コード例 #1
0
ファイル: rmenu_xui.cpp プロジェクト: AbelFlos/RetroArch
HRESULT CRetroArchVideoOptions::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
   GetChildById(L"XuiMenuList", &m_menulist);
   GetChildById(L"XuiBackButton", &m_back);
   GetChildById(L"XuiTxtTitle", &m_menutitle);

   XuiListDeleteItems(m_menulist, 0, XuiListGetItemCount(m_menulist));

   XuiTextElementSetText(m_menutitle, L"Video Options");

   XuiListInsertItems(m_menulist, MENU_XUI_ITEM_HW_TEXTURE_FILTER, 1);
   XuiListSetText(m_menulist, MENU_XUI_ITEM_HW_TEXTURE_FILTER, g_settings.video.smooth ? L"Default Filter: Linear" : L"Default Filter: Nearest");

   XuiListInsertItems(m_menulist, MENU_XUI_ITEM_GAMMA_CORRECTION_ENABLED, 1);
   XuiListSetText(m_menulist, MENU_XUI_ITEM_GAMMA_CORRECTION_ENABLED, g_extern.console.screen.gamma_correction ? L"Gamma Correction: ON" : L"Gamma correction: OFF");

   if (driver.video_poke->set_aspect_ratio)
      driver.video_poke->set_aspect_ratio(driver.video_data, g_settings.video.aspect_ratio_idx);

   menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ASPECT_RATIO, sizeof(strw_buffer));
   XuiListInsertItems(m_menulist, MENU_XUI_ITEM_ASPECT_RATIO, 1);
   XuiListSetText(m_menulist, MENU_XUI_ITEM_ASPECT_RATIO, strw_buffer);

   XuiListInsertItems(m_menulist, MENU_XUI_ITEM_RESIZE_MODE, 1);
   XuiListSetText(m_menulist, MENU_XUI_ITEM_RESIZE_MODE, L"Custom Ratio ...");

   driver.video->set_rotation(driver.video_data, g_settings.video.rotation);
   menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_ROTATION, sizeof(strw_buffer));
   XuiListInsertItems(m_menulist, MENU_XUI_ITEM_ORIENTATION, 1);
   XuiListSetText(m_menulist, MENU_XUI_ITEM_ORIENTATION, strw_buffer);

   return 0;
}
コード例 #2
0
ファイル: rmenu_xui.cpp プロジェクト: SunGuo/RetroArch
static void rmenu_xui_list_delete(void *data, size_t idx,
      size_t list_size)
{
   (void)data;
   (void)idx;
   XuiListDeleteItems(m_menulist, 0, list_size);
}
コード例 #3
0
ファイル: rmenu_xui.cpp プロジェクト: mbroncano/RetroArch
static void rmenu_xui_list_free(file_list_t *list, size_t idx,
      size_t list_size)
{
   int x = XuiListGetItemCount( m_menulist );

   (void)idx;

   if( list_size > x)
      list_size = x;
   if( list_size > 0)
      XuiListDeleteItems(m_menulist, 0, list_size);
}
コード例 #4
0
ファイル: rmenu_xui.cpp プロジェクト: AbelFlos/RetroArch
HRESULT CRetroArchCoreOptions::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
   GetChildById(L"XuiMenuList", &m_menulist);
   GetChildById(L"XuiBackButton", &m_back);
   GetChildById(L"XuiTxtTitle", &m_menutitle);

   XuiListDeleteItems(m_menulist, 0, XuiListGetItemCount(m_menulist));

   XuiTextElementSetText(m_menutitle, L"Core Options");

   init_menulist(INGAME_MENU_CORE_OPTIONS_MODE);

   return 0;
}
コード例 #5
0
ファイル: rmenu_xui.cpp プロジェクト: AbelFlos/RetroArch
HRESULT CRetroArchAudioOptions::OnInit(XUIMessageInit * pInitData, BOOL& bHandled)
{
   GetChildById(L"XuiMenuList", &m_menulist);
   GetChildById(L"XuiBackButton", &m_back);
   GetChildById(L"XuiTxtTitle", &m_menutitle);

   XuiListDeleteItems(m_menulist, 0, XuiListGetItemCount(m_menulist));

   XuiTextElementSetText(m_menutitle, L"Audio Options");

   XuiListInsertItems(m_menulist, MENU_XUI_ITEM_AUDIO_MUTE_AUDIO, 1);
   XuiListSetText(m_menulist, MENU_XUI_ITEM_AUDIO_MUTE_AUDIO, g_extern.audio_data.mute ? L"Mute Audio : ON" : L"Mute Audio : OFF");

   return 0;
}
コード例 #6
0
ファイル: rmenu_xui.cpp プロジェクト: AbelFlos/RetroArch
void filebrowser_fetch_directory_entries(uint64_t action)
{
   filebrowser_iterate(rgui->browser, action); 

   mbstowcs(strw_buffer, rgui->browser->current_dir.directory_path, sizeof(strw_buffer) / sizeof(wchar_t));
   XuiTextElementSetText(m_menutitle, strw_buffer);

