コード例 #1
0
ファイル: TimedEventQueue.cpp プロジェクト: LuckJC/pro-fw
TimedEventQueue::event_id TimedEventQueue::postTimedEvent(
        const sp<Event> &event, int64_t realtime_us) {
    Mutex::Autolock autoLock(mLock);

    event->setEventID(mNextEventID++);

    List<QueueItem>::iterator it = mQueue.begin();
    while (it != mQueue.end() && realtime_us >= (*it).realtime_us) {
        ++it;
    }

    QueueItem item;
    item.event = event;
    item.realtime_us = realtime_us;
    item.has_wakelock = false;

    if (it == mQueue.begin()) {
        mQueueHeadChangedCondition.signal();
    }

    if (realtime_us > ALooper::GetNowUs() + kWakelockMinDelay) {
        acquireWakeLock_l();
        item.has_wakelock = true;
    }
    mQueue.insert(it, item);

    mQueueNotEmptyCondition.signal();

    return event->eventID();
}
コード例 #2
0
bool SimpleEventQueue::postTimedEvent(const sp<Event>& event, int64_t realtime_us)
{
    Mutex::Autolock _l(mLock);

    List<QueueItem>::iterator iter = mQueue.begin();
    while (iter != mQueue.end() && realtime_us >= iter->realtime_us) {
        ++iter;
    }

    QueueItem item;
    item.event = event;
    item.realtime_us = realtime_us;//getRealTimeUs();
    item.has_wakelock = false;

    if (iter == mQueue.begin()) {
        mQueueHeadChangedCondition.signal();
    }

    if (realtime_us > getRealTimeUs() + kWakelockMinDelay) {
        acquireWakeLock_l();
        item.has_wakelock = true;
    }
    mQueue.insert(iter, item);

    mQueueNotEmptyCondition.signal();

    return true;
}