コード例 #1
0
button::button(CVideo& video, const std::string& label, button::TYPE type,
               std::string button_image_name, SPACE_CONSUMPTION spacing, const bool auto_join)
	: widget(video, auto_join), type_(type), label_(label),
	  image_(NULL), pressedImage_(NULL), activeImage_(NULL), pressedActiveImage_(NULL),
	  button_(true), state_(NORMAL), pressed_(false),
	  spacing_(spacing), base_height_(0), base_width_(0)
{
	if(button_image_name.empty() && type == TYPE_PRESS) {
		button_image_name = "button";
	} else if(button_image_name.empty() && type == TYPE_CHECK) {
		button_image_name = "checkbox";
	}

	const std::string button_image_file = "buttons/" + button_image_name + ".png";
	surface button_image(image::get_image(button_image_file));
	surface pressed_image(image::get_image("buttons/" + button_image_name + "-pressed.png"));
	surface active_image(image::get_image("buttons/" + button_image_name + "-active.png"));
	surface pressed_active_image;

	if (pressed_image.null())
		pressed_image.assign(button_image);

	if (active_image.null())
		active_image.assign(button_image);

	if (type == TYPE_CHECK) {
		pressed_active_image.assign(image::get_image("buttons/" + button_image_name + "-active-pressed.png"));
		if (pressed_active_image.null())
			pressed_active_image.assign(pressed_image);
	}

	if (button_image.null()) {
		ERR_DP << "error initializing button!\n";
		throw error();
	}

	base_height_ = button_image->h;
	base_width_ = button_image->w;

	if (type_ != TYPE_IMAGE){
		set_label(label);
	}

	if(type == TYPE_PRESS) {
		image_.assign(scale_surface(button_image,location().w,location().h));
		pressedImage_.assign(scale_surface(pressed_image,location().w,location().h));
		activeImage_.assign(scale_surface(active_image,location().w,location().h));
	} else {
		image_.assign(scale_surface(button_image,button_image->w,button_image->h));
		pressedImage_.assign(scale_surface(pressed_image,button_image->w,button_image->h));
		activeImage_.assign(scale_surface(active_image,button_image->w,button_image->h));
		if (type == TYPE_CHECK)
			pressedActiveImage_.assign(scale_surface(pressed_active_image, button_image->w, button_image->h));
	}

	if (type_ == TYPE_IMAGE){
		calculate_size();
	}
}
コード例 #2
0
ファイル: button.cpp プロジェクト: AI0867/wesnoth
void button::load_images() {

	std::string size_postfix;

	switch (location().h) {
		case 25:
			size_postfix = "_25";
			break;
		case 30:
			size_postfix = "_30";
			break;
		case 60:
			size_postfix = "_60";
			break;
		default:
			break;
	}

	surface button_image(image::get_image(button_image_name_ + ".png" + button_image_path_suffix_));
	surface pressed_image(image::get_image(button_image_name_ + "-pressed.png"+ button_image_path_suffix_));
	surface active_image(image::get_image(button_image_name_ + "-active.png"+ button_image_path_suffix_));
	surface disabled_image;
	if (file_exists(game_config::path + "/images/" + button_image_name_ + "-disabled.png"+ button_image_path_suffix_))
		disabled_image.assign((image::get_image(button_image_name_ + "-disabled.png"+ button_image_path_suffix_)));
	surface pressed_disabled_image, pressed_active_image, touched_image;

	if (!button_overlay_image_name_.empty()) {
		overlayImage_.assign(image::get_image(button_overlay_image_name_ + size_postfix + ".png"+ button_image_path_suffix_));
		overlayPressedImage_.assign(image::get_image(button_overlay_image_name_ + size_postfix + "-pressed.png"+ button_image_path_suffix_));

		if (file_exists(game_config::path + "/images/" + button_overlay_image_name_ + size_postfix + "-active.png"+ button_image_path_suffix_))
			overlayActiveImage_.assign(image::get_image(button_overlay_image_name_ + size_postfix + "-active.png"+ button_image_path_suffix_));

		if (file_exists(game_config::path + "/images/" + button_overlay_image_name_ + size_postfix + "-disabled.png"+ button_image_path_suffix_))
			overlayDisabledImage_.assign(image::get_image(button_overlay_image_name_ + size_postfix + "-disabled.png"+ button_image_path_suffix_));
		if (overlayDisabledImage_.null())
			overlayDisabledImage_ = image::get_image(button_overlay_image_name_ + size_postfix + ".png~GS()" + button_image_path_suffix_);

