コード例 #1
0
ファイル: histogram.c プロジェクト: MttDs/new-rexeno-tindpe
static void GLAPIENTRY
_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);

   if (!ctx->Extensions.EXT_histogram && !ctx->Extensions.ARB_imaging) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram");
      return;
   }

   if (target != GL_HISTOGRAM) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetHistogram(target)");
      return;
   }

   if (format != GL_RED &&
       format != GL_GREEN &&
       format != GL_BLUE &&
       format != GL_ALPHA &&
       format != GL_RGB &&
       format != GL_BGR &&
       format != GL_RGBA &&
       format != GL_BGRA &&
       format != GL_ABGR_EXT &&
       format != GL_LUMINANCE &&
       format != GL_LUMINANCE_ALPHA) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetHistogram(format)");
   }

   if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram(format or type)");
      return;
   }

   values = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack,
                                        ctx->Histogram.Width, 1, 1,
                                        format, type, values,
                                        "glGetHistogram");
   if (!values)
      return;

   pack_histogram(ctx, ctx->Histogram.Width,
                  (CONST GLuint (*)[4]) ctx->Histogram.Count,
                  format, type, values, &ctx->Pack);

   _mesa_unmap_pbo_dest(ctx, &ctx->Pack);

   if (reset) {
      GLuint i;
      for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
         ctx->Histogram.Count[i][0] = 0;
         ctx->Histogram.Count[i][1] = 0;
         ctx->Histogram.Count[i][2] = 0;
         ctx->Histogram.Count[i][3] = 0;
      }
   }
}
コード例 #2
0
ファイル: convolve.c プロジェクト: DavidGriffith/finx
void
_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
{
   const GLint colStart = MAX_CONVOLUTION_WIDTH * 4;
   const struct gl_convolution_attrib *filter;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (ctx->NewState) {
      _mesa_update_state(ctx);
   }

   if (target != GL_SEPARABLE_2D) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetSeparableFilter(target)");
      return;
   }

   if (!_mesa_is_legal_format_and_type(format, type)) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionFilter(format or type)");
      return;
   }

   if (format == GL_COLOR_INDEX ||
       format == GL_STENCIL_INDEX ||
       format == GL_DEPTH_COMPONENT ||
       format == GL_INTENSITY ||
       type == GL_BITMAP) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionFilter(format or type)");
      return;
   }

   filter = &ctx->Separable2D;

   /* Row filter */
   {
      GLvoid *dst = _mesa_image_address( &ctx->Pack, row, filter->Width,
                                         filter->Height, format, type,
                                         0, 0, 0);
      _mesa_pack_float_rgba_span(ctx, filter->Width,
                                 (const GLfloat (*)[4]) filter->Filter,
                                 format, type, dst, &ctx->Pack, 0);
   }

   /* Column filter */
   {
      GLvoid *dst = _mesa_image_address( &ctx->Pack, column, filter->Width,
                                         1, format, type,
                                         0, 0, 0);
      const GLfloat *src = filter->Filter + colStart;
      _mesa_pack_float_rgba_span(ctx, filter->Height,
                                 (const GLfloat (*)[4]) src,
                                 format, type, dst, &ctx->Pack, 0);
   }

   (void) span;  /* unused at this time */
}
コード例 #3
0
ファイル: convolve.c プロジェクト: DavidGriffith/finx
void
_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image)
{
   const struct gl_convolution_attrib *filter;
   GLuint row;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END(ctx);

   if (ctx->NewState) {
      _mesa_update_state(ctx);
   }

   if (!_mesa_is_legal_format_and_type(format, type)) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetConvolutionFilter(format or type)");
      return;
   }

   if (format == GL_COLOR_INDEX ||
       format == GL_STENCIL_INDEX ||
       format == GL_DEPTH_COMPONENT ||
       format == GL_INTENSITY ||
       type == GL_BITMAP) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionFilter(format or type)");
      return;
   }

   switch (target) {
      case GL_CONVOLUTION_1D:
         filter = &(ctx->Convolution1D);
         break;
      case GL_CONVOLUTION_2D:
         filter = &(ctx->Convolution2D);
         break;
      default:
         _mesa_error(ctx, GL_INVALID_ENUM, "glGetConvolutionFilter(target)");
         return;
   }

   for (row = 0; row < filter->Height; row++) {
      GLvoid *dst = _mesa_image_address( &ctx->Pack, image, filter->Width,
                                         filter->Height, format, type,
                                         0, row, 0);
      const GLfloat *src = filter->Filter + row * filter->Width * 4;
      _mesa_pack_float_rgba_span(ctx, filter->Width,
                                 (const GLfloat (*)[4]) src,
                                 format, type, dst, &ctx->Pack, 0);
   }
}
コード例 #4
0
ファイル: colortab.c プロジェクト: MttDs/new-rexeno-tindpe
void GLAPIENTRY
_mesa_ColorSubTable( GLenum target, GLsizei start,
                     GLsizei count, GLenum format, GLenum type,
                     const GLvoid *data )
{
   static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 };
   static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 };
   GET_CURRENT_CONTEXT(ctx);
   struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
   struct gl_texture_object *texObj = NULL;
   struct gl_color_table *table = NULL;
   const GLfloat *scale = one, *bias = zero;

   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);

   switch (target) {
      case GL_SHARED_TEXTURE_PALETTE_EXT:
         table = &ctx->Texture.Palette;
         break;
      case GL_COLOR_TABLE:
         table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
         scale = ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION];
         bias = ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION];
         break;
      case GL_TEXTURE_COLOR_TABLE_SGI:
         if (!ctx->Extensions.SGI_texture_color_table) {
            _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
            return;
         }
         table = &(texUnit->ColorTable);
         scale = ctx->Pixel.TextureColorTableScale;
         bias = ctx->Pixel.TextureColorTableBias;
         break;
      case GL_POST_CONVOLUTION_COLOR_TABLE:
         table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
         scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION];
         bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION];
         break;
      case GL_POST_COLOR_MATRIX_COLOR_TABLE:
         table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
         scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX];
         bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX];
         break;
      default:
         /* try texture targets */
         texObj = _mesa_select_tex_object(ctx, texUnit, target);
         if (texObj && !_mesa_is_proxy_texture(target)) {
            table = &texObj->Palette;
         }
         else {
            _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
            return;
         }
   }

   assert(table);

   if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
       format == GL_INTENSITY) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable(format or type)");
      return;
   }

   if (count < 1) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
      return;
   }

