コード例 #1
0
void ShaderCompilerGLES2::_dump_function_deps(SL::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, StringBuilder &r_to_add, Set<StringName> &r_added) {
	int fidx = -1;

	for (int i = 0; i < p_node->functions.size(); i++) {
		if (p_node->functions[i].name == p_for_func) {
			fidx = i;
			break;
		}
	}

	ERR_FAIL_COND(fidx == -1);

	for (Set<StringName>::Element *E = p_node->functions[fidx].uses_function.front(); E; E = E->next()) {

		if (r_added.has(E->get())) {
			continue;
		}

		_dump_function_deps(p_node, E->get(), p_func_code, r_to_add, r_added);

		SL::FunctionNode *fnode = NULL;

		for (int i = 0; i < p_node->functions.size(); i++) {
			if (p_node->functions[i].name == E->get()) {
				fnode = p_node->functions[i].function;
				break;
			}
		}

		ERR_FAIL_COND(!fnode);

		r_to_add += "\n";

		StringBuffer<128> header;

		header += _typestr(fnode->return_type);
		header += " ";
		header += _mkid(fnode->name);
		header += "(";

		for (int i = 0; i < fnode->arguments.size(); i++) {
			if (i > 0)
				header += ", ";

			header += _qualstr(fnode->arguments[i].qualifier);
			header += _prestr(fnode->arguments[i].precision);
			header += _typestr(fnode->arguments[i].type);
			header += " ";
			header += _mkid(fnode->arguments[i].name);
		}

		header += ")\n";
		r_to_add += header.as_string();
		r_to_add += p_func_code[E->get()];

		r_added.insert(E->get());
	}
}
コード例 #2
0
void ShaderCompilerGLES3::_dump_function_deps(SL::ShaderNode *p_node, const StringName &p_for_func, const Map<StringName, String> &p_func_code, String &r_to_add, Set<StringName> &added) {

	int fidx = -1;

	for (int i = 0; i < p_node->functions.size(); i++) {
		if (p_node->functions[i].name == p_for_func) {
			fidx = i;
			break;
		}
	}

	ERR_FAIL_COND(fidx == -1);

	for (Set<StringName>::Element *E = p_node->functions[fidx].uses_function.front(); E; E = E->next()) {

		print_line(String(p_node->functions[fidx].name) + " uses function: " + String(E->get()));
		if (added.has(E->get())) {
			continue; //was added already
		}

		_dump_function_deps(p_node, E->get(), p_func_code, r_to_add, added);

		SL::FunctionNode *fnode = NULL;

		for (int i = 0; i < p_node->functions.size(); i++) {
			if (p_node->functions[i].name == E->get()) {
				fnode = p_node->functions[i].function;
				break;
			}
		}

		ERR_FAIL_COND(!fnode);

		r_to_add += "\n";

		String header;
		header = _typestr(fnode->return_type) + " " + _mkid(fnode->name) + "(";
		for (int i = 0; i < fnode->arguments.size(); i++) {

			if (i > 0)
				header += ", ";
			header += _qualstr(fnode->arguments[i].qualifier) + _prestr(fnode->arguments[i].precision) + _typestr(fnode->arguments[i].type) + " " + _mkid(fnode->arguments[i].name);
		}

		header += ")\n";
		r_to_add += header;
		r_to_add += p_func_code[E->get()];

		added.insert(E->get());
	}
}
コード例 #3
0
String ShaderCompilerGLES3::_dump_node_code(SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions) {

	String code;

	switch (p_node->type) {

		case SL::Node::TYPE_SHADER: {

			SL::ShaderNode *pnode = (SL::ShaderNode *)p_node;

			for (int i = 0; i < pnode->render_modes.size(); i++) {

				if (p_default_actions.render_mode_defines.has(pnode->render_modes[i]) && !used_rmode_defines.has(pnode->render_modes[i])) {

					r_gen_code.defines.push_back(p_default_actions.render_mode_defines[pnode->render_modes[i]].utf8());
					used_rmode_defines.insert(pnode->render_modes[i]);
				}

				if (p_actions.render_mode_flags.has(pnode->render_modes[i])) {
					*p_actions.render_mode_flags[pnode->render_modes[i]] = true;
				}

				if (p_actions.render_mode_values.has(pnode->render_modes[i])) {
					Pair<int *, int> &p = p_actions.render_mode_values[pnode->render_modes[i]];
					*p.first = p.second;
				}
			}

			int max_texture_uniforms = 0;
			int max_uniforms = 0;

			for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = pnode->uniforms.front(); E; E = E->next()) {
				if (SL::is_sampler_type(E->get().type))
					max_texture_uniforms++;
				else
					max_uniforms++;
			}

			r_gen_code.texture_uniforms.resize(max_texture_uniforms);
			r_gen_code.texture_hints.resize(max_texture_uniforms);

			Vector<int> uniform_sizes;
			Vector<int> uniform_alignments;
			Vector<StringName> uniform_defines;
			uniform_sizes.resize(max_uniforms);
			uniform_alignments.resize(max_uniforms);
			uniform_defines.resize(max_uniforms);
			bool uses_uniforms = false;

			for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = pnode->uniforms.front(); E; E = E->next()) {

				String ucode;

				if (SL::is_sampler_type(E->get().type)) {
					ucode = "uniform ";
				}

				ucode += _prestr(E->get().precission);
				ucode += _typestr(E->get().type);
				ucode += " " + _mkid(E->key());
				ucode += ";\n";
				if (SL::is_sampler_type(E->get().type)) {
					r_gen_code.vertex_global += ucode;
					r_gen_code.fragment_global += ucode;
					r_gen_code.texture_uniforms[E->get().texture_order] = _mkid(E->key());
					r_gen_code.texture_hints[E->get().texture_order] = E->get().hint;
				} else {
					if (!uses_uniforms) {

						r_gen_code.defines.push_back(String("#define USE_MATERIAL\n").ascii());
						uses_uniforms = true;
					}
					uniform_defines[E->get().order] = ucode;
					uniform_sizes[E->get().order] = _get_datatype_size(E->get().type);
					uniform_alignments[E->get().order] = MIN(16, _get_datatype_size(E->get().type));
				}

				p_actions.uniforms->insert(E->key(), E->get());
			}

			for (int i = 0; i < max_uniforms; i++) {
				r_gen_code.uniforms += uniform_defines[i];
			}
			// add up
			for (int i = 0; i < uniform_sizes.size(); i++) {

				if (i > 0) {

					int align = uniform_sizes[i - 1] % uniform_alignments[i];
					if (align != 0) {
						uniform_sizes[i - 1] += uniform_alignments[i] - align;
					}

					uniform_sizes[i] = uniform_sizes[i] + uniform_sizes[i - 1];
				}
			}
			//offset
			r_gen_code.uniform_offsets.resize(uniform_sizes.size());
			for (int i = 0; i < uniform_sizes.size(); i++) {

				if (i > 0)
					r_gen_code.uniform_offsets[i] = uniform_sizes[i - 1];
				else
					r_gen_code.uniform_offsets[i] = 0;
			}
			/*
			for(Map<StringName,SL::ShaderNode::Uniform>::Element *E=pnode->uniforms.front();E;E=E->next()) {

				if (SL::is_sampler_type(E->get().type)) {
					continue;
				}

				print_line("u - "+String(E->key())+" offset: "+itos(r_gen_code.uniform_offsets[E->get().order]));

