コード例 #1
0
static struct gl_vertex_program *
search_cache(struct tnl_cache *cache, GLuint hash,
             const void *key, GLuint keysize)
{
   struct tnl_cache_item *c;

   for (c = cache->items[hash % cache->size]; c; c = c->next) {
      if (c->hash == hash && _mesa_memcmp(c->key, key, keysize) == 0)
	 return c->prog;
   }

   return NULL;
}
コード例 #2
0
struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx)
{
	r300ContextPtr r300 = R300_CONTEXT(ctx);
	struct r300_vertex_program_key wanted_key = { 0 };
	struct r300_vertex_program_cont *vpc;
	struct r300_vertex_program *vp;

	vpc = (struct r300_vertex_program_cont *)ctx->VertexProgram._Current;

	if (!r300->selected_fp) {
		/* This can happen when GetProgramiv is called to check
		 * whether the program runs natively.
		 *
		 * To be honest, this is not a very good solution,
		 * but solving the problem of reporting good values
		 * for those queries is tough anyway considering that
		 * we recompile vertex programs based on the precise
		 * fragment program that is in use.
		 */
		r300SelectAndTranslateFragmentShader(ctx);
	}

	wanted_key.FpReads = r300->selected_fp->InputsRead;
	wanted_key.FogAttr = r300->selected_fp->fog_attr;
	wanted_key.WPosAttr = r300->selected_fp->wpos_attr;

	for (vp = vpc->progs; vp; vp = vp->next) {
		if (_mesa_memcmp(&vp->key, &wanted_key, sizeof(wanted_key))
		    == 0) {
			return r300->selected_vp = vp;
		}
	}

	vp = build_program(ctx, &wanted_key, &vpc->mesa_program);
	vp->next = vpc->progs;
	vpc->progs = vp;

	return r300->selected_vp = vp;
}
コード例 #3
0
void r300TranslateFragmentShader(r300ContextPtr r300,
				 struct r300_fragment_program *fp)
{
	struct r300_fragment_program_external_state state;

	build_state(r300, fp, &state);
	if (_mesa_memcmp(&fp->state, &state, sizeof(state))) {
		/* TODO: cache compiled programs */
		fp->translated = GL_FALSE;
		_mesa_memcpy(&fp->state, &state, sizeof(state));
	}

	if (!fp->translated) {
		struct r300_fragment_program_compiler compiler;

		compiler.r300 = r300;
		compiler.fp = fp;
		compiler.code = &fp->code;
		compiler.program = _mesa_clone_program(r300->radeon.glCtx, &fp->mesa_program.Base);

		if (RADEON_DEBUG & DEBUG_PIXEL) {
			_mesa_printf("Fragment Program: Initial program:\n");
			_mesa_print_program(compiler.program);
		}

		insert_WPOS_trailer(&compiler);

		struct radeon_program_transformation transformations[] = {
			{ &transform_TEX, &compiler },
			{ &radeonTransformALU, 0 },
			{ &radeonTransformTrigSimple, 0 }
		};
		radeonLocalTransform(
			r300->radeon.glCtx,
			compiler.program,
			3, transformations);

		if (RADEON_DEBUG & DEBUG_PIXEL) {
			_mesa_printf("Fragment Program: After native rewrite:\n");
			_mesa_print_program(compiler.program);
		}

		struct radeon_nqssadce_descr nqssadce = {
			.Init = &nqssadce_init,
			.IsNativeSwizzle = &r300FPIsNativeSwizzle,
			.BuildSwizzle = &r300FPBuildSwizzle,
			.RewriteDepthOut = GL_TRUE
		};
		radeonNqssaDce(r300->radeon.glCtx, compiler.program, &nqssadce);

		if (RADEON_DEBUG & DEBUG_PIXEL) {
			_mesa_printf("Compiler: after NqSSA-DCE:\n");
			_mesa_print_program(compiler.program);
		}

		if (!r300FragmentProgramEmit(&compiler))
			fp->error = GL_TRUE;

		/* Subtle: Rescue any parameters that have been added during transformations */
		_mesa_free_parameter_list(fp->mesa_program.Base.Parameters);
		fp->mesa_program.Base.Parameters = compiler.program->Parameters;
		compiler.program->Parameters = 0;

		_mesa_reference_program(r300->radeon.glCtx, &compiler.program, NULL);

		if (!fp->error)
			fp->translated = GL_TRUE;
		if (fp->error || (RADEON_DEBUG & DEBUG_PIXEL))
			r300FragmentProgramDump(fp, &fp->code);
		r300UpdateStateParameters(r300->radeon.glCtx, _NEW_PROGRAM);
	}

	update_params(r300, fp);
}