コード例 #1
0
ファイル: render2swap.c プロジェクト: AmesianX/xorg-server
void
__glXDispSwap_Map1f(GLbyte * pc)
{
    GLint order, k;
    GLfloat u1, u2, *points;
    GLenum target;
    GLint compsize;

    __GLX_DECLARE_SWAP_VARIABLES;
    __GLX_DECLARE_SWAP_ARRAY_VARIABLES;

    __GLX_SWAP_INT(pc + 0);
    __GLX_SWAP_INT(pc + 12);
    __GLX_SWAP_FLOAT(pc + 4);
    __GLX_SWAP_FLOAT(pc + 8);

    target = *(GLenum *) (pc + 0);
    order = *(GLint *) (pc + 12);
    u1 = *(GLfloat *) (pc + 4);
    u2 = *(GLfloat *) (pc + 8);
    points = (GLfloat *) (pc + 16);
    k = __glMap1f_size(target);

    if (order <= 0 || k < 0) {
        /* Erroneous command. */
        compsize = 0;
    }
    else {
        compsize = order * k;
    }
    __GLX_SWAP_FLOAT_ARRAY(points, compsize);

    glMap1f(target, u1, u2, k, order, points);
}
コード例 #2
0
ファイル: rensize.c プロジェクト: narenas/nx-libs
int __glXMap1fReqSize(GLbyte *pc, Bool swap )
{
    GLenum target;
    GLint order, k;

    target = *(GLenum *)(pc + 0);
    order = *(GLint *)(pc + 12);
    if (swap) {
	target = SWAPL( target );
	order = SWAPL( order );
    }
    k = __glMap1f_size(target);
    return 4 * Map1Size(k, order);
}
コード例 #3
0
ファイル: rensize.c プロジェクト: theqvd/vcxsrv
int
__glXMap1fReqSize(const GLbyte * pc, Bool swap, int reqlen)
{
    GLenum target;
    GLint order;

    target = *(GLenum *) (pc + 0);
    order = *(GLint *) (pc + 12);
    if (swap) {
        target = SWAPL(target);
        order = SWAPL(order);
    }
    if (order < 1)
        return -1;
    return safe_mul(4, safe_mul(__glMap1f_size(target), order));
}
コード例 #4
0
ファイル: render2.c プロジェクト: AmesianX/xorg-server
void
__glXDisp_Map1f(GLbyte * pc)
{
    GLint order, k;
    GLfloat u1, u2, *points;
    GLenum target;

    target = *(GLenum *) (pc + 0);
    order = *(GLint *) (pc + 12);
    u1 = *(GLfloat *) (pc + 4);
    u2 = *(GLfloat *) (pc + 8);
    points = (GLfloat *) (pc + 16);
    k = __glMap1f_size(target);

    glMap1f(target, u1, u2, k, order, points);
}
コード例 #5
0
void
__indirect_glMap1f(GLenum target, GLfloat u1, GLfloat u2, GLint stride,
                   GLint order, const GLfloat * pnts)
{
   __GLX_DECLARE_VARIABLES();
   GLint k;

   __GLX_LOAD_VARIABLES();
   k = __glMap1f_size(target);
   if (k == 0) {
      __glXSetError(gc, GL_INVALID_ENUM);
      return;
   }
   else if (stride < k || order <= 0) {
      __glXSetError(gc, GL_INVALID_VALUE);
      return;
   }
   compsize = k * order * __GLX_SIZE_FLOAT32;
   cmdlen = 20 + compsize;
   if (!gc->currentDpy)
      return;

   /*
    ** The order that arguments are packed is different from the order
    ** for glMap1d.
    */
   if (cmdlen <= gc->maxSmallRenderCommandSize) {
      /* Use GLXRender protocol to send small command */
      __GLX_BEGIN_VARIABLE(X_GLrop_Map1f, cmdlen);
      __GLX_PUT_LONG(4, target);
      __GLX_PUT_FLOAT(8, u1);
      __GLX_PUT_FLOAT(12, u2);
      __GLX_PUT_LONG(16, order);
      __glFillMap1f(k, order, stride, pnts, (GLubyte *) (pc + 20));
      __GLX_END(cmdlen);
   }
   else {
      /* Use GLXRenderLarge protocol to send command */
      __GLX_BEGIN_VARIABLE_LARGE(X_GLrop_Map1f, cmdlen + 4);
      __GLX_PUT_LONG(8, target);
      __GLX_PUT_FLOAT(12, u1);
      __GLX_PUT_FLOAT(16, u2);
      __GLX_PUT_LONG(20, order);

      if (stride != k) {
         GLubyte *buf;

         buf = (GLubyte *) Xmalloc(compsize);
         if (!buf) {
            __glXSetError(gc, GL_OUT_OF_MEMORY);
            return;
         }
         __glFillMap1f(k, order, stride, pnts, buf);
         __glXSendLargeCommand(gc, pc, 24, buf, compsize);
         Xfree((char *) buf);
      }
      else {
         /* Data is already packed.  Just send it out */
         __glXSendLargeCommand(gc, pc, 24, pnts, compsize);
      }
   }
}