コード例 #1
0
ファイル: discovery.c プロジェクト: slkwyy/libnice
static gboolean priv_discovery_tick (gpointer pointer)
{
  NiceAgent *agent = pointer;
  gboolean ret;

  agent_lock();
  if (g_source_is_destroyed (g_main_current_source ())) {
    nice_debug ("Source was destroyed. "
        "Avoided race condition in priv_discovery_tick");
    agent_unlock ();
    return FALSE;
  }

  ret = priv_discovery_tick_unlocked (pointer);
  if (ret == FALSE) {
    if (agent->discovery_timer_source != NULL) {
      g_source_destroy (agent->discovery_timer_source);
      g_source_unref (agent->discovery_timer_source);
      agent->discovery_timer_source = NULL;
    }
  }
  agent_unlock_and_emit (agent);

  return ret;
}
コード例 #2
0
static gboolean
nice_output_stream_close (GOutputStream *stream, GCancellable *cancellable,
    GError **error)
{
  NiceOutputStreamPrivate *priv = NICE_OUTPUT_STREAM (stream)->priv;
  NiceComponent *component = NULL;
  NiceStream *_stream = NULL;
  NiceAgent *agent;  /* owned */

  /* Has the agent disappeared? */
  agent = g_weak_ref_get (&priv->agent_ref);
  if (agent == NULL)
    return TRUE;

  agent_lock ();

  /* Shut down the write side of the pseudo-TCP stream. */
  if (agent_find_component (agent, priv->stream_id, priv->component_id,
          &_stream, &component) && agent->reliable &&
      !pseudo_tcp_socket_is_closed (component->tcp)) {
    pseudo_tcp_socket_shutdown (component->tcp, PSEUDO_TCP_SHUTDOWN_WR);
  }

  agent_unlock ();

  g_object_unref (agent);

  return TRUE;
}
コード例 #3
0
ファイル: component.c プロジェクト: ThoughtWorks-SZ/libnice
/* This must be called with the agent lock *held*. */
void
nice_component_emit_io_callback (NiceComponent *component,
    const guint8 *buf, gsize buf_len)
{
  NiceAgent *agent;
  guint stream_id, component_id;
  NiceAgentRecvFunc io_callback;
  gpointer io_user_data;

  g_assert (component != NULL);
  g_assert (buf != NULL);
  g_assert (buf_len > 0);

  agent = component->agent;
  stream_id = component->stream->id;
  component_id = component->id;

  g_mutex_lock (&component->io_mutex);
  io_callback = component->io_callback;
  io_user_data = component->io_user_data;
  g_mutex_unlock (&component->io_mutex);

  /* Allow this to be called with a NULL io_callback, since the caller can’t
   * lock io_mutex to check beforehand. */
  if (io_callback == NULL)
    return;

  g_assert (NICE_IS_AGENT (agent));
  g_assert (stream_id > 0);
  g_assert (component_id > 0);
  g_assert (io_callback != NULL);

  /* Only allocate a closure if the callback is being deferred to an idle
   * handler. */
  if (g_main_context_is_owner (component->ctx)) {
    /* Thread owns the main context, so invoke the callback directly. */
    agent_unlock_and_emit (agent);
    io_callback (agent, stream_id,
        component_id, buf_len, (gchar *) buf, io_user_data);
    agent_lock ();
  } else {
    IOCallbackData *data;

    g_mutex_lock (&component->io_mutex);

    /* Slow path: Current thread doesn’t own the Component’s context at the
     * moment, so schedule the callback in an idle handler. */
    data = io_callback_data_new (buf, buf_len);
    g_queue_push_tail (&component->pending_io_messages,
        data);  /* transfer ownership */

    nice_debug ("%s: **WARNING: SLOW PATH**", G_STRFUNC);

    nice_component_schedule_io_callback (component);

    g_mutex_unlock (&component->io_mutex);
  }
}
コード例 #4
0
static GSource *
nice_output_stream_create_source (GPollableOutputStream *stream,
    GCancellable *cancellable)
{
  NiceOutputStreamPrivate *priv = NICE_OUTPUT_STREAM (stream)->priv;
  GSource *component_source = NULL;
  NiceComponent *component = NULL;
  NiceStream *_stream = NULL;
  NiceAgent *agent;  /* owned */

  component_source = g_pollable_source_new (G_OBJECT (stream));

  if (cancellable) {
    GSource *cancellable_source = g_cancellable_source_new (cancellable);

    g_source_set_dummy_callback (cancellable_source);
    g_source_add_child_source (component_source, cancellable_source);
    g_source_unref (cancellable_source);
  }

  /* Closed streams cannot have sources. */
  if (g_output_stream_is_closed (G_OUTPUT_STREAM (stream)))
    return component_source;

  /* Has the agent disappeared? */
  agent = g_weak_ref_get (&priv->agent_ref);
  if (agent == NULL)
    return component_source;

  agent_lock ();

