bool CEditableObject::LoadBoneData(IReader& F) { BoneVec load_bones; int count=0; IReader* R; while(0!=(R=F.open_chunk(count++))) { CBone* nBone = xr_new<CBone>(); load_bones.push_back(nBone); nBone->LoadData(*R); Msg("loaded bone [%s]", nBone->Name().c_str()); } bool bRes = true; // load bones if (!load_bones.empty()){ for (BoneIt b_it=m_Bones.begin(); b_it!=m_Bones.end(); b_it++){ CBone* B = *b_it; BoneIt n_it = std::find_if(load_bones.begin(),load_bones.end(),fBoneNameEQ(B->Name())); if (n_it!=load_bones.end()) { B->CopyData (*n_it); }else{ ELog.Msg (mtError,"Can't find bone: '%s'.",*(*b_it)->Name()); bRes = false; // break; } } for (BoneIt n_it=load_bones.begin(); n_it!=load_bones.end(); n_it++) xr_delete(*n_it); load_bones.clear(); }else{ ELog.Msg (mtError,"Empty bone list."); bRes = false; } // load bone part if (F.find_chunk(EOBJ_CHUNK_BONEPARTS2)){ shared_str buf; m_BoneParts.resize(F.r_u32()); for (BPIt bp_it=m_BoneParts.begin(); bp_it!=m_BoneParts.end(); bp_it++){ F.r_stringZ (buf); bp_it->alias=buf; bp_it->bones.resize (F.r_u32()); for (RStringVecIt s_it=bp_it->bones.begin(); s_it!=bp_it->bones.end(); s_it++) F.r_stringZ (*s_it); } if (!m_BoneParts.empty()&&!VerifyBoneParts()) ELog.Msg (mtError,"Invalid bone parts. Found missing or duplicate bone."); }else{ ELog.Msg (mtError,"Can't load bone parts. Invalid version."); } return bRes; }
bool CEditableObject::Load(IReader& F) { bool bRes = true; do{ u32 version = 0; shared_str buf; shared_str sh_name; R_ASSERT(F.r_chunk(EOBJ_CHUNK_VERSION,&version)); if (version!=EOBJ_CURRENT_VERSION){ ELog.DlgMsg( mtError, "CEditableObject: unsupported file version. Object can't load."); bRes = false; break; } R_ASSERT(F.r_chunk(EOBJ_CHUNK_FLAGS, &m_Flags.flags)); if (F.find_chunk (EOBJ_CHUNK_CLASSSCRIPT)){ F.r_stringZ (m_ClassScript); } if (F.find_chunk (EOBJ_CHUNK_LODS)){ F.r_stringZ (m_LODs); } // surfaces if (F.find_chunk(EOBJ_CHUNK_SURFACES3)){ u32 cnt = F.r_u32(); m_Surfaces.resize(cnt); for (SurfaceIt s_it=m_Surfaces.begin(); s_it!=m_Surfaces.end(); s_it++){ *s_it = xr_new<CSurface>(); F.r_stringZ (buf); (*s_it)->SetName (buf.c_str()); F.r_stringZ (buf); (*s_it)->SetShader (buf.c_str()); F.r_stringZ (buf); (*s_it)->SetShaderXRLC (buf.c_str()); F.r_stringZ (buf); (*s_it)->SetGameMtl (buf.c_str()); F.r_stringZ (buf); (*s_it)->SetTexture (buf.c_str()); F.r_stringZ (buf); (*s_it)->SetVMap (buf.c_str()); (*s_it)->m_Flags.assign(F.r_u32()); (*s_it)->SetFVF (F.r_u32()); cnt = F.r_u32(); if (cnt>1) ELog.DlgMsg(mtError,"Object surface '%s' has more than one TC's.",buf.c_str()); R_ASSERT(1<=cnt); } }else if (F.find_chunk(EOBJ_CHUNK_SURFACES2)){ u32 cnt = F.r_u32(); m_Surfaces.resize(cnt); for (SurfaceIt s_it=m_Surfaces.begin(); s_it!=m_Surfaces.end(); s_it++){ *s_it = xr_new<CSurface>(); F.r_stringZ (buf); (*s_it)->SetName (buf.c_str()); F.r_stringZ (buf); (*s_it)->SetShader (buf.c_str()); F.r_stringZ (buf); (*s_it)->SetShaderXRLC (buf.c_str()); F.r_stringZ (buf); (*s_it)->SetTexture (buf.c_str()); F.r_stringZ (buf); (*s_it)->SetVMap (buf.c_str()); (*s_it)->m_Flags.assign(F.r_u32()); (*s_it)->SetFVF (F.r_u32()); cnt = F.r_u32(); if (cnt>1) ELog.DlgMsg(mtError,"Object surface '%s' has more than one TC's.",buf.c_str()); R_ASSERT(1<=cnt); } }else{ R_ASSERT(F.find_chunk(EOBJ_CHUNK_SURFACES)); u32 cnt = F.r_u32(); m_Surfaces.resize(cnt); for (SurfaceIt s_it=m_Surfaces.begin(); s_it!