int main() { int size = 0; int i, j; scanf("%d", &N); struct Way *g = malloc(N * (N - 1) / 2 * sizeof(struct Way)); struct Ram *vertex = malloc(N * sizeof(struct Ram)); struct Vertex **vert = malloc(N * sizeof(struct Vertex*)); for (i = 0; i < N; i++) { vert[i] = malloc(N * sizeof(struct Vertex)); vertex[i].depth = 0; vertex[i].parent = i; scanf("%d %d", &vert[i]->x, &vert[i]->y); } struct Way *w = malloc(sizeof(struct Way)); for (i = 0; i < N; i++) { for (j = i + 1; j < N; j++) { w->x = i; w->y = j; double hh = Length(i, j, vert); w->len = hh; g[size++] = *w; } } qsort(g, size, sizeof(struct Way), compareLen_of_way); Spaning_Tree(g, size, vertex); printf("%.2lf", res); allfree (vert, g, vertex, w); return 0; }
int main() { init("COM3"); int i=0; int flag=0; while(1) { flag=0; if(no_of_objects==0) { flag=1; printf("\nAll objects sorted by Gripper\n\n"); } if(flag==1 && allfree()) { printf("\n\nDelivered all objects\n"); printf("Project successfully done :) \n"); while(1) {} break; } if(gripper[0].is_free && flag==0) { collect_obj(0); gripper[0].is_free = false; } data=new char[20]; getString(); printf("I read %s \n",data); if(data[0] == 'd') // for delivery bot { deliver(data); } else if(data[0] == 'g') { if(data[3] == '\0') collect_obj(0); else if(data[3] == '*') //object dropped successfully by gripper { updateafterdrop(0); } else { char* temp = new char; temp = data+3; printf("Received rfid: %s\n",temp); int i = getdestn_rfid(temp); gripper[0].dest_bot = i; gripper[0].destn = delivery[i].p; collect_obj(0); } } else printf("Error signal\n"); } }