void GrabPointerThaw(void) { #if USE_XI2 XIAllowEvents(disp, DEV_PTR, XIReplayDevice, CurrentTime); #else XAllowEvents(disp, ReplayPointer, CurrentTime); #endif }
void test_sync_grab(Display *display, Window win) { int loop = 3; int rc; XIEventMask mask; /* Select for motion events */ mask.deviceid = XIAllDevices; mask.mask_len = 2; mask.mask = calloc(2, sizeof(char)); XISetMask(mask.mask, XI_ButtonPress); if ((rc = XIGrabDevice(display, 2, win, CurrentTime, None, GrabModeSync, GrabModeAsync, False, &mask)) != GrabSuccess) { fprintf(stderr, "Grab failed with %d\n", rc); return; } free(mask.mask); XSync(display, True); XIAllowEvents(display, 2, SyncPointer, CurrentTime); XFlush(display); printf("Holding sync grab for %d button presses.\n", loop); while(loop--) { XIEvent ev; XNextEvent(display, (XEvent*)&ev); if (ev.type == GenericEvent && ev.extension == xi_opcode ) { XIDeviceEvent *event = (XIDeviceEvent*)&ev; print_deviceevent(event); XIAllowEvents(display, 2, SyncPointer, CurrentTime); } } XIUngrabDevice(display, 2, CurrentTime); printf("Done\n"); }
static gboolean meta_display_handle_event (MetaDisplay *display, const ClutterEvent *event) { MetaWindow *window; gboolean bypass_clutter = FALSE; G_GNUC_UNUSED gboolean bypass_wayland = FALSE; MetaGestureTracker *tracker; ClutterEventSequence *sequence; ClutterInputDevice *source; sequence = clutter_event_get_event_sequence (event); /* Set the pointer emulating sequence on touch begin, if eligible */ if (event->type == CLUTTER_TOUCH_BEGIN) { if (sequence_is_pointer_emulated (display, event)) { /* This is the new pointer emulating sequence */ display->pointer_emulating_sequence = sequence; } else if (display->pointer_emulating_sequence == sequence) { /* This sequence was "pointer emulating" in a prior incarnation, * but now it isn't. We unset the pointer emulating sequence at * this point so the current sequence is not mistaken as pointer * emulating, while we've ensured that it's been deemed * "pointer emulating" throughout all of the event processing * of the previous incarnation. */ display->pointer_emulating_sequence = NULL; } } #ifdef HAVE_WAYLAND MetaWaylandCompositor *compositor = NULL; if (meta_is_wayland_compositor ()) { compositor = meta_wayland_compositor_get_default (); meta_wayland_compositor_update (compositor, event); } #endif if (!display->current_pad_osd && (event->type == CLUTTER_PAD_BUTTON_PRESS || event->type == CLUTTER_PAD_BUTTON_RELEASE)) { MetaBackend *backend = meta_get_backend (); if (meta_input_settings_handle_pad_button (meta_backend_get_input_settings (backend), clutter_event_get_source_device (event), event->type == CLUTTER_PAD_BUTTON_PRESS, event->pad_button.button)) { bypass_wayland = bypass_clutter = TRUE; goto out; } } source = clutter_event_get_source_device (event); if (source) { meta_backend_update_last_device (meta_get_backend (), clutter_input_device_get_device_id (source)); } #ifdef HAVE_WAYLAND if (meta_is_wayland_compositor () && event->type == CLUTTER_MOTION) { MetaWaylandCompositor *compositor; compositor = meta_wayland_compositor_get_default (); if (meta_wayland_tablet_manager_consumes_event (compositor->tablet_manager, event)) { meta_wayland_tablet_manager_update_cursor_position (compositor->tablet_manager, event); } else { MetaCursorTracker *tracker = meta_cursor_tracker_get_for_screen (NULL); meta_cursor_tracker_update_position (tracker, event->motion.x, event->motion.y); } display->monitor_cache_invalidated = TRUE; } #endif handle_idletime_for_event (event); window = get_window_for_event (display, event); display->current_time = event->any.time; if (window && !window->override_redirect && (event->type == CLUTTER_KEY_PRESS || event->type == CLUTTER_BUTTON_PRESS || event->type == CLUTTER_TOUCH_BEGIN)) { if (CurrentTime == display->current_time) { /* We can't use missing (i.e. invalid) timestamps to set user time, * nor do we want to use them to sanity check other timestamps. * See bug 313490 for more details. */ meta_warning ("Event has no timestamp! You may be using a broken " "program such as xse. Please ask the authors of that " "program to fix it.