   /* error should have been caught sooner */
   assert(_mesa_components_in_format(table->_BaseFormat) > 0);

   if (start + count > (GLint) table->Size) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
      return;
   }

   if (!table->TableF || !table->TableUB) {
      /* a GL_OUT_OF_MEMORY error would have been recorded previously */
      return;
   }

   store_colortable_entries(ctx, table, start, count,
			    format, type, data,
                            scale[0], bias[0],
                            scale[1], bias[1],
                            scale[2], bias[2],
                            scale[3], bias[3]);

   if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
      /* per-texture object palette */
      if (ctx->Driver.UpdateTexturePalette) {
         (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
      }
   }

   ctx->NewState |= _NEW_PIXEL;
}
コード例 #5
0
ファイル: colortab.c プロジェクト: MttDs/new-rexeno-tindpe
void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalFormat,
                  GLsizei width, GLenum format, GLenum type,
                  const GLvoid *data )
{
   static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 };
   static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 };
   GET_CURRENT_CONTEXT(ctx);
   struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
   struct gl_texture_object *texObj = NULL;
   struct gl_color_table *table = NULL;
   GLboolean proxy = GL_FALSE;
   GLint baseFormat;
   const GLfloat *scale = one, *bias = zero;
   GLint comps;

   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */

   switch (target) {
      case GL_SHARED_TEXTURE_PALETTE_EXT:
         table = &ctx->Texture.Palette;
         break;
      case GL_COLOR_TABLE:
         table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
         scale = ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION];
         bias = ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION];
         break;
      case GL_PROXY_COLOR_TABLE:
         table = &ctx->ProxyColorTable[COLORTABLE_PRECONVOLUTION];
         proxy = GL_TRUE;
         break;
      case GL_TEXTURE_COLOR_TABLE_SGI:
         if (!ctx->Extensions.SGI_texture_color_table) {
            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
            return;
         }
         table = &(texUnit->ColorTable);
         scale = ctx->Pixel.TextureColorTableScale;
         bias = ctx->Pixel.TextureColorTableBias;
         break;
      case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
         if (!ctx->Extensions.SGI_texture_color_table) {
            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
            return;
         }
         table = &(texUnit->ProxyColorTable);
         proxy = GL_TRUE;
         break;
      case GL_POST_CONVOLUTION_COLOR_TABLE:
         table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
         scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION];
         bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION];
         break;
      case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
         table = &ctx->ProxyColorTable[COLORTABLE_POSTCONVOLUTION];
         proxy = GL_TRUE;
         break;
      case GL_POST_COLOR_MATRIX_COLOR_TABLE:
         table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
         scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX];
         bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX];
         break;
      case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
         table = &ctx->ProxyColorTable[COLORTABLE_POSTCOLORMATRIX];
         proxy = GL_TRUE;
         break;
      default:
         /* try texture targets */
         {
            struct gl_texture_object *texobj
               = _mesa_select_tex_object(ctx, texUnit, target);
            if (texobj) {
               table = &texobj->Palette;
               proxy = _mesa_is_proxy_texture(target);
            }
            else {
               _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
               return;
            }
         }
   }

   assert(table);

   if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
       format == GL_INTENSITY) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable(format or type)");
      return;
   }

   baseFormat = base_colortab_format(internalFormat);
   if (baseFormat < 0) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)");
      return;
   }

   if (width < 0 || (width != 0 && !_mesa_is_pow_two(width))) {
      /* error */
      if (proxy) {
         table->Size = 0;
         table->InternalFormat = (GLenum) 0;
         table->_BaseFormat = (GLenum) 0;
      }
      else {
         _mesa_error(ctx, GL_INVALID_VALUE, "glColorTable(width=%d)", width);
      }
      return;
   }

   if (width > (GLsizei) ctx->Const.MaxColorTableSize) {
      if (proxy) {
         table->Size = 0;
         table->InternalFormat = (GLenum) 0;
         table->_BaseFormat = (GLenum) 0;
      }
      else {
         _mesa_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)");
      }
      return;
   }

   table->Size = width;
   table->InternalFormat = internalFormat;
   table->_BaseFormat = (GLenum) baseFormat;

   comps = _mesa_components_in_format(table->_BaseFormat);
   assert(comps > 0);  /* error should have been caught sooner */

   if (!proxy) {
      _mesa_free_colortable_data(table);

      if (width > 0) {
         table->TableF = (GLfloat *) _mesa_malloc(comps * width * sizeof(GLfloat));
         table->TableUB = (GLubyte *) _mesa_malloc(comps * width * sizeof(GLubyte));

	 if (!table->TableF || !table->TableUB) {
	    _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
	    return;
	 }

	 store_colortable_entries(ctx, table,
				  0, width,  /* start, count */
				  format, type, data,
				  scale[0], bias[0],
				  scale[1], bias[1],
				  scale[2], bias[2],
				  scale[3], bias[3]);
      }
   } /* proxy */

