コード例 #1
0
ファイル: Slider.c プロジェクト: Cee/uCOS-II-Timebomb
/*********************************************************************
*
*       _Paint
*/
static void _Paint(SLIDER_Obj* pObj/*, GUI_RECT*pRect*/) {
  int i;
  int xsize;
  int x0;
  GUI_RECT r, rFocus, rSlider, rSlot;
  WIDGET__GetClientRect(&pObj->Widget, &rFocus);
  GUI__ReduceRect(&r, &rFocus, 1);
  xsize = r.x1 - r.x0  + 1 - pObj->Width /*- 2*xSizeEffect*/;
  x0 = r.x0 + pObj->Width / 2;
  GUI_SetBkColor(pObj->aBkColor[0]);
  GUI_Clear();
  /* Calculate Slider position */
  rSlider = r;
  rSlider.y0 = 5;
  rSlider.x0 = x0 + xsize * (pObj->v - pObj->Min) / (pObj->Max - pObj->Min) - pObj->Width/2;
  rSlider.x1  = rSlider.x0 + pObj->Width;
  /* Calculate Slot position */
  rSlot.x0 = x0;
  rSlot.x1 = x0 + xsize;
  rSlot.y0 = (rSlider.y0 + rSlider.y1) /2 -1;
  rSlot.y1 = rSlot.y0 +3;
  WIDGET__EFFECT_DrawDownRect(&pObj->Widget, &rSlot);        /* Draw slot */
  /* Draw the ticks */
  GUI_SetColor(GUI_BLACK);
  for (i = 0; i <= pObj->NumSections; i++) {
    int x = x0 + xsize * i / pObj->NumSections;
    WIDGET__DrawVLine(&pObj->Widget, x, 1, 3);
  }
  /* Draw the slider itself */
  GUI_SetColor(pObj->aColor[0]);
  WIDGET__FillRectEx(&pObj->Widget, &rSlider);
  GUI_SetColor(GUI_BLACK);
  WIDGET__EFFECT_DrawUpRect(&pObj->Widget, &rSlider);
  /* Draw focus */
  if (pObj->Widget.State & WIDGET_STATE_FOCUS) {
    GUI_SetColor(GUI_BLACK);
    WIDGET__DrawFocusRect(&pObj->Widget, &rFocus, 0);
  }
}
コード例 #2
0
ファイル: SLIDER.c プロジェクト: Jaly314/CH-K-Lib
/*********************************************************************
*
*       _Paint
*/
static void _Paint(SLIDER_Obj* pObj, WM_HWIN hObj) {
  GUI_RECT r, rFocus, rSlider, rSlot;
  int x0, xsize, i, Range, NumTicks;
  WIDGET__GetClientRect(&pObj->Widget, &rFocus);
  GUI__ReduceRect(&r, &rFocus, 1);
  NumTicks = pObj->NumTicks;
  xsize    = r.x1 - r.x0  + 1 - pObj->Width;
  x0       = r.x0 + pObj->Width / 2;
  Range    = pObj->Max - pObj->Min;
  if (Range == 0) {
    Range = 1;
  }
  /* Fill with parents background color */
  #if !SLIDER_SUPPORT_TRANSPARENCY   /* Not needed any more, since window is transparent*/
    if (pObj->Props.BkColor == GUI_INVALID_COLOR) {
      LCD_SetBkColor(WIDGET__GetBkColor(hObj));
    } else {
      LCD_SetBkColor(pObj->Props.BkColor);
    }
    GUI_Clear();
  #else
    if (!WM_GetHasTrans(hObj)) {
      LCD_SetBkColor(pObj->Props.BkColor);
      GUI_Clear();
    }
  #endif
  /* Calculate Slider position */
  rSlider    = r;
  rSlider.y0 = 5;
  rSlider.x0 = x0 + (U32)xsize * (U32)(pObj->v - pObj->Min) / Range - pObj->Width / 2;
  rSlider.x1 = rSlider.x0 + pObj->Width;
  /* Calculate Slot position */
  rSlot.x0 = x0;
  rSlot.x1 = x0 + xsize;
  rSlot.y0 = (rSlider.y0 + rSlider.y1) / 2 - 1;
  rSlot.y1 = rSlot.y0 + 3;
  WIDGET__EFFECT_DrawDownRect(&pObj->Widget, &rSlot);        /* Draw slot */
  /* Draw the ticks */
  if (NumTicks < 0) {
    NumTicks = Range + 1;
    if (NumTicks > (xsize / 5)) {
      NumTicks = 11;
    }
  }
  if (NumTicks > 1) {
    LCD_SetColor(GUI_BLACK);
    for (i = 0; i < NumTicks; i++) {
      int x = x0 + xsize * i / (NumTicks - 1);
      WIDGET__DrawVLine(&pObj->Widget, x, 1, 3);
    }
  }
  /* Draw the slider itself */
  LCD_SetColor(pObj->Props.Color);
  WIDGET__FillRectEx(&pObj->Widget, &rSlider);
  LCD_SetColor(GUI_BLACK);
  WIDGET__EFFECT_DrawUpRect(&pObj->Widget, &rSlider);
  /* Draw focus */
  if (pObj->Widget.State & WIDGET_STATE_FOCUS) {
    LCD_SetColor(pObj->Props.FocusColor);
    WIDGET__DrawFocusRect(&pObj->Widget, &rFocus, 0);
  }
}