\n"); } else { meta_window_set_user_time (window, display->current_time); meta_display_sanity_check_timestamps (display, display->current_time); } } tracker = meta_display_get_gesture_tracker (display); if (meta_gesture_tracker_handle_event (tracker, event)) { bypass_wayland = bypass_clutter = TRUE; goto out; } if (display->event_route == META_EVENT_ROUTE_WINDOW_OP) { if (meta_window_handle_mouse_grab_op_event (window, event)) { bypass_clutter = TRUE; bypass_wayland = TRUE; goto out; } } /* For key events, it's important to enforce single-handling, or * we can get into a confused state. So if a keybinding is * handled (because it's one of our hot-keys, or because we are * in a keyboard-grabbed mode like moving a window, we don't * want to pass the key event to the compositor or Wayland at all. */ if (meta_keybindings_process_event (display, window, event)) { bypass_clutter = TRUE; bypass_wayland = TRUE; goto out; } /* Do not pass keyboard events to Wayland if key focus is not on the * stage in normal mode (e.g. during keynav in the panel) */ if (display->event_route == META_EVENT_ROUTE_NORMAL) { if (IS_KEY_EVENT (event) && !stage_has_key_focus ()) { bypass_wayland = TRUE; goto out; } } if (display->current_pad_osd) { bypass_wayland = TRUE; goto out; } if (window) { /* Events that are likely to trigger compositor gestures should * be known to clutter so they can propagate along the hierarchy. * Gesture-wise, there's two groups of events we should be getting * here: * - CLUTTER_TOUCH_* with a touch sequence that's not yet accepted * by the gesture tracker, these might trigger gesture actions * into recognition. Already accepted touch sequences are handled * directly by meta_gesture_tracker_handle_event(). * - CLUTTER_TOUCHPAD_* events over windows. These can likewise * trigger ::captured-event handlers along the way. */ bypass_clutter = !IS_GESTURE_EVENT (event); meta_window_handle_ungrabbed_event (window, event); /* This might start a grab op. If it does, then filter out the * event, and if it doesn't, replay the event to release our * own sync grab. */ if (display->event_route == META_EVENT_ROUTE_WINDOW_OP || display->event_route == META_EVENT_ROUTE_FRAME_BUTTON) { bypass_clutter = TRUE; bypass_wayland = TRUE; } else { /* Only replay button press events, since that's where we * have the synchronous grab. */ if (event->type == CLUTTER_BUTTON_PRESS) { MetaBackend *backend = meta_get_backend (); if (META_IS_BACKEND_X11 (backend)) { Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend)); meta_verbose ("Allowing events time %u\n", (unsigned int)event->button.time); XIAllowEvents (xdisplay, clutter_event_get_device_id (event), XIReplayDevice, event->button.time); } } } goto out; } out: /* If the compositor has a grab, don't pass that through to Wayland */ if (display->event_route == META_EVENT_ROUTE_COMPOSITOR_GRAB) bypass_wayland = TRUE; /* If a Wayland client has a grab, don't pass that through to Clutter */ if (display->event_route == META_EVENT_ROUTE_WAYLAND_POPUP) bypass_clutter = TRUE; #ifdef HAVE_WAYLAND if (compositor && !bypass_wayland) { if (meta_wayland_compositor_handle_event (compositor, event)) bypass_clutter = TRUE; } #endif display->current_time = CurrentTime; return bypass_clutter; }