		if (file_exists(game_config::path + "/images/" + button_overlay_image_name_ + size_postfix + "-disabled-pressed.png"+ button_image_path_suffix_))
			overlayPressedDisabledImage_.assign(image::get_image(button_overlay_image_name_ + size_postfix + "-disabled-pressed.png"+ button_image_path_suffix_));
		if (overlayPressedDisabledImage_.null())
			overlayPressedDisabledImage_ = image::get_image(button_overlay_image_name_ + size_postfix + "-pressed.png~GS()"+ button_image_path_suffix_);
	} else {
		overlayImage_.assign(NULL);
	}

	if (disabled_image == NULL) {
		disabled_image = image::get_image(button_image_name_ + ".png~GS()" + button_image_path_suffix_);
	}

	if (pressed_image.null())
		pressed_image.assign(button_image);

	if (active_image.null())
		active_image.assign(button_image);

	if (type_ == TYPE_CHECK || type_ == TYPE_RADIO) {
		touched_image.assign(image::get_image(button_image_name_ + "-touched.png"+ button_image_path_suffix_));
		if (touched_image.null())
			touched_image.assign(pressed_image);

		pressed_active_image.assign(image::get_image(button_image_name_ + "-active-pressed.png"+ button_image_path_suffix_));
		if (pressed_active_image.null())
			pressed_active_image.assign(pressed_image);

		if (file_exists(game_config::path + "/images/" + button_image_name_ + size_postfix + "-disabled-pressed.png"+ button_image_path_suffix_))
			pressed_disabled_image.assign(image::get_image(button_image_name_ + "-disabled-pressed.png"+ button_image_path_suffix_));
		if (pressed_disabled_image.null())
			pressed_disabled_image = image::get_image(button_image_name_ + "-pressed.png~GS()"+ button_image_path_suffix_);
	}

	if (button_image.null()) {
		ERR_DP << "error initializing button!\n";
		throw error();
	}

	base_height_ = button_image->h;
	base_width_ = button_image->w;

	if (type_ != TYPE_IMAGE) {
		set_label(label_);
	}

	if(type_ == TYPE_PRESS || type_ == TYPE_TURBO) {
		image_.assign(scale_surface(button_image,location().w,location().h));
		pressedImage_.assign(scale_surface(pressed_image,location().w,location().h));
		activeImage_.assign(scale_surface(active_image,location().w,location().h));
		disabledImage_.assign(scale_surface(disabled_image,location().w,location().h));
	} else {
		image_.assign(scale_surface(button_image,button_image->w,button_image->h));
		activeImage_.assign(scale_surface(active_image,button_image->w,button_image->h));
		disabledImage_.assign(scale_surface(disabled_image,button_image->w,button_image->h));
		pressedImage_.assign(scale_surface(pressed_image,button_image->w,button_image->h));
		if (type_ == TYPE_CHECK || type_ == TYPE_RADIO) {
			pressedDisabledImage_.assign(scale_surface(pressed_disabled_image,button_image->w,button_image->h));
			pressedActiveImage_.assign(scale_surface(pressed_active_image, button_image->w, button_image->h));
			touchedImage_.assign(scale_surface(touched_image, button_image->w, button_image->h));
		}
	}

	if (type_ == TYPE_IMAGE){
		calculate_size();
	}
}
コード例 #3
0
ファイル: button.cpp プロジェクト: gb056/wesnoth
void button::load_images() {

	std::string size_postfix;

	switch (location().h) {
		case 25:
			size_postfix = "_25";
			break;
		case 30:
			size_postfix = "_30";
			break;
		case 60:
			size_postfix = "_60";
			break;
		default:
			break;
	}
#ifdef SDL_GPU
	sdl::timage button_image(image::get_texture(button_image_name_ + ".png" + button_image_path_suffix_));
	sdl::timage pressed_image(image::get_texture(button_image_name_ + "-pressed.png"+ button_image_path_suffix_));
	sdl::timage active_image(image::get_texture(button_image_name_ + "-active.png"+ button_image_path_suffix_));
	sdl::timage disabled_image;
	if (filesystem::file_exists(game_config::path + "/images/" + button_image_name_ + "-disabled.png"))
		disabled_image = image::get_texture(button_image_name_ + "-disabled.png"+ button_image_path_suffix_);
	sdl::timage pressed_disabled_image, pressed_active_image, touched_image;

