void QMediaPlayerPrivate::loadPlaylist() { Q_Q(QMediaPlayer); Q_ASSERT(pendingPlaylist.isNull()); // Do not load a playlist if there are more than MAX_NESTED_PLAYLISTS in the chain already, // or if the playlist URL is already in the chain, i.e. do not allow recursive playlists and loops. if (nestedPlaylists < MAX_NESTED_PLAYLISTS && !q->currentMedia().canonicalUrl().isEmpty() && !isInChain(q->currentMedia().canonicalUrl())) { pendingPlaylist = QMediaContent(new QMediaPlaylist, q->currentMedia().canonicalUrl(), true); QObject::connect(pendingPlaylist.playlist(), SIGNAL(loaded()), q, SLOT(_q_handlePlaylistLoaded())); QObject::connect(pendingPlaylist.playlist(), SIGNAL(loadFailed()), q, SLOT(_q_handlePlaylistLoadFailed())); pendingPlaylist.playlist()->load(pendingPlaylist.canonicalRequest()); } else if (playlist) { playlist->next(); } }
void QMediaPlayerPrivate::_q_updateMedia(const QMediaContent &media) { Q_Q(QMediaPlayer); if (!control) return; // check if the current playlist is a top-level playlist Q_ASSERT(playlist); if (media.isNull() && playlist != rootMedia.playlist()) { // switch back to parent playlist QMediaPlaylist *pls = parentPlaylist(playlist); Q_ASSERT(pls); disconnectPlaylist(); playlist = pls; connectPlaylist(); Q_ASSERT(!pendingPlaylist.playlist()); nestedPlaylists--; Q_ASSERT(nestedPlaylists >= 0); playlist->next(); return; } if (media.playlist()) { if (nestedPlaylists < MAX_NESTED_PLAYLISTS) { nestedPlaylists++; Q_ASSERT(!pendingPlaylist.playlist()); // disconnect current playlist disconnectPlaylist(); // new playlist signals are connected // in the call to setPlaylist() in _q_handlePlaylistLoaded() playlist = media.playlist(); emit q->currentMediaChanged(media); _q_handlePlaylistLoaded(); return; } else if (playlist) { playlist->next(); } return; } const QMediaPlayer::State currentState = state; setMedia(media, 0); if (!media.isNull()) { switch (currentState) { case QMediaPlayer::PlayingState: control->play(); break; case QMediaPlayer::PausedState: control->pause(); break; default: break; } } _q_stateChanged(control->state()); }