static gboolean meta_display_handle_event (MetaDisplay *display, const ClutterEvent *event) { MetaWindow *window; gboolean bypass_clutter = FALSE; G_GNUC_UNUSED gboolean bypass_wayland = FALSE; MetaGestureTracker *tracker; ClutterEventSequence *sequence; sequence = clutter_event_get_event_sequence (event); /* Set the pointer emulating sequence on touch begin, if eligible */ if (event->type == CLUTTER_TOUCH_BEGIN && !display->pointer_emulating_sequence && sequence_is_pointer_emulated (display, event)) display->pointer_emulating_sequence = sequence; #ifdef HAVE_WAYLAND MetaWaylandCompositor *compositor = NULL; if (meta_is_wayland_compositor ()) { compositor = meta_wayland_compositor_get_default (); meta_wayland_compositor_update (compositor, event); } #endif if (meta_is_wayland_compositor () && event->type == CLUTTER_MOTION) { MetaCursorTracker *tracker = meta_cursor_tracker_get_for_screen (NULL); meta_cursor_tracker_update_position (tracker, event->motion.x, event->motion.y); } handle_idletime_for_event (event); window = get_window_for_event (display, event); display->current_time = event->any.time; if (window && !window->override_redirect && (event->type == CLUTTER_KEY_PRESS || event->type == CLUTTER_BUTTON_PRESS || event->type == CLUTTER_TOUCH_BEGIN)) { if (CurrentTime == display->current_time) { /* We can't use missing (i.e. invalid) timestamps to set user time, * nor do we want to use them to sanity check other timestamps. * See bug 313490 for more details. */ meta_warning ("Event has no timestamp! You may be using a broken " "program such as xse. Please ask the authors of that " "program to fix it.\n"); } else { meta_window_set_user_time (window, display->current_time); meta_display_sanity_check_timestamps (display, display->current_time); } } tracker = meta_display_get_gesture_tracker (display); if (meta_gesture_tracker_handle_event (tracker, event)) { bypass_wayland = bypass_clutter = TRUE; goto out; } if (display->event_route == META_EVENT_ROUTE_WINDOW_OP) { if (meta_window_handle_mouse_grab_op_event (window, event)) { bypass_clutter = TRUE; bypass_wayland = TRUE; goto out; } } /* For key events, it's important to enforce single-handling, or * we can get into a confused state. So if a keybinding is * handled (because it's one of our hot-keys, or because we are * in a keyboard-grabbed mode like moving a window, we don't * want to pass the key event to the compositor or Wayland at all. */ if (meta_keybindings_process_event (display, window, event)) { bypass_clutter = TRUE; bypass_wayland = TRUE; goto out; } if (window) { if (!clutter_event_get_event_sequence (event)) { /* Swallow all non-touch events on windows that come our way. * Touch events that reach here aren't yet in an accepted state, * so Clutter must see them to maybe trigger gestures into * recognition. */ bypass_clutter = TRUE; } meta_window_handle_ungrabbed_event (window, event); /* This might start a grab op. If it does, then filter out the * event, and if it doesn't, replay the event to release our * own sync grab. */ if (display->event_route == META_EVENT_ROUTE_WINDOW_OP) { bypass_clutter = TRUE; bypass_wayland = TRUE; } else { /* Only replay button press events, since that's where we * have the synchronous grab. */ if (event->type == CLUTTER_BUTTON_PRESS) { MetaBackend *backend = meta_get_backend (); if (META_IS_BACKEND_X11 (backend)) { Display *xdisplay = meta_backend_x11_get_xdisplay (META_BACKEND_X11 (backend)); meta_verbose ("Allowing events time %u\n", (unsigned int)event->button.time); XIAllowEvents (xdisplay, clutter_event_get_device_id (event), XIReplayDevice, event->button.time); } } } goto out; } out: /* If the compositor has a grab, don't pass that through to Wayland */ if (display->event_route == META_EVENT_ROUTE_COMPOSITOR_GRAB) bypass_wayland = TRUE; /* If a Wayland client has a grab, don't pass that through to Clutter */ if (display->event_route == META_EVENT_ROUTE_WAYLAND_POPUP) bypass_clutter = TRUE; #ifdef HAVE_WAYLAND if (compositor && !bypass_wayland) { if (meta_wayland_compositor_handle_event (compositor, event)) bypass_clutter = TRUE; } #endif /* Unset the pointer emulating sequence after its end event is processed */ if (event->type == CLUTTER_TOUCH_END && display->pointer_emulating_sequence == sequence) display->pointer_emulating_sequence = NULL; display->current_time = CurrentTime; return bypass_clutter; }