LVNI_SELECTED );
	if ( nItem >= 0 )
	{
		EditItem* pItem = (EditItem*)m_wndList.GetItemData( nItem );
		pItem->Default();

		UpdateListItem( nItem );
		UpdateInputArea();
	}
}
コード例 #4
0
ファイル: cfg_keybind.cpp プロジェクト: yetanothergeek/fxite
void ShortcutList::ApplyShortcut(FXHotKey acckey, MenuSpec*spec)
{
    FXAccelTable*table=win->getAccelTable();
    FXString accel=unparseAccel(acckey);
    if (spec->accel[0]) {
        FXHotKey old=parseAccel(spec->accel);
        if (table->hasAccel(old)) table->removeAccel(old);
    }
    mnumgr->SetAccelerator(spec,accel);
    if (spec->ms_mc) {
        spec->ms_mc->setAccelText(spec->accel);
        table->addAccel(acckey,spec->ms_mc->getTarget(),FXSEL(SEL_COMMAND,spec->sel));
    } else {
        table->addAccel(acckey,win,FXSEL(SEL_COMMAND,spec->sel));
    }
    UpdateListItem(spec);
}
コード例 #5
0
ファイル: cfg_keybind.cpp プロジェクト: yetanothergeek/fxite
bool ShortcutList::DeleteShortcut(MenuSpec*spec)
{
    FXHotKey acckey=parseAccel(spec->accel);
    FXAccelTable*table=win->getAccelTable();
    if (!table->hasAccel(acckey)) {
        return true;
    } else {
        if (FXMessageBox::question(getShell(), MBOX_YES_NO, _("Confirm delete"),
                                   _("Are you sure you want to remove this keybinding?")
                                  )==MBOX_CLICKED_YES) {
            table->removeAccel(acckey);
            memset(spec->accel,0,sizeof(spec->accel));
            UpdateListItem(spec);
            return true;
        } else {
            return false;
        }
    }
}
コード例 #6
0
void CAdvancedSettingsPage::OnChangeValue() 
{
	if ( m_wndList.m_hWnd == NULL || m_bUpdating ) return;
	
	int nItem = m_wndList.GetNextItem( -1, LVNI_SELECTED );
	
	if ( nItem >= 0 )
	{
		EditItem* pItem = (EditItem*)m_wndList.GetItemData( nItem );

		if ( pItem->m_pItem->m_pDword )
		{
			CString strValue;
			m_wndValue.GetWindowText( strValue );
			DWORD nValue;
			if ( _stscanf( strValue, _T("%lu"), &nValue ) != 1 )
				return;
			pItem->m_nValue = max( pItem->m_pItem->m_nMin, min( pItem->m_pItem->m_nMax, nValue ) ) * pItem->m_pItem->m_nScale;
		}
		else if ( pItem->m_pItem->m_pBool )
		{
			pItem->m_bValue = ( m_wndBool.GetCheck() == BST_CHECKED );
		}
		else if ( pItem->m_pItem->m_pString && pItem->m_pItem->m_nType == CSettings::setString )
		{
			m_wndValue.GetWindowText( pItem->m_sValue );
		}
		else if ( pItem->m_pItem->m_pString && pItem->m_pItem->m_nType == CSettings::setFont )
		{
			pItem->m_sValue = m_wndFonts.GetSelectedFont();
		}
		else
			return;

		UpdateListItem( nItem );

		m_wndDefaultBtn.EnableWindow( ! pItem->IsDefault() );
	}
}
コード例 #7
0
ファイル: MainWindow.cpp プロジェクト: ModeenF/Caya
void
MainWindow::ImMessage(BMessage* msg)
{
	int32 im_what = msg->FindInt32("im_what");
	switch (im_what) {
		case IM_OWN_CONTACT_INFO:
			fStatusView->SetName(msg->FindString("name"));
			break;
		case IM_OWN_AVATAR_SET:
		{
			entry_ref ref;

			if (msg->FindRef("ref", &ref) == B_OK) {
				BBitmap* bitmap = BTranslationUtils::GetBitmap(&ref);
				fStatusView->SetAvatarIcon(bitmap);
			}
			break;
		}
		case IM_STATUS_SET:
		{
			int32 status;

			if (msg->FindInt32("status", &status) != B_OK)
				return;

			RosterItem*	rosterItem = fServer->RosterItemForId(msg->FindString("id"));

			if (rosterItem) {
				UpdateListItem(rosterItem);

				// Add or remove item
				switch (status) {
					/*case CAYA_OFFLINE:
						// By default offline contacts are hidden
						if (!CayaPreferences::Item()->HideOffline)
							break;
						if (HasItem(rosterItem))
							RemoveItem(rosterItem);
						return;*/
					default:
						// Add item because it has a non-offline status
						if (!HasItem(rosterItem))
							AddItem(rosterItem);
						break;
				}

