コード例 #1
0
GHandle gwinTabsetAddTab(GHandle gh, const char *title, bool_t useAlloc) {
	GWidgetInit		wi;

	if (gh->vmt != (gwinVMT *)&tabsetVMT)
		return 0;

	// Set up the init structure
	gwinWidgetClearInit(&wi);
	wi.g.x = wi.g.y = 0;
	wi.g.width = gwinGetInnerWidth(gh);
	wi.g.height = gwinGetInnerHeight(gh);
	wi.g.show = !gwinTabsetCountTabs(gh);
	wi.g.parent = gh;

	// Create the page
	if (!(gh = _gcontainerCreate(gh->display, 0, &wi, &tabpageVMT)))
		return 0;

	// Set the text and visibility
	gwinSetText(gh, title, useAlloc);
	FixTabSizePos(gh->parent);

	gwinSetVisible(gh, wi.g.show);
	gwinRedraw(gh->parent);
	return gh;
}
コード例 #2
0
GHandle gwinGTabsetCreate(GDisplay *g, GTabsetObject *fo, GWidgetInit *pInit, uint32_t flags) {
	if (!(fo = (GTabsetObject *)_gcontainerCreate(g, (GContainerObject *)fo, pInit, &tabsetVMT)))
		return 0;

	// Set Tabset specific stuff
	fo->c.g.flags |= flags & GWIN_TABSET_USER_FLAGS;
	fo->border_top = GWIN_TABSET_TABHEIGHT;

	gwinSetVisible(&fo->c.g, pInit->g.show);

	return &fo->c.g;
}
コード例 #3
0
ファイル: gwin_frame.c プロジェクト: koson/TankController
GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint32_t flags) {
	if (!(fo = (GFrameObject *)_gcontainerCreate(g, (GContainerObject *)fo, pInit, &frameVMT)))
		return 0;

	// Make sure we only have "safe" flags.
	flags &= GWIN_FRAME_USER_FLAGS;

	/* Apply flags. We apply these here so the controls above are outside the child area */
	fo->g.flags |= flags;

	gwinSetVisible(&fo->g, pInit->g.show);

	return &fo->g;
}
コード例 #4
0
ファイル: frame.c プロジェクト: kleopatra999/arm_mcu
GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint32_t flags) {
	if (!(fo = (GFrameObject *)_gcontainerCreate(g, &fo->gc, pInit, &frameVMT)))
		return 0;

	fo->btnClose = 0;
	fo->btnMin = 0;
	fo->btnMax = 0;

	/* Buttons require a border */
	if ((flags & (GWIN_FRAME_CLOSE_BTN|GWIN_FRAME_MINMAX_BTN)))
		flags |= GWIN_FRAME_BORDER;

	/* create and initialize the listener if any button is present. */
	if ((flags & (GWIN_FRAME_CLOSE_BTN|GWIN_FRAME_MINMAX_BTN))) {
		geventListenerInit(&fo->gl);
		gwinAttachListener(&fo->gl);
		geventRegisterCallback(&fo->gl, _callbackBtn, (GHandle)fo);
	}

	/* create close button if necessary */
	if ((flags & GWIN_FRAME_CLOSE_BTN)) {
		GWidgetInit wi;

		gwinWidgetClearInit(&wi);
		wi.g.show = TRUE;
		wi.g.parent = &fo->gc.g;

		wi.g.x = fo->gc.g.width - BORDER_X - BUTTON_X;
		wi.g.y = (BORDER_Y - BUTTON_Y) / 2;
		wi.g.width = BUTTON_X;
		wi.g.height = BUTTON_Y;
		wi.text = "X";
		fo->btnClose = gwinGButtonCreate(g, 0, &wi);
	}

	/* create minimize and maximize buttons if necessary */
	if ((flags & GWIN_FRAME_MINMAX_BTN)) {
		GWidgetInit wi;

		gwinWidgetClearInit(&wi);
		wi.g.show = TRUE;
		wi.g.parent = &fo->gc.g;

		wi.g.x = (flags & GWIN_FRAME_CLOSE_BTN) ? fo->gc.g.width - 2*BORDER_X - 2*BUTTON_X : fo->gc.g.width - BORDER_X - BUTTON_X;
		wi.g.y = (BORDER_Y - BUTTON_Y) / 2;
		wi.g.width = BUTTON_X;
		wi.g.height = BUTTON_Y;
		wi.text = "O";
		fo->btnMin = gwinGButtonCreate(g, 0, &wi);

		wi.g.x = (flags & GWIN_FRAME_CLOSE_BTN) ? fo->gc.g.width - 3*BORDER_X - 3*BUTTON_X : fo->gc.g.width - BORDER_X - BUTTON_X;
		wi.g.y = (BORDER_Y - BUTTON_Y) / 2;
		wi.g.width = BUTTON_X;
		wi.g.height = BUTTON_Y;
		wi.text = "_";
		fo->btnMax = gwinGButtonCreate(g, 0, &wi);
	}

	/* Apply flags. We apply these here so the controls above are outside the child area */
	fo->gc.g.flags |= flags;

	gwinSetVisible(&fo->gc.g, pInit->g.show);

	return &fo->gc.g;
}