=m_Surfaces.end(); s_it++){ *s_it = xr_new<CSurface>(); F.r_stringZ(buf); (*s_it)->SetName(buf.c_str()); F.r_stringZ(sh_name); (*s_it)->m_Flags.set(CSurface::sf2Sided,!!F.r_u8()); (*s_it)->SetFVF (F.r_u32()); cnt = F.r_u32(); if (cnt>1) ELog.DlgMsg(mtError,"Object surface '%s' has more than one TC's.",buf.c_str()); R_ASSERT(1<=cnt); F.r_stringZ (buf); (*s_it)->SetTexture(buf.c_str()); F.r_stringZ (buf); (*s_it)->SetVMap(buf.c_str()); (*s_it)->SetShader (sh_name.c_str()); (*s_it)->SetShaderXRLC ("default"); } // surfaces xrlc part if(F.find_chunk(EOBJ_CHUNK_SURFACES_XRLC)) for (s_it=m_Surfaces.begin(); s_it!=m_Surfaces.end(); s_it++){ F.r_stringZ(buf); (*s_it)->SetShaderXRLC(buf.c_str()); } } // Load meshes IReader* OBJ = F.open_chunk(EOBJ_CHUNK_EDITMESHES); if(OBJ){ IReader* M = OBJ->open_chunk(0); for (int count=1; M; count++) { CEditableMesh* mesh=xr_new<CEditableMesh>(this); if (mesh->LoadMesh(*M)) m_Meshes.push_back(mesh); else{ ELog.DlgMsg( mtError, "CEditableObject: Can't load mesh '%s'!", *mesh->m_Name ); xr_delete(mesh); bRes = false; } M->close(); if (!bRes) break; M = OBJ->open_chunk(count); } OBJ->close(); } // bones if (bRes){ IReader* B_CHUNK = F.open_chunk(EOBJ_CHUNK_BONES2); if (B_CHUNK){ int chunk = 0; IReader* O; while (0!=(O=B_CHUNK->open_chunk(chunk++))){ m_Bones.push_back(xr_new<CBone>()); m_Bones.back()->Load_1(*O); O->close(); } B_CHUNK->close(); PrepareBones(); }else if (F.find_chunk(EOBJ_CHUNK_BONES)){ m_Bones.resize(F.r_u32()); for (BoneIt b_it=m_Bones.begin(); b_it!=m_Bones.end(); b_it++){ *b_it = xr_new<CBone>(); (*b_it)->Load_0(F); } PrepareBones(); } // skeleton motions if (F.find_chunk(EOBJ_CHUNK_SMOTIONS)){ m_SMotions.resize(F.r_u32()); for (SMotionIt s_it=m_SMotions.begin(); s_it!=m_SMotions.end(); s_it++){ *s_it = xr_new<CSMotion>(); if (!(*s_it)->Load(F)){ Log ("!Motions has different version. Load failed."); xr_delete(*s_it); m_SMotions.clear(); break; } // resort bone_mots (*s_it)->SortBonesBySkeleton(m_Bones); } } if (F.find_chunk(EOBJ_CHUNK_SMOTIONS2)){ F.r_stringZ (m_SMotionRefs); } } // bone parts if (bRes){ if (F.find_chunk(EOBJ_CHUNK_BONEPARTS)){ m_BoneParts.resize(F.r_u32()); bool bBPok = true; for (BPIt bp_it=m_BoneParts.begin(); bp_it!=m_BoneParts.end(); bp_it++){ F.r_stringZ (buf); bp_it->alias=buf; bp_it->bones.resize(F.r_u32()); for (RStringVecIt s_it=bp_it->bones.begin(); s_it!=bp_it->bones.end(); s_it++){ int idx = F.r_u32(); if ((idx>=0)&&(idx<(int)m_Bones.size())){ *s_it = m_Bones[idx]->Name(); }else{ Log ("!Invalid bone parts.",GetName()); bBPok = false; break; } } if (!bBPok) break; } if (!bBPok) m_BoneParts.clear(); if (!m_BoneParts.empty()&&!VerifyBoneParts()) Log ("!Invalid bone parts. Found duplicate bones in object '%s'.",GetName()); }else if (F.find_chunk(EOBJ_CHUNK_BONEPARTS2)){ m_BoneParts.resize(F.r_u32()); for (BPIt bp_it=m_BoneParts.begin(); bp_it!=m_BoneParts.end(); bp_it++){ F.r_stringZ (buf); bp_it->alias=buf; bp_it->bones.resize(F.r_u32()); for (RStringVecIt s_it=bp_it->bones.begin(); s_it!=bp_it->bones.end(); s_it++) F.r_stringZ(*s_it); } if (!m_BoneParts.empty()&&!VerifyBoneParts()) Log ("!Invalid bone parts. Found duplicate bones in object '%s'.",GetName()); } } if (bRes){ if (F.find_chunk (EOBJ_CHUNK_ACTORTRANSFORM)){ F.r_fvector3 (a_vPosition); F.r_fvector3 (a_vRotate); } if (F.find_chunk (EOBJ_CHUNK_DESC)){ F.r_stringZ (m_CreateName); F.r (&m_CreateTime,sizeof(m_CreateTime)); F.r_stringZ (m_ModifName); F.r (&m_ModifTime,sizeof(m_ModifTime)); } ResetSAnimation(); } if (!bRes) break; UpdateBox (); VerifyMeshNames (); }while(0); return bRes; }