コード例 #1
0
/**
 * Do cleanup when leaving a mission
 */
void training_mission_shutdown()
{
	int i;

	if (Training_voice >= 0) {
		if (Training_voice_type) {
			audiostream_close_file(Training_voice_handle, 0);

		} else {
			snd_stop(Training_voice_handle);
		}
	}

	// Goober5000
	for (i = 0; i < TRAINING_MESSAGE_QUEUE_MAX; i++)
	{
		if (Training_message_queue[i].special_message != NULL)
		{
			vm_free(Training_message_queue[i].special_message);
			Training_message_queue[i].special_message = NULL;
		}
	}

	Training_voice = -1;
	Training_num_lines = Training_obj_num_lines = 0;

	*Training_buf = 0;
}
コード例 #2
0
// close
void loop_brief_close()
{
	// this makes sure that we're all cool no matter how the user decides to exit
	mission_campaign_mission_over();

	// free the bitmap
	if (Loop_brief_bitmap >= 0){
		bm_release(Loop_brief_bitmap);
	}		
	Loop_brief_bitmap = -1;

	// destroy the window
	Loop_brief_window.destroy();

	if (Loop_anim.num_frames > 0)
	{
		generic_anim_unload(&Loop_anim);
	}

	// stop voice
	if(Loop_sound != -1){
		audiostream_stop(Loop_sound, 1, 0);
		audiostream_close_file(Loop_sound, 1);
		Loop_sound = -1;
	}

	fsspeech_stop();

	// stop music
	common_music_close();
}
コード例 #3
0
void send_autopilot_msg(char *msg, char *snd)
{
	// setup
	if (audio_handle != -1)
	{
		audiostream_close_file(audio_handle, 0);
		audio_handle = -1;
	}

	if (msg[0] != '\0' && strcmp(msg, "none"))
		change_message("autopilot builtin message", msg, -1, 0);

	// load sound
	if ((snd != NULL) && (snd[0] != '\0' && !strcmp(snd, "none")))
	{
		audio_handle = audiostream_open(snd, ASF_MENUMUSIC );
	}

	// send/play
	if (audio_handle != -1)
	{
		audiostream_play(audio_handle, (Master_event_music_volume * aav_music_volume), 0);
	}

	if (msg[0] != '\0' && strcmp(msg, "none"))
		message_training_queue("autopilot builtin message", timestamp(0), 5); // display message for five seconds
}
コード例 #4
0
void cmd_brief_close()
{
	int i;

	if (Cmd_brief_inited) {
		cmd_brief_stop_anim();
		generic_anim_unload(&Cur_Anim);
		for (i=0; i<Cur_cmd_brief->num_stages; i++) {
			if (Cur_cmd_brief->stage[i].wave >= 0)
				audiostream_close_file(Cur_cmd_brief->stage[i].wave, 0);

		}

		// so that the same ani will reload properly upon return
		Cur_anim_filename = "~~~~";

		if (Cmd_brief_background_bitmap >= 0)
			bm_release(Cmd_brief_background_bitmap);

		// unload the overlay bitmap
		help_overlay_unload(CMD_BRIEF_OVERLAY);

		Ui_window.destroy();

		game_flush();
		Cmd_brief_inited = 0;
	}

	// Stop any speech from running over
	fsspeech_stop();
}
コード例 #5
0
void credits_stop_music(bool fade)
{
	if ( Credits_music_handle != -1 ) {
		audiostream_close_file(Credits_music_handle, fade);
		Credits_music_handle = -1;
	}
}
コード例 #6
0
void cmd_brief_dlg::OnDeleteStage() 
{
	int i, z;

	if (m_cur_stage < 0)
		return;

	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	Assert(Cur_cmd_brief->num_stages);
	z = m_cur_stage;
	m_cur_stage = -1;
	update_data(1);
	Cur_cmd_brief->stage[z].text = "";

	for (i=z+1; i<Cur_cmd_brief->num_stages; i++)
		Cur_cmd_brief->stage[i-1] = Cur_cmd_brief->stage[i];

	Cur_cmd_brief->num_stages--;
	m_cur_stage = z;
	m_last_stage = -1;

	if (m_cur_stage >= Cur_cmd_brief->num_stages)
		m_cur_stage = Cur_cmd_brief->num_stages - 1;

	update_data(0);
}
コード例 #7
0
void cmd_brief_dlg::OnInsertStage() 
{
	int i, z;

	if (Cur_cmd_brief->num_stages >= CMD_BRIEF_STAGES_MAX)
		return;

	if (!Cur_cmd_brief->num_stages) {
		OnAddStage();
		return;
	}

	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	z = m_cur_stage;
	m_cur_stage = -1;
	update_data(1);
	for (i=Cur_cmd_brief->num_stages; i>z; i--)
		Cur_cmd_brief->stage[i] = Cur_cmd_brief->stage[i - 1];

