void KCard::animate( QPointF pos, qreal z, qreal rotation, bool faceUp, bool raised, int duration ) { stopAnimation(); if ( duration > 0 && ( qAbs( pos.x() - x() ) > 2 || qAbs( pos.y() - y() ) > 2 || qAbs( rotation - this->rotation() ) > 2 || faceUp != d->faceUp ) ) { if ( raised ) raise(); d->destZ = z; d->faceUp = faceUp; d->animation = new KCardAnimation( d, duration, pos, rotation, faceUp ); connect( d->animation, SIGNAL(finished()), SLOT(stopAnimation()) ); d->animation->start(); emit animationStarted( this ); } else { setPos( pos ); setZValue( z ); setRotation( rotation ); setFaceUp( faceUp ); } }
void CardAnimationLock::lock() { if (m_aniEnabled && !m_demoStarted) { CardStack::lockUserInteration(); emit animationStarted(); } }
void Label::animationTact() { // Animation tact if(getAnimation()) { if(animationStarted()) { if(animationTimer->finished()) { // Tact animationValue += animationSpeed; if(!animationFinished()) { // Restart animationTimer->restart(); } } } } }