コード例 #1
0
ファイル: 3Dcontext_glx.c プロジェクト: zwizwa/pdp
/* setup routine */
void zl_3Dcontext_glx_setup(void) {

    /* open display:
       the first display on the local machine is opened, not DISPLAY.
       since pdp_opengl is all about direct rendering, and there
       is no way to specify another display, or even close it and
       open it again, this seems to be the "least surprise" solution.
       it enables the pd interface to be displayed on another display,
       using the DISPLAY environment variable. */

    const char *display = ":0";
    if (NULL == (glx_env.xdisplay = zl_xdisplay_new(display))){
        ZL_LOG("3DContext: Can't open display %s\n", display);
	goto init_failed;
    }

    if (NULL == (glx_env.glx = zl_glx_new())) {
        ZL_LOG("3DContext: Can't create glx object\n");
	goto init_failed;
    }

    return;
  init_failed:
    // This is a bit drastic..
    exit(1);
}
コード例 #2
0
ファイル: glx.c プロジェクト: zwizwa/pdp
void zl_glx_vsync(zl_glx *x, bool sync) {
#ifdef TARGET_WIN32
    if (sync) {
        if (GLEE_WGL_EXT_swap_control) wglSwapIntervalEXT (1);
    } else {
        if (GLEE_WGL_EXT_swap_control) wglSwapIntervalEXT (0);
    }
#endif
#ifdef TARGET_OSX
    long sync = sync ? 1 : 0;
    CGLSetParameter (CGLGetCurrentContext(), kCGLCPSwapInterval, &sync);
#endif
#ifdef TARGET_LINUX
    int interval = sync ? 2 : 0;
    glXSwapIntervalSGIFunc glXSwapIntervalSGI = 0;
    glXSwapIntervalMESAFunc glXSwapIntervalMESA = 0;

    if (GLXExtensionSupported(x->xdpy->dpy, "GLX_MESA_swap_control")) {
        glXSwapIntervalMESA = (glXSwapIntervalMESAFunc)
            glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalMESA");
        if (glXSwapIntervalMESA) {
            ZL_LOG("glXSwapIntervalMESA(%d)", interval);
            glXSwapIntervalMESA (interval);
        }
        else {
            ZL_LOG("Could not get glXSwapIntervalMESA()\n");
        }
    }
    else if (GLXExtensionSupported(x->xdpy->dpy, "GLX_SGI_swap_control")) {
        glXSwapIntervalSGI = (glXSwapIntervalSGIFunc)
            glXGetProcAddressARB((const GLubyte *)"glXSwapIntervalSGI");
        if (glXSwapIntervalSGI) {
            ZL_LOG("glXSwapIntervalSGI(%d)", interval, glXSwapIntervalSGI);
            glXSwapIntervalSGI (interval);
        }
        else {
            ZL_LOG("Could not get glXSwapIntervalSGI()\n");
        }
    }
    else {
        ZL_LOG("can't change vblank settings");
    }
#endif
}
コード例 #3
0
ファイル: glx.c プロジェクト: zwizwa/pdp
/* des */
void zl_glx_cleanup(zl_glx* x)
{
    // XEvent e;

    if (x->initialized){
        ZL_LOG("glXDestroyContext()\n");
	glXDestroyContext(x->xdpy->dpy, x->glx_context);
	x->xdpy = 0;
	x->initialized = 0;
    }
}
コード例 #4
0
// WINDOW
bool ZL_CreateWindow(const char*, int width, int height, int displayflags)
{
	ZL_LOG("NACL", "ZL_CreateWindow - Code Window Size: %d / %d - Requested Size: %d / %d - Current View Size: %d / %d", width, height, NACL_Width, NACL_Height, recView.size.width, recView.size.height);

	//Window size
	if (NACL_Width > 0 && NACL_Height > 0) { } //use as is
	else if (NACL_Width  > 0) NACL_Height = NACL_Width*height/width;
	else if (NACL_Height > 0) NACL_Width = NACL_Height*width/height;
	else if (recView.size.width < 2 && recView.size.height < 2) NACL_Width = width, NACL_Height = height;
	else NACL_Height = recView.size.width, NACL_Height = recView.size.height;
	recView.size.width = NACL_Width, recView.size.height = NACL_Height;

	if (!context3d)
	{
		//Create context
		int32_t attribs[] = { PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 0, PP_GRAPHICS3DATTRIB_DEPTH_SIZE, (displayflags & ZL_DISPLAY_DEPTHBUFFER ? 16 : 0), PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 0,
		                      PP_GRAPHICS3DATTRIB_SAMPLES, 4, PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 1, PP_GRAPHICS3DATTRIB_WIDTH, NACL_Width, PP_GRAPHICS3DATTRIB_HEIGHT, NACL_Height, PP_GRAPHICS3DATTRIB_NONE };
		if (!(context3d = ppb_graphics3d_interface->Create(instance_, NULL, attribs)) || !ppb_instance_interface->BindGraphics(instance_, context3d))
		{
			ZL_LOG0("NACL", "Failed to start graphics - No OpenGL available");
			if (ppb_messaging_interface) ppb_messaging_interface->PostMessage(instance_, ppb_var_interface->VarFromUtf8("NOG", 3));
			return false;
		}
		glSetCurrentContextPPAPI(context3d);
	}

	//WIN = Window created
	char msgmsg[1024];
	uint32_t msgmsglen = sprintf(msgmsg, "WIN%d,%d", NACL_Width, NACL_Height);
	if (ppb_messaging_interface) ppb_messaging_interface->PostMessage(instance_, ppb_var_interface->VarFromUtf8(msgmsg, msgmsglen));

	//PrepareOpenGL
	ZLGLSL::CreateShaders();
	glClearColor(1, 0, 0, 1.0);
	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);

	//WindowFlags
	pZL_WindowFlags = &NACL_WindowFlags;

	return true;
}
コード例 #5
0
void ZL_SetFullscreen(bool toFullscreen)
{
	ZL_LOG("NACL", "SetFullscreen - To Status: %d - Interface: %d - Instance: %d", toFullscreen, (int)ppb_fullscreen_interface, (int)instance_);
	ppb_fullscreen_interface->SetFullscreen(instance_, (PP_Bool)toFullscreen);
}