	Cur_cmd_brief->num_stages++;
	copy_stage(z, z + 1);
	m_cur_stage = z;
	m_last_stage = -1;
	update_data(0);
}
コード例 #8
0
void event_editor::OnBrowseWave() 
{
	int z;
	CString name;

	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	UpdateData(TRUE);
	if (!stricmp(m_wave_filename, "<None>"))
		m_wave_filename = _T("");

	if (The_mission.game_type & MISSION_TYPE_TRAINING)
		z = cfile_push_chdir(CF_TYPE_VOICE_TRAINING);
	else
		z = cfile_push_chdir(CF_TYPE_VOICE_SPECIAL);

	CFileDialog dlg(TRUE, "wav", m_wave_filename, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
		"Voice Files (*.ogg, *.wav)|*.ogg;*.wav|Ogg Vorbis Files (*.ogg)|*.ogg|Wave Files (*.wav)|*.wav||");

	if (dlg.DoModal() == IDOK) {
		m_wave_filename = dlg.GetFileName();
		update_persona();
	}

	if (!z){
		cfile_pop_dir();
	}
}
コード例 #9
0
void SoundEnvironment::OnBrowseWave()
{
	int z;

	if (m_wave_id >= 0) {
		audiostream_close_file(m_wave_id, 0);
		m_wave_id = -1;
	}

	UpdateData(TRUE);

	m_wave_filename = _T("");

	z = cfile_push_chdir(CF_TYPE_DATA);

	CFileDialog dlg(TRUE, "wav", m_wave_filename, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
		"Voice Files (*.ogg, *.wav)|*.ogg;*.wav|Ogg Vorbis Files (*.ogg)|*.ogg|Wave Files (*.wav)|*.wav||");

	if (dlg.DoModal() == IDOK) {
		m_wave_filename = dlg.GetFileName();
		m_wave_id = audiostream_open((char *)(LPCSTR) m_wave_filename, ASF_SOUNDFX);
	}

	if ( !z ) {
		cfile_pop_dir();
	}
}
コード例 #10
0
// close all the briefing voice streams
void red_alert_voice_unload()
{
	if ( Red_alert_voice != -1 ) {
		audiostream_close_file(Red_alert_voice, 0);
		Red_alert_voice = -1;
	}
}
コード例 #11
0
BOOL cmd_brief_dlg::DestroyWindow() 
{
	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	m_play_bm.DeleteObject();
	return CDialog::DestroyWindow();
}
コード例 #12
0
void cmd_brief_dlg::OnOK()
{
	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	update_data();
	CDialog::OnOK();
}
コード例 #13
0
BOOL event_editor::DestroyWindow() 
{
	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	m_play_bm.DeleteObject();
	return CDialog::DestroyWindow();
}
コード例 #14
0
void cmd_brief_dlg::OnPrev() 
{
	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	m_cur_stage--;
	update_data();
}
コード例 #15
0
// this is called the clicking the ID_CANCEL button
void event_editor::On_Cancel()
{
	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	theApp.record_window_data(&Events_wnd_data, this);
	delete Event_editor_dlg;
	Event_editor_dlg = NULL;
}
コード例 #16
0
BOOL SoundEnvironment::DestroyWindow()
{
	sound_env_disable();

	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	m_play_bm.DeleteObject();
	return CDialog::DestroyWindow();
}
コード例 #17
0
void audiostream_close_all(int fade)
{
	int i;

	for ( i = 0; i < MAX_AUDIO_STREAMS; i++ ) {
		if ( Audio_streams[i].status == ASF_FREE )
			continue;

		audiostream_close_file(i, fade);
	}
}
コード例 #18
0
void cmd_brief_dlg::OnAddStage() 
{
	int i;

	if (Cur_cmd_brief->num_stages >= CMD_BRIEF_STAGES_MAX)
		return;

	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	m_cur_stage = i = Cur_cmd_brief->num_stages++;
	copy_stage(i - 1, i);
	update_data(1);
}
コード例 #19
0
// called to do cleanup when leaving a mission
void training_mission_shutdown()
{
	if (Training_voice >= 0) {
		if (Training_voice_type) {
			audiostream_close_file(Training_voice_handle, 0);

		} else {
			snd_stop(Training_voice_handle);
		}
	}

	Training_voice = -1;
	Training_num_lines = Training_obj_num_lines = 0;
	*Training_text = 0;
}
コード例 #20
0
void event_editor::OnPlay() 
{
	GetDlgItem(IDC_WAVE_FILENAME)->GetWindowText(m_wave_filename);

	if (m_wave_id >= 0) {
		audiostream_close_file(m_wave_id, 0);
		m_wave_id = -1;
		return;
	}

	// we use ASF_EVENTMUSIC here so that it will keep the extension in place
	m_wave_id = audiostream_open((char *)(LPCSTR) m_wave_filename, ASF_EVENