コード例 #1
0
ファイル: edl.C プロジェクト: petterreinholdtsen/cinelerra-hv
void EDL::copy_clips(EDL *edl)
{
	if(this == edl) return;

	remove_vwindow_edls();

//	if(vwindow_edl && !vwindow_edl_shared) 
//		vwindow_edl->Garbage::remove_user();
//	vwindow_edl = 0;
//	vwindow_edl_shared = 0;

	for(int i = 0; i < edl->total_vwindow_edls(); i++)
	{
		EDL *new_edl = new EDL(this);
		new_edl->create_objects();
		new_edl->copy_all(edl->get_vwindow_edl(i));
		append_vwindow_edl(new_edl, 0);
	}

	for(int i = 0; i < clips.size(); i++)
		clips.get(i)->Garbage::remove_user();
	clips.remove_all();
	for(int i = 0; i < edl->clips.total; i++)
	{
		add_clip(edl->clips.values[i]);
	}
}
コード例 #2
0
// Emit:
//  matrix
//  clip
//  clip
// This tests accumulation of clips in same transform state. It also tests pushing
// of the matrix across both the clips.
static void emit_mat_clip_clip(SkCanvas* canvas, MatType mat, ClipType clip,
                               DrawOpType draw, SkTDArray<DrawType>* expected,
                               int accumulatedClips) {
    emit_mat(canvas, mat);
    emit_clip(canvas, clip);
    emit_clip(canvas, clip);

    if (kNone_DrawOpType == draw) {
        return;
    }

    for (int i = 0; i < accumulatedClips; ++i) {
        add_clip(clip, mat, expected);
        add_clip(clip, mat, expected);
    }
    add_mat(mat, expected);
}
コード例 #3
0
// Emit:
//  matrix
//  clip
// Emitting the matrix first is more challenging since the matrix has to be
// pushed across (i.e., applied to) the clip.
static void emit_mat_and_clip(SkCanvas* canvas, MatType mat, ClipType clip,
                              DrawOpType draw, SkTDArray<DrawType>* expected,
                              int accumulatedClips) {
    emit_mat(canvas, mat);
    emit_clip(canvas, clip);

    if (kNone_DrawOpType == draw) {
        return;
    }

    // the matrix & clip order will be reversed once collapsed!
    for (int i = 0; i < accumulatedClips; ++i) {
        add_clip(clip, mat, expected);
    }
    add_mat(mat, expected);
}
コード例 #4
0
ファイル: edl.C プロジェクト: ratopi/CinelerraCV
void EDL::copy_clips(EDL *edl)
{
	if(vwindow_edl && !vwindow_edl_shared) delete vwindow_edl;
	vwindow_edl = 0;
	vwindow_edl_shared = 0;
	if(edl->vwindow_edl)
	{
		vwindow_edl = new EDL(this);
		vwindow_edl->create_objects();
		vwindow_edl->copy_all(edl->vwindow_edl);
	}
	clips.remove_all_objects();
	for(int i = 0; i < edl->clips.total; i++)
	{
		add_clip(edl->clips.values[i]);
	}
}
コード例 #5
0
ファイル: lwob.c プロジェクト: Asvarox/Unvanquished
lwSurface *lwGetSurface5( picoMemStream_t *fp, int cksize, lwObject *obj )
{
   lwSurface *surf;
   lwTexture *tex;
   lwPlugin *shdr;
   char *s;
   float v[ 3 ];
   unsigned int id, flags;
   unsigned short sz;
   int pos, rlen, i;

   tex = NULL;
   shdr = NULL;

   /* allocate the Surface structure */

   surf = _pico_calloc( 1, sizeof( lwSurface ));
   if ( !surf ) goto Fail;

   /* non-zero defaults */

   surf->color.rgb[ 0 ] = 0.78431f;
   surf->color.rgb[ 1 ] = 0.78431f;
   surf->color.rgb[ 2 ] = 0.78431f;
   surf->diffuse.val    = 1.0f;
   surf->glossiness.val = 0.4f;
   surf->bump.val       = 1.0f;
   surf->eta.val        = 1.0f;
   surf->sideflags      = 1;

