コード例 #1
0
ファイル: enc.alpha.c プロジェクト: Antranilan/Sparky
// This function always returns an initialized 'bw' object, even upon error.
static int EncodeAlphaInternal(const uint8_t* const data, int width, int height,
                               int method, int filter, int reduce_levels,
                               int effort_level,  // in [0..6] range
                               uint8_t* const tmp_alpha,
                               FilterTrial* result) {
  int ok = 0;
  const uint8_t* alpha_src;
  WebPFilterFunc filter_func;
  uint8_t header;
  const size_t data_size = width * height;
  const uint8_t* output = NULL;
  size_t output_size = 0;
  VP8LBitWriter tmp_bw;

  assert((uint64_t)data_size == (uint64_t)width * height);  // as per spec
  assert(filter >= 0 && filter < WEBP_FILTER_LAST);
  assert(method >= ALPHA_NO_COMPRESSION);
  assert(method <= ALPHA_LOSSLESS_COMPRESSION);
  assert(sizeof(header) == ALPHA_HEADER_LEN);
  // TODO(skal): have a common function and #define's to validate alpha params.

  filter_func = WebPFilters[filter];
  if (filter_func != NULL) {
    filter_func(data, width, height, width, tmp_alpha);
    alpha_src = tmp_alpha;
  }  else {
    alpha_src = data;
  }

  if (method != ALPHA_NO_COMPRESSION) {
    ok = VP8LBitWriterInit(&tmp_bw, data_size >> 3);
    ok = ok && EncodeLossless(alpha_src, width, height, effort_level,
                              &tmp_bw, &result->stats);
    if (ok) {
      output = VP8LBitWriterFinish(&tmp_bw);
      output_size = VP8LBitWriterNumBytes(&tmp_bw);
      if (output_size > data_size) {
        // compressed size is larger than source! Revert to uncompressed mode.
        method = ALPHA_NO_COMPRESSION;
        VP8LBitWriterWipeOut(&tmp_bw);
      }
    } else {
      VP8LBitWriterWipeOut(&tmp_bw);
      return 0;
    }
  }
コード例 #2
0
ファイル: alpha_enc.c プロジェクト: 1vanK/Urho3D
static int EncodeLossless(const uint8_t* const data, int width, int height,
                          int effort_level,  // in [0..6] range
                          VP8LBitWriter* const bw,
                          WebPAuxStats* const stats) {
  int ok = 0;
  WebPConfig config;
  WebPPicture picture;

  WebPPictureInit(&picture);
  picture.width = width;
  picture.height = height;
  picture.use_argb = 1;
  picture.stats = stats;
  if (!WebPPictureAlloc(&picture)) return 0;

  // Transfer the alpha values to the green channel.
  WebPDispatchAlphaToGreen(data, width, picture.width, picture.height,
                           picture.argb, picture.argb_stride);

  WebPConfigInit(&config);
  config.lossless = 1;
  // Enable exact, or it would alter RGB values of transparent alpha, which is
  // normally OK but not here since we are not encoding the input image but  an
  // internal encoding-related image containing necessary exact information in
  // RGB channels.
  config.exact = 1;
  config.method = effort_level;  // impact is very small
  // Set a low default quality for encoding alpha. Ensure that Alpha quality at
  // lower methods (3 and below) is less than the threshold for triggering
  // costly 'BackwardReferencesTraceBackwards'.
  config.quality = 8.f * effort_level;
  assert(config.quality >= 0 && config.quality <= 100.f);

  // TODO(urvang): Temporary fix to avoid generating images that trigger
  // a decoder bug related to alpha with color cache.
  // See: https://code.google.com/p/webp/issues/detail?id=239
  // Need to re-enable this later.
  ok = (VP8LEncodeStream(&config, &picture, bw, 0 /*use_cache*/) == VP8_ENC_OK);
  WebPPictureFree(&picture);
  ok = ok && !bw->error_;
  if (!ok) {
    VP8LBitWriterWipeOut(bw);
    return 0;
  }
  return 1;
}