void playTone(){ VsPlayerInit(); VsSetVolume(1, 1); VsBeepStart(2500); NutSleep(1000); VsBeepStop(); return 1; }
/*-----functions-----*/ THREAD(tone, arg){ VsPlayerInit(); VsSetVolume(1, 1); VsBeepStart(2500); NutSleep(1000); VsBeepStop(); NutThreadExit(); NutThreadKill(); NutThreadDestroy(); }
THREAD(AlarmBeep,arg) { printf("beeping started"); //while(alarmOn==1) for(;;) { NutSleep(500); //alarmBeep(); VsBeepStart(100); NutSleep(500); VsBeepStop(); } printf ("beep done"); for(;;) { NutSleep(1000); } }
void playTone(int tone, int time) { VsBeepStart(tone); NutSleep(10); }