  /* Grab the socket for this component. */
  if (!agent_find_component (agent, priv->stream_id, priv->component_id,
          &_stream, &component)) {
    g_warning ("Could not find component %u in stream %u", priv->component_id,
        priv->stream_id);
    goto done;
  }

   if (component->tcp_writable_cancellable) {
    GSource *cancellable_source =
        g_cancellable_source_new (component->tcp_writable_cancellable);

    g_source_set_dummy_callback (cancellable_source);
    g_source_add_child_source (component_source, cancellable_source);
    g_source_unref (cancellable_source);
  }

done:
  agent_unlock ();

  g_object_unref (agent);

  return component_source;
}
コード例 #5
0
ファイル: inputstream.c プロジェクト: kakaroto/libnice
static gboolean
nice_input_stream_is_readable (GPollableInputStream *stream)
{
  NiceInputStreamPrivate *priv = NICE_INPUT_STREAM (stream)->priv;
  Component *component = NULL;
  Stream *_stream = NULL;
  gboolean retval = FALSE;
  GSList *i;
  NiceAgent *agent;  /* owned */

  /* Closed streams are not readable. */
  if (g_input_stream_is_closed (G_INPUT_STREAM (stream)))
    return FALSE;

  /* Has the agent disappeared? */
  agent = g_weak_ref_get (&priv->agent_ref);
  if (agent == NULL)
    return FALSE;

  agent_lock (agent);

  if (!agent_find_component (agent, priv->stream_id, priv->component_id,
          &_stream, &component)) {
    g_warning ("Could not find component %u in stream %u", priv->component_id,
        priv->stream_id);
    goto done;
  }

  /* If it’s a reliable agent, see if there’s any pending data in the pseudo-TCP
   * buffer. */
  if (agent->reliable &&
      pseudo_tcp_socket_get_available_bytes (component->tcp) > 0) {
    retval = TRUE;
    goto done;
  }

  /* Check whether any of the component’s FDs are pollable. */
  for (i = component->socket_sources; i != NULL; i = i->next) {
    SocketSource *socket_source = i->data;
    NiceSocket *nicesock = socket_source->socket;

    if (g_socket_condition_check (nicesock->fileno, G_IO_IN) != 0) {
      retval = TRUE;
      break;
    }
  }

done:
  agent_unlock (agent);

  g_object_unref (agent);

  return retval;
}
コード例 #6
0
static gboolean
nice_output_stream_is_writable (GPollableOutputStream *stream)
{
  NiceOutputStreamPrivate *priv = NICE_OUTPUT_STREAM (stream)->priv;
  NiceComponent *component = NULL;
  NiceStream *_stream = NULL;
  gboolean retval = FALSE;
  NiceAgent *agent;  /* owned */

  /* Closed streams are not writeable. */
  if (g_output_stream_is_closed (G_OUTPUT_STREAM (stream)))
    return FALSE;

  /* Has the agent disappeared? */
  agent = g_weak_ref_get (&priv->agent_ref);
  if (agent == NULL)
    return FALSE;

  agent_lock ();

  if (!agent_find_component (agent, priv->stream_id, priv->component_id,
          &_stream, &component)) {
    g_warning ("Could not find component %u in stream %u", priv->component_id,
        priv->stream_id);
    goto done;
  }
  if (component->selected_pair.local != NULL) {
    NiceSocket *sockptr = component->selected_pair.local->sockptr;

    /* If it’s a reliable agent, see if there’s any space in the pseudo-TCP
     * output buffer. */
    if (!nice_socket_is_reliable (sockptr)) {
      retval = pseudo_tcp_socket_can_send (component->tcp);
    } else {
      retval = (g_socket_condition_check (sockptr->fileno, G_IO_OUT) != 0);
    }
  }

done:
  agent_unlock ();

  g_object_unref (agent);

  return retval;
}
コード例 #7
0
ファイル: tcp-bsd.c プロジェクト: kakaroto/libnice
static gboolean
socket_send_more (
  GSocket *gsocket,
  GIOCondition condition,
  gpointer data)
{
  NiceSocket *sock = (NiceSocket *) data;
  TcpPriv *priv = sock->priv;

  agent_lock (NULL);

  if (g_source_is_destroyed (g_main_current_source ())) {
    nice_debug ("Source was destroyed. "
        "Avoided race condition in tcp-bsd.c:socket_send_more");
    agent_unlock (NULL);
    return FALSE;
  }