	if (!button_overlay_image_name_.empty()) {
		overlayImage_ = image::get_texture(button_overlay_image_name_ + size_postfix + ".png"+ button_image_path_suffix_);
		overlayPressedImage_ = image::get_texture(button_overlay_image_name_ + size_postfix + "-pressed.png"+ button_image_path_suffix_);

		if (filesystem::file_exists(game_config::path + "/images/" + button_overlay_image_name_ + size_postfix + "-active.png"))
			overlayActiveImage_ = image::get_texture(button_overlay_image_name_ + size_postfix + "-active.png"+ button_image_path_suffix_);

		if (filesystem::file_exists(game_config::path + "/images/" + button_overlay_image_name_ + size_postfix + "-disabled.png"))
			overlayDisabledImage_ = image::get_texture(button_overlay_image_name_ + size_postfix + "-disabled.png"+ button_image_path_suffix_);
		if (overlayDisabledImage_.null())
			overlayDisabledImage_ = image::get_texture(button_overlay_image_name_ + size_postfix + ".png~GS()" + button_image_path_suffix_);

		if (filesystem::file_exists(game_config::path + "/images/" + button_overlay_image_name_ + size_postfix + "-disabled-pressed.png"))
			overlayPressedDisabledImage_ = image::get_texture(button_overlay_image_name_ + size_postfix + "-disabled-pressed.png");
		if (overlayPressedDisabledImage_.null())
			overlayPressedDisabledImage_ = image::get_texture(button_overlay_image_name_ + size_postfix + "-pressed.png~GS()"+ button_image_path_suffix_);
	} else {
		overlayImage_ = sdl::timage();
	}

	if (disabled_image.null()) {
		disabled_image = image::get_texture(button_image_name_ + ".png~GS()" + button_image_path_suffix_);
	}

	if (pressed_image.null())
		pressed_image = button_image;

	if (active_image.null())
		active_image = button_image;

	if (type_ == TYPE_CHECK || type_ == TYPE_RADIO) {
		touched_image = image::get_texture(button_image_name_ + "-touched.png"+ button_image_path_suffix_);
		if (touched_image.null())
			touched_image = pressed_image;

		pressed_active_image = (image::get_texture(button_image_name_ + "-active-pressed.png"+ button_image_path_suffix_));
		if (pressed_active_image.null())
			pressed_active_image = pressed_image;

		if (filesystem::file_exists(game_config::path + "/images/" + button_image_name_ + size_postfix + "-disabled-pressed.png"))
			pressed_disabled_image = image::get_texture(button_image_name_ + "-disabled-pressed.png"+ button_image_path_suffix_);
		if (pressed_disabled_image.null())
			pressed_disabled_image = image::get_texture(button_image_name_ + "-pressed.png~GS()"+ button_image_path_suffix_);
	}

	if (button_image.null()) {
		ERR_DP << "error initializing button!" << std::endl;
		throw error();
	}

	base_height_ = button_image.height();
	base_width_ = button_image.width();

	if (type_ != TYPE_IMAGE) {
		set_label(label_text_);
	}

	image_ = button_image;
	pressedImage_ = pressed_image;
	activeImage_ = active_image;
	disabledImage_ = disabled_image;
	if (type_ == TYPE_CHECK || type_ == TYPE_RADIO) {
		pressedDisabledImage_ = pressed_disabled_image;
		pressedActiveImage_ = pressed_active_image;
		touchedImage_ = touched_image;
	}

	if (type_ == TYPE_IMAGE){
		calculate_size();
	}
#else
	surface button_image(image::get_image(button_image_name_ + ".png" + button_image_path_suffix_));
	surface pressed_image(image::get_image(button_image_name_ + "-pressed.png"+ button_image_path_suffix_));
	surface active_image(image::get_image(button_image_name_ + "-active.png"+ button_image_path_suffix_));
	surface disabled_image;
	if (filesystem::file_exists(game_config::path + "/images/" + button_image_name_ + "-disabled.png"))
		disabled_image.assign((image::get_image(button_image_name_ + "-disabled.png"+ button_image_path_suffix_)));
	surface pressed_disabled_image, pressed_active_image, touched_image;

