コード例 #1
0
ファイル: axFile.cpp プロジェクト: Jasonchan35/libax
axStatus	axFile::openAppend	( const char* filename, bool create_if_file_not_exists ) { 
	int flag = O_RDWR;
	if( create_if_file_not_exists ) flag |= O_CREAT;
	axStatus st;
	st = _os_open( filename, flag );	if( !st ) return st;
	setPosEnd(0);
	return 0;
}
コード例 #2
0
ファイル: axFile.cpp プロジェクト: Jasonchan35/libax
axStatus	axFile::openAppend	( const wchar_t* filename, bool create_if_file_not_exists ) {
	DWORD	access_flag = GENERIC_READ | GENERIC_WRITE;
	DWORD	create_flag = create_if_file_not_exists ? OPEN_ALWAYS : OPEN_EXISTING;
	axStatus st;
	st = _os_open( filename, access_flag, create_flag );	if( !st ) return st;
	setPosEnd(0);
	return 0;
}
コード例 #3
0
ファイル: axFile.cpp プロジェクト: Jasonchan35/libax
axStatus axFile::openWrite( const wchar_t*    filename, bool create_if_file_not_exists, bool truncate ) {
	DWORD	access_flag = GENERIC_READ | GENERIC_WRITE;
	DWORD	create_flag = 0;
	
	if( truncate ) {
		if( create_if_file_not_exists ) {
			create_flag = CREATE_ALWAYS;
		}else{
			create_flag = OPEN_EXISTING | TRUNCATE_EXISTING;
		}	
	}else{
		if( create_if_file_not_exists ) {
			create_flag = OPEN_ALWAYS;
		}else{
			create_flag = OPEN_EXISTING;
		}		
	}
	
	return _os_open( filename, access_flag, create_flag );
}
コード例 #4
0
ファイル: axFile.cpp プロジェクト: Jasonchan35/libax
axStatus	axFile::openRead	( const wchar_t* filename ) {
	DWORD	access_flag = GENERIC_READ;
	DWORD	create_flag = OPEN_EXISTING;
	return _os_open( filename, access_flag, create_flag );
}
コード例 #5
0
ファイル: axFile.cpp プロジェクト: Jasonchan35/libax
axStatus	axFile::openRead	( const char* filename ) {
	return _os_open( filename, O_RDONLY ); 
}
コード例 #6
0
ファイル: axFile.cpp プロジェクト: Jasonchan35/libax
axStatus	axFile::openWrite	( const char*    filename, bool create_if_file_not_exists, bool truncate ) {
	int flag = O_RDWR;
	if( create_if_file_not_exists ) flag |= O_CREAT;
	if( truncate ) flag |= O_TRUNC;
	return _os_open( filename, flag );
}
コード例 #7
0
ファイル: mpgplay.c プロジェクト: mentat/tehDJ
int main(int argc, char **argv){

	char		*bufout;
	char		*bufin;
	path_id		path,devpath;
	error_code	error;
	u_int32		bufsize_out = OUT_BUF_SIZE;
	u_int32		bufsize_in = IN_BUF_SIZE;
	u_int32		count;
	int			inlen,outlen;
	char		*compbuf=NULL;
	int			compbuflen=0,compbufpos=0;
	int			status=MP3_OK;
	int			i;
	struct 		mpstr mp;
	int 		iflag=0;

	if (argc != 3)
	{
		printf("Play MP3 file\n");
		printf("Usage: mpgplay <filename><device>\n");
		exit(1);
	}
	/* set up signal handler */
	intercept (sighand);

	/* Initialize the MP3 decoder */
	InitMP3(&mp);
	
	if ((error = _os_open(argv[1], FAM_READ, &path)) != SUCCESS) {
		return error;
	}
    
    /* Prepare the Sound device */
    if ((error = _os_open(argv[2], FAM_WRITE, &devpath)) != SUCCESS) {
		return error;
    }

    if ((error = _os_srqmem (&bufsize_in, (void**)&bufin, 0)) != SUCCESS) {
		return error;
	}

    if ((error = _os_srqmem (&bufsize_out, (void**)&bufout, 0)) != SUCCESS) {
		return error;
	}


	sigval = SMAP_DONE_SIG; /* Sound is free */

	#if defined(SHOW_TIME_INFO)
	time (&initial_time);
	#endif

	while(status != MP3_ERR){
	
		count = IN_BUF_SIZE;

	    /* read the data */
    	if ((error = _os_read(path, bufin, &count)) != SUCCESS){
	      if (error == EOS_EOF) break; /* done */
    	  else return error;
		}

		inlen = count;

		/* Initialize buffer */

		outlen = compbufpos = compbuflen = 0;

		status = decodeMP3(&mp,bufin,inlen,bufout,OUT_BUF_SIZE,&outlen);

		if (!iflag){
			printf("Playing %s [%s - %dkbs]\n",
				argv[1],
					mp.fr.stereo?"Stereo":"Mono",
						frequencies[mp.fr.sampling_frequency]);


