コード例 #1
0
/*! Reflect active mode in chosen settings */
void
ScreenWindow::_UpdateActiveMode()
{
	// Usually, this function gets called after a mode
	// has been set manually; still, as the graphics driver
	// is free to fiddle with mode passed, we better ask
	// what kind of mode we actually got
	fScreenMode.Get(fActive);
	fSelected = fActive;

	_UpdateMonitor();
	_UpdateControls();
}
コード例 #2
0
void
ScreenWindow::_UpdateActiveMode(int32 workspace)
{
	// Usually, this function gets called after a mode
	// has been set manually; still, as the graphics driver
	// is free to fiddle with mode passed, we better ask
	// what kind of mode we actually got
	if (fScreenMode.Get(fActive, workspace) == B_OK) {
		fSelected = fActive;

		_UpdateMonitor();
		_BuildSupportedColorSpaces();
		_UpdateControls();
	}
}
コード例 #3
0
ScreenWindow::ScreenWindow(ScreenSettings* settings)
	:
	BWindow(settings->WindowFrame(), B_TRANSLATE_SYSTEM_NAME("Screen"),
		B_TITLED_WINDOW, B_NOT_RESIZABLE | B_NOT_ZOOMABLE
		| B_AUTO_UPDATE_SIZE_LIMITS, B_ALL_WORKSPACES),
	fIsVesa(false),
	fBootWorkspaceApplied(false),
	fOtherRefresh(NULL),
	fScreenMode(this),
	fUndoScreenMode(this),
	fModified(false)
{
	BScreen screen(this);

	accelerant_device_info info;
	if (screen.GetDeviceInfo(&info) == B_OK
		&& !strcasecmp(info.chipset, "VESA"))
		fIsVesa = true;

	_UpdateOriginal();
	_BuildSupportedColorSpaces();
	fActive = fSelected = fOriginal;

	fSettings = settings;

	// we need the "Current Workspace" first to get its height

	BPopUpMenu *popUpMenu = new BPopUpMenu(B_TRANSLATE("Current workspace"),
		true, true);
	fAllWorkspacesItem = new BMenuItem(B_TRANSLATE("All workspaces"),
		new BMessage(WORKSPACE_CHECK_MSG));
	popUpMenu->AddItem(fAllWorkspacesItem);
	BMenuItem *item = new BMenuItem(B_TRANSLATE("Current workspace"),
		new BMessage(WORKSPACE_CHECK_MSG));

	popUpMenu->AddItem(item);
	fAllWorkspacesItem->SetMarked(true);

	BMenuField* workspaceMenuField = new BMenuField("WorkspaceMenu", NULL,
		popUpMenu);
	workspaceMenuField->ResizeToPreferred();

	// box on the left with workspace count and monitor view

	BBox* screenBox = new BBox("screen box");
	BGroupLayout* layout = new BGroupLayout(B_VERTICAL, 5.0);
	layout->SetInsets(10, 10, 10, 10);
	screenBox->SetLayout(layout);

	fMonitorInfo = new BStringView("monitor info", "");
	screenBox->AddChild(fMonitorInfo);

	fMonitorView = new MonitorView(BRect(0.0, 0.0, 80.0, 80.0),
		"monitor", screen.Frame().IntegerWidth() + 1,
		screen.Frame().IntegerHeight() + 1);
	screenBox->AddChild(fMonitorView);

	fColumnsControl = new BTextControl(B_TRANSLATE("Columns:"), "0",
		new BMessage(kMsgWorkspaceColumnsChanged));
	fRowsControl = new BTextControl(B_TRANSLATE("Rows:"), "0",
		new BMessage(kMsgWorkspaceRowsChanged));

	screenBox->AddChild(BLayoutBuilder::Grid<>(5.0, 5.0)
		.Add(new BStringView("", B_TRANSLATE("Workspaces")), 0, 0, 3)
		.AddTextControl(fColumnsControl, 0, 1, B_ALIGN_RIGHT)
		.AddGroup(B_HORIZONTAL, 0, 2, 1)
			.Add(_CreateColumnRowButton(true, false))
			.Add(_CreateColumnRowButton(true, true))
			.End()
		.AddTextControl(fRowsControl, 0, 2, B_ALIGN_RIGHT)
		.AddGroup(B_HORIZONTAL, 0, 2, 2)
			.Add(_CreateColumnRowButton(false, false))
			.Add(_CreateColumnRowButton(false, true))
			.End()
		.View());

	fBackgroundsButton = new BButton("BackgroundsButton",
		B_TRANSLATE("Set background" B_UTF8_ELLIPSIS),
		new BMessage(BUTTON_LAUNCH_BACKGROUNDS_MSG));
	fBackgroundsButton->SetFontSize(be_plain_font->Size() * 0.9);
	screenBox->AddChild(fBackgroundsButton);

	// box on the right with screen resolution, etc.

