void AdvanceButtonDialog::updateSlotsScrollArea(int value) { int index = ui->slotListWidget->currentRow(); int itemcount = ui->slotListWidget->count(); if (index == (itemcount - 1) && value >= 0) { // New slot added on the old blank button. Append // new blank button to the end of the list. appendBlankKeyGrabber(); } // Go through all grabber buttons in list and possibly resize widgets. for (int i = 0; i < ui->slotListWidget->count(); i++) { QListWidgetItem *item = ui->slotListWidget->item(i); QWidget *widget = ui->slotListWidget->itemWidget(item); item->setSizeHint(widget->sizeHint()); } // Alter interface if turbo cannot be used. changeTurboForSequences(); emit slotsChanged(); }
void AdvanceButtonDialog::updateSlotsScrollArea(int value) { int index = ui->slotListWidget->currentRow(); int itemcount = ui->slotListWidget->count(); if (index == (itemcount - 1) && value > 0) { appendBlankKeyGrabber(); } else if (index < (itemcount - 1) && value == 0) { QListWidgetItem *item = ui->slotListWidget->takeItem(index); delete item; item = 0; } this->button->clearSlotsEventReset(); for (int i = 0; i < ui->slotListWidget->count(); i++) { SimpleKeyGrabberButton *button = ui->slotListWidget->item(i)->data(Qt::UserRole).value<SimpleKeyGrabberButton*>(); JoyButtonSlot *tempbuttonslot = button->getValue(); if (tempbuttonslot->getSlotCode() > 0) { JoyButtonSlot *buttonslot = new JoyButtonSlot(tempbuttonslot->getSlotCode(), tempbuttonslot->getSlotMode()); this->button->setAssignedSlot(buttonslot->getSlotCode(), buttonslot->getSlotMode()); } } changeTurboForSequences(); emit slotsChanged(); }
void AdvanceButtonDialog::clearAllSlots() { ui->slotListWidget->clear(); appendBlankKeyGrabber(); changeTurboForSequences(); button->clearSlotsEventReset(); emit slotsChanged(); }
void AdvanceButtonDialog::deleteSlot() { int index = ui->slotListWidget->currentIndex().row(); int itemcount = ui->slotListWidget->count(); QListWidgetItem *item = ui->slotListWidget->takeItem(index); delete item; item = 0; // Deleted last button. Replace with new blank button if (index == itemcount - 1) { appendBlankKeyGrabber(); } changeTurboForSequences(); button->removeAssignedSlot(index); emit slotsChanged(); }
AdvanceButtonDialog::AdvanceButtonDialog(JoyButton *button, QWidget *parent) : QDialog(parent, Qt::Dialog), ui(new Ui::AdvanceButtonDialog) { ui->setupUi(this); setAttribute(Qt::WA_DeleteOnClose); this->button = button; oldRow = 0; if (this->button->getToggleState()) { ui->toggleCheckbox->setChecked(true); } if (this->button->isUsingTurbo()) { ui->turboCheckbox->setChecked(true); ui->turboSlider->setEnabled(true); } int interval = this->button->getTurboInterval() / 10; if (interval < MINIMUMTURBO) { interval = JoyButton::ENABLEDTURBODEFAULT / 10; } ui->turboSlider->setValue(interval); this->changeTurboText(interval); QListIterator<JoyButtonSlot*> iter(*(this->button->getAssignedSlots())); while (iter.hasNext()) { JoyButtonSlot *buttonslot = iter.next(); SimpleKeyGrabberButton *existingCode = new SimpleKeyGrabberButton(this); existingCode->setText(buttonslot->getSlotString()); existingCode->setValue(buttonslot->getSlotCode(), buttonslot->getSlotCodeAlias(), buttonslot->getSlotMode()); QListWidgetItem *item = new QListWidgetItem(); item->setData(Qt::UserRole, QVariant::fromValue<SimpleKeyGrabberButton*>(existingCode)); QHBoxLayout *layout= new QHBoxLayout(); layout->setContentsMargins(10, 0, 10, 0); layout->addWidget(existingCode); QWidget *widget = new QWidget(); widget->setLayout(layout); item->setSizeHint(widget->sizeHint()); ui->slotListWidget->addItem(item); ui->slotListWidget->setItemWidget(item, widget); connectButtonEvents(existingCode); } appendBlankKeyGrabber(); populateSetSelectionComboBox(); if (this->button->getSetSelection() > -1 && this->button->getChangeSetCondition() != JoyButton::SetChangeDisabled) { int selectIndex = (int)this->button->getChangeSetCondition(); selectIndex += this->button->getSetSelection() * 3; if (this->button->getOriginSet() < this->button->getSetSelection()) { selectIndex -= 3; } ui->setSelectionComboBox->setCurrentIndex(selectIndex); } fillTimeComboBoxes(); ui->actionTenthsComboBox->setCurrentIndex(1); updateActionTimeLabel(); changeTurboForSequences(); if (button->isCycleResetActive()) { ui->autoResetCycleCheckBox->setEnabled(true); ui->autoResetCycleCheckBox->setChecked(true); checkCycleResetWidgetStatus(true); } if (button->getCycleResetTime() != 0) { populateAutoResetInterval(); } updateWindowTitleButtonName(); connect(ui->turboCheckbox, SIGNAL(clicked(bool)), ui->turboSlider, SLOT(setEnabled(bool))); connect(ui->turboSlider, SIGNAL(valueChanged(int)), this, SLOT(checkTurboIntervalValue(int))); connect(ui->insertSlotButton, SIGNAL(clicked()), this, SLOT(insertSlot())); connect(ui->deleteSlotButton, SIGNAL(clicked()), this, SLOT(deleteSlot())); connect(ui->clearAllPushButton, SIGNAL(clicked()), this, SLOT(clearAllSlots())); connect(ui->pausePushButton, SIGNAL(clicked()), this, SLOT(insertPauseSlot())); connect(ui->holdPushButton, SIGNAL(clicked()), this, SLOT(insertHoldSlot())); connect(ui->cyclePushButton, SIGNAL(clicked()), this, SLOT(insertCycleSlot())); connect(ui->distancePushButton, SIGNAL(clicked()), this, SLOT(insertDistanceSlot())); connect(ui->releasePushButton, SIGNAL(clicked()), this, SLOT(insertReleaseSlot())); connect(ui->actionHundredthsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel())); connect(ui->actionSecondsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel())); connect(ui->actionMinutesComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel())); connect(ui->actionTenthsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel())); connect(ui->toggleCheckbox, SIGNAL(clicked(bool)), button, SLOT(setToggle(bool))); connect(ui->turboCheckbox, SIGNAL(clicked(bool)), this, SLOT(checkTurboSetting(bool))); connect(ui->setSelectionComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateSetSelection())); connect(ui->mouseModPushButton, SIGNAL(clicked()), this, SLOT(insertMouseSpeedModSlot())); connect(ui->slotListWidget, SIGNAL(itemClicked(QListWidgetItem*)), this, SLOT(performStatsWidgetRefresh(QListWidgetItem*))); connect(ui->actionHundredthsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkSlotTimeUpdate())); connect(ui->actionTenthsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkSlotTimeUpdate())); connect(ui->actionSecondsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkSlotTimeUpdate())); connect(ui->actionMinutesComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(checkSlotTimeUpdate())); connect(ui->distanceSpinBox, SIGNAL(valueChanged(int)), this, SLOT(checkSlotDistanceUpdate())); connect(ui->mouseSpeedModSpinBox, SIGNAL(valueChanged(int)), this, SLOT(checkSlotMouseModUpdate())); connect(ui->pressTimePushButton, SIGNAL(clicked()), this, SLOT(insertKeyPressSlot())); connect(ui->delayPushButton, SIGNAL(clicked()), this, SLOT(insertDelaySlot())); connect(ui->autoResetCycleCheckBox, SIGNAL(clicked(bool)), this, SLOT(checkCycleResetWidgetStatus(bool))); connect(ui->autoResetCycleCheckBox, SIGNAL(clicked(bool)), this, SLOT(setButtonCycleReset(bool))); connect(ui->resetCycleDoubleSpinBox, SIGNAL(valueChanged(double)), this, SLOT(setButtonCycleResetInterval(double))); connect(button, SIGNAL(toggleChanged(bool)), ui->toggleCheckbox, SLOT(setChecked(bool))); connect(button, SIGNAL(turboChanged(bool)), this, SLOT(checkTurboSetting(bool))); }
