コード例 #1
0
ファイル: chassis_er1.cpp プロジェクト: BackupTheBerlios/rack
chassis_er1_reply ChassisEr1::SendCmd(unsigned char paddress, unsigned char pcode)
{
    chassis_er1_cmd cmd;

    cmd = SetCmd(paddress, pcode);
    return _SendCmd(&cmd);
}
コード例 #2
0
ファイル: chassis_er1.cpp プロジェクト: BackupTheBerlios/rack
chassis_er1_reply ChassisEr1::SendCmd_with_arg(unsigned char paddress, unsigned char pcode,
                 int wData1)
{
    chassis_er1_cmd cmd;

    cmd=SetCmd_with_arg(paddress, pcode, wData1);
    return _SendCmd(&cmd);
}
コード例 #3
0
ファイル: SPIFlash.c プロジェクト: grodansparadis/zeus
/*****************************************************************************
  Function:
    void SPIFlashEraseSector(DWORD dwAddr)

  Summary:
    Erases a sector.

  Description:
    This function erases a sector in the Flash part.  It is called
    internally by the SPIFlashWrite functions whenever a write is attempted
    on the first byte in a sector.

  Precondition:
    SPIFlashInit has been called.

  Parameters:
    dwAddr - The address of the sector to be erased.

  Returns:
    None

  Remarks:
    See Remarks in SPIFlashBeginWrite for important information about Flash
    memory parts.
  ***************************************************************************/
void SPIFlashEraseSector(DWORD dwAddr)
{
    volatile BYTE Dummy;
    BYTE vSPIONSave;
    #if defined(__18CXX)
    BYTE SPICON1Save;
    #elif defined(__C30__)
    WORD SPICON1Save;
    #else
    DWORD SPICON1Save;
    #endif

    // Save SPI state (clock speed)
    SPICON1Save = SPIFLASH_SPICON1;
    vSPIONSave = SPI_ON_BIT;

    // Configure SPI
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = PROPER_SPICON1;
    SPI_ON_BIT = 1;

    // Enable writing
    _SendCmd(WREN);

    // Activate the chip select
    SPIFLASH_CS_IO = 0;
    ClearSPIDoneFlag();

    // Issue ERASE command with address
    SPIFLASH_SSPBUF = ERASE_4K;
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwAddr)[2];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwAddr)[1];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwAddr)[0];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    // Deactivate chip select to perform the erase
    SPIFLASH_CS_IO = 1;

    // Wait for erase to complete
    _WaitWhileBusy();

    // Restore SPI state
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = SPICON1Save;
    SPI_ON_BIT = vSPIONSave;
}
コード例 #4
0
ファイル: SPIFlash.c プロジェクト: grodansparadis/zeus
/*****************************************************************************
  Function:
    void SPIFlashWriteArray(BYTE* vData, WORD wLen)

  Summary:
    Writes an array of bytes to the SPI Flash part.

  Description:
    This function writes an array of bytes to the SPI Flash part.  When the
    address pointer crosses a sector boundary (and has more data to write),
    the next sector will automatically be erased.  If the current address
    pointer indicates an address that is not a sector boundary and is not
    already erased, the chip will silently ignore the write command until the
    next sector boundary is crossed.

  Precondition:
    SPIFlashInit and SPIFlashBeginWrite have been called, and the current
    address is either the front of a sector or has already been erased.

