コード例 #1
0
/*******************************************************************************
 *
 * FUNCTION:    acpi_get_next_object
 *
 * PARAMETERS:  type            - Type of object to be searched for
 *              parent          - Parent object whose children we are getting
 *              last_child      - Previous child that was found.
 *                                The NEXT child will be returned
 *              ret_handle      - Where handle to the next object is placed
 *
 * RETURN:      Status
 *
 * DESCRIPTION: Return the next peer object within the namespace.  If Handle is
 *              valid, Scope is ignored.  Otherwise, the first object within
 *              Scope is returned.
 *
 ******************************************************************************/
acpi_status
acpi_get_next_object(acpi_object_type type,
		     acpi_handle parent,
		     acpi_handle child, acpi_handle * ret_handle)
{
	acpi_status status;
	struct acpi_namespace_node *node;
	struct acpi_namespace_node *parent_node = NULL;
	struct acpi_namespace_node *child_node = NULL;

	/* Parameter validation */

	if (type > ACPI_TYPE_EXTERNAL_MAX) {
		return (AE_BAD_PARAMETER);
	}

	status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
	if (ACPI_FAILURE(status)) {
		return (status);
	}

	/* If null handle, use the parent */

	if (!child) {

		/* Start search at the beginning of the specified scope */

		parent_node = acpi_ns_validate_handle(parent);
		if (!parent_node) {
			status = AE_BAD_PARAMETER;
			goto unlock_and_exit;
		}
	} else {
		/* Non-null handle, ignore the parent */
		/* Convert and validate the handle */

		child_node = acpi_ns_validate_handle(child);
		if (!child_node) {
			status = AE_BAD_PARAMETER;
			goto unlock_and_exit;
		}
	}

	/* Internal function does the real work */

	node = acpi_ns_get_next_node_typed(type, parent_node, child_node);
	if (!node) {
		status = AE_NOT_FOUND;
		goto unlock_and_exit;
	}

	if (ret_handle) {
		*ret_handle = ACPI_CAST_PTR(acpi_handle, node);
	}

      unlock_and_exit:

	(void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE);
	return (status);
}
コード例 #2
0
acpi_status
acpi_get_next_object(acpi_object_type type,
		     acpi_handle parent,
		     acpi_handle child, acpi_handle * ret_handle)
{
	acpi_status status;
	struct acpi_namespace_node *node;
	struct acpi_namespace_node *parent_node = NULL;
	struct acpi_namespace_node *child_node = NULL;

	

	if (type > ACPI_TYPE_EXTERNAL_MAX) {
		return (AE_BAD_PARAMETER);
	}

	status = acpi_ut_acquire_mutex(ACPI_MTX_NAMESPACE);
	if (ACPI_FAILURE(status)) {
		return (status);
	}

	

	if (!child) {

		

		parent_node = acpi_ns_map_handle_to_node(parent);
		if (!parent_node) {
			status = AE_BAD_PARAMETER;
			goto unlock_and_exit;
		}
	} else {
		
		

		child_node = acpi_ns_map_handle_to_node(child);
		if (!child_node) {
			status = AE_BAD_PARAMETER;
			goto unlock_and_exit;
		}
	}

	

	node = acpi_ns_get_next_node_typed(type, parent_node, child_node);
	if (!node) {
		status = AE_NOT_FOUND;
		goto unlock_and_exit;
	}

	if (ret_handle) {
		*ret_handle = acpi_ns_convert_entry_to_handle(node);
	}

      unlock_and_exit:

	(void)acpi_ut_release_mutex(ACPI_MTX_NAMESPACE);
	return (status);
}