				UpdateListItem(rosterItem);

				// Sort list view again
				fListView->Sort();

				// Check if the user want the notification
				if (!CayaPreferences::Item()->NotifyContactStatus)
					break;

				switch (status) {
					case CAYA_ONLINE:
					case CAYA_OFFLINE:
						// Notify when contact is online or offline
						if (status == CAYA_ONLINE) {
							BString message;
							message << rosterItem->GetContactLinker()->GetName();

							if (status == CAYA_ONLINE)
								message << " is available!";
							else
								message << " is offline!";

							BNotification notification(B_INFORMATION_NOTIFICATION);
							notification.SetGroup(BString("Caya"));
							notification.SetTitle(BString("Presence"));
							notification.SetIcon(rosterItem->Bitmap());
							notification.SetContent(message);
							notification.Send();
						}
						break;
					default:
						break;
				}
			}
			break;
		}
		case IM_AVATAR_SET:
		case IM_CONTACT_INFO:
		case IM_EXTENDED_CONTACT_INFO:
		{
			RosterItem*	rosterItem
				= fServer->RosterItemForId(msg->FindString("id"));
			if (rosterItem)
				UpdateListItem(rosterItem);
			break;
		}
	}
}
コード例 #8
0
ファイル: MainWindow.cpp プロジェクト: ModeenF/Caya
void
MainWindow::MessageReceived(BMessage* message)
{
	switch (message->what) {
		case kSearchContact:
		{
			void* control = NULL;
			if (message->FindPointer("source", &control) != B_OK)
				return;

			SearchBarTextControl* searchBox 
				= static_cast<SearchBarTextControl*>(control);
			if (searchBox == NULL)
				return;

			RosterMap map = fServer->RosterItems();
			for (uint32 i = 0; i < map.CountItems(); i++) {
				ContactLinker* linker = map.ValueAt(i);
				RosterItem* item = linker->GetRosterItem();

				// If the search filter has been deleted show all the items,
				// otherwise remove the item in order to show only items
				// that matches the search criteria
				if (strcmp(searchBox->Text(), "") == 0)
					AddItem(item);
				else if (linker->GetName().IFindFirst(searchBox->Text()) == B_ERROR)
					RemoveItem(item);
				else
					AddItem(item);
				UpdateListItem(item);
			}
			break;
		}
		case CAYA_SHOW_SETTINGS:
		{
			PreferencesDialog* dialog = new PreferencesDialog();
			dialog->Show();
			break;
		}
		case CAYA_OPEN_CHAT_WINDOW:
		{
			int index = message->FindInt32("index");
			RosterItem* ritem = ItemAt(index);
			if (ritem != NULL)
				ritem->GetContactLinker()->ShowWindow(false, true);
			break;
		}

		case CAYA_REPLICANT_STATUS_SET:
		{
			int32 status;
			message->FindInt32("status", &status);
			AccountManager* accountManager = AccountManager::Get();
			accountManager->SetStatus((CayaStatus)status);
			break;
		}

		case CAYA_REPLICANT_SHOW_WINDOW:
		{
			if (LockLooper()) {
				SetWorkspaces(B_CURRENT_WORKSPACE);
				
				if ((IsMinimized() || IsHidden()) 
					|| fWorkspaceChanged) {
					Minimize(false);
					Show();
					fWorkspaceChanged = false;
				} else if ((!IsMinimized() || !IsHidden())
					|| (!fWorkspaceChanged)) {
					Minimize(true);
				}
				UnlockLooper();
			}
			break;
		}

		case IM_MESSAGE:
			ImMessage(message);
			break;
		case IM_ERROR:
			ImError(message);
			break;
		case B_ABOUT_REQUESTED:
			be_app->PostMessage(message);
			break;

		default:
			BWindow::MessageReceived(message);
	}
}
コード例 #9
0
INT_PTR ACheatInfoDlg::OnCommand(int codeNotify,int ctrlID,HWND hWndCtrl)
{
	if(hWndCtrl){
		if(ctrlID == IDC_CHEAT_EXECLUA){
			int isel = m_CheatsList->GetNextItem(-1,LVNI_SELECTED);
			if(isel==-1){
				this->MessageBox("选中一个值先~");
				return 0;
			}

			extern FCEUGI *GameInfo;
			if(!GameInfo){
				MessageBox("请先打开游戏~","",MB_ICONINFORMATION);
				return 0;
			}

			std::string& str = m_pEntry->item.values[isel]->script;
			int error = luaL_loadbuffer((lua_State*)luastate,str.c_str(),str.size(),"") 
				|| lua_pcall((lua_State*)luastate,0,0,0);

			if(error != 0){
				//fprintf(stderr,"lua_pcall() error:%s\n",lua_tostring(L,-1));
				this->MessageBox(lua_tostring((lua_State*)luastate,-1),"lua脚本错误",MB_ICONERROR);
				lua_pop((lua_State*)luastate,1);
			}
			return 0;
		}else if(ctrlID == IDC_CHEAT_CHEATINFO){
			ACheatCheatInfoDlg dlg(this,m_pEntry);
			if(dlg.GetDlgCode() == IDOK){
				m_editName->SetWindowText(m_pEntry->item.name.c_str());
				
				ControlMessage cm = {0};
				cm.self = this;
				cm.uMsg = WM_SETTEXT;
				cm.wParam = (WPARAM)m_pEntry->item.name.c_str();
				NotifyParent(&cm);
				m_pFile->bNeedSaving = true;
				return SetDlgResult(TRUE);
			}
			return 0;
		}else if(ctrlID == IDC_CHEAT_EDITSCRIPT){
			int isel = m_CheatsList->GetNextItem(-1,LVNI_SELECTED);
			if(isel==-1){
				this->MessageBox("选中一个值先~");
				return 0;
			}
			ACheatEntry::VALUE* v = m_pEntry->item.values[isel];
			AEditCheatDlg dlg(this,(char*)v->name.c_str(),(char*)v->script.c_str());
			int code = dlg.GetDlgCode();
			if(code == AEditCheatDlg::RET_CLOSE || code==AEditCheatDlg::RET_CANCEL){

			}else if(code == AEditCheatDlg::RET_OK){
				std::string& name = dlg.GetName();
				std::string& script = dlg.GetScript();

				v->name = name;
				v->script = script;

				UpdateListItem(isel,v->name.c_str(),0);
				m_pFile->bNeedSaving = true;
				return 0;
			}
			return 0;
		}else if(ctrlID == IDC_CHEAT_ADDLUA){
			AEditCheatDlg dlg(this);
			int code = dlg.GetDlgCode();
			if(code == AEditCheatDlg::RET_CLOSE || code==AEditCheatDlg::RET_CANCEL){

			}else if(code == AEditCheatDlg::RET_OK){
				std::string& name = dlg.GetName();
				std::string& script = dlg.GetScript();
				ACheatEntry::VALUE* pValue = new ACheatEntry::VALUE;
				pValue->name = name;
				pValue->script = script;
				m_pEntry->item.values.push_back(pValue);
				AddListItem(pValue->name.c_str(),0);
				m_pFile->bNeedSaving = true;
				return 0;
			}
			return 0;
		}else if(ctrlID == IDC_CHEAT_DELETELUA){
			int count_selected = 0;
			int i;
			for(i=-1;(i=m_CheatsList->GetNextItem(i,LVNI_SELECTED))!=-1;){
				count_selected++;
			}
			if(count_selected == 0){
				MessageBox("选择至少一个要删除的值~","",MB_ICONINFORMATION);
				return SetDlgResult(FALSE);
			}else{
				stringstream ss;
				ss<<"删除选中的 "<<count_selected<<" 项?";
				string str = ss.str();
				if(MessageBox(str.c_str(),"确认",MB_OKCANCEL|MB_ICONQUESTION) == IDCANCEL){
					return SetDlgResult(FALSE);
				}
			}

			for(i=-1;(i=m_CheatsList->GetNextItem(i,LVNI_SELECTED))!=-1;){
				m_CheatsList->DeleteItem(i);
				auto& vs = m_pEntry->item.values;
				auto v = vs[i];
				delete v;

				auto s=vs.begin();
				for(; *s != v; ++s)
					;
				vs.erase(s);
				i--;
			}
			m_pFile->bNeedSaving = true;

			return SetDlgResult(TRUE);
		}else if(ctrlID == IDC_CHEAT_CUSTOM){
			lua_State* L = (lua_State*)luastate;
			
			bool need=false;
			for(string::size_type i=0;i<m_pEntry->item.custom.size(); i++){
				if(isalnum(m_pEntry->item.custom[i])){
					need = true;
					break;
				}
			}
			if(!need){
				MessageBox(
					"当前金手指未提供可自定义的脚本~"
					"\n\n"
					"你可以点击 '信息', 查看并修改自定义金手指脚本!",
					"金手指自定义",
					MB_ICONINFORMATION);
				return 0;
			}

			extern FCEUGI *GameInfo;
			if(!GameInfo){
				MessageBox("请先打开游戏~","",MB_ICONINFORMATION);
				return 0;
			}

			int ret=luaL_loadbuffer(L,m_pEntry->item.custom.c_str(),m_pEntry->item.custom.size(),"")
				||lua_pcall(L,0,0,0);
			if(ret != 0){
				this->MessageBox(lua_tostring(L,-1),"脚本错误",MB_ICONERROR);
				lua_pop(L,1);
			}
			return SetDlgResult(0);
		}
	}
	return 0;
}