   /* do this after the table's Type and Format are set */
   set_component_sizes(table);

   if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
      /* texture object palette, texObj==NULL means the shared palette */
      if (ctx->Driver.UpdateTexturePalette) {
         (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
      }
   }

   ctx->NewState |= _NEW_PIXEL;
}
コード例 #6
0
ファイル: readpix.c プロジェクト: HBelusca/NasuTek-Odyssey
/**
 * Do error checking of the format/type parameters to glReadPixels and
 * glDrawPixels.
 * \param drawing if GL_TRUE do checking for DrawPixels, else do checking
 *                for ReadPixels.
 * \return GL_TRUE if error detected, GL_FALSE if no errors
 */
GLboolean
_mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type,
                              GLboolean drawing)
{
   const char *readDraw = drawing ? "Draw" : "Read";

   if (ctx->Extensions.EXT_packed_depth_stencil
       && type == GL_UNSIGNED_INT_24_8_EXT
       && format != GL_DEPTH_STENCIL_EXT) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw);
      return GL_TRUE;
   }

   /* basic combinations test */
   if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
      _mesa_error(ctx, GL_INVALID_ENUM,
                  "gl%sPixels(format or type)", readDraw);
      return GL_TRUE;
   }

   /* additional checks */
   switch (format) {
   case GL_RED:
   case GL_GREEN:
   case GL_BLUE:
   case GL_ALPHA:
   case GL_LUMINANCE:
   case GL_LUMINANCE_ALPHA:
   case GL_RGB:
   case GL_BGR:
   case GL_RGBA:
   case GL_BGRA:
   case GL_ABGR_EXT:
      if (drawing && !ctx->Visual.rgbMode) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                   "glDrawPixels(drawing RGB pixels into color index buffer)");
         return GL_TRUE;
      }
      if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glReadPixels(no color buffer)");
         return GL_TRUE;
      }
      break;
   case GL_COLOR_INDEX:
      if (!drawing && ctx->Visual.rgbMode) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                    "glReadPixels(reading color index format from RGB buffer)");
         return GL_TRUE;
      }
      if (!drawing && !_mesa_dest_buffer_exists(ctx, GL_COLOR)) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glReadPixels(no color buffer)");
         return GL_TRUE;
      }
      break;
   case GL_STENCIL_INDEX:
      if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
          (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "gl%sPixels(no stencil buffer)", readDraw);
         return GL_TRUE;
      }
      break;
   case GL_DEPTH_COMPONENT:
      if ((drawing && !_mesa_dest_buffer_exists(ctx, format))) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "gl%sPixels(no depth buffer)", readDraw);
         return GL_TRUE;
      }
      break;
   case GL_DEPTH_STENCIL_EXT:
      if (!ctx->Extensions.EXT_packed_depth_stencil ||
          type != GL_UNSIGNED_INT_24_8_EXT) {
         _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
         return GL_TRUE;
      }
      if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
          (!drawing && !_mesa_source_buffer_exists(ctx, format))) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "gl%sPixels(no depth or stencil buffer)", readDraw);
         return GL_TRUE;
      }
      break;
   default:
      /* this should have been caught in _mesa_is_legal_format_type() */
      _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw);
      return GL_TRUE;
   }

   /* no errors */
   return GL_FALSE;
}
コード例 #7
0
ファイル: readpix.c プロジェクト: ChillyWillyGuru/RSXGL
/**
 * Do error checking of the format/type parameters to glReadPixels and
 * glDrawPixels.
 * \param drawing if GL_TRUE do checking for DrawPixels, else do checking
 *                for ReadPixels.
 * \return GL_TRUE if error detected, GL_FALSE if no errors
 */
GLboolean
_mesa_error_check_format_type(struct gl_context *ctx, GLenum format,
                              GLenum type, GLboolean drawing)
{
   const char *readDraw = drawing ? "Draw" : "Read";
   const GLboolean reading = !drawing;

   /* state validation should have already been done */
   ASSERT(ctx->NewState == 0x0);

   if (ctx->Extensions.EXT_packed_depth_stencil
       && type == GL_UNSIGNED_INT_24_8_EXT
       && format != GL_DEPTH_STENCIL_EXT) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw);
      return GL_TRUE;
   }

   if (ctx->Extensions.ARB_depth_buffer_float
       && type == GL_FLOAT_32_UNSIGNED_INT_24_8_REV
       && format != GL_DEPTH_STENCIL_EXT) {
      _mesa_error(ctx, GL_INVALID_OPERATION,
                  "gl%sPixels(format is not GL_DEPTH_STENCIL_EXT)", readDraw);
      return GL_TRUE;
   }

   /* basic combinations test */
   if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
      _mesa_error(ctx, GL_INVALID_ENUM,
                  "gl%sPixels(format or type)", readDraw);
      return GL_TRUE;
   }

