bool GUILoadString( gui_res_id id, char *buffer, int buffer_length ) { if( buffer != NULL && buffer_length != 0 ) { if( _wpi_loadstring( GUIResHInst, id, (LPSTR)buffer, buffer_length ) != 0 ) { return( true ); } else { buffer[0] = '\0'; } } return( false ); }
bool GUILoadString( int string_id, char *buffer, int buffer_length ) { if( buffer && buffer_length ) { if( _wpi_loadstring( GUIResHInst, string_id, (LPSTR) buffer, buffer_length ) != 0 ) { return( TRUE ); } else { buffer[0] = '\0'; } } return( FALSE ); }