コード例 #1
0
ファイル: Configurator.cpp プロジェクト: BuddhismZhang/weasel
int Configurator::Run(bool installing)
{
	RimeModule* levers = rime_get_api()->find_module("levers");
	if (!levers) return 1;
	RimeLeversApi* api = (RimeLeversApi*)levers->get_api();
	if (!api) return 1;

	bool reconfigured = false;

	RimeSwitcherSettings* switcher_settings = api->switcher_settings_init();
	UIStyleSettings ui_style_settings;

	bool skip_switcher_settings = installing && !api->is_first_run((RimeCustomSettings*)switcher_settings);
	bool skip_ui_style_settings = installing && !api->is_first_run(ui_style_settings.settings());

	(skip_switcher_settings || configure_switcher(api, switcher_settings, &reconfigured)) &&
		(skip_ui_style_settings || configure_ui(api, &ui_style_settings, &reconfigured));

	api->custom_settings_destroy((RimeCustomSettings*)switcher_settings);

	if (installing || reconfigured) {
		return UpdateWorkspace(reconfigured);
	}
	return 0;
}
コード例 #2
0
ファイル: game.c プロジェクト: jam92/IT276-Aard
int StateEditor()
{

	SDL_RenderClear(GetRenderer());
	UpdateMousePosition();
	UpdateEditorPanel(MainEditorPanels); 
	UpdateWorkspace();	
	DrawWorkspace();
	DrawEditorPanels(MainEditorPanels);
	NextFrame();
	return 0;

}
コード例 #3
0
ファイル: Configurator.cpp プロジェクト: iomato/weasel
int Configurator::Run(bool installing)
{
    rime::Deployer& deployer(rime::Service::instance().deployer());
	bool reconfigured = false;

	rime::SwitcherSettings switcher_settings(&deployer);
	UIStyleSettings ui_style_settings(&deployer);

	bool skip_switcher_settings = installing && !switcher_settings.IsFirstRun();
	bool skip_ui_style_settings = installing && !ui_style_settings.IsFirstRun();

	(skip_switcher_settings || ConfigureSwitcher(&switcher_settings, &reconfigured)) &&
		(skip_ui_style_settings || ConfigureUI(&ui_style_settings, &reconfigured));

	if (installing || reconfigured) {
		return UpdateWorkspace(reconfigured);
	}
	return 0;
}