			}

*/
			if (uniform_sizes.size()) {
				r_gen_code.uniform_total_size = uniform_sizes[uniform_sizes.size() - 1];
			} else {
				r_gen_code.uniform_total_size = 0;
			}

			for (Map<StringName, SL::ShaderNode::Varying>::Element *E = pnode->varyings.front(); E; E = E->next()) {

				String vcode;
				vcode += _prestr(E->get().precission);
				vcode += _typestr(E->get().type);
				vcode += " " + _mkid(E->key());
				vcode += ";\n";
				r_gen_code.vertex_global += "out " + vcode;
				r_gen_code.fragment_global += "in " + vcode;
			}

			Map<StringName, String> function_code;

			//code for functions
			for (int i = 0; i < pnode->functions.size(); i++) {
				SL::FunctionNode *fnode = pnode->functions[i].function;
				function_code[fnode->name] = _dump_node_code(fnode->body, p_level + 1, r_gen_code, p_actions, p_default_actions);
			}

			//place functions in actual code

			Set<StringName> added_vtx;
			Set<StringName> added_fragment; //share for light

			for (int i = 0; i < pnode->functions.size(); i++) {

				SL::FunctionNode *fnode = pnode->functions[i].function;

				current_func_name = fnode->name;

				if (fnode->name == "vertex") {

					_dump_function_deps(pnode, fnode->name, function_code, r_gen_code.vertex_global, added_vtx);
					r_gen_code.vertex = function_code["vertex"];
				}

				if (fnode->name == "fragment") {

					_dump_function_deps(pnode, fnode->name, function_code, r_gen_code.fragment_global, added_fragment);
					r_gen_code.fragment = function_code["fragment"];
				}

				if (fnode->name == "light") {

					_dump_function_deps(pnode, fnode->name, function_code, r_gen_code.fragment_global, added_fragment);
					r_gen_code.light = function_code["light"];
				}
			}

			//code+=dump_node_code(pnode->body,p_level);
		} break;
		case SL::Node::TYPE_FUNCTION: {

		} break;
		case SL::Node::TYPE_BLOCK: {
			SL::BlockNode *bnode = (SL::BlockNode *)p_node;

			//variables
			code += _mktab(p_level - 1) + "{\n";
			for (Map<StringName, SL::BlockNode::Variable>::Element *E = bnode->variables.front(); E; E = E->next()) {

				code += _mktab(p_level) + _prestr(E->get().precision) + _typestr(E->get().type) + " " + _mkid(E->key()) + ";\n";
			}

			for (int i = 0; i < bnode->statements.size(); i++) {

				String scode = _dump_node_code(bnode->statements[i], p_level, r_gen_code, p_actions, p_default_actions);

				if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW) {
					// FIXME: if (A || A) ? I am hesitant to delete one of them, could be copy-paste error.
					code += scode; //use directly
				} else {
					code += _mktab(p_level) + scode + ";\n";
				}
			}
			code += _mktab(p_level - 1) + "}\n";

		} break;
		case SL::Node::TYPE_VARIABLE: {
			SL::VariableNode *vnode = (SL::VariableNode *)p_node;

			if (p_default_actions.usage_defines.has(vnode->name) && !used_name_defines.has(vnode->name)) {
				String define = p_default_actions.usage_defines[vnode->name];
				if (define.begins_with("@")) {
					define = p_default_actions.usage_defines[define.substr(1, define.length())];
				}
				r_gen_code.defines.push_back(define.utf8());
				used_name_defines.insert(vnode->name);
			}

			if (p_actions.usage_flag_pointers.has(vnode->name) && !used_flag_pointers.has(vnode->name)) {
				*p_actions.usage_flag_pointers[vnode->name] = true;
				used_flag_pointers.insert(vnode->name);
			}

			if (p_default_actions.renames.has(vnode->name))
				code = p_default_actions.renames[vnode->name];
			else
				code = _mkid(vnode->name);

			if (vnode->name == time_name) {
				if (current_func_name == vertex_name) {
					r_gen_code.uses_vertex_time = true;
				}
				if (current_func_name == fragment_name) {
					r_gen_code.uses_fragment_time = true;
				}
			}

		} break;
		case SL::Node::TYPE_CONSTANT: {
			SL::ConstantNode *cnode = (SL::ConstantNode *)p_node;
			return get_constant_text(cnode->datatype, cnode->values);

		} break;
		case SL::Node::TYPE_OPERATOR: {
			SL::OperatorNode *onode = (SL::OperatorNode *)p_node;

			switch (onode->op) {

				case SL::OP_ASSIGN:
				case SL::OP_ASSIGN_ADD:
				case SL::OP_ASSIGN_SUB:
				case SL::OP_ASSIGN_MUL:
				case SL::OP_ASSIGN_DIV:
				case SL::OP_ASSIGN_SHIFT_LEFT:
				case SL::OP_ASSIGN_SHIFT_RIGHT:
				case SL::OP_ASSIGN_MOD:
				case SL::OP_ASSIGN_BIT_AND:
				case SL::OP_ASSIGN_BIT_OR:
				case SL::OP_ASSIGN_BIT_XOR:
					if (onode->arguments[0]->type == SL::Node::TYPE_VARIABLE) {
						SL::VariableNode *vnode = (SL::VariableNode *)onode->arguments[0];
						if (p_actions.write_flag_pointers.has(vnode->name)) {
							*p_actions.write_flag_pointers[vnode->name] = true;
						}
					}
					code = _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions);
					break;
				case SL::OP_BIT_INVERT:
				case SL::OP_NEGATE:
				case SL::OP_NOT:
				case SL::OP_DECREMENT:
				case SL::OP_INCREMENT:
					code = _opstr(onode->op) + _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions);
					break;
				case SL::OP_POST_DECREMENT:
				case SL::OP_POST_INCREMENT:
					code = _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions) + _opstr(onode->op);
					break;
				case SL::OP_CALL:
				case SL::OP_CONSTRUCT: {