  Parameters:
    vData - The array to write to the next memory location
    wLen - The length of the data to be written

  Returns:
    None

  Remarks:
    See Remarks in SPIFlashBeginWrite for important information about Flash
    memory parts.
  ***************************************************************************/
void SPIFlashWriteArray(BYTE* vData, WORD wLen)
{
    volatile BYTE Dummy;
    BYTE vSPIONSave;
    #if defined(__18CXX)
    BYTE SPICON1Save;
    #elif defined(__C30__)
    WORD SPICON1Save;
    #else
    DWORD SPICON1Save;
    #endif
    BOOL isStarted;
    BYTE vOpcode;
    BYTE i;

	// Do nothing if no data to process
	if(wLen == 0u)
		return;

    // Save SPI state (clock speed)
    SPICON1Save = SPIFLASH_SPICON1;
    vSPIONSave = SPI_ON_BIT;

    // Configure SPI
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = PROPER_SPICON1;
    SPI_ON_BIT = 1;

    // If starting at an odd address, write a single byte
    if((dwWriteAddr & 0x01) && wLen)
    {
        SPIFlashWrite(*vData);
        vData++;
        wLen--;
    }

	// Assume we are using AAI Word program mode unless changed later
	vOpcode = WRITE_WORD_STREAM;	

    isStarted = FALSE;

    // Loop over all remaining WORDs
    while(wLen > 1)
    {
        // Don't do anything until chip is ready
        _WaitWhileBusy();

        // If address is a sector boundary
        if((dwWriteAddr & SPI_FLASH_SECTOR_MASK) == 0)
            SPIFlashEraseSector(dwWriteAddr);

        // If not yet started, initiate AAI mode
        if(!isStarted)
        {
            // Enable writing
            _SendCmd(WREN);

			// Select appropriate programming opcode.  The WRITE_WORD_STREAM 
			// mode is the default if neither of these flags are set.
	        if(deviceCaps.bits.bWriteByteStream)
	            vOpcode = WRITE_BYTE_STREAM;
			else if(deviceCaps.bits.bPageProgram)
			{
				// Note: Writing one byte at a time is extremely slow (ex: ~667 
				// bytes/second write speed on SST SST25VF064C).  You can 
				// improve this by over a couple of orders of magnitude by 
				// writing a function to write full pages of up to 256 bytes at 
				// a time.  This is implemented this way only because I don't 
				// have an SST25VF064C handy to test with right now. -HS
				while(wLen--)
			        SPIFlashWrite(*vData++);
				return;
			}

            // Activate the chip select
            SPIFLASH_CS_IO = 0;
            ClearSPIDoneFlag();

            // Issue WRITE_xxx_STREAM command with address
			SPIFLASH_SSPBUF = vOpcode;
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;

            SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[2];
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;

            SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[1];
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;

            SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[0];
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;

            isStarted = TRUE;
        }
        // Otherwise, just write the AAI command again
        else
        {
            // Assert the chip select pin
            SPIFLASH_CS_IO = 0;
            ClearSPIDoneFlag();

            // Issue the WRITE_STREAM command for continuation
            SPIFLASH_SSPBUF = vOpcode;
            WaitForDataByte();
            Dummy = SPIFLASH_SSPBUF;
        }

        // Write a byte or two
        for(i = 0; i <= deviceCaps.bits.bWriteWordStream; i++)
        {
	        SPIFLASH_SSPBUF = *vData++;
	        dwWriteAddr++;
	        wLen--;
	        WaitForDataByte();
	        Dummy = SPIFLASH_SSPBUF;
		}

        // Release the chip select to begin the write
        SPIFLASH_CS_IO = 1;

        // If a boundary was reached, end the write
        if((dwWriteAddr & SPI_FLASH_SECTOR_MASK) == 0)
        {
            _WaitWhileBusy();
            _SendCmd(WRDI);
            isStarted = FALSE;
        }
    }

    // Wait for write to complete, then exit AAI mode
    _WaitWhileBusy();
    _SendCmd(WRDI);

    // If a byte remains, write the odd address
    if(wLen)
        SPIFlashWrite(*vData);

    // Restore SPI state
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = SPICON1Save;
    SPI_ON_BIT = vSPIONSave;
}
コード例 #5
0
ファイル: SPIFlash.c プロジェクト: grodansparadis/zeus
/*****************************************************************************
  Function:
    void SPIFlashWrite(BYTE vData)

  Summary:
    Writes a byte to the SPI Flash part.

