void SignonScreen (void) // VGA version { VL_SetVGAPlaneMode (); VL_MungePic (signon,320,200); VL_MemToScreen (signon,320,200,0,0); }
void VWB_DrawPic( int x, int y, int chunknum) { int picnum = chunknum - STARTPICS; int width = pictable[picnum].width; int height = pictable[picnum].height; VL_MemToScreen( static_cast<const std::uint8_t*>(grsegs[chunknum]), width, height, x & (~7), y); }
static void SignonScreen (void) { VL_Startup(); VL_MungePic(signon,320,200); VL_MemToScreen(signon,320,200,0,0); }