					ERR_FAIL_COND_V(onode->arguments[0]->type != SL::Node::TYPE_VARIABLE, String());

					SL::VariableNode *vnode = (SL::VariableNode *)onode->arguments[0];

					if (onode->op == SL::OP_CONSTRUCT) {
						code += String(vnode->name);
					} else {

						if (internal_functions.has(vnode->name)) {
							code += vnode->name;
						} else if (p_default_actions.renames.has(vnode->name)) {
							code += p_default_actions.renames[vnode->name];
						} else {
							code += _mkid(vnode->name);
						}
					}

					code += "(";

					for (int i = 1; i < onode->arguments.size(); i++) {
						if (i > 1)
							code += ", ";
						code += _dump_node_code(onode->arguments[i], p_level, r_gen_code, p_actions, p_default_actions);
					}
					code += ")";
				} break;
				case SL::OP_INDEX: {

					code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions);
					code += "[";
					code += _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions);
					code += "]";

				} break;
				case SL::OP_SELECT_IF: {

					code += _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions);
					code += "?";
					code += _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions);
					code += ":";
					code += _dump_node_code(onode->arguments[2], p_level, r_gen_code, p_actions, p_default_actions);

				} break;

				default: {

					code = "(" + _dump_node_code(onode->arguments[0], p_level, r_gen_code, p_actions, p_default_actions) + _opstr(onode->op) + _dump_node_code(onode->arguments[1], p_level, r_gen_code, p_actions, p_default_actions) + ")";
					break;
				}
			}

		} break;
		case SL::Node::TYPE_CONTROL_FLOW: {
			SL::ControlFlowNode *cfnode = (SL::ControlFlowNode *)p_node;
			if (cfnode->flow_op == SL::FLOW_OP_IF) {

				code += _mktab(p_level) + "if (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions) + ")\n";
				code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions);
				if (cfnode->blocks.size() == 2) {

					code += _mktab(p_level) + "else\n";
					code += _dump_node_code(cfnode->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions);
				}
			} else if (cfnode->flow_op == SL::FLOW_OP_WHILE) {

				code += _mktab(p_level) + "while (" + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions) + ")\n";
				code += _dump_node_code(cfnode->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions);

			} else if (cfnode->flow_op == SL::FLOW_OP_RETURN) {

				if (cfnode->expressions.size()) {
					code = "return " + _dump_node_code(cfnode->expressions[0], p_level, r_gen_code, p_actions, p_default_actions) + ";";
				} else {
					code = "return;";
				}
			}

		} break;
		case SL::Node::TYPE_MEMBER: {
			SL::MemberNode *mnode = (SL::MemberNode *)p_node;
			code = _dump_node_code(mnode->owner, p_level, r_gen_code, p_actions, p_default_actions) + "." + mnode->name;

		} break;
	}

	return code;
}
コード例 #4
0
String ShaderCompilerGLES2::_dump_node_code(SL::Node *p_node, int p_level, GeneratedCode &r_gen_code, IdentifierActions &p_actions, const DefaultIdentifierActions &p_default_actions, bool p_assigning) {

	StringBuilder code;

	switch (p_node->type) {

		case SL::Node::TYPE_SHADER: {

			SL::ShaderNode *snode = (SL::ShaderNode *)p_node;

			for (int i = 0; i < snode->render_modes.size(); i++) {

				if (p_default_actions.render_mode_defines.has(snode->render_modes[i]) && !used_rmode_defines.has(snode->render_modes[i])) {

					r_gen_code.custom_defines.push_back(p_default_actions.render_mode_defines[snode->render_modes[i]].utf8());
					used_rmode_defines.insert(snode->render_modes[i]);
				}

				if (p_actions.render_mode_flags.has(snode->render_modes[i])) {
					*p_actions.render_mode_flags[snode->render_modes[i]] = true;
				}

				if (p_actions.render_mode_values.has(snode->render_modes[i])) {
					Pair<int *, int> &p = p_actions.render_mode_values[snode->render_modes[i]];
					*p.first = p.second;
				}
			}

			int max_texture_uniforms = 0;
			int max_uniforms = 0;

			for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = snode->uniforms.front(); E; E = E->next()) {
				if (SL::is_sampler_type(E->get().type))
					max_texture_uniforms++;
				else
					max_uniforms++;
			}

			r_gen_code.texture_uniforms.resize(max_texture_uniforms);
			r_gen_code.texture_hints.resize(max_texture_uniforms);

			r_gen_code.uniforms.resize(max_uniforms + max_texture_uniforms);

			StringBuilder vertex_global;
			StringBuilder fragment_global;

			// uniforms

			for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = snode->uniforms.front(); E; E = E->next()) {
				StringBuffer<> uniform_code;

				// use highp if no precision is specified to prevent different default values in fragment and vertex shader
				SL::DataPrecision precision = E->get().precision;
				if (precision == SL::PRECISION_DEFAULT) {
					precision = SL::PRECISION_HIGHP;
				}

				uniform_code += "uniform ";
				uniform_code += _prestr(precision);
				uniform_code += _typestr(E->get().type);
				uniform_code += " ";
				uniform_code += _mkid(E->key());
				uniform_code += ";\n";

				if (SL::is_sampler_type(E->get().type)) {
					r_gen_code.texture_uniforms.write[E->get().texture_order] = E->key();
					r_gen_code.texture_hints.write[E->get().texture_order] = E->get().hint;
				} else {
					r_gen_code.uniforms.write[E->get().order] = E->key();
				}

				vertex_global += uniform_code.as_string();
				fragment_global += uniform_code.as_string();

				p_actions.uniforms->insert(E->key(), E->get());
			}

			// varyings

			for (Map<StringName, SL::ShaderNode::Varying>::Element *E = snode->varyings.front(); E; E = E->next()) {

				StringBuffer<> varying_code;

				varying_code += "varying ";
				varying_code += _prestr(E->get().precision);
				varying_code += _typestr(E->get().type);
				varying_code += " ";
				varying_code += _mkid(E->key());
				varying_code += ";\n";

				String final_code = varying_code.as_string();

				vertex_global += final_code;
				fragment_global += final_code;
			}

			// functions

			Map<StringName, String> function_code;

			for (int i = 0; i < snode->functions.size(); i++) {
				SL::FunctionNode *fnode = snode->functions[i].function;
				current_func_name = fnode->name;
				function_code[fnode->name] = _dump_node_code(fnode->body, 1, r_gen_code, p_actions, p_default_actions, p_assigning);
			}

			Set<StringName> added_vertex;
			Set<StringName> added_fragment;

			for (int i = 0; i < snode->functions.size(); i++) {

				SL::FunctionNode *fnode = snode->functions[i].function;

				current_func_name = fnode->name;

				if (fnode->name == vertex_name) {
					_dump_function_deps(snode, fnode->name, function_code, vertex_global, added_vertex);
					r_gen_code.vertex = function_code[vertex_name];

				} else if (fnode->name == fragment_name) {
					_dump_function_deps(snode, fnode->name, function_code, fragment_global, added_fragment);
					r_gen_code.fragment = function_code[fragment_name];

				} else if (fnode->name == light_name) {
					_dump_function_deps(snode, fnode->name, function_code, fragment_global, added_fragment);
					r_gen_code.light = function_code[light_name];
				}
			}

			r_gen_code.vertex_global = vertex_global.as_string();
			r_gen_code.fragment_global = fragment_global.as_string();

		} break;

		case SL::Node::TYPE_FUNCTION: {

		} break;

		case SL::Node::TYPE_BLOCK: {

			SL::BlockNode *bnode = (SL::BlockNode *)p_node;

			if (!bnode->single_statement) {
				code += _mktab(p_level - 1);
				code += "{\n";
			}

			for (int i = 0; i < bnode->statements.size(); i++) {
				String statement_code = _dump_node_code(bnode->statements[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);

				if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->single_statement) {
					code += statement_code;
				} else {
					code += _mktab(p_level);
					code += statement_code;
					code += ";\n";
				}
			}

			if (!bnode->single_statement) {
				code += _mktab(p_level - 1);
				code += "}\n";
			}
		} break;

		case SL::Node::TYPE_VARIABLE_DECLARATION: {
			SL::VariableDeclarationNode *var_dec_node = (SL::VariableDeclarationNode *)p_node;

			StringBuffer<> declaration;

			declaration += _prestr(var_dec_node->precision);
			declaration += _typestr(var_dec_node->datatype);

			for (int i = 0; i < var_dec_node->declarations.size(); i++) {

				if (i > 0) {
					declaration += ",";
				}

				declaration += " ";

				declaration += _mkid(var_dec_node->declarations[i].name);

				if (var_dec_node->declarations[i].initializer) {
					declaration += " = ";
					declaration += _dump_node_code(var_dec_node->declarations[i].initializer, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
				}
			}

			code += declaration.as_string();
		} break;

		case SL::Node::TYPE_VARIABLE: {
			SL::VariableNode *var_node = (SL::VariableNode *)p_node;

			if (p_assigning && p_actions.write_flag_pointers.has(var_node->name)) {
				*p_actions.write_flag_pointers[var_node->name] = true;
			}

			if (p_default_actions.usage_defines.has(var_node->name) && !used_name_defines.has(var_node->name)) {
				String define = p_default_actions.usage_defines[var_node->name];

				if (define.begins_with("@")) {
					define = p_default_actions.usage_defines[define.substr(1, define.length())];
				}

				r_gen_code.custom_defines.push_back(define.utf8());
				used_name_defines.insert(var_node->name);
			}

			if (p_actions.usage_flag_pointers.has(var_node->name) && !used_flag_pointers.has(var_node->name)) {
				*p_actions.usage_flag_pointers[var_node->name] = true;
				used_flag_pointers.insert(var_node->name);
			}

			if (p_default_actions.renames.has(var_node->name)) {
				code += p_default_actions.renames[var_node->name];
			} else {
				code += _mkid(var_node->name);
			}

			if (var_node->name == time_name) {
				if (current_func_name == vertex_name) {
					r_gen_code.uses_vertex_time = true;
				}
				if (current_func_name == fragment_name || current_func_name == light_name) {
					r_gen_code.uses_fragment_time = true;
				}
			}
		} break;

		case SL::Node::TYPE_CONSTANT: {
			SL::ConstantNode *const_node = (SL::ConstantNode *)p_node;

			return get_constant_text(const_node->datatype, const_node->values);
		} break;

		case SL::Node::TYPE_OPERATOR: {
			SL::OperatorNode *op_node = (SL::OperatorNode *)p_node;

			switch (op_node->op) {
				case SL::OP_ASSIGN:
				case SL::OP_ASSIGN_ADD:
				case SL::OP_ASSIGN_SUB:
				case SL::OP_ASSIGN_MUL:
				case SL::OP_ASSIGN_DIV:
				case SL::OP_ASSIGN_SHIFT_LEFT:
				case SL::OP_ASSIGN_SHIFT_RIGHT:
				case SL::OP_ASSIGN_BIT_AND:
				case SL::OP_ASSIGN_BIT_OR:
				case SL::OP_ASSIGN_BIT_XOR: {
					code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, true);
					code += " ";
					code += _opstr(op_node->op);
					code += " ";
					code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
				} break;

				case SL::OP_ASSIGN_MOD: {
					code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, true);
					code += " = ";
					code += "mod(";
					code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, true);
					code += ", ";
					code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					code += ")";
				} break;

				case SL::OP_BIT_INVERT:
				case SL::OP_NEGATE:
				case SL::OP_NOT:
				case SL::OP_DECREMENT:
				case SL::OP_INCREMENT: {
					code += _opstr(op_node->op);
					code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
				} break;

				case SL::OP_POST_DECREMENT:
				case SL::OP_POST_INCREMENT: {
					code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					code += _opstr(op_node->op);
				} break;

				case SL::OP_CALL:
				case SL::OP_CONSTRUCT: {
					ERR_FAIL_COND_V(op_node->arguments[0]->type != SL::Node::TYPE_VARIABLE, String());

					SL::VariableNode *var_node = (SL::VariableNode *)op_node->arguments[0];

					if (op_node->op == SL::OP_CONSTRUCT) {
						code += var_node->name;
					} else {

						if (var_node->name == "texture") {
							// emit texture call

							if (op_node->arguments[1]->get_datatype() == SL::TYPE_SAMPLER2D) {
								code += "texture2D";
							} else if (op_node->arguments[1]->get_datatype() == SL::TYPE_SAMPLERCUBE) {
								code += "textureCube";
							}

						} else if (var_node->name == "textureLod") {
							// emit texture call

							if (op_node->arguments[1]->get_datatype() == SL::TYPE_SAMPLER2D) {
								code += "texture2DLod";
							} else if (op_node->arguments[1]->get_datatype() == SL::TYPE_SAMPLERCUBE) {
								code += "textureCubeLod";
							}

						} else if (var_node->name == "mix") {

							switch (op_node->arguments[3]->get_datatype()) {

								case SL::TYPE_BVEC2: {
									code += "select2";
								} break;

								case SL::TYPE_BVEC3: {
									code += "select3";
								} break;

								case SL::TYPE_BVEC4: {
									code += "select4";
								} break;

								case SL::TYPE_VEC2:
								case SL::TYPE_VEC3:
								case SL::TYPE_VEC4:
								case SL::TYPE_FLOAT: {

									code += "mix";
								} break;

								default: {
									SL::DataType type = op_node->arguments[3]->get_datatype();
									// FIXME: Proper error print or graceful handling
									print_line(String("uhhhh invalid mix with type: ") + itos(type));
								} break;
							}

						} else if (p_default_actions.renames.has(var_node->name)) {
							code += p_default_actions.renames[var_node->name];
						} else if (internal_functions.has(var_node->name)) {
							code += var_node->name;
						} else {
							code += _mkid(var_node->name);
						}
					}

					code += "(";

					for (int i = 1; i < op_node->arguments.size(); i++) {
						if (i > 1) {
							code += ", ";
						}

						code += _dump_node_code(op_node->arguments[i], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					}

					code += ")";

				} break;

				case SL::OP_INDEX: {
					code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					code += "[";
					code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					code += "]";
				} break;

				case SL::OP_SELECT_IF: {
					code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					code += " ? ";
					code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					code += " : ";
					code += _dump_node_code(op_node->arguments[2], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
				} break;

				case SL::OP_MOD: {

					code += "mod(float(";
					code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					code += "), float(";
					code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					code += "))";
				} break;

				default: {
					code += "(";
					code += _dump_node_code(op_node->arguments[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					code += " ";
					code += _opstr(op_node->op);
					code += " ";
					code += _dump_node_code(op_node->arguments[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
					code += ")";
				} break;
			}
		} break;

		case SL::Node::TYPE_CONTROL_FLOW: {
			SL::ControlFlowNode *cf_node = (SL::ControlFlowNode *)p_node;

			if (cf_node->flow_op == SL::FLOW_OP_IF) {

				code += _mktab(p_level);
				code += "if (";
				code += _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
				code += ")\n";
				code += _dump_node_code(cf_node->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);

				if (cf_node->blocks.size() == 2) {
					code += _mktab(p_level);
					code += "else\n";
					code += _dump_node_code(cf_node->blocks[1], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
				}
			} else if (cf_node->flow_op == SL::FLOW_OP_WHILE) {
				code += _mktab(p_level);
				code += "while (";
				code += _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
				code += ")\n";
				code += _dump_node_code(cf_node->blocks[0], p_level + 1, r_gen_code, p_actions, p_default_actions, p_assigning);
			} else if (cf_node->flow_op == SL::FLOW_OP_FOR) {

				code += _mktab(p_level);
				code += "for (";
				code += _dump_node_code(cf_node->blocks[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
				code += "; ";
				code += _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
				code += "; ";
				code += _dump_node_code(cf_node->expressions[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
				code += ")\n";

				code += _dump_node_code(cf_node->blocks[1], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);

			} else if (cf_node->flow_op == SL::FLOW_OP_RETURN) {
				code += _mktab(p_level);
				code += "return";

				if (cf_node->expressions.size()) {
					code += " ";
					code += _dump_node_code(cf_node->expressions[0], p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
				}
				code += ";\n";
			} else if (cf_node->flow_op == SL::FLOW_OP_DISCARD) {
				if (p_actions.usage_flag_pointers.has("DISCARD") && !used_flag_pointers.has("DISCARD")) {
					*p_actions.usage_flag_pointers["DISCARD"] = true;
					used_flag_pointers.insert("DISCARD");
				}
				code += "discard;";
			} else if (cf_node->flow_op == SL::FLOW_OP_CONTINUE) {
				code += "continue;";
			} else if (cf_node->flow_op == SL::FLOW_OP_BREAK) {
				code += "break;";
			}
		} break;

		case SL::Node::TYPE_MEMBER: {
			SL::MemberNode *member_node = (SL::MemberNode *)p_node;
			code += _dump_node_code(member_node->owner, p_level, r_gen_code, p_actions, p_default_actions, p_assigning);
			code += ".";
			code += member_node->name;
		} break;
	}

	return code.as_string();
}
コード例 #5
0
static String dump_node_code(SL::Node *p_node, int p_level) {

	String code;

	switch (p_node->type) {

		case SL::Node::TYPE_SHADER: {

			SL::ShaderNode *pnode = (SL::ShaderNode *)p_node;

			for (Map<StringName, SL::ShaderNode::Uniform>::Element *E = pnode->uniforms.front(); E; E = E->next()) {

				String ucode = "uniform ";
				ucode += _prestr(E->get().precission);
				ucode += _typestr(E->get().type);
				ucode += " " + String(E->key());

				if (E->get().default_value.size()) {
					ucode += " = " + get_constant_text(E->get().type, E->get().default_value);
				}

				static const char *hint_name[SL::ShaderNode::Uniform::HINT_MAX] = {
					"",
					"color",
					"range",
					"albedo",
					"normal",
					"black",
					"white"
				};

				if (E->get().hint)
					ucode += " : " + String(hint_name[E->get().hint]);

				code += ucode + "\n";
			}

			for (Map<StringName, SL::ShaderNode::Varying>::Element *E = pnode->varyings.front(); E; E = E->next()) {

				String vcode = "varying ";
				vcode += _prestr(E->get().precission);
				vcode += _typestr(E->get().type);
				vcode += " " + String(E->key());

				code += vcode + "\n";
			}
			for (int i = 0; i < pnode->functions.size(); i++) {

				SL::FunctionNode *fnode = pnode->functions[i].function;

				String header;
				header = _typestr(fnode->return_type) + " " + fnode->name + "(";
				for (int i = 0; i < fnode->arguments.size(); i++) {

					if (i > 0)
						header += ", ";
					header += _prestr(fnode->arguments[i].precision) + _typestr(fnode->arguments[i].type) + " " + fnode->arguments[i].name;
				}

				header += ")\n";
				code += header;
				code += dump_node_code(fnode->body, p_level + 1);
			}

			//code+=dump_node_code(pnode->body,p_level);
		} break;
		case SL::Node::TYPE_FUNCTION: {

		} break;
		case SL::Node::TYPE_BLOCK: {
			SL::BlockNode *bnode = (SL::BlockNode *)p_node;

			//variables
			code += _mktab(p_level - 1) + "{\n";
			for (Map<StringName, SL::BlockNode::Variable>::Element *E = bnode->variables.front(); E; E = E->next()) {

				code += _mktab(p_level) + _prestr(E->get().precision) + _typestr(E->get().type) + " " + E->key() + ";\n";
			}

			for (int i = 0; i < bnode->statements.size(); i++) {

				String scode = dump_node_code(bnode->statements[i], p_level);

				if (bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW || bnode->statements[i]->type == SL::Node::TYPE_CONTROL_FLOW) {
					code += scode; //use directly
				} else {
					code += _mktab(p_level) + scode + ";\n";
				}
			}
			code += _mktab(p_level - 1) + "}\n";

		} break;
		case SL::Node::TYPE_VARIABLE: {
			SL::VariableNode *vnode = (SL::VariableNode *)p_node;
			code = vnode->name;

		} break;
		case SL::Node::TYPE_CONSTANT: {
			SL::ConstantNode *cnode = (SL::ConstantNode *)p_node;
			return get_constant_text(cnode->datatype, cnode->values);

		} break;
		case SL::Node::TYPE_OPERATOR: {
			SL::OperatorNode *onode = (SL::OperatorNode *)p_node;

			switch (onode->op) {

				case SL::OP_ASSIGN:
				case SL::OP_ASSIGN_ADD:
				case SL::OP_ASSIGN_SUB:
				case SL::OP_ASSIGN_MUL:
				case SL::OP_ASSIGN_DIV:
				case SL::OP_ASSIGN_SHIFT_LEFT:
				case SL::OP_ASSIGN_SHIFT_RIGHT:
				case SL::OP_ASSIGN_MOD:
				case SL::OP_ASSIGN_BIT_AND:
				case SL::OP_ASSIGN_BIT_OR:
				case SL::OP_ASSIGN_BIT_XOR:
					code = dump_node_code(onode->arguments[0], p_level) + _opstr(onode->op) + dump_node_code(onode->arguments[1], p_level);
					break;
				case SL::OP_BIT_INVERT:
				case SL::OP_NEGATE:
				case SL::OP_NOT:
				case SL::OP_DECREMENT:
				case SL::OP_INCREMENT:
					code = _opstr(onode->op) + dump_node_code(onode->arguments[0], p_level);
					break;
				case SL::OP_POST_DECREMENT:
				case SL::OP_POST_INCREMENT:
					code = dump_node_code(onode->arguments[0], p_level) + _opstr(onode->op);
					break;
				case SL::OP_CALL:
				case SL::OP_CONSTRUCT:
					code = dump_node_code(onode->arguments[0], p_level) + "(";
					for (int i = 1; i < onode->arguments.size(); i++) {
						if (i > 1)
							code += ", ";
						code += dump_node_code(onode->arguments[i], p_level);
					}
					code += ")";
					break;
				default: {

					code = "(" + dump_node_code(onode->arguments[0], p_level) + _opstr(onode->op) + dump_node_code(onode->arguments[1], p_level) + ")";
					break;
				}
			}

		} break;
		case SL::Node::TYPE_CONTROL_FLOW: {
			SL::ControlFlowNode *cfnode = (SL::ControlFlowNode *)p_node;
			if (cfnode->flow_op == SL::FLOW_OP_IF) {

				code += _mktab(p_level) + "if (" + dump_node_code(cfnode->expressions[0], p_level) + ")\n";
				code += dump_node_code(cfnode->blocks[0], p_level + 1);
				if (cfnode->blocks.size() == 2) {

					code += _mktab(p_level) + "else\n";
					code += dump_node_code(cfnode->blocks[1], p_level + 1);
				}

			} else if (cfnode->flow_op == SL::FLOW_OP_RETURN) {

				if (cfnode->blocks.size()) {
					code = "return " + dump_node_code(cfnode->blocks[0], p_level);
				} else {
					code = "return";
				}
			}

		} break;
		case SL::Node::TYPE_MEMBER: {
			SL::MemberNode *mnode = (SL::MemberNode *)p_node;
			code = dump_node_code(mnode->owner, p_level) + "." + mnode->name;

		} break;
	}

	return code;
}
コード例 #6
0
Error ShaderCompilerGLES2::compile_node(SL::ProgramNode *p_program) {

	// feed the local replace table and global code
	global_code="";

	// uniforms first!

	int ubase=0;
	if (uniforms)
		ubase=uniforms->size();
	for(Map<StringName,SL::Uniform>::Element *E=p_program->uniforms.front();E;E=E->next()) {

		String uline="uniform "+_typestr(E->get().type)+" _"+E->key().operator String()+";"ENDL;

		global_code+=uline;
		if (uniforms) {
			//if (uniforms->has(E->key())) {
			//	//repeated uniform, error
		//		ERR_EXPLAIN("Uniform already exists from other shader: "+String(E->key()));
		//		ERR_FAIL_COND_V(uniforms->has(E->key()),ERR_ALREADY_EXISTS);
//
//			}
			SL::Uniform u = E->get();
			u.order+=ubase;
			uniforms->insert(E->key(),u);
		}
	}

	for(int i=0;i<p_program->functions.size();i++) {


		SL::FunctionNode *fnode=p_program->functions[i].function;

		StringName funcname=fnode->name;
		String newfuncname=replace_string(funcname);

		String header;
		header=_typestr(fnode->return_type)+" "+newfuncname+"(";
		for(int i=0;i<fnode->arguments.size();i++) {

			if (i>0)
				header+=", ";
			header+=_typestr(fnode->arguments[i].type)+" "+replace_string(fnode->arguments[i].name);
		}

		header+=") {"ENDL;
		String fcode=header;
		fcode+=dump_node_code(fnode->body,1);
		fcode+="}"ENDL;
		global_code+=fcode;

	}

/*	for(Map<StringName,SL::DataType>::Element *E=p_program->preexisting_variables.front();E;E=E->next()) {

		StringName varname=E->key();
		String newvarname=replace_string(varname);
		global_code+="uniform "+_typestr(E->get())+" "+newvarname+";"ENDL;
	}*/

	code=dump_node_code(p_program,0);

#ifdef DEBUG_SHADER_ENABLED

	print_line("GLOBAL CODE:\n\n");
	print_line(global_code);
	global_code=global_code.replace("\n","");
	print_line("CODE:\n\n");
	print_line(code);
	code=code.replace("\n","");
#endif

	return OK;
}
コード例 #7
0
String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_assign_left) {

	String code;

	switch(p_node->type) {

		case SL::Node::TYPE_PROGRAM: {

			SL::ProgramNode *pnode=(SL::ProgramNode*)p_node;

			code+=dump_node_code(pnode->body,p_level);
		} break;
		case SL::Node::TYPE_FUNCTION: {

		} break;
		case SL::Node::TYPE_BLOCK: {
			SL::BlockNode *bnode=(SL::BlockNode*)p_node;

			//variables
			for(Map<StringName,SL::DataType>::Element *E=bnode->variables.front();E;E=E->next()) {

				code+=_mktab(p_level)+_typestr(E->value())+" "+replace_string(E->key())+";"ENDL;
			}

			for(int i=0;i<bnode->statements.size();i++) {

				code+=_mktab(p_level)+dump_node_code(bnode->statements[i],p_level)+";"ENDL;
			}


		} break;
		case SL::Node::TYPE_VARIABLE: {
			SL::VariableNode *vnode=(SL::VariableNode*)p_node;
			if (type==ShaderLanguage::SHADER_MATERIAL_VERTEX) {

				if (vnode->name==vname_vertex && p_assign_left) {
					vertex_code_writes_vertex=true;
				}
			}
			if (type==ShaderLanguage::SHADER_MATERIAL_FRAGMENT) {

				if (vnode->name==vname_discard) {
					uses_discard=true;
				}
				if (vnode->name==vname_screen_uv) {
					uses_screen_uv=true;
				}
				if (vnode->name==vname_diffuse_alpha && p_assign_left) {
					uses_alpha=true;
				}
				if (vnode->name==vname_color_interp) {
					flags->use_color_interp=true;
				}
				if (vnode->name==vname_uv_interp) {
					flags->use_uv_interp=true;
				}
				if (vnode->name==vname_uv2_interp) {
					flags->use_uv2_interp=true;
				}
				if (vnode->name==vname_var1_interp) {
					flags->use_var1_interp=true;
				}
				if (vnode->name==vname_var2_interp) {
					flags->use_var2_interp=true;
				}
				if (vnode->name==vname_tangent_interp || vnode->name==vname_binormal_interp) {
					flags->use_tangent_interp=true;
				}

			}
			if (type==ShaderLanguage::SHADER_MATERIAL_LIGHT) {

				if (vnode->name==vname_light) {
					uses_light=true;
				}

			}

			if (vnode->name==vname_time) {
				uses_time=true;
			}
			code=replace_string(vnode->name);

		} break;
		case SL::Node::TYPE_CONSTANT: {
			SL::ConstantNode *cnode=(SL::ConstantNode*)p_node;
			switch(cnode->datatype) {


				case SL::TYPE_BOOL: code=cnode->value.operator bool()?"true":"false"; break;
				case SL::TYPE_FLOAT: code=_mknum(cnode->value); break; //force zeros, so GLSL doesn't confuse with integer.
				case SL::TYPE_VEC2: { Vector2 v = cnode->value; code="vec2("+_mknum(v.x)+", "+_mknum(v.y)+")"; } break;
				case SL::TYPE_VEC3: { Vector3 v = cnode->value; code="vec3("+_mknum(v.x)+", "+_mknum(v.y)+", "+_mknum(v.z)+")"; } break;
				case SL::TYPE_VEC4: { Plane v = cnode->value; code="vec4("+_mknum(v.normal.x)+", "+_mknum(v.normal.y)+", "+_mknum(v.normal.z)+", "+_mknum(v.d)+")"; } break;
				case SL::TYPE_MAT3: { Matrix3 x = cnode->value; code="mat3( vec3("+_mknum(x.get_axis(0).x)+", "+_mknum(x.get_axis(0).y)+", "+_mknum(x.get_axis(0).z)+"), vec3("+_mknum(x.get_axis(1).x)+", "+_mknum(x.get_axis(1).y)+", "+_mknum(x.get_axis(1).z)+"), vec3("+_mknum(x.get_axis(2).x)+", "+_mknum(x.get_axis(2).y)+", "+_mknum(x.get_axis(2).z)+"))"; } break;
				case SL::TYPE_MAT4: { Transform x = cnode->value; code="mat4( vec4("+_mknum(x.basis.get_axis(0).x)+", "+_mknum(x.basis.get_axis(0).y)+", "+_mknum(x.basis.get_axis(0).z)+",0.0), vec4("+_mknum(x.basis.get_axis(1).x)+", "+_mknum(x.basis.get_axis(1).y)+", "+_mknum(x.basis.get_axis(1).z)+",0.0), vec4("+_mknum(x.basis.get_axis(2).x)+", "+_mknum(x.basis.get_axis(2).y)+", "+_mknum(x.basis.get_axis(2).z)+",0.0), vec4("+_mknum(x.origin.x)+", "+_mknum(x.origin.y)+", "+_mknum(x.origin.z)+",1.0))"; } break;
				default: code="<error: "+Variant::get_type_name(cnode->value.get_type())+" ("+itos(cnode->datatype)+">";
			}

		} break;
		case SL::Node::TYPE_OPERATOR: {
			SL::OperatorNode *onode=(SL::OperatorNode*)p_node;


			switch(onode->op) {

				case SL::OP_ASSIGN_MUL: {


					if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC3 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) {

						String mul_l=dump_node_code(onode->arguments[0],p_level,true);
						String mul_r=dump_node_code(onode->arguments[1],p_level);
						code=mul_l+"=(vec4("+mul_l+",1.0)*("+mul_r+")).xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC3) {

						String mul_l=dump_node_code(onode->arguments[0],p_level,true);
						String mul_r=dump_node_code(onode->arguments[1],p_level);
						code=mul_l+"=(("+mul_l+")*vec4("+mul_r+",1.0)).xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) {

						String mul_l=dump_node_code(onode->arguments[0],p_level,true);
						String mul_r=dump_node_code(onode->arguments[1],p_level);
						code=mul_l+"=(vec4("+mul_l+",1.0,1.0)*("+mul_r+")).xy";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC2) {

						String mul_l=dump_node_code(onode->arguments[0],p_level,true);
						String mul_r=dump_node_code(onode->arguments[1],p_level);
						code=mul_l+"=(("+mul_l+")*vec4("+mul_r+",1.0,1.0)).xy";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT3) {
						String mul_l=dump_node_code(onode->arguments[0],p_level,true);
						String mul_r=dump_node_code(onode->arguments[1],p_level);
						code=mul_l+"=(("+mul_l+")*vec3("+mul_r+",1.0)).xy";
						break;
					}


				};
				case SL::OP_ASSIGN:
				case SL::OP_ASSIGN_ADD:
				case SL::OP_ASSIGN_SUB:
				case SL::OP_ASSIGN_DIV:
					code="("+dump_node_code(onode->arguments[0],p_level,true)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level)+")";
					break;

				case SL::OP_MUL:

					if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC3) {

						code="("+dump_node_code(onode->arguments[0],p_level)+"*vec4("+dump_node_code(onode->arguments[1],p_level)+",1.0)).xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC3 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) {

						code="(vec4("+dump_node_code(onode->arguments[0],p_level)+",1.0)*"+dump_node_code(onode->arguments[1],p_level)+").xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT4 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC2) {

						code="("+dump_node_code(onode->arguments[0],p_level)+"*vec4("+dump_node_code(onode->arguments[1],p_level)+",1.0,1.0)).xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT4) {

						code="(vec4("+dump_node_code(onode->arguments[0],p_level)+",1.0,1.0)*"+dump_node_code(onode->arguments[1],p_level)+").xyz";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_MAT3 && onode->arguments[1]->get_datatype()==SL::TYPE_VEC2) {

						code="("+dump_node_code(onode->arguments[0],p_level)+"*vec3("+dump_node_code(onode->arguments[1],p_level)+",1.0)).xy";
						break;
					} else if (onode->arguments[0]->get_datatype()==SL::TYPE_VEC2 && onode->arguments[1]->get_datatype()==SL::TYPE_MAT3) {

						code="(vec3("+dump_node_code(onode->arguments[0],p_level)+",1.0)*"+dump_node_code(onode->arguments[1],p_level)+").xy";
						break;
					}

				case SL::OP_ADD:
				case SL::OP_SUB:
				case SL::OP_DIV:
				case SL::OP_CMP_EQ:
				case SL::OP_CMP_NEQ:
				case SL::OP_CMP_LEQ:
				case SL::OP_CMP_GEQ:
				case SL::OP_CMP_LESS:
				case SL::OP_CMP_GREATER:
				case SL::OP_CMP_OR:
				case SL::OP_CMP_AND:
					//handle binary
					code="("+dump_node_code(onode->arguments[0],p_level)+_opstr(onode->op)+dump_node_code(onode->arguments[1],p_level)+")";
					break;
				case SL::OP_NEG:
				case SL::OP_NOT:
					//handle unary
					code=_opstr(onode->op)+dump_node_code(onode->arguments[0],p_level);
					break;
				case SL::OP_CONSTRUCT:
				case SL::OP_CALL: {
					String callfunc=dump_node_code(onode->arguments[0],p_level);


					code=callfunc+"(";
					/*if (callfunc=="mat4") {
						//fix constructor for mat4
						for(int i=1;i<onode->arguments.size();i++) {
							if (i>1)
								code+=", ";
								//transform
							code+="vec4( "+dump_node_code(onode->arguments[i],p_level)+(i==4?",1.0)":",0.0)");

						}
					} else*/ if (callfunc=="tex") {

						code="texture2D( "+dump_node_code(onode->arguments[1],p_level)+","+dump_node_code(onode->arguments[2],p_level)+")";
						break;
					} else if (callfunc=="texcube") {

						code="(textureCube( "+dump_node_code(onode->arguments[1],p_level)+",("+dump_node_code(onode->arguments[2],p_level)+")).xyz";
						break;
					} else if (callfunc=="texscreen") {
						//create the call to sample the screen, and clamp it
						uses_texscreen=true;
						code="(texture2D( texscreen_tex, min(("+dump_node_code(onode->arguments[1],p_level)+").xy*texscreen_screen_mult,texscreen_screen_mult))).rgb";
						//code="(texture2D( screen_texture, ("+dump_node_code(onode->arguments[1],p_level)+").xy).rgb";
						break;
					} else if (callfunc=="texpos") {
						//create the call to sample the screen, and clamp it
						uses_texpos=true;
						code="get_texpos("+dump_node_code(onode->arguments[1],p_level)+"";
//						code="get_texpos(gl_ProjectionMatrixInverse * texture2D( depth_texture, clamp(("+dump_node_code(onode->arguments[1],p_level)+").xy,vec2(0.0),vec2(1.0))*gl_LightSource[5].specular.zw+gl_LightSource[5].specular.xy)";
						//code="(texture2D( screen_texture, ("+dump_node_code(onode->arguments[1],p_level)+").xy).rgb";
						break;

					} else {

						for(int i=1;i<onode->arguments.size();i++) {
							if (i>1)
								code+=", ";
								//transform
							code+=dump_node_code(onode->arguments[i],p_level);

						}
					}
					code+=")";
					break;
				} break;
				default: {}
			}

		} break;
		case SL::Node::TYPE_CONTROL_FLOW: {
			SL::ControlFlowNode *cfnode=(SL::ControlFlowNode*)p_node;
			if (cfnode->flow_op==SL::FLOW_OP_IF) {

				code+="if ("+dump_node_code(cfnode->statements[0],p_level)+") {"ENDL;
				code+=dump_node_code(cfnode->statements[1],p_level+1);
				if (cfnode->statements.size()==3) {

					code+="} else {"ENDL;
					code+=dump_node_code(cfnode->statements[2],p_level+1);
				}

				code+="}"ENDL;

			} else if (cfnode->flow_op==SL::FLOW_OP_RETURN) {

				if (cfnode->statements.size()) {
					code="return "+dump_node_code(cfnode->statements[0],p_level);
				} else {
					code="return";
				}
			}

		} break;
		case SL::Node::TYPE_MEMBER: {
			SL::MemberNode *mnode=(SL::MemberNode*)p_node;
			String m;
			if (mnode->basetype==SL::TYPE_MAT4) {
				if (mnode->name=="x")
					m="[0]";
				else if (mnode->name=="y")
					m="[1]";
				else if (mnode->name=="z")
					m="[2]";
				else if (mnode->name=="w")
					m="[3]";

			} else if (mnode->basetype==SL::TYPE_MAT3) {
				if (mnode->name=="x")
					m="[0]";
				else if (mnode->name=="y")
					m="[1]";
				else if (mnode->name=="z")
					m="[2]";

			} else {
				m="."+mnode->name;
			}
			code=dump_node_code(mnode->owner,p_level)+m;

		} break;
	}

	return code;

}