// Terminate WGL // void _glfwTerminateContextAPI(void) { if (_glfw.wgl.opengl32.instance) FreeLibrary(_glfw.wgl.opengl32.instance); _glfwDestroyContextTLS(); }
// Terminate GLX // void _glfwTerminateContextAPI(void) { // NOTE: This function may not call any X11 functions, as it is called after // XCloseDisplay (see _glfwPlatformTerminate for details) if (_glfw.glx.handle) { dlclose(_glfw.glx.handle); _glfw.glx.handle = NULL; } _glfwDestroyContextTLS(); }