コード例 #1
0
SceneFrame::~SceneFrame( )
{
    /* Delete Geometry */
    for( struct aa_rx_geom *g : geometry ) {
        aa_rx_geom_destroy(g);
    }

    /* Delete Inertial */
    aa_checked_free(inertial);
}
コード例 #2
0
ファイル: wf_obj.c プロジェクト: golems/amino
AA_API void
aa_rx_wf_obj_destroy( struct aa_rx_wf_obj * obj)
{
    free( obj->vertex.data );
    free( obj->normal.data );
    free( obj->vertex_indices.data );
    free( obj->normal_indices.data );
    free( obj->uv_indices.data );
    free( obj->texture_indices.data );

    svec_type_destroy( &obj->mtl_files );
    svec_type_destroy( &obj->objects );
    svec_type_destroy( &obj->materials );

    mtlvec_type_destroy( &obj->mtl );

    aa_checked_free(obj->filename);
    aa_checked_free(obj->dirname);

    free(obj);
}
コード例 #3
0
AA_API void
aa_rx_mp_set_start( struct aa_rx_mp *mp,
                    size_t n_all,
                    double *q_all )
{
    /* Assume the start state is valid */
    aa_rx_mp_allow_config(mp, n_all, q_all);

    // FIXME: Seems that there are problems if this is called repeatedly
    amino::sgSpaceInformation::Ptr &si = mp->space_information;
    amino::sgStateSpace *ss = si->getTypedStateSpace();

    /* Add Start State */
    amino::sgSpaceInformation::ScopedStateType state(si);
    ss->extract_state( q_all, state.get() );
    mp->problem_definition->addStartState(state);


    /* Copy full start */
    aa_checked_free(mp->config_start);
    mp->config_start = AA_MEM_DUP(double, q_all, n_all);
}
コード例 #4
0
AA_API void
aa_rx_mp_destroy( struct aa_rx_mp *mp )
{
    aa_checked_free(mp->config_start);
    delete mp;
}