   XuiListDeleteItems(m_menulist, 0, XuiListGetItemCount(m_menulist));
   XuiListInsertItems(m_menulist, 0, rgui->browser->list->size);

   for(unsigned i = 0; i < rgui->browser->list->size; i++)
   {
      char fname_tmp[256];
      fill_pathname_base(fname_tmp, rgui->browser->list->elems[i].data, sizeof(fname_tmp));
      mbstowcs(strw_buffer, fname_tmp, sizeof(strw_buffer) / sizeof(wchar_t));
      XuiListSetText(m_menulist, i, strw_buffer);
   }
}
コード例 #7
0
ファイル: xui.cpp プロジェクト: SuperrSonic/RetroArch
static void xui_list_clear(file_list_t *list)
{
   XuiListDeleteItems(m_menulist,
         0, XuiListGetItemCount(m_menulist));
}
コード例 #8
0
ファイル: rmenu_xui.cpp プロジェクト: ipoly/RetroArch
static void rmenu_xui_list_clear(void *data)
{
   (void)data;
   XuiListDeleteItems(m_menulist, 0, XuiListGetItemCount(m_menulist));
}
コード例 #9
0
ファイル: rmenu_xui.cpp プロジェクト: AbelFlos/RetroArch
static void init_menulist(unsigned menu_id)
{
   XuiListDeleteItems(m_menulist, 0, XuiListGetItemCount(m_menulist));

   switch (menu_id)
   {
      case INGAME_MENU_CORE_OPTIONS_MODE:
   if (g_extern.system.core_options)
   {
      size_t opts = core_option_size(g_extern.system.core_options);
      for (size_t i = 0; i < opts; i++)
      {
         char label[256];
         strlcpy(label, core_option_get_desc(g_extern.system.core_options, i),
            sizeof(label));
         snprintf(label, sizeof(label), "%s : %s", label,
            core_option_get_val(g_extern.system.core_options, i));
         mbstowcs(strw_buffer, label,
            sizeof(strw_buffer) / sizeof(wchar_t));
         XuiListInsertItems(m_menulist, i, 1);
         XuiListSetText(m_menulist, i, strw_buffer);
      }
   }
   else
   {
      XuiListInsertItems(m_menulist, 0, 1);
      XuiListSetText(m_menulist, 0, L"No options available.");
   }
         break;
      case INGAME_MENU_LOAD_GAME_HISTORY_MODE:
         {
            size_t history_size = rom_history_size(rgui->history);

            if (history_size)
            {
               size_t opts = history_size;
               for (size_t i = 0; i < opts; i++)
               {
                  const char *path = NULL;
                  const char *core_path = NULL;
                  const char *core_name = NULL;

                  rom_history_get_index(rgui->history, i,
                        &path, &core_path, &core_name);

                  char path_short[PATH_MAX];
                  fill_pathname(path_short, path_basename(path), "", sizeof(path_short));

                  char fill_buf[PATH_MAX];
                  snprintf(fill_buf, sizeof(fill_buf), "%s (%s)",
                        path_short, core_name);

                  mbstowcs(strw_buffer, fill_buf, sizeof(strw_buffer) / sizeof(wchar_t));
                  XuiListInsertItems(m_menulist, i, 1);
                  XuiListSetText(m_menulist, i, strw_buffer);
               }
            }
            else
            {
               XuiListInsertItems(m_menulist, 0, 1);
               XuiListSetText(m_menulist, 0, L"No history available.");
            }
         }
         break;
      case INGAME_MENU_INPUT_OPTIONS_MODE:
         {
            unsigned i;
            char buttons[RARCH_FIRST_META_KEY][128];
            unsigned keybind_end = RETRO_DEVICE_ID_JOYPAD_R3 + 1;

            for(i = 0; i < keybind_end; i++)
            {
               struct platform_bind key_label;
               strlcpy(key_label.desc, "Unknown", sizeof(key_label.desc));
               key_label.joykey = g_settings.input.binds[rgui->current_pad][i].joykey;

               if (driver.input->set_keybinds)
                  driver.input->set_keybinds(&key_label, 0, 0, 0, (1ULL << KEYBINDS_ACTION_GET_BIND_LABEL));

               snprintf(buttons[i], sizeof(buttons[i]), "%s #%d: %s", 
                     g_settings.input.binds[rgui->current_pad][i].desc,
                     rgui->current_pad, key_label.desc);
               mbstowcs(strw_buffer, buttons[i], sizeof(strw_buffer) / sizeof(wchar_t));
               XuiListInsertItems(m_menulist, i, 1);
               XuiListSetText(m_menulist, i, strw_buffer);
            }