   /* additional checks */
   switch (format) {
   case GL_RG:
   case GL_RED:
   case GL_GREEN:
   case GL_BLUE:
   case GL_ALPHA:
   case GL_LUMINANCE:
   case GL_LUMINANCE_ALPHA:
   case GL_RGB:
   case GL_BGR:
   case GL_RGBA:
   case GL_BGRA:
   case GL_ABGR_EXT:
   case GL_RED_INTEGER_EXT:
   case GL_GREEN_INTEGER_EXT:
   case GL_BLUE_INTEGER_EXT:
   case GL_ALPHA_INTEGER_EXT:
   case GL_RGB_INTEGER_EXT:
   case GL_RGBA_INTEGER_EXT:
   case GL_BGR_INTEGER_EXT:
   case GL_BGRA_INTEGER_EXT:
   case GL_LUMINANCE_INTEGER_EXT:
   case GL_LUMINANCE_ALPHA_INTEGER_EXT:
      if (!drawing) {
         /* reading */
         if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) {
            _mesa_error(ctx, GL_INVALID_OPERATION,
                        "glReadPixels(no color buffer)");
            return GL_TRUE;
         }
      }
      break;
   case GL_COLOR_INDEX:
      if (drawing) {
         if (ctx->PixelMaps.ItoR.Size == 0 ||
	     ctx->PixelMaps.ItoG.Size == 0 ||
	     ctx->PixelMaps.ItoB.Size == 0) {
            _mesa_error(ctx, GL_INVALID_OPERATION,
                   "glDrawPixels(drawing color index pixels into RGB buffer)");
            return GL_TRUE;
         }
      }
      else {
         /* reading */
         if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) {
            _mesa_error(ctx, GL_INVALID_OPERATION,
                        "glReadPixels(no color buffer)");
            return GL_TRUE;
         }
         /* We no longer support CI-mode color buffers so trying to read
          * GL_COLOR_INDEX pixels is always an error.
          */
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "glReadPixels(color buffer is RGB)");
         return GL_TRUE;
      }
      break;
   case GL_STENCIL_INDEX:
      if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
          (reading && !_mesa_source_buffer_exists(ctx, format))) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "gl%sPixels(no stencil buffer)", readDraw);
         return GL_TRUE;
      }
      break;
   case GL_DEPTH_COMPONENT:
      if ((drawing && !_mesa_dest_buffer_exists(ctx, format))) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "gl%sPixels(no depth buffer)", readDraw);
         return GL_TRUE;
      }
      break;
   case GL_DEPTH_STENCIL_EXT:
      /* Check validity of the type first. */
      switch (type) {
         case GL_UNSIGNED_INT_24_8_EXT:
            if (!ctx->Extensions.EXT_packed_depth_stencil) {
               _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
               return GL_TRUE;
            }
            break;
         case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
            if (!ctx->Extensions.ARB_depth_buffer_float) {
               _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
               return GL_TRUE;
            }
            break;
         default:
            _mesa_error(ctx, GL_INVALID_ENUM, "gl%sPixels(type)", readDraw);
            return GL_TRUE;
      }
      if ((drawing && !_mesa_dest_buffer_exists(ctx, format)) ||
          (reading && !_mesa_source_buffer_exists(ctx, format))) {
         _mesa_error(ctx, GL_INVALID_OPERATION,
                     "gl%sPixels(no depth or stencil buffer)", readDraw);
         return GL_TRUE;
      }
      break;
   default:
      /* this should have been caught in _mesa_is_legal_format_type() */
      _mesa_problem(ctx, "unexpected format in _mesa_%sPixels", readDraw);
      return GL_TRUE;
   }

   /* no errors */
   return GL_FALSE;
}
コード例 #8
0
ファイル: histogram.c プロジェクト: MttDs/new-rexeno-tindpe
static void GLAPIENTRY
_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);

   if (!ctx->Extensions.EXT_histogram && !ctx->Extensions.ARB_imaging) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax");
      return;
   }

   if (target != GL_MINMAX) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetMinmax(target)");
      return;
   }

   if (format != GL_RED &&
       format != GL_GREEN &&
       format != GL_BLUE &&
       format != GL_ALPHA &&
       format != GL_RGB &&
       format != GL_BGR &&
       format != GL_RGBA &&
       format != GL_BGRA &&
       format != GL_ABGR_EXT &&
       format != GL_LUMINANCE &&
       format != GL_LUMINANCE_ALPHA) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetMinMax(format)");
   }

   if (!_mesa_is_legal_format_and_type(ctx, format, type)) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax(format or type)");
      return;
   }


   values = _mesa_map_validate_pbo_dest(ctx, 1, &ctx->Pack, 2, 1, 1,
                                        format, type, values, "glGetMinmax");
   if (!values)
      return;

   {
      GLfloat minmax[2][4];
      minmax[0][RCOMP] = CLAMP(ctx->MinMax.Min[RCOMP], 0.0F, 1.0F);
      minmax[0][GCOMP] = CLAMP(ctx->MinMax.Min[GCOMP], 0.0F, 1.0F);
      minmax[0][BCOMP] = CLAMP(ctx->MinMax.Min[BCOMP], 0.0F, 1.0F);
      minmax[0][ACOMP] = CLAMP(ctx->MinMax.Min[ACOMP], 0.0F, 1.0F);
      minmax[1][RCOMP] = CLAMP(ctx->MinMax.Max[RCOMP], 0.0F, 1.0F);
      minmax[1][GCOMP] = CLAMP(ctx->MinMax.Max[GCOMP], 0.0F, 1.0F);
      minmax[1][BCOMP] = CLAMP(ctx->MinMax.Max[BCOMP], 0.0F, 1.0F);
      minmax[1][ACOMP] = CLAMP(ctx->MinMax.Max[ACOMP], 0.0F, 1.0F);
      _mesa_pack_rgba_span_float(ctx, 2, minmax,
                                 format, type, values, &ctx->Pack, 0x0);
   }

   _mesa_unmap_pbo_dest(ctx, &ctx->Pack);

   if (reset) {
      _mesa_ResetMinmax(GL_MINMAX);
   }
}
コード例 #9
0
void GLAPIENTRY
_mesa_ColorSubTable( GLenum target, GLsizei start,
                     GLsizei count, GLenum format, GLenum type,
                     const GLvoid *data )
{
    GET_CURRENT_CONTEXT(ctx);
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
    struct gl_texture_object *texObj = NULL;
    struct gl_color_table *table = NULL;
    GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
    GLfloat rBias  = 0.0, gBias  = 0.0, bBias  = 0.0, aBias  = 0.0;
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);

