コード例 #1
0
ファイル: sdl_display.c プロジェクト: HaoDongGuo/allegro5
static void recreate_textures(ALLEGRO_DISPLAY *display)
{
   unsigned int i;
   for (i = 0; i < _al_vector_size(&display->bitmaps); i++) {
      ALLEGRO_BITMAP **bptr = _al_vector_ref(&display->bitmaps, i);
      ALLEGRO_BITMAP *bitmap = *bptr;
      int bitmap_flags = al_get_bitmap_flags(bitmap);
      if (bitmap->parent)
         continue;
      if (bitmap_flags & ALLEGRO_MEMORY_BITMAP)
         continue;
      if (bitmap_flags & ALLEGRO_NO_PRESERVE_TEXTURE)
         continue;
      _al_ogl_upload_bitmap_memory(bitmap, _al_get_bitmap_memory_format(
         bitmap), bitmap->memory);
   }
}
コード例 #2
0
ファイル: ogl_lock.c プロジェクト: liballeg/allegro5
static void ogl_unlock_region_non_readonly(ALLEGRO_BITMAP *bitmap,
   ALLEGRO_BITMAP_EXTRA_OPENGL *ogl_bitmap)
{
   const int lock_format = bitmap->locked_region.format;
   const int gl_y = bitmap->h - bitmap->lock_y - bitmap->lock_h;
   ALLEGRO_DISPLAY *old_disp = NULL;
   ALLEGRO_DISPLAY *disp;
   int orig_format;
   bool biased_alpha = false;
   GLenum e;

   disp = al_get_current_display();
   orig_format = _al_get_real_pixel_format(disp, _al_get_bitmap_memory_format(bitmap));

   /* Change OpenGL context if necessary. */
   if (!disp ||
      (_al_get_bitmap_display(bitmap)->ogl_extras->is_shared == false &&
       _al_get_bitmap_display(bitmap) != disp))
   {
      old_disp = disp;
      _al_set_current_display_only(_al_get_bitmap_display(bitmap));
   }

   /* Keep this in sync with ogl_lock_region. */
   glPushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT);
   {
      const int lock_pixel_size = al_get_pixel_size(lock_format);
      const int pixel_alignment = ogl_pixel_alignment(lock_pixel_size);
      glPixelStorei(GL_UNPACK_ALIGNMENT, pixel_alignment);
      e = glGetError();
      if (e) {
         ALLEGRO_ERROR("glPixelStorei(GL_UNPACK_ALIGNMENT, %d) failed (%s).\n",
            pixel_alignment, _al_gl_error_string(e));
      }
   }
   if (exactly_15bpp(lock_format)) {
      /* OpenGL does not support 15-bpp internal format without an alpha,
       * so when storing such data we must ensure the alpha bit is set.
       */
      glPixelTransferi(GL_ALPHA_BIAS, 1);
      biased_alpha = true;
   }

   if (ogl_bitmap->is_backbuffer) {
      ALLEGRO_DEBUG("Unlocking backbuffer\n");
      ogl_unlock_region_backbuffer(bitmap, ogl_bitmap, gl_y);
   }
   else {
      glBindTexture(GL_TEXTURE_2D, ogl_bitmap->texture);
      if (ogl_bitmap->fbo_info) {
         ALLEGRO_DEBUG("Unlocking non-backbuffer (FBO)\n");
         ogl_unlock_region_nonbb_fbo(bitmap, ogl_bitmap, gl_y, orig_format);
      }
      else {
         ALLEGRO_DEBUG("Unlocking non-backbuffer (non-FBO)\n");
         ogl_unlock_region_nonbb_nonfbo(bitmap, ogl_bitmap, gl_y);
      }

      /* If using FBOs, we need to regenerate mipmaps explicitly now. */
      /* XXX why don't we check ogl_bitmap->fbo_info? */
      if ((al_get_bitmap_flags(bitmap) & ALLEGRO_MIPMAP) &&
         al_get_opengl_extension_list()->ALLEGRO_GL_EXT_framebuffer_object)
      {
         glGenerateMipmapEXT(GL_TEXTURE_2D);
         e = glGetError();
         if (e) {
            ALLEGRO_ERROR("glGenerateMipmapEXT for texture %d failed (%s).\n",
               ogl_bitmap->texture, _al_gl_error_string(e));
         }
      }
   }

   if (biased_alpha) {
      glPixelTransferi(GL_ALPHA_BIAS, 0);
   }
   glPopClientAttrib();

   if (old_disp) {
      _al_set_current_display_only(old_disp);
   }
}