  Description:
    This function writes a byte to the SPI Flash part.  If the current
    address pointer indicates the beginning of a 4kB sector, the entire
    sector will first be erased to allow writes to proceed.  If the current
    address pointer indicates elsewhere, it will be assumed that the sector
    has already been erased.  If this is not true, the chip will silently
    ignore the write command.

  Precondition:
    SPIFlashInit and SPIFlashBeginWrite have been called, and the current
    address is either the front of a 4kB sector or has already been erased.

  Parameters:
    vData - The byte to write to the next memory location.

  Returns:
    None

  Remarks:
    See Remarks in SPIFlashBeginWrite for important information about Flash
    memory parts.
  ***************************************************************************/
void SPIFlashWrite(BYTE vData)
{
    volatile BYTE Dummy;
    BYTE vSPIONSave;
    #if defined(__18CXX)
    BYTE SPICON1Save;
    #elif defined(__C30__)
    WORD SPICON1Save;
    #else
    DWORD SPICON1Save;
    #endif

    // Save SPI state (clock speed)
    SPICON1Save = SPIFLASH_SPICON1;
    vSPIONSave = SPI_ON_BIT;

    // Configure SPI
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = PROPER_SPICON1;
    SPI_ON_BIT = 1;

    // If address is a boundary, erase a sector first
    if((dwWriteAddr & SPI_FLASH_SECTOR_MASK) == 0u)
        SPIFlashEraseSector(dwWriteAddr);

    // Enable writing
    _SendCmd(WREN);

    // Activate the chip select
    SPIFLASH_CS_IO = 0;
    ClearSPIDoneFlag();

    // Issue WRITE command with address
    SPIFLASH_SSPBUF = WRITE;
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[2];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[1];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    SPIFLASH_SSPBUF = ((BYTE*)&dwWriteAddr)[0];
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;

    // Write the byte
    SPIFLASH_SSPBUF = vData;
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;
    dwWriteAddr++;

    // Deactivate chip select and wait for write to complete
    SPIFLASH_CS_IO = 1;
    _WaitWhileBusy();

    // Restore SPI state
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = SPICON1Save;
    SPI_ON_BIT = vSPIONSave;
}
コード例 #6
0
ファイル: SPIFlash.c プロジェクト: grodansparadis/zeus
/*****************************************************************************
  Function:
    void SPIFlashInit(void)

  Description:
    Initializes SPI Flash module.

  Precondition:
    None

  Parameters:
    None

  Returns:
    None

  Remarks:
    This function is only called once during the lifetime of the application.

  Internal:
    This function sends WRDI to clear any pending write operation, and also
    clears the software write-protect on all memory locations.
  ***************************************************************************/
void SPIFlashInit(void)
{
	BYTE i;
    volatile BYTE Dummy;
    BYTE vSPIONSave;
    #if defined(__18CXX)
    BYTE SPICON1Save;
    #elif defined(__C30__)
    WORD SPICON1Save;
    #else
    DWORD SPICON1Save;
    #endif

    SPIFLASH_CS_IO = 1;
    SPIFLASH_CS_TRIS = 0;   // Drive SPI Flash chip select pin

    SPIFLASH_SCK_TRIS = 0;  // Set SCK pin as an output
    SPIFLASH_SDI_TRIS = 1;  // Make sure SDI pin is an input
    SPIFLASH_SDO_TRIS = 0;  // Set SDO pin as an output

    // Save SPI state (clock speed)
    SPICON1Save = SPIFLASH_SPICON1;
    vSPIONSave = SPI_ON_BIT;

    // Configure SPI
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = PROPER_SPICON1;
    SPI_ON_BIT = 1;