            //set_dpad_emulation_label(rgui->current_pad, buttons[0], sizeof(buttons[0]));
            //mbstowcs(strw_buffer, buttons[0], sizeof(strw_buffer) / sizeof(wchar_t));
            XuiListInsertItems(m_menulist, keybind_end, 1);
            //XuiListSetText(m_menulist, SETTING_CONTROLS_DPAD_EMULATION, strw_buffer);
            XuiListSetText(m_menulist, SETTING_CONTROLS_DPAD_EMULATION, L"Stub");

            XuiListInsertItems(m_menulist, keybind_end + 1, 1);
            XuiListSetText(m_menulist, SETTING_CONTROLS_DEFAULT_ALL, L"Reset all buttons to default");
         }
         break;
      case INGAME_MENU_SETTINGS_MODE:
         XuiListInsertItems(m_menulist, INGAME_MENU_REWIND_ENABLED, 1);
         XuiListSetText(m_menulist, INGAME_MENU_REWIND_ENABLED, g_settings.rewind_enable ? L"Rewind: ON" : L"Rewind: OFF");
         menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_REWIND_GRANULARITY, sizeof(strw_buffer));
         XuiListInsertItems(m_menulist, INGAME_MENU_REWIND_GRANULARITY, 1);
         XuiListSetText(m_menulist, INGAME_MENU_REWIND_GRANULARITY, strw_buffer);

         XuiListInsertItems(m_menulist, SETTING_EMU_SHOW_DEBUG_INFO_MSG, 1);
         XuiListSetText(m_menulist, SETTING_EMU_SHOW_DEBUG_INFO_MSG, (g_settings.fps_show) ? L"Show Framerate: ON" : L"Show Framerate: OFF");
         break;
      case INGAME_MENU_MAIN_MODE:
         XuiListInsertItems(m_menulist, INGAME_MENU_CHANGE_LIBRETRO_CORE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_CHANGE_LIBRETRO_CORE, L"Core ...");

         XuiListInsertItems(m_menulist, INGAME_MENU_LOAD_GAME_HISTORY_MODE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_LOAD_GAME_HISTORY_MODE, L"Load Game (History) ...");

         XuiListInsertItems(m_menulist, INGAME_MENU_CHANGE_GAME, 1);
         XuiListSetText(m_menulist, INGAME_MENU_CHANGE_GAME, L"Load Game ...");

         XuiListInsertItems(m_menulist, INGAME_MENU_CORE_OPTIONS_MODE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_CORE_OPTIONS_MODE, L"Core Options ...");

         XuiListInsertItems(m_menulist, INGAME_MENU_VIDEO_OPTIONS_MODE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_VIDEO_OPTIONS_MODE, L"Video Options ...");

         XuiListInsertItems(m_menulist, INGAME_MENU_AUDIO_OPTIONS_MODE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_AUDIO_OPTIONS_MODE, L"Audio Options ...");

         XuiListInsertItems(m_menulist, INGAME_MENU_INPUT_OPTIONS_MODE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_INPUT_OPTIONS_MODE, L"Input Options ...");

         XuiListInsertItems(m_menulist, INGAME_MENU_PATH_OPTIONS_MODE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_PATH_OPTIONS_MODE, L"Path Options ...");

         XuiListInsertItems(m_menulist, INGAME_MENU_SETTINGS_MODE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_SETTINGS_MODE, L"Settings ...");

         menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_LOAD_STATE_SLOT, sizeof(strw_buffer));
         XuiListInsertItems(m_menulist, INGAME_MENU_LOAD_STATE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_LOAD_STATE, strw_buffer);

         menu_settings_create_menu_item_label_w(strw_buffer, S_LBL_SAVE_STATE_SLOT, sizeof(strw_buffer));
         XuiListInsertItems(m_menulist, INGAME_MENU_SAVE_STATE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_SAVE_STATE, strw_buffer);

         XuiListInsertItems(m_menulist, INGAME_MENU_SCREENSHOT_MODE, 1);
         XuiListSetText(m_menulist, INGAME_MENU_SCREENSHOT_MODE, L"Take Screenshot");

         XuiListInsertItems(m_menulist, INGAME_MENU_RETURN_TO_GAME, 1);
         XuiListSetText(m_menulist, INGAME_MENU_RETURN_TO_GAME, L"Resume Game");

         XuiListInsertItems(m_menulist, INGAME_MENU_RESET, 1);
         XuiListSetText(m_menulist, INGAME_MENU_RESET, L"Restart Game");

         XuiListInsertItems(m_menulist, INGAME_MENU_QUIT_RETROARCH, 1);
         XuiListSetText(m_menulist, INGAME_MENU_QUIT_RETROARCH, L"Quit RetroArch");
         break;
   }
}