   /* remember where we started */

   set_flen( 0 );
   pos = _pico_memstream_tell( fp );

   /* name */

   surf->name = getS0( fp );

   /* first subchunk header */

   id = getU4( fp );
   sz = getU2( fp );
   if ( 0 > get_flen() ) goto Fail;

   /* process subchunks as they're encountered */

   while ( 1 ) {
      sz += sz & 1;
      set_flen( 0 );

      switch ( id ) {
         case ID_COLR:
            surf->color.rgb[ 0 ] = getU1( fp ) / 255.0f;
            surf->color.rgb[ 1 ] = getU1( fp ) / 255.0f;
            surf->color.rgb[ 2 ] = getU1( fp ) / 255.0f;
            break;

         case ID_FLAG:
            flags = getU2( fp );
            if ( flags &   4 ) surf->smooth = 1.56207f;
            if ( flags &   8 ) surf->color_hilite.val = 1.0f;
            if ( flags &  16 ) surf->color_filter.val = 1.0f;
            if ( flags & 128 ) surf->dif_sharp.val = 0.5f;
            if ( flags & 256 ) surf->sideflags = 3;
            if ( flags & 512 ) surf->add_trans.val = 1.0f;
            break;

         case ID_LUMI:
            surf->luminosity.val = getI2( fp ) / 256.0f;
            break;

         case ID_VLUM:
            surf->luminosity.val = getF4( fp );
            break;

         case ID_DIFF:
            surf->diffuse.val = getI2( fp ) / 256.0f;
            break;

         case ID_VDIF:
            surf->diffuse.val = getF4( fp );
            break;

         case ID_SPEC:
            surf->specularity.val = getI2( fp ) / 256.0f;
            break;

         case ID_VSPC:
            surf->specularity.val = getF4( fp );
            break;

         case ID_GLOS:
            surf->glossiness.val = ( float ) log( getU2( fp )) / 20.7944f;
            break;

         case ID_SMAN:
            surf->smooth = getF4( fp );
            break;

         case ID_REFL:
            surf->reflection.val.val = getI2( fp ) / 256.0f;
            break;

         case ID_RFLT:
            surf->reflection.options = getU2( fp );
            break;

         case ID_RIMG:
            s = getS0( fp );
            surf->reflection.cindex = add_clip( s, &obj->clip, &obj->nclips );
            surf->reflection.options = 3;
            break;

         case ID_RSAN:
            surf->reflection.seam_angle = getF4( fp );
            break;

         case ID_TRAN:
            surf->transparency.val.val = getI2( fp ) / 256.0f;
            break;

         case ID_RIND:
            surf->eta.val = getF4( fp );
            break;

         case ID_BTEX:
            s = getbytes( fp, sz );
            tex = get_texture( s );
            lwListAdd( (void *) &surf->bump.tex, tex );
            break;

         case ID_CTEX:
            s = getbytes( fp, sz );
            tex = get_texture( s );
            lwListAdd( (void *) &surf->color.tex, tex );
            break;

         case ID_DTEX:
            s = getbytes( fp, sz );
            tex = get_texture( s );
            lwListAdd( (void *) &surf->diffuse.tex, tex );
            break;

         case ID_LTEX:
            s = getbytes( fp, sz );
            tex = get_texture( s );
            lwListAdd( (void *) &surf->luminosity.tex, tex );
            break;

         case ID_RTEX:
            s = getbytes( fp, sz );
            tex = get_texture( s );
            lwListAdd( (void *) &surf->reflection.val.tex, tex );
            break;

         case ID_STEX:
            s = getbytes( fp, sz );
            tex = get_texture( s );
            lwListAdd( (void *) &surf->specularity.tex, tex );
            break;

         case ID_TTEX:
            s = getbytes( fp, sz );
            tex = get_texture( s );
            lwListAdd( (void *) &surf->transparency.val.tex, tex );
            break;

         case ID_TFLG:
            flags = getU2( fp );

			i = 0; // greebo: initialise to fix compiler warnings

            if ( flags & 1 ) i = 0;
            if ( flags & 2 ) i = 1;
            if ( flags & 4 ) i = 2;
            tex->axis = i;
            if ( tex->type == ID_IMAP )
               tex->param.imap.axis = i;
            else
               tex->param.proc.axis = i;

            if ( flags &  8 ) tex->tmap.coord_sys = 1;
            if ( flags & 16 ) tex->negative = 1;
            if ( flags & 32 ) tex->param.imap.pblend = 1;
            if ( flags & 64 ) {
               tex->param.imap.aa_strength = 1.0f;
               tex->param.imap.aas_flags = 1;
            }
            break;

         case ID_TSIZ:
            for ( i = 0; i < 3; i++ )
               tex->tmap.size.val[ i ] = getF4( fp );
            break;

         case ID_TCTR:
            for ( i = 0; i < 3; i++ )
               tex->tmap.center.val[ i ] = getF4( fp );
            break;

         case ID_TFAL:
            for ( i = 0; i < 3; i++ )
               tex->tmap.falloff.val[ i ] = getF4( fp );
            break;

         case ID_TVEL:
            for ( i = 0; i < 3; i++ )
               v[ i ] = getF4( fp );
            tex->tmap.center.eindex = add_tvel( tex->tmap.center.val, v,
               &obj->env, &obj->nenvs );
            break;

         case ID_TCLR:
            if ( tex->type == ID_PROC )
               for ( i = 0; i < 3; i++ )
                  tex->param.proc.value[ i ] = getU1( fp ) / 255.0f;
            break;

         case ID_TVAL:
            tex->param.proc.value[ 0 ] = getI2( fp ) / 256.0f;
            break;

         case ID_TAMP:
            if ( tex->type == ID_IMAP )
               tex->param.imap.amplitude.val = getF4( fp );
            break;

         case ID_TIMG:
            s = getS0( fp );
            tex->param.imap.cindex = add_clip( s, &obj->clip, &obj->nclips );
            break;

         case ID_TAAS:
            tex->param.imap.aa_strength = getF4( fp );
            tex->param.imap.aas_flags = 1;
            break;

         case ID_TREF:
            tex->tmap.ref_object = getbytes( fp, sz );
            break;

         case ID_TOPC:
            tex->opacity.val = getF4( fp );
            break;

         case ID_TFP0:
            if ( tex->type == ID_IMAP )
               tex->param.imap.wrapw.val = getF4( fp );
            break;

         case ID_TFP1:
            if ( tex->type == ID_IMAP )
               tex->param.imap.wraph.val = getF4( fp );
            break;

         case ID_SHDR:
            shdr = _pico_calloc( 1, sizeof( lwPlugin ));
            if ( !shdr ) goto Fail;
            shdr->name = getbytes( fp, sz );
            lwListAdd( (void *) &surf->shader, shdr );
            surf->nshaders++;
            break;

         case ID_SDAT:
            shdr->data = getbytes( fp, sz );
            break;

         default:
            break;
      }

      /* error while reading current subchunk? */

      rlen = get_flen();
      if ( rlen < 0 || rlen > sz ) goto Fail;

      /* skip unread parts of the current subchunk */

      if ( rlen < sz )
         _pico_memstream_seek( fp, sz - rlen, PICO_SEEK_CUR );

      /* end of the SURF chunk? */

      if ( cksize <= _pico_memstream_tell( fp ) - pos )
         break;

      /* get the next subchunk header */

      set_flen( 0 );
      id = getU4( fp );
      sz = getU2( fp );
      if ( 6 != get_flen() ) goto Fail;
   }

   return surf;

Fail:
   if ( surf ) lwFreeSurface( surf );
   return NULL;
}