    switch (target) {
    case GL_TEXTURE_1D:
        texObj = texUnit->Current1D;
        table = &texObj->Palette;
        break;
    case GL_TEXTURE_2D:
        texObj = texUnit->Current2D;
        table = &texObj->Palette;
        break;
    case GL_TEXTURE_3D:
        texObj = texUnit->Current3D;
        table = &texObj->Palette;
        break;
    case GL_TEXTURE_CUBE_MAP_ARB:
        if (!ctx->Extensions.ARB_texture_cube_map) {
            _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
            return;
        }
        texObj = texUnit->CurrentCubeMap;
        table = &texObj->Palette;
        break;
    case GL_SHARED_TEXTURE_PALETTE_EXT:
        table = &ctx->Texture.Palette;
        break;
    case GL_COLOR_TABLE:
        table = &ctx->ColorTable;
        rScale = ctx->Pixel.ColorTableScale[0];
        gScale = ctx->Pixel.ColorTableScale[1];
        bScale = ctx->Pixel.ColorTableScale[2];
        aScale = ctx->Pixel.ColorTableScale[3];
        rBias = ctx->Pixel.ColorTableBias[0];
        gBias = ctx->Pixel.ColorTableBias[1];
        bBias = ctx->Pixel.ColorTableBias[2];
        aBias = ctx->Pixel.ColorTableBias[3];
        break;
    case GL_TEXTURE_COLOR_TABLE_SGI:
        if (!ctx->Extensions.SGI_texture_color_table) {
            _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
            return;
        }
        table = &(texUnit->ColorTable);
        rScale = ctx->Pixel.TextureColorTableScale[0];
        gScale = ctx->Pixel.TextureColorTableScale[1];
        bScale = ctx->Pixel.TextureColorTableScale[2];
        aScale = ctx->Pixel.TextureColorTableScale[3];
        rBias = ctx->Pixel.TextureColorTableBias[0];
        gBias = ctx->Pixel.TextureColorTableBias[1];
        bBias = ctx->Pixel.TextureColorTableBias[2];
        aBias = ctx->Pixel.TextureColorTableBias[3];
        break;
    case GL_POST_CONVOLUTION_COLOR_TABLE:
        table = &ctx->PostConvolutionColorTable;
        rScale = ctx->Pixel.PCCTscale[0];
        gScale = ctx->Pixel.PCCTscale[1];
        bScale = ctx->Pixel.PCCTscale[2];
        aScale = ctx->Pixel.PCCTscale[3];
        rBias = ctx->Pixel.PCCTbias[0];
        gBias = ctx->Pixel.PCCTbias[1];
        bBias = ctx->Pixel.PCCTbias[2];
        aBias = ctx->Pixel.PCCTbias[3];
        break;
    case GL_POST_COLOR_MATRIX_COLOR_TABLE:
        table = &ctx->PostColorMatrixColorTable;
        rScale = ctx->Pixel.PCMCTscale[0];
        gScale = ctx->Pixel.PCMCTscale[1];
        bScale = ctx->Pixel.PCMCTscale[2];
        aScale = ctx->Pixel.PCMCTscale[3];
        rBias = ctx->Pixel.PCMCTbias[0];
        gBias = ctx->Pixel.PCMCTbias[1];
        bBias = ctx->Pixel.PCMCTbias[2];
        aBias = ctx->Pixel.PCMCTbias[3];
        break;
    default:
        _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
        return;
    }

    assert(table);

    if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
            format == GL_INTENSITY) {
        _mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable(format or type)");
        return;
    }

    if (count < 1) {
        _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
        return;
    }

    /* error should have been caught sooner */
    assert(_mesa_components_in_format(table->Format) > 0);

    if (start + count > (GLint) table->Size) {
        _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
        return;
    }

    if (!table->Table) {
        _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorSubTable");
        return;
    }

    store_colortable_entries(ctx, table, start, count,
                             format, type, data,
                             rScale, rBias,
                             gScale, gBias,
                             bScale, bBias,
                             aScale, aBias);

    if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
        /* per-texture object palette */
        if (ctx->Driver.UpdateTexturePalette) {
            (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
        }
    }

    ctx->NewState |= _NEW_PIXEL;
}
コード例 #10
0
void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalFormat,
                  GLsizei width, GLenum format, GLenum type,
                  const GLvoid *data )
{
    GET_CURRENT_CONTEXT(ctx);
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
    struct gl_texture_object *texObj = NULL;
    struct gl_color_table *table = NULL;
    GLboolean proxy = GL_FALSE;
    GLint baseFormat;
    GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
    GLfloat rBias  = 0.0, gBias  = 0.0, bBias  = 0.0, aBias  = 0.0;
    GLenum tableType = CHAN_TYPE;
    GLint comps;
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */

    switch (target) {
    case GL_TEXTURE_1D:
        texObj = texUnit->Current1D;
        table = &texObj->Palette;
        break;
    case GL_TEXTURE_2D:
        texObj = texUnit->Current2D;
        table = &texObj->Palette;
        break;
    case GL_TEXTURE_3D:
        texObj = texUnit->Current3D;
        table = &texObj->Palette;
        break;
    case GL_TEXTURE_CUBE_MAP_ARB:
        if (!ctx->Extensions.ARB_texture_cube_map) {
            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
            return;
        }
        texObj = texUnit->CurrentCubeMap;
        table = &texObj->Palette;
        break;
    case GL_PROXY_TEXTURE_1D:
        texObj = ctx->Texture.Proxy1D;
        table = &texObj->Palette;
        proxy = GL_TRUE;
        break;
    case GL_PROXY_TEXTURE_2D:
        texObj = ctx->Texture.Proxy2D;
        table = &texObj->Palette;
        proxy = GL_TRUE;
        break;
    case GL_PROXY_TEXTURE_3D:
        texObj = ctx->Texture.Proxy3D;
        table = &texObj->Palette;
        proxy = GL_TRUE;
        break;
    case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
        if (!ctx->Extensions.ARB_texture_cube_map) {
            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
            return;
        }
        texObj = ctx->Texture.ProxyCubeMap;
        table = &texObj->Palette;
        break;
    case GL_SHARED_TEXTURE_PALETTE_EXT:
        table = &ctx->Texture.Palette;
        break;
    case GL_COLOR_TABLE:
        table = &ctx->ColorTable;
        tableType = GL_FLOAT;
        rScale = ctx->Pixel.ColorTableScale[0];
        gScale = ctx->Pixel.ColorTableScale[1];
        bScale = ctx->Pixel.ColorTableScale[2];
        aScale = ctx->Pixel.ColorTableScale[3];
        rBias = ctx->Pixel.ColorTableBias[0];
        gBias = ctx->Pixel.ColorTableBias[1];
        bBias = ctx->Pixel.ColorTableBias[2];
        aBias = ctx->Pixel.ColorTableBias[3];
        break;
    case GL_PROXY_COLOR_TABLE:
        table = &ctx->ProxyColorTable;
        proxy = GL_TRUE;
        break;
    case GL_TEXTURE_COLOR_TABLE_SGI:
        if (!ctx->Extensions.SGI_texture_color_table) {
            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
            return;
        }
        table = &(texUnit->ColorTable);
        tableType = GL_FLOAT;
        rScale = ctx->Pixel.TextureColorTableScale[0];
        gScale = ctx->Pixel.TextureColorTableScale[1];
        bScale = ctx->Pixel.TextureColorTableScale[2];
        aScale = ctx->Pixel.TextureColorTableScale[3];
        rBias = ctx->Pixel.TextureColorTableBias[0];
        gBias = ctx->Pixel.TextureColorTableBias[1];
        bBias = ctx->Pixel.TextureColorTableBias[2];
        aBias = ctx->Pixel.TextureColorTableBias[3];
        break;
    case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
        if (!ctx->Extensions.SGI_texture_color_table) {
            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
            return;
        }
        table = &(texUnit->ProxyColorTable);
        proxy = GL_TRUE;
        break;
    case GL_POST_CONVOLUTION_COLOR_TABLE:
        table = &ctx->PostConvolutionColorTable;
        tableType = GL_FLOAT;
        rScale = ctx->Pixel.PCCTscale[0];
        gScale = ctx->Pixel.PCCTscale[1];
        bScale = ctx->Pixel.PCCTscale[2];
        aScale = ctx->Pixel.PCCTscale[3];
        rBias = ctx->Pixel.PCCTbias[0];
        gBias = ctx->Pixel.PCCTbias[1];
        bBias = ctx->Pixel.PCCTbias[2];
        aBias = ctx->Pixel.PCCTbias[3];
        break;
    case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
        table = &ctx->ProxyPostConvolutionColorTable;
        proxy = GL_TRUE;
        break;
    case GL_POST_COLOR_MATRIX_COLOR_TABLE:
        table = &ctx->PostColorMatrixColorTable;
        tableType = GL_FLOAT;
        rScale = ctx->Pixel.PCMCTscale[0];
        gScale = ctx->Pixel.PCMCTscale[1];
        bScale = ctx->Pixel.PCMCTscale[2];
        aScale = ctx->Pixel.PCMCTscale[3];
        rBias = ctx->Pixel.PCMCTbias[0];
        gBias = ctx->Pixel.PCMCTbias[1];
        bBias = ctx->Pixel.PCMCTbias[2];
        aBias = ctx->Pixel.PCMCTbias[3];
        break;
    case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
        table = &ctx->ProxyPostColorMatrixColorTable;
        proxy = GL_TRUE;
        break;
    default:
        _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
        return;
    }

    assert(table);

    if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
            format == GL_INTENSITY) {
        _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable(format or type)");
        return;
    }

    baseFormat = base_colortab_format(internalFormat);
    if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
        _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)");
        return;
    }

    if (width < 0 || (width != 0 && _mesa_bitcount(width) != 1)) {
        /* error */
        if (proxy) {
            table->Size = 0;
            table->IntFormat = (GLenum) 0;
            table->Format = (GLenum) 0;
        }
        else {
            _mesa_error(ctx, GL_INVALID_VALUE, "glColorTable(width=%d)", width);
        }
        return;
    }

    if (width > (GLsizei) ctx->Const.MaxColorTableSize) {
        if (proxy) {
            table->Size = 0;
            table->IntFormat = (GLenum) 0;
            table->Format = (GLenum) 0;
        }
        else {
            _mesa_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)");
        }
        return;
    }

    table->Size = width;
    table->IntFormat = internalFormat;
    table->Format = (GLenum) baseFormat;
    set_component_sizes(table);

    comps = _mesa_components_in_format(table->Format);
    assert(comps > 0);  /* error should have been caught sooner */

    if (!proxy) {
        /* free old table, if any */
        if (table->Table) {
            FREE(table->Table);
            table->Table = NULL;
        }

        if (width > 0) {
            if (tableType == GL_FLOAT) {
                table->Type = GL_FLOAT;
                table->Table = MALLOC(comps * width * sizeof(GLfloat));
            }
            else {
                table->Type = CHAN_TYPE;
                table->Table = MALLOC(comps * width * sizeof(GLchan));
            }

            if (!table->Table) {
                _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
                return;
            }

            store_colortable_entries(ctx, table,
                                     0, width,  /* start, count */
                                     format, type, data,
                                     rScale, rBias,
                                     gScale, gBias,
                                     bScale, bBias,
                                     aScale, aBias);
        }
    } /* proxy */

    if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
        /* texture object palette, texObj==NULL means the shared palette */
        if (ctx->Driver.UpdateTexturePalette) {
            (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
        }
    }

    ctx->NewState |= _NEW_PIXEL;
}
コード例 #11
0
ファイル: convolve.c プロジェクト: DavidGriffith/finx
void
_mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
{
   const GLint colStart = MAX_CONVOLUTION_WIDTH * 4;
   GLint baseFormat;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);

   if (target != GL_SEPARABLE_2D) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D(target)");
      return;
   }

   baseFormat = base_filter_format(internalFormat);
   if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D(internalFormat)");
      return;
   }

   if (width < 0 || width > MAX_CONVOLUTION_WIDTH) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glSeparableFilter2D(width)");
      return;
   }
   if (height < 0 || height > MAX_CONVOLUTION_HEIGHT) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glSeparableFilter2D(height)");
      return;
   }

   if (!_mesa_is_legal_format_and_type(format, type)) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glSeparableFilter2D(format or type)");
      return;
   }

   if (format == GL_COLOR_INDEX ||
       format == GL_STENCIL_INDEX ||
       format == GL_DEPTH_COMPONENT ||
       format == GL_INTENSITY ||
       type == GL_BITMAP) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glSeparableFilter2D(format or type)");
      return;
   }

   ctx->Separable2D.Format = format;
   ctx->Separable2D.InternalFormat = internalFormat;
   ctx->Separable2D.Width = width;
   ctx->Separable2D.Height = height;

