void _lucMeshCrossSection_Delete( void* drawingObject ) { lucMeshCrossSection* self = (lucMeshCrossSection*)drawingObject; _lucCrossSection_Delete( self ); }
void _lucVectorArrowCrossSection_Delete( void* drawingObject ) { lucVectorArrowCrossSection* self = (lucVectorArrowCrossSection*)drawingObject; _lucCrossSection_Delete( self ); }
void _lucEigenvectorsCrossSection_Delete( void* drawingObject ) { lucEigenvectorsCrossSection* self = (lucEigenvectorsCrossSection*)drawingObject; _lucCrossSection_Delete( self ); }
void _lucIsosurfaceCrossSection_Delete( void* drawingObject ) { lucIsosurfaceCrossSection* self = (lucIsosurfaceCrossSection*)drawingObject; _lucCrossSection_Delete( self ); }
void _lucScalarFieldCrossSection_Delete( void* drawingObject ) { lucScalarFieldCrossSection* self = (lucScalarFieldCrossSection*)drawingObject; _lucCrossSection_Delete( self ); }