static void events_queue (ClutterBackendX11 *backend_x11) { ClutterBackend *backend = CLUTTER_BACKEND (backend_x11); Display *xdisplay = backend_x11->xdpy; ClutterEvent *event; XEvent xevent; while (!clutter_events_pending () && XPending (xdisplay)) { XNextEvent (xdisplay, &xevent); event = clutter_event_new (CLUTTER_NOTHING); #ifdef HAVE_XGE XGetEventData (xdisplay, &xevent.xcookie); #endif if (_clutter_backend_translate_event (backend, &xevent, event)) _clutter_event_push (event, FALSE); else clutter_event_free (event); #ifdef HAVE_XGE XFreeEventData (xdisplay, &xevent.xcookie); #endif } }
/** * clutter_x11_handle_event: * @xevent: pointer to XEvent structure * * This function processes a single X event; it can be used to hook * into external X11 event processing (for example, a GDK filter * function). * * If clutter_x11_disable_event_retrieval() has been called, you must * let this function process events to update Clutter's internal state. * * Return value: #ClutterX11FilterReturn. %CLUTTER_X11_FILTER_REMOVE * indicates that Clutter has internally handled the event and the * caller should do no further processing. %CLUTTER_X11_FILTER_CONTINUE * indicates that Clutter is either not interested in the event, * or has used the event to update internal state without taking * any exclusive action. %CLUTTER_X11_FILTER_TRANSLATE will not * occur. * * Since: 0.8 */ ClutterX11FilterReturn clutter_x11_handle_event (XEvent *xevent) { ClutterX11FilterReturn result; ClutterBackend *backend; ClutterEvent *event; gint spin = 1; /* The return values here are someone approximate; we return * CLUTTER_X11_FILTER_REMOVE if a clutter event is * generated for the event. This mostly, but not entirely, * corresponds to whether other event processing should be * excluded. As long as the stage window is not shared with another * toolkit it should be safe, and never return * %CLUTTER_X11_FILTER_REMOVE when more processing is needed. */ result = CLUTTER_X11_FILTER_CONTINUE; clutter_threads_enter (); backend = clutter_get_default_backend (); event = clutter_event_new (CLUTTER_NOTHING); if (_clutter_backend_translate_event (backend, xevent, event)) { _clutter_event_push (event, FALSE); result = CLUTTER_X11_FILTER_REMOVE; } else { clutter_event_free (event); goto out; } /* * Motion events can generate synthetic enter and leave events, so if we * are processing a motion event, we need to spin the event loop at least * two extra times to pump the enter/leave events through (otherwise they * just get pushed down the queue and never processed). */ if (event->type == CLUTTER_MOTION) spin += 2; while (spin > 0 && (event = clutter_event_get ())) { /* forward the event into clutter for emission etc. */ clutter_do_event (event); clutter_event_free (event); --spin; } out: clutter_threads_leave (); return result; }
static void events_queue (ClutterBackend *backend) { ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend); Display *xdisplay = backend_x11->xdpy; ClutterEvent *event; XEvent xevent; while (!clutter_events_pending () && XPending (xdisplay)) { XNextEvent (xdisplay, &xevent); event = clutter_event_new (CLUTTER_NOTHING); if (_clutter_backend_translate_event (backend, &xevent, event)) _clutter_event_push (event, FALSE); else clutter_event_free (event); } }
/** * clutter_x11_handle_event: * @xevent: pointer to XEvent structure * * This function processes a single X event; it can be used to hook * into external X11 event processing (for example, a GDK filter * function). * * If clutter_x11_disable_event_retrieval() has been called, you must * let this function process events to update Clutter's internal state. * * Return value: #ClutterX11FilterReturn. %CLUTTER_X11_FILTER_REMOVE * indicates that Clutter has internally handled the event and the * caller should do no further processing. %CLUTTER_X11_FILTER_CONTINUE * indicates that Clutter is either not interested in the event, * or has used the event to update internal state without taking * any exclusive action. %CLUTTER_X11_FILTER_TRANSLATE will not * occur. * * Since: 0.8 */ ClutterX11FilterReturn clutter_x11_handle_event (XEvent *xevent) { ClutterX11FilterReturn result; ClutterBackend *backend; ClutterEvent *event; gint spin = 1; #ifdef HAVE_XGE ClutterBackendX11 *backend_x11; Display *xdisplay; gboolean allocated_event; #endif /* The return values here are someone approximate; we return * CLUTTER_X11_FILTER_REMOVE if a clutter event is * generated for the event. This mostly, but not entirely, * corresponds to whether other event processing should be * excluded. As long as the stage window is not shared with another * toolkit it should be safe, and never return * %CLUTTER_X11_FILTER_REMOVE when more processing is needed. */ result = CLUTTER_X11_FILTER_CONTINUE; _clutter_threads_acquire_lock (); backend = clutter_get_default_backend (); event = clutter_event_new (CLUTTER_NOTHING); #ifdef HAVE_XGE backend_x11 = CLUTTER_BACKEND_X11 (backend); xdisplay = backend_x11->xdpy; allocated_event = XGetEventData (xdisplay, &xevent->xcookie); #endif if (_clutter_backend_translate_event (backend, xevent, event)) { _clutter_event_push (event, FALSE); result = CLUTTER_X11_FILTER_REMOVE; } else { clutter_event_free (event); goto out; } /* * Motion events can generate synthetic enter and leave events, so if we * are processing a motion event, we need to spin the event loop at least * two extra times to pump the enter/leave events through (otherwise they * just get pushed down the queue and never processed). */ if (event->type == CLUTTER_MOTION) spin += 2; while (spin > 0 && (event = clutter_event_get ())) { /* forward the event into clutter for emission etc. */ _clutter_stage_queue_event (event->any.stage, event, FALSE); --spin; } out: #ifdef HAVE_XGE if (allocated_event) XFreeEventData (xdisplay, &xevent->xcookie); #endif _clutter_threads_release_lock (); return result; }