コード例 #1
0
ファイル: alloc.c プロジェクト: 99years/plan9
Memimage*
allocmemimage(Rectangle r, ulong chan)
{
	int d;
	uchar *p;
	ulong l, nw;
	Memdata *md;
	Memimage *i;

	if((d = chantodepth(chan)) == 0) {
		werrstr("bad channel descriptor %.8lux", chan);
		return nil;
	}

	l = wordsperline(r, d);
	nw = l*Dy(r);
	md = malloc(sizeof(Memdata));
	if(md == nil)
		return nil;

	md->ref = 1;
	md->base = poolalloc(imagmem, sizeof(Memdata*)+(1+nw)*sizeof(ulong));
	if(md->base == nil){
		free(md);
		return nil;
	}

	p = (uchar*)md->base;
	*(Memdata**)p = md;
	p += sizeof(Memdata*);

	*(ulong*)p = getcallerpc(&r);
	p += sizeof(ulong);

	/* if this changes, memimagemove must change too */
	md->bdata = p;
	md->allocd = 1;

	i = allocmemimaged(r, chan, md);
	if(i == nil){
		poolfree(imagmem, md->base);
		free(md);
		return nil;
	}
	md->imref = i;
	return i;
}
コード例 #2
0
ファイル: defont.c プロジェクト: 00001/plan9port
Memsubfont*
getmemdefont(void)
{
	char *hdr, *p;
	int n;
	Fontchar *fc;
	Memsubfont *f;
	int ld;
	Rectangle r;
	Memdata *md;
	Memimage *i;

	/*
	 * make sure data is word-aligned.  this is true with Plan 9 compilers
	 * but not in general.  the byte order is right because the data is
	 * declared as char*, not u32int*.
	 */
	p = (char*)defontdata;
	n = (uintptr)p & 3;
	if(n != 0){
		memmove(p+(4-n), p, sizeofdefont-n);
		p += 4-n;
	}
	ld = atoi(p+0*12);
	r.min.x = atoi(p+1*12);
	r.min.y = atoi(p+2*12);
	r.max.x = atoi(p+3*12);
	r.max.y = atoi(p+4*12);

	md = mallocz(sizeof(Memdata), 1);
	if(md == nil)
		return nil;
	
	p += 5*12;

	md->base = nil;		/* so freememimage doesn't free p */
	md->bdata = (uchar*)p;	/* ick */
	md->ref = 1;
	md->allocd = 1;		/* so freememimage does free md */

	i = allocmemimaged(r, drawld2chan[ld], md, nil);
	if(i == nil){
		free(md);
		return nil;
	}

	hdr = p+Dy(r)*i->width*sizeof(u32int);
	n = atoi(hdr);
	p = hdr+3*12;
	fc = malloc(sizeof(Fontchar)*(n+1));
	if(fc == 0){
		freememimage(i);
		return 0;
	}
	_unpackinfo(fc, (uchar*)p, n);
	f = allocmemsubfont("*default*", n, atoi(hdr+12), atoi(hdr+24), fc, i);
	if(f == 0){
		freememimage(i);
		free(fc);
		return 0;
	}
	return f;
}
コード例 #3
0
ファイル: lalloc.c プロジェクト: AustenConrad/plan-9
Memimage*
memlalloc(Memscreen *s, Rectangle screenr, Refreshfn refreshfn, void *refreshptr, ulong val)
{
	Memlayer *l;
	Memimage *n;
	static Memimage *paint;

	if(paint == nil){
		paint = allocmemimage(Rect(0,0,1,1), RGBA32);
		if(paint == nil)
			return nil;
		paint->flags |= Frepl;
		paint->clipr = Rect(-0x3FFFFFF, -0x3FFFFFF, 0x3FFFFFF, 0x3FFFFFF);
	}

	n = allocmemimaged(screenr, s->image->chan, s->image->data);
	if(n == nil)
		return nil;
	l = malloc(sizeof(Memlayer));
	if(l == nil){
		free(n);
		return nil;
	}

	l->screen = s;
	if(refreshfn)
		l->save = nil;
	else{
		l->save = allocmemimage(screenr, s->image->chan);
		if(l->save == nil){
			free(l);
			free(n);
			return nil;
		}
		/* allocmemimage doesn't initialize memory; this paints save area */
		if(val != DNofill)
			memfillcolor(l->save, val);
	}
	l->refreshfn = refreshfn;
	l->refreshptr = nil;	/* don't set it until we're done */
	l->screenr = screenr;
	l->delta = Pt(0,0);

	n->data->ref++;
	n->zero = s->image->zero;
	n->width = s->image->width;
	n->layer = l;

	/* start with new window behind all existing ones */
	l->front = s->rearmost;
	l->rear = nil;
	if(s->rearmost)
		s->rearmost->layer->rear = n;
	s->rearmost = n;
	if(s->frontmost == nil)
		s->frontmost = n;
	l->clear = 0;

	/* now pull new window to front */
	_memltofrontfill(n, val != DNofill);
	l->refreshptr = refreshptr;

	/*
	 * paint with requested color; previously exposed areas are already right
	 * if this window has backing store, but just painting the whole thing is simplest.
	 */
	if(val != DNofill){
		memsetchan(paint, n->chan);
		memfillcolor(paint, val);
		memdraw(n, n->r, paint, n->r.min, nil, n->r.min, S);
	}
	return n;
}
コード例 #4
0
ファイル: screen.c プロジェクト: dancrossnyc/harvey
int
screensize(int x, int y, int z, uint32_t chan)
{
	Proc *up = externup();
	VGAscr *scr;
	void *oldsoft;

	lock(&vgascreenlock);
	if(waserror()){
		unlock(&vgascreenlock);
		nexterror();
	}

	memimageinit();
	scr = &vgascreen[0];
	oldsoft = softscreen;

	if(scr->paddr == 0){
		int width = (x*z)/BI2WD;
		void *p;

		p = malloc(width*BY2WD*y);
		if(p == nil)
			error("no memory for vga soft screen");
		gscreendata.bdata = softscreen = p;
		if(scr->dev && scr->dev->page){
			scr->vaddr = KADDR(VGAMEM());
			scr->apsize = 1<<16;
		}
		scr->useflush = 1;
	}
	else{
		gscreendata.bdata = scr->vaddr;
		scr->useflush = scr->dev && scr->dev->flush;
	}

	scr->gscreen = nil;
	if(gscreen)
		freememimage(gscreen);
	gscreen = allocmemimaged(Rect(0,0,x,y), chan, &gscreendata);
	if(gscreen == nil)
		error("no memory for vga memimage");
	vgaimageinit(chan);

	scr->palettedepth = 6;	/* default */
	scr->gscreendata = &gscreendata;
	scr->memdefont = getmemdefont();
	scr->gscreen = gscreen;

	physgscreenr = gscreen->r;
	unlock(&vgascreenlock);
	poperror();
	if(oldsoft)
		free(oldsoft);

	memimagedraw(gscreen, gscreen->r, memblack, ZP, nil, ZP, S);
	flushmemscreen(gscreen->r);

	if(didswcursorinit)
		swcursorinit();
	drawcmap();
	return 0;
}