			#if defined(SHOW_FRAME)
				printf("FRAME: stereo %d jsbound %d single %d lsf %d\n",
			    mp.fr.stereo,
			    mp.fr.jsbound,
			    mp.fr.single,
			    mp.fr.lsf);
				printf("mpeg25 %d header_change %d lay %d error_protection %d\n",
			    mp.fr.mpeg25,
			    mp.fr.header_change,
			    mp.fr.lay,
			    mp.fr.error_protection);
				printf("bitrate_index %d sampling_frequency %d padding %d extension %d\n",
			    mp.fr.bitrate_index,
			    mp.fr.sampling_frequency,
			    mp.fr.padding,
			    mp.fr.extension);
				printf("mode %d mode_ext %d copyright %d original %d\n",
			    mp.fr.mode,
			    mp.fr.mode_ext,
			    mp.fr.copyright,
			    mp.fr.original);
				printf("emphasis %d framesize %d\n",
			    mp.fr.emphasis,
			    mp.fr.framesize);
			
			#endif



			iflag=1;

		}

		while(status == MP3_OK){


			/* Check buffer size */
			if ((compbufpos + outlen) > compbuflen || compbuf == NULL)
				{
				compbuflen = compbufpos+outlen;
				compbuf = (char *) realloc(compbuf,compbuflen); 
				}

			memcpy(compbuf+compbufpos,bufout,outlen);
			compbufpos+=outlen;

			status = decodeMP3(&mp,NULL,0,bufout,OUT_BUF_SIZE,&outlen);

		}


		if (compbufpos)
		{

			int blks =  compbufpos / SND_BLK_SIZE;
			int residual = compbufpos - (blks*SND_BLK_SIZE);


			#if defined(SHOW_TIME_INFO)
			{
				time (&current_time);
			    ts_time_decompose ( (unsigned long)difftime (current_time, initial_time));
				total_blks += (blks+1);
			}
			#endif


			/* Wait for buffer slot to empty */
		
			sigmask(1);
			if (sigval != SMAP_DONE_SIG){
  				tsleep(0);		
			} else 
				sigmask(-1);

			sigval = 0; 

		 	if (compbufpos > sound_buffer_size)
	 		{


				sound_buffer = (u_char *) realloc(sound_buffer,compbufpos); 

			}

				sound_buffer_size = compbufpos;

				memcpy(sound_buffer,compbuf,sound_buffer_size);

				/*
				 * Fill up the sound maps
				*/

				for(i=0;i<blks;i++)
				{

					smap[i].num_channels =  mp.fr.stereo;
					smap[i].sample_rate = frequencies[mp.fr.sampling_frequency]; 
					smap[i].coding_method = CODING_METHOD; 
					smap[i].sample_size = SAMPLE_SIZE; 
					smap[i].cur_offset = 0;
					smap[i].loop_start = 0;
					smap[i].loop_count = 1; 
					smap[i].loop_counter = 0; 
					smap[i].next = &smap[i+1];
					smap[i].trig_mask = 0;
					smap[i].trig_signal = 0;
					/* get the size of the data in this read */
					smap[i].buf_size = smap[i].loop_end = SND_BLK_SIZE; 
					smap[i].buf = &sound_buffer[i*SND_BLK_SIZE];


				}

				/* If we do not have residual then back up to last sound map 1st */

				if (residual==0)
					i--;

				/* Last block in chain */
				smap[i].num_channels =  mp.fr.stereo;
				smap[i].sample_rate = frequencies[mp.fr.sampling_frequency]; 
				smap[i].coding_method = CODING_METHOD; 
				smap[i].sample_size = SAMPLE_SIZE; 
				smap[i].cur_offset = 0;
				smap[i].loop_start = 0;
				smap[i].loop_count = 1; 
				smap[i].loop_counter = 0; 
				smap[i].next = NULL;
				smap[i].trig_mask = SND_TRIG_READY;
				smap[i].trig_signal = SMAP_DONE_SIG;
				/* get the size of the data in this read */
				smap[i].buf_size = smap[i].loop_end = residual?residual:SND_BLK_SIZE; 
				smap[i].buf = &sound_buffer[i*SND_BLK_SIZE];

				if ((error = _os_ss_snd_play(devpath, &smap[0], SND_NOBLOCK  )) != SUCCESS) {
					  return error;
				}

				compbufpos = 0;
		
		}

	}
	
	#if defined(SHOW_TIME_INFO)
	printf("\n");
	#endif

	
	/* Wait for buffer slot to empty */
		
	sigmask(1);
	if (sigval != SMAP_DONE_SIG){
			tsleep(0);		
	} else 
		sigmask(-1);


	/* Exit the MP3 decoder */
	ExitMP3(&mp);

	_os_srtmem(bufsize_in, (void *)bufin);
	_os_srtmem(bufsize_out, (void *)bufout);


}