    ClearSPIDoneFlag();
    #if defined(__C30__)
        SPIFLASH_SPICON2 = 0;
        SPIFLASH_SPISTAT = 0;    // clear SPI
        SPIFLASH_SPISTATbits.SPIEN = 1;
    #elif defined(__C32__)
        SPIFLASH_SPIBRG = (GetPeripheralClock()-1ul)/2ul/SPIFLASH_MAX_SPI_FREQ;
    #elif defined(__18CXX)
        SPIFLASH_SPISTATbits.CKE = 1;       // Transmit data on rising edge of clock
        SPIFLASH_SPISTATbits.SMP = 0;       // Input sampled at middle of data output time
    #endif

	// Read Device ID code to determine supported device capabilities/instructions
	{
	    // Activate chip select
	    SPIFLASH_CS_IO = 0;
	    ClearSPIDoneFlag();
	
	    // Send instruction
	    SPIFLASH_SSPBUF = RDID;
	    WaitForDataByte();
	    Dummy = SPIFLASH_SSPBUF;	
		
		// Send 3 byte address (0x000000), discard Manufacture ID, get Device ID
	    for(i = 0; i < 5; i++)
	    {
		    SPIFLASH_SSPBUF = 0x00;
		    WaitForDataByte();
		    Dummy = SPIFLASH_SSPBUF;
		}

	    // Deactivate chip select
	    SPIFLASH_CS_IO = 1;
		
		// Decode Device Capabilities Flags from Device ID
		deviceCaps.v = 0x00;
		switch(Dummy)
		{
			case 0x43:	// SST25LF020(A)	(2 Mbit)	0xAF, 14us, AAI Byte
			case 0x48:	// SST25VF512(A)	(512 Kbit)	0xAF, 14us, AAI Byte
			case 0x49:	// SST25VF010A		(1 Mbit)	0xAF, 14us, AAI Byte
				deviceCaps.bits.bWriteByteStream = 1;
				break;
				
			case 0x4B:	// SST25VF064C		(64 Mbit)	0x02, 1.5ms/256 byte page, no AAI
				deviceCaps.bits.bPageProgram = 1;
				break;

			//case 0x01:	// SST25WF512		(512 Kbit)	0xAD, 50us, AAI Word
			//case 0x02:	// SST25WF010		(1 Mbit)	0xAD, 50us, AAI Word
			//case 0x03:	// SST25WF020		(2 Mbit)	0xAD, 50us, AAI Word
			//case 0x04:	// SST25WF040		(4 Mbit)	0xAD, 50us, AAI Word
			//case 0x05:	// SST25WF080		(8 Mbit)	0xAD, 14us, AAI Word
			//case 0x41:	// SST25VF016B		(16 Mbit)	0xAD,  7us, AAI Word
			//case 0x4A:	// SST25VF032B		(32 Mbit)	0xAD,  7us, AAI Word
			//case 0x8C:	// SST25VF020B		(2 Mbit)	0xAD,  7us, AAI Word
			//case 0x8D:	// SST25VF040B		(4 Mbit)	0xAD,  7us, AAI Word
			//case 0x8E:	// SST25VF080B		(8 Mbit)	0xAD,  7us, AAI Word				
			// Assume AAI Word programming is supported for the above commented 
			// devices and unknown devices.
			default:	
				deviceCaps.bits.bWriteWordStream = 1;
		}
	}


    // Clear any pre-existing AAI write mode
    // This may occur if the PIC is reset during a write, but the Flash is
    // not tied to the same hardware reset.
    _SendCmd(WRDI);

    // Execute Enable-Write-Status-Register (EWSR) instruction
    _SendCmd(EWSR);

    // Clear Write-Protect on all memory locations
    SPIFLASH_CS_IO = 0;
    SPIFLASH_SSPBUF = WRSR;
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;
    SPIFLASH_SSPBUF = 0x00; // Clear all block protect bits
    WaitForDataByte();
    Dummy = SPIFLASH_SSPBUF;
    SPIFLASH_CS_IO = 1;

    // Restore SPI state
    SPI_ON_BIT = 0;
    SPIFLASH_SPICON1 = SPICON1Save;
    SPI_ON_BIT = vSPIONSave;
}