	BBox* controlsBox = new BBox("controls box");
	controlsBox->SetLabel(workspaceMenuField);
	BGroupView* outerControlsView = new BGroupView(B_VERTICAL, 10.0);
	outerControlsView->GroupLayout()->SetInsets(10, 10, 10, 10);
	controlsBox->AddChild(outerControlsView);

	fResolutionMenu = new BPopUpMenu("resolution", true, true);

	uint16 maxWidth = 0;
	uint16 maxHeight = 0;
	uint16 previousWidth = 0;
	uint16 previousHeight = 0;
	for (int32 i = 0; i < fScreenMode.CountModes(); i++) {
		screen_mode mode = fScreenMode.ModeAt(i);

		if (mode.width == previousWidth && mode.height == previousHeight)
			continue;

		previousWidth = mode.width;
		previousHeight = mode.height;
		if (maxWidth < mode.width)
			maxWidth = mode.width;
		if (maxHeight < mode.height)
			maxHeight = mode.height;

		BMessage* message = new BMessage(POP_RESOLUTION_MSG);
		message->AddInt32("width", mode.width);
		message->AddInt32("height", mode.height);

		BString name;
		name << mode.width << " x " << mode.height;

		fResolutionMenu->AddItem(new BMenuItem(name.String(), message));
	}

	fMonitorView->SetMaxResolution(maxWidth, maxHeight);

	fResolutionField = new BMenuField("ResolutionMenu",
		B_TRANSLATE("Resolution:"), fResolutionMenu);

	fColorsMenu = new BPopUpMenu("colors", true, false);

	for (int32 i = 0; i < kColorSpaceCount; i++) {
		if ((fSupportedColorSpaces & (1 << i)) == 0)
			continue;

		BMessage* message = new BMessage(POP_COLORS_MSG);
		message->AddInt32("bits_per_pixel", kColorSpaces[i].bits_per_pixel);
		message->AddInt32("space", kColorSpaces[i].space);

		BMenuItem* item = new BMenuItem(kColorSpaces[i].label, message);
		if (kColorSpaces[i].space == screen.ColorSpace())
			fUserSelectedColorSpace = item;

		fColorsMenu->AddItem(item);
	}

	fColorsField = new BMenuField("ColorsMenu", B_TRANSLATE("Colors:"),
		fColorsMenu);

	fRefreshMenu = new BPopUpMenu("refresh rate", true, true);

	float min, max;
	if (fScreenMode.GetRefreshLimits(fActive, min, max) != B_OK) {
		// if we couldn't obtain the refresh limits, reset to the default
		// range. Constraints from detected monitors will fine-tune this
		// later.
		min = kRefreshRates[0];
		max = kRefreshRates[kRefreshRateCount - 1];
	}

	if (min == max) {
		// This is a special case for drivers that only support a single
		// frequency, like the VESA driver
		BString name;
		refresh_rate_to_string(min, name);
		BMessage *message = new BMessage(POP_REFRESH_MSG);
		message->AddFloat("refresh", min);
		BMenuItem *item = new BMenuItem(name.String(), message);
		fRefreshMenu->AddItem(item);
		item->SetEnabled(false);
	} else {
		monitor_info info;
		if (fScreenMode.GetMonitorInfo(info) == B_OK) {
			min = max_c(info.min_vertical_frequency, min);
			max = min_c(info.max_vertical_frequency, max);
		}

		for (int32 i = 0; i < kRefreshRateCount; ++i) {
			if (kRefreshRates[i] < min || kRefreshRates[i] > max)
				continue;

			BString name;
			name << kRefreshRates[i] << " " << B_TRANSLATE("Hz");

			BMessage *message = new BMessage(POP_REFRESH_MSG);
			message->AddFloat("refresh", kRefreshRates[i]);

			fRefreshMenu->AddItem(new BMenuItem(name.String(), message));
		}

		fOtherRefresh = new BMenuItem(B_TRANSLATE("Other" B_UTF8_ELLIPSIS),
			new BMessage(POP_OTHER_REFRESH_MSG));
		fRefreshMenu->AddItem(fOtherRefresh);
	}

	fRefreshField = new BMenuField("RefreshMenu", B_TRANSLATE("Refresh rate:"),
		fRefreshMenu);

	if (_IsVesa())
		fRefreshField->Hide();

	// enlarged area for multi-monitor settings
	{
		bool dummy;
		uint32 dummy32;
		bool multiMonSupport;
		bool useLaptopPanelSupport;
		bool tvStandardSupport;

		multiMonSupport = TestMultiMonSupport(&screen) == B_OK;
		useLaptopPanelSupport = GetUseLaptopPanel(&screen, &dummy) == B_OK;
		tvStandardSupport = GetTVStandard(&screen, &dummy32) == B_OK;