AdvanceButtonDialog::AdvanceButtonDialog(JoyButton *button, QWidget *parent) : QDialog(parent, Qt::Window), ui(new Ui::AdvanceButtonDialog) { ui->setupUi(this); setAttribute(Qt::WA_DeleteOnClose); this->button = button; oldRow = 0; if (this->button->getToggleState()) { ui->toggleCheckbox->setChecked(true); } if (this->button->isUsingTurbo()) { ui->turboCheckbox->setChecked(true); ui->turboSlider->setEnabled(true); } int interval = this->button->getTurboInterval() / 10; if (interval < MINIMUMTURBO) { interval = JoyButton::ENABLEDTURBODEFAULT / 10; } ui->turboSlider->setValue(interval); this->changeTurboText(interval); QListIterator<JoyButtonSlot*> iter(*(this->button->getAssignedSlots())); while (iter.hasNext()) { JoyButtonSlot *buttonslot = iter.next(); SimpleKeyGrabberButton *existingCode = new SimpleKeyGrabberButton(this); existingCode->setText(buttonslot->getSlotString()); existingCode->setValue(buttonslot->getSlotCode(), buttonslot->getSlotMode()); //existingCode->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); connectButtonEvents(existingCode); QListWidgetItem *item = new QListWidgetItem(); ui->slotListWidget->addItem(item); item->setData(Qt::UserRole, QVariant::fromValue<SimpleKeyGrabberButton*>(existingCode)); QHBoxLayout *layout= new QHBoxLayout(); layout->addWidget(existingCode); QWidget *widget = new QWidget(); widget->setLayout(layout); item->setSizeHint(widget->sizeHint()); ui->slotListWidget->setItemWidget(item, widget); } appendBlankKeyGrabber(); if (this->button->getSetSelection() > -1 && this->button->getChangeSetCondition() != JoyButton::SetChangeDisabled) { int offset = (int)this->button->getChangeSetCondition(); ui->setSelectionComboBox->setCurrentIndex((this->button->getSetSelection() * 3) + offset); } if (this->button->getOriginSet() == 0) { ui->setSelectionComboBox->model()->removeRows(1, 3); } else if (this->button->getOriginSet() == 1) { ui->setSelectionComboBox->model()->removeRows(4, 3); } else if (this->button->getOriginSet() == 2) { ui->setSelectionComboBox->model()->removeRows(7, 3); } else if (this->button->getOriginSet() == 3) { ui->setSelectionComboBox->model()->removeRows(10, 3); } else if (this->button->getOriginSet() == 4) { ui->setSelectionComboBox->model()->removeRows(13, 3); } else if (this->button->getOriginSet() == 5) { ui->setSelectionComboBox->model()->removeRows(16, 3); } else if (this->button->getOriginSet() == 6) { ui->setSelectionComboBox->model()->removeRows(19, 3); } else if (this->button->getOriginSet() == 7) { ui->setSelectionComboBox->model()->removeRows(22, 3); } updateActionTimeLabel(); changeTurboForSequences(); setWindowTitle(tr("Advanced").append(": ").append(button->getPartialName())); connect(ui->turboCheckbox, SIGNAL(clicked(bool)), ui->turboSlider, SLOT(setEnabled(bool))); connect(ui->turboSlider, SIGNAL(valueChanged(int)), this, SLOT(checkTurboIntervalValue(int))); connect(ui->insertSlotButton, SIGNAL(clicked()), this, SLOT(insertSlot())); connect(ui->deleteSlotButton, SIGNAL(clicked()), this, SLOT(deleteSlot())); connect(ui->clearAllPushButton, SIGNAL(clicked()), this, SLOT(clearAllSlots())); connect(ui->pausePushButton, SIGNAL(clicked()), this, SLOT(insertPauseSlot())); connect(ui->holdPushButton, SIGNAL(clicked()), this, SLOT(insertHoldSlot())); connect(ui->cyclePushButton, SIGNAL(clicked()), this, SLOT(insertCycleSlot())); connect(ui->distancePushButton, SIGNAL(clicked()), this, SLOT(insertDistanceSlot())); connect(ui->releasePushButton, SIGNAL(clicked()), this, SLOT(insertReleaseSlot())); connect(ui->actionSecondsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel())); connect(ui->actionMillisecondsComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateActionTimeLabel())); connect(ui->toggleCheckbox, SIGNAL(clicked(bool)), button, SLOT(setToggle(bool))); connect(ui->turboCheckbox, SIGNAL(clicked(bool)), this, SLOT(checkTurboSetting(bool))); connect(ui->setSelectionComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(updateSetSelection())); connect(button, SIGNAL(toggleChanged(bool)), ui->toggleCheckbox, SLOT(setChecked(bool))); connect(button, SIGNAL(turboChanged(bool)), this, SLOT(checkTurboSetting(bool))); }