   /* unpack row filter */
   _mesa_unpack_float_color_span(ctx, width, GL_RGBA,
                                 ctx->Separable2D.Filter,
                                 format, type, row, &ctx->Unpack,
                                 0, GL_FALSE);

   /* apply scale and bias */
   {
      const GLfloat *scale = ctx->Pixel.ConvolutionFilterScale[2];
      const GLfloat *bias = ctx->Pixel.ConvolutionFilterBias[2];
      GLint i;
      for (i = 0; i < width; i++) {
         GLfloat r = ctx->Separable2D.Filter[i * 4 + 0];
         GLfloat g = ctx->Separable2D.Filter[i * 4 + 1];
         GLfloat b = ctx->Separable2D.Filter[i * 4 + 2];
         GLfloat a = ctx->Separable2D.Filter[i * 4 + 3];
         r = r * scale[0] + bias[0];
         g = g * scale[1] + bias[1];
         b = b * scale[2] + bias[2];
         a = a * scale[3] + bias[3];
         ctx->Separable2D.Filter[i * 4 + 0] = r;
         ctx->Separable2D.Filter[i * 4 + 1] = g;
         ctx->Separable2D.Filter[i * 4 + 2] = b;
         ctx->Separable2D.Filter[i * 4 + 3] = a;
      }
   }

   /* unpack column filter */
   _mesa_unpack_float_color_span(ctx, width, GL_RGBA,
                                 &ctx->Separable2D.Filter[colStart],
                                 format, type, column, &ctx->Unpack,
                                 0, GL_FALSE);

   /* apply scale and bias */
   {
      const GLfloat *scale = ctx->Pixel.ConvolutionFilterScale[2];
      const GLfloat *bias = ctx->Pixel.ConvolutionFilterBias[2];
      GLint i;
      for (i = 0; i < width; i++) {
         GLfloat r = ctx->Separable2D.Filter[i * 4 + 0 + colStart];
         GLfloat g = ctx->Separable2D.Filter[i * 4 + 1 + colStart];
         GLfloat b = ctx->Separable2D.Filter[i * 4 + 2 + colStart];
         GLfloat a = ctx->Separable2D.Filter[i * 4 + 3 + colStart];
         r = r * scale[0] + bias[0];
         g = g * scale[1] + bias[1];
         b = b * scale[2] + bias[2];
         a = a * scale[3] + bias[3];
         ctx->Separable2D.Filter[i * 4 + 0 + colStart] = r;
         ctx->Separable2D.Filter[i * 4 + 1 + colStart] = g;
         ctx->Separable2D.Filter[i * 4 + 2 + colStart] = b;
         ctx->Separable2D.Filter[i * 4 + 3 + colStart] = a;
      }
   }

   ctx->NewState |= _NEW_PIXEL;
}
コード例 #12
0
ファイル: convolve.c プロジェクト: DavidGriffith/finx
void
_mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
{
   GLint baseFormat;
   GLint i, components;
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);

   if (target != GL_CONVOLUTION_2D) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D(target)");
      return;
   }

   baseFormat = base_filter_format(internalFormat);
   if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D(internalFormat)");
      return;
   }

   if (width < 0 || width > MAX_CONVOLUTION_WIDTH) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glConvolutionFilter2D(width)");
      return;
   }
   if (height < 0 || height > MAX_CONVOLUTION_HEIGHT) {
      _mesa_error(ctx, GL_INVALID_VALUE, "glConvolutionFilter2D(height)");
      return;
   }

   if (!_mesa_is_legal_format_and_type(format, type)) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glConvolutionFilter2D(format or type)");
      return;
   }
   if (format == GL_COLOR_INDEX ||
       format == GL_STENCIL_INDEX ||
       format == GL_DEPTH_COMPONENT ||
       format == GL_INTENSITY ||
       type == GL_BITMAP) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glConvolutionFilter2D(format or type)");
      return;
   }

   components = _mesa_components_in_format(format);
   assert(components > 0);  /* this should have been caught earlier */

   ctx->Convolution2D.Format = format;
   ctx->Convolution2D.InternalFormat = internalFormat;
   ctx->Convolution2D.Width = width;
   ctx->Convolution2D.Height = height;

   /* Unpack filter image.  We always store filters in RGBA format. */
   for (i = 0; i < height; i++) {
      const GLvoid *src = _mesa_image_address(&ctx->Unpack, image, width,
                                              height, format, type, 0, i, 0);
      GLfloat *dst = ctx->Convolution2D.Filter + i * width * 4;
      _mesa_unpack_float_color_span(ctx, width, GL_RGBA, dst,
                                    format, type, src, &ctx->Unpack,
                                    0, GL_FALSE);
   }