		// even if there is no support, we still create all controls
		// to make sure we don't access NULL pointers later on

		fCombineMenu = new BPopUpMenu("CombineDisplays",
			true, true);

		for (int32 i = 0; i < kCombineModeCount; i++) {
			BMessage *message = new BMessage(POP_COMBINE_DISPLAYS_MSG);
			message->AddInt32("mode", kCombineModes[i].mode);

			fCombineMenu->AddItem(new BMenuItem(kCombineModes[i].name,
				message));
		}

		fCombineField = new BMenuField("CombineMenu",
			B_TRANSLATE("Combine displays:"), fCombineMenu);

		if (!multiMonSupport)
			fCombineField->Hide();

		fSwapDisplaysMenu = new BPopUpMenu("SwapDisplays",
			true, true);

		// !order is important - we rely that boolean value == idx
		BMessage *message = new BMessage(POP_SWAP_DISPLAYS_MSG);
		message->AddBool("swap", false);
		fSwapDisplaysMenu->AddItem(new BMenuItem(B_TRANSLATE("no"), message));

		message = new BMessage(POP_SWAP_DISPLAYS_MSG);
		message->AddBool("swap", true);
		fSwapDisplaysMenu->AddItem(new BMenuItem(B_TRANSLATE("yes"), message));

		fSwapDisplaysField = new BMenuField("SwapMenu",
			B_TRANSLATE("Swap displays:"), fSwapDisplaysMenu);

		if (!multiMonSupport)
			fSwapDisplaysField->Hide();

		fUseLaptopPanelMenu = new BPopUpMenu("UseLaptopPanel",
			true, true);

		// !order is important - we rely that boolean value == idx
		message = new BMessage(POP_USE_LAPTOP_PANEL_MSG);
		message->AddBool("use", false);
		fUseLaptopPanelMenu->AddItem(new BMenuItem(B_TRANSLATE("if needed"),
			message));

		message = new BMessage(POP_USE_LAPTOP_PANEL_MSG);
		message->AddBool("use", true);
		fUseLaptopPanelMenu->AddItem(new BMenuItem(B_TRANSLATE("always"),
			message));

		fUseLaptopPanelField = new BMenuField("UseLaptopPanel",
			B_TRANSLATE("Use laptop panel:"), fUseLaptopPanelMenu);

		if (!useLaptopPanelSupport)
			fUseLaptopPanelField->Hide();

		fTVStandardMenu = new BPopUpMenu("TVStandard", true, true);

		// arbitrary limit
		uint32 i;
		for (i = 0; i < 100; ++i) {
			uint32 mode;
			if (GetNthSupportedTVStandard(&screen, i, &mode) != B_OK)
				break;

			BString name = tv_standard_to_string(mode);

			message = new BMessage(POP_TV_STANDARD_MSG);
			message->AddInt32("tv_standard", mode);

			fTVStandardMenu->AddItem(new BMenuItem(name.String(), message));
		}

		fTVStandardField = new BMenuField("tv standard",
			B_TRANSLATE("Video format:"), fTVStandardMenu);
		fTVStandardField->SetAlignment(B_ALIGN_RIGHT);

		if (!tvStandardSupport || i == 0)
			fTVStandardField->Hide();
	}

	BLayoutBuilder::Group<>(outerControlsView)
		.AddGrid(5.0, 5.0)
			.AddMenuField(fResolutionField, 0, 0, B_ALIGN_RIGHT)
			.AddMenuField(fColorsField, 0, 1, B_ALIGN_RIGHT)
			.AddMenuField(fRefreshField, 0, 2, B_ALIGN_RIGHT)
			.AddMenuField(fCombineField, 0, 3, B_ALIGN_RIGHT)
			.AddMenuField(fSwapDisplaysField, 0, 4, B_ALIGN_RIGHT)
			.AddMenuField(fUseLaptopPanelField, 0, 5, B_ALIGN_RIGHT)
			.AddMenuField(fTVStandardField, 0, 6, B_ALIGN_RIGHT)
		.End();

	// TODO: we don't support getting the screen's preferred settings
	/* fDefaultsButton = new BButton(buttonRect, "DefaultsButton", "Defaults",
		new BMessage(BUTTON_DEFAULTS_MSG));*/

	fApplyButton = new BButton("ApplyButton", B_TRANSLATE("Apply"),
		new BMessage(BUTTON_APPLY_MSG));
	fApplyButton->SetEnabled(false);
	BLayoutBuilder::Group<>(outerControlsView)
		.AddGlue()
			.AddGroup(B_HORIZONTAL)
			.AddGlue()
			.Add(fApplyButton);

	fRevertButton = new BButton("RevertButton", B_TRANSLATE("Revert"),
		new BMessage(BUTTON_REVERT_MSG));
	fRevertButton->SetEnabled(false);

	BLayoutBuilder::Group<>(this, B_VERTICAL, 10.0)
		.SetInsets(10, 10, 10, 10)
		.AddGroup(B_HORIZONTAL, 10.0)
			.AddGroup(B_VERTICAL)
				.AddStrut(floor(controlsBox->TopBorderOffset() / 16) - 1)
				.Add(screenBox)
			.End()
			.Add(controlsBox)
		.End()
		.AddGroup(B_HORIZONTAL, 10.0)
			.Add(fRevertButton)
			.AddGlue();

	_UpdateControls();
	_UpdateMonitor();
}