LCUI_API int GraphLayer_GetLayers( LCUI_GraphLayer *glayer, LCUI_Rect rect, LCUI_Queue *queue ) { //_DEBUG_MSG("rect: %d,%d,%d,%d\n", //rect.x, rect.y, rect.width, rect.height); return __GraphLayer_GetLayers( glayer, glayer, rect, queue ); }
static int __GraphLayer_GetLayers( LCUI_GraphLayer *root_glayer, LCUI_GraphLayer *glayer, LCUI_Rect rect, LCUI_Queue *queue ) { int i, total; LCUI_Pos pos; LCUI_Rect tmp; LCUI_GraphLayer *child; LCUI_Queue *child_list; if( !glayer ) { //_DEBUG_MSG("!glayer\n"); return -1; } if( !glayer->visible ) { //_DEBUG_MSG("!glayer_visible\n"); return 1; } child_list = &glayer->child; /* 从底到顶遍历子部件 */ total = Queue_GetTotal( child_list ); //_DEBUG_MSG( "root: %p, cur: %p, child total: %d\n", // root_glayer, glayer, total ); /* 从尾到首,从底到顶,遍历图层 */ for( i=total-1; i>=0; --i ) { child = (LCUI_GraphLayer*)Queue_Get( child_list, i ); /* 忽略无效或不可见的图层 */ if( !child || !child->visible ) { continue; } /* 获取子图层的有效区域及全局坐标 */ tmp = GraphLayer_GetValidRect( root_glayer, child ); pos = GraphLayer_GetGlobalPos( root_glayer, child ); //_DEBUG_MSG( "child: %p, pos: %d,%d, valid rect: %d,%d, %d, %d\n", // child, pos.x, pos.y, tmp.x, tmp.y, tmp.width, tmp.height); //Graph_PrintInfo( &child->graph ); /* 有效区域加上子部件的全局坐标 */ tmp.x += pos.x; tmp.y += pos.y; /* 判断区域是否有效 */ if( !LCUIRect_IsValid(tmp) ) { continue; } /* 若该有效区域与目标区域重叠,则记录子部件,并进行递归 */ if( LCUIRect_Overlay(tmp, rect) ) { Queue_AddPointer( queue, child ); __GraphLayer_GetLayers( root_glayer, child, rect, queue ); } } return 0; }