   /* apply scale and bias */
   {
      const GLfloat *scale = ctx->Pixel.ConvolutionFilterScale[1];
      const GLfloat *bias = ctx->Pixel.ConvolutionFilterBias[1];
      for (i = 0; i < width * height; i++) {
         GLfloat r = ctx->Convolution2D.Filter[i * 4 + 0];
         GLfloat g = ctx->Convolution2D.Filter[i * 4 + 1];
         GLfloat b = ctx->Convolution2D.Filter[i * 4 + 2];
         GLfloat a = ctx->Convolution2D.Filter[i * 4 + 3];
         r = r * scale[0] + bias[0];
         g = g * scale[1] + bias[1];
         b = b * scale[2] + bias[2];
         a = a * scale[3] + bias[3];
         ctx->Convolution2D.Filter[i * 4 + 0] = r;
         ctx->Convolution2D.Filter[i * 4 + 1] = g;
         ctx->Convolution2D.Filter[i * 4 + 2] = b;
         ctx->Convolution2D.Filter[i * 4 + 3] = a;
      }
   }

   ctx->NewState |= _NEW_PIXEL;
}
コード例 #13
0
ファイル: histogram.c プロジェクト: DavidGriffith/finx
void
_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);

   if (!ctx->Extensions.EXT_histogram && !ctx->Extensions.ARB_imaging) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram");
      return;
   }

   if (target != GL_HISTOGRAM) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetHistogram(target)");
      return;
   }

   if (!_mesa_is_legal_format_and_type(format, type)) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetHistogram(format or type)");
      return;
   }

   if (type != GL_UNSIGNED_BYTE &&
       type != GL_BYTE &&
       type != GL_UNSIGNED_SHORT &&
       type != GL_SHORT &&
       type != GL_UNSIGNED_INT &&
       type != GL_INT &&
       type != GL_FLOAT &&
       type != GL_UNSIGNED_BYTE_3_3_2 &&
       type != GL_UNSIGNED_BYTE_2_3_3_REV &&
       type != GL_UNSIGNED_SHORT_5_6_5 &&
       type != GL_UNSIGNED_SHORT_5_6_5_REV &&
       type != GL_UNSIGNED_SHORT_4_4_4_4 &&
       type != GL_UNSIGNED_SHORT_4_4_4_4_REV &&
       type != GL_UNSIGNED_SHORT_5_5_5_1 &&
       type != GL_UNSIGNED_SHORT_1_5_5_5_REV &&
       type != GL_UNSIGNED_INT_8_8_8_8 &&
       type != GL_UNSIGNED_INT_8_8_8_8_REV &&
       type != GL_UNSIGNED_INT_10_10_10_2 &&
       type != GL_UNSIGNED_INT_2_10_10_10_REV) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetHistogram(type)");
      return;
   }

   if (!values)
      return;

   pack_histogram(ctx, ctx->Histogram.Width,
                  (CONST GLuint (*)[4]) ctx->Histogram.Count,
                  format, type, values, &ctx->Pack);

   if (reset) {
      GLuint i;
      for (i = 0; i < HISTOGRAM_TABLE_SIZE; i++) {
         ctx->Histogram.Count[i][0] = 0;
         ctx->Histogram.Count[i][1] = 0;
         ctx->Histogram.Count[i][2] = 0;
         ctx->Histogram.Count[i][3] = 0;
      }
   }
}
コード例 #14
0
ファイル: histogram.c プロジェクト: DavidGriffith/finx
void
_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
{
   GET_CURRENT_CONTEXT(ctx);
   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);

   if (!ctx->Extensions.EXT_histogram && !ctx->Extensions.ARB_imaging) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax");
      return;
   }

   if (target != GL_MINMAX) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetMinmax(target)");
      return;
   }

   if (!_mesa_is_legal_format_and_type(format, type)) {
      _mesa_error(ctx, GL_INVALID_OPERATION, "glGetMinmax(format or type)");
      return;
   }

   if (type != GL_UNSIGNED_BYTE &&
       type != GL_BYTE &&
       type != GL_UNSIGNED_SHORT &&
       type != GL_SHORT &&
       type != GL_UNSIGNED_INT &&
       type != GL_INT &&
       type != GL_FLOAT &&
       type != GL_UNSIGNED_BYTE_3_3_2 &&
       type != GL_UNSIGNED_BYTE_2_3_3_REV &&
       type != GL_UNSIGNED_SHORT_5_6_5 &&
       type != GL_UNSIGNED_SHORT_5_6_5_REV &&
       type != GL_UNSIGNED_SHORT_4_4_4_4 &&
       type != GL_UNSIGNED_SHORT_4_4_4_4_REV &&
       type != GL_UNSIGNED_SHORT_5_5_5_1 &&
       type != GL_UNSIGNED_SHORT_1_5_5_5_REV &&
       type != GL_UNSIGNED_INT_8_8_8_8 &&
       type != GL_UNSIGNED_INT_8_8_8_8_REV &&
       type != GL_UNSIGNED_INT_10_10_10_2 &&
       type != GL_UNSIGNED_INT_2_10_10_10_REV) {
      _mesa_error(ctx, GL_INVALID_ENUM, "glGetMinmax(type)");
      return;
   }

   if (!values)
      return;

   {
      GLfloat minmax[2][4];
      minmax[0][RCOMP] = CLAMP(ctx->MinMax.Min[RCOMP], 0.0F, 1.0F);
      minmax[0][GCOMP] = CLAMP(ctx->MinMax.Min[GCOMP], 0.0F, 1.0F);
      minmax[0][BCOMP] = CLAMP(ctx->MinMax.Min[BCOMP], 0.0F, 1.0F);
      minmax[0][ACOMP] = CLAMP(ctx->MinMax.Min[ACOMP], 0.0F, 1.0F);
      minmax[1][RCOMP] = CLAMP(ctx->MinMax.Max[RCOMP], 0.0F, 1.0F);
      minmax[1][GCOMP] = CLAMP(ctx->MinMax.Max[GCOMP], 0.0F, 1.0F);
      minmax[1][BCOMP] = CLAMP(ctx->MinMax.Max[BCOMP], 0.0F, 1.0F);
      minmax[1][ACOMP] = CLAMP(ctx->MinMax.Max[ACOMP], 0.0F, 1.0F);
      _mesa_pack_float_rgba_span(ctx, 2, (CONST GLfloat (*)[4]) minmax,
                                 format, type, values, &ctx->Pack, 0);
   }

   if (reset) {
      _mesa_ResetMinmax(GL_MINMAX);
   }
}