	if (!button_overlay_image_name_.empty()) {
		overlayImage_.assign(image::get_image(button_overlay_image_name_ + size_postfix + ".png"+ button_image_path_suffix_));
		overlayPressedImage_.assign(image::get_image(button_overlay_image_name_ + size_postfix + "-pressed.png"+ button_image_path_suffix_));

		if (filesystem::file_exists(game_config::path + "/images/" + button_overlay_image_name_ + size_postfix + "-active.png"))
			overlayActiveImage_.assign(image::get_image(button_overlay_image_name_ + size_postfix + "-active.png"+ button_image_path_suffix_));

		if (filesystem::file_exists(game_config::path + "/images/" + button_overlay_image_name_ + size_postfix + "-disabled.png"))
			overlayDisabledImage_.assign(image::get_image(button_overlay_image_name_ + size_postfix + "-disabled.png"+ button_image_path_suffix_));
		if (overlayDisabledImage_.null())
			overlayDisabledImage_ = image::get_image(button_overlay_image_name_ + size_postfix + ".png~GS()" + button_image_path_suffix_);

		if (filesystem::file_exists(game_config::path + "/images/" + button_overlay_image_name_ + size_postfix + "-disabled-pressed.png"))
			overlayPressedDisabledImage_.assign(image::get_image(button_overlay_image_name_ + size_postfix + "-disabled-pressed.png"+ button_image_path_suffix_));
		if (overlayPressedDisabledImage_.null())
			overlayPressedDisabledImage_ = image::get_image(button_overlay_image_name_ + size_postfix + "-pressed.png~GS()"+ button_image_path_suffix_);
	} else {
		overlayImage_.assign(NULL);
	}

	if (disabled_image == NULL) {
		disabled_image = image::get_image(button_image_name_ + ".png~GS()" + button_image_path_suffix_);
	}

	if (pressed_image.null())
		pressed_image.assign(button_image);

	if (active_image.null())
		active_image.assign(button_image);

	if (type_ == TYPE_CHECK || type_ == TYPE_RADIO) {
		touched_image.assign(image::get_image(button_image_name_ + "-touched.png"+ button_image_path_suffix_));
		if (touched_image.null())
			touched_image.assign(pressed_image);

		pressed_active_image.assign(image::get_image(button_image_name_ + "-active-pressed.png"+ button_image_path_suffix_));
		if (pressed_active_image.null())
			pressed_active_image.assign(pressed_image);

		if (filesystem::file_exists(game_config::path + "/images/" + button_image_name_ + size_postfix + "-disabled-pressed.png"))
			pressed_disabled_image.assign(image::get_image(button_image_name_ + "-disabled-pressed.png"+ button_image_path_suffix_));
		if (pressed_disabled_image.null())
			pressed_disabled_image = image::get_image(button_image_name_ + "-pressed.png~GS()"+ button_image_path_suffix_);
	}

	if (button_image.null()) {
		std::string err_msg = "error initializing button images! file name: ";
		err_msg += button_image_name_;
		err_msg += ".png";
		ERR_DP << err_msg << std::endl;
		throw game::error(err_msg);
	}

	base_height_ = button_image->h;
	base_width_ = button_image->w;

	if (type_ != TYPE_IMAGE) {
		set_label(label_text_);
	}

	if(type_ == TYPE_PRESS || type_ == TYPE_TURBO) {
		image_.assign(scale_surface(button_image,location().w,location().h));
		pressedImage_.assign(scale_surface(pressed_image,location().w,location().h));
		activeImage_.assign(scale_surface(active_image,location().w,location().h));
		disabledImage_.assign(scale_surface(disabled_image,location().w,location().h));
	} else {
		image_.assign(scale_surface(button_image,button_image->w,button_image->h));
		activeImage_.assign(scale_surface(active_image,button_image->w,button_image->h));
		disabledImage_.assign(scale_surface(disabled_image,button_image->w,button_image->h));
		pressedImage_.assign(scale_surface(pressed_image,button_image->w,button_image->h));
		if (type_ == TYPE_CHECK || type_ == TYPE_RADIO) {
			pressedDisabledImage_.assign(scale_surface(pressed_disabled_image,button_image->w,button_image->h));
			pressedActiveImage_.assign(scale_surface(pressed_active_image, button_image->w, button_image->h));
			touchedImage_.assign(scale_surface(touched_image, button_image->w, button_image->h));
		}
	}

	if (type_ == TYPE_IMAGE){
		calculate_size();
	}
#endif
}