  /* connection hangs up or queue was emptied */
  if (condition & G_IO_HUP ||
      nice_socket_flush_send_queue_to_socket (sock->fileno,
          &priv->send_queue)) {
    g_source_destroy (priv->io_source);
    g_source_unref (priv->io_source);
    priv->io_source = NULL;

    agent_unlock (NULL);

    if (priv->writable_cb)
      priv->writable_cb (sock, priv->writable_data);

    return FALSE;
  }

  agent_unlock (NULL);
  return TRUE;
}
コード例 #8
0
ファイル: tcp-bsd.c プロジェクト: helloIAmPau/libnice
static gboolean
socket_send_more (
  GSocket *gsocket,
  GIOCondition condition,
  gpointer data)
{
  NiceSocket *sock = (NiceSocket *) data;
  TcpPriv *priv = sock->priv;
  struct to_be_sent *tbs = NULL;
  GError *gerr = NULL;

  agent_lock ();

  if (g_source_is_destroyed (g_main_current_source ())) {
    nice_debug ("Source was destroyed. "
        "Avoided race condition in tcp-bsd.c:socket_send_more");
    agent_unlock ();
    return FALSE;
  }

  while ((tbs = g_queue_pop_head (&priv->send_queue)) != NULL) {
    int ret;

    if(condition & G_IO_HUP) {
      /* connection hangs up */
      ret = -1;
    } else {
      GOutputVector local_bufs = { tbs->buf, tbs->length };
      ret = g_socket_send_message (sock->fileno, NULL, &local_bufs, 1, NULL, 0,
          G_SOCKET_MSG_NONE, NULL, &gerr);
    }

    if (ret < 0) {
      if (g_error_matches (gerr, G_IO_ERROR, G_IO_ERROR_WOULD_BLOCK)) {
        GOutputVector local_buf = { tbs->buf, tbs->length };
        NiceOutputMessage local_message = {&local_buf, 1};

        add_to_be_sent (sock, &local_message, 0, local_buf.size, TRUE);
        free_to_be_sent (tbs);
        g_error_free (gerr);
        break;
      }
      g_clear_error (&gerr);
    } else if (ret < (int) tbs->length) {
      GOutputVector local_buf = { tbs->buf + ret, tbs->length - ret };
      NiceOutputMessage local_message = {&local_buf, 1};

      add_to_be_sent (sock, &local_message, 0, local_buf.size, TRUE);
      free_to_be_sent (tbs);
      break;
    }

    free_to_be_sent (tbs);
  }

  if (g_queue_is_empty (&priv->send_queue)) {
    g_source_destroy (priv->io_source);
    g_source_unref (priv->io_source);
    priv->io_source = NULL;

    agent_unlock ();
    return FALSE;
  }

  agent_unlock ();
  return TRUE;
}
コード例 #9
0
ファイル: component.c プロジェクト: ThoughtWorks-SZ/libnice
static gboolean
component_source_prepare (GSource *source, gint *timeout_)
{
  ComponentSource *component_source = (ComponentSource *) source;
  NiceAgent *agent;
  NiceComponent *component;
  GSList *parentl, *childl;

  agent = g_weak_ref_get (&component_source->agent_ref);
  if (!agent)
    return FALSE;

  /* Needed due to accessing the Component. */
  agent_lock ();

  if (!agent_find_component (agent,
          component_source->stream_id, component_source->component_id, NULL,
          &component))
    goto done;


  if (component->socket_sources_age ==
      component_source->component_socket_sources_age)
    goto done;

  /* If the age has changed, either
   *  - one or more new socket has been prepended
   *  - old sockets have been removed
   */

  /* Add the new child sources. */

  for (parentl = component->socket_sources; parentl; parentl = parentl->next) {
    SocketSource *parent_socket_source = parentl->data;
    SocketSource *child_socket_source;

    if (parent_socket_source->socket->fileno == NULL)
      continue;

    /* Iterating the list of socket sources every time isn't a big problem
     * because the number of pairs is limited ~100 normally, so there will
     * rarely be more than 10.
     */
    childl = g_slist_find_custom (component_source->socket_sources,
        parent_socket_source->socket, _find_socket_source);

    /* If we have reached this state, then all sources new sources have been
     * added, because they are always prepended.
     */
    if (childl)
      break;

    child_socket_source = g_slice_new0 (SocketSource);
    child_socket_source->socket = parent_socket_source->socket;
    child_socket_source->source =
        g_socket_create_source (child_socket_source->socket->fileno, G_IO_IN,
            NULL);
    g_source_set_dummy_callback (child_socket_source->source);
    g_source_add_child_source (source, child_socket_source->source);
    g_source_unref (child_socket_source->source);
    component_source->socket_sources =
        g_slist_prepend (component_source->socket_sources, child_socket_source);
  }


  for (childl = component_source->socket_sources;
       childl;) {
    SocketSource *child_socket_source = childl->data;
    GSList *next = childl->next;

    parentl = g_slist_find_custom (component->socket_sources,
      child_socket_source->socket, _find_socket_source);

    /* If this is not a currently used socket, remove the relevant source */
    if (!parentl) {
      g_source_remove_child_source (source, child_socket_source->source);
      g_slice_free (SocketSource, child_socket_source);
      component_source->socket_sources =
          g_slist_delete_link (component_source->socket_sources, childl);
    }

    childl = next;
  }


  /* Update the age. */
  component_source->component_socket_sources_age = component->socket_sources_age;

 done:

  agent_unlock_and_emit (agent);
  g_object_unref (agent);

  /* We can’t be sure if the ComponentSource itself needs to be dispatched until
   * poll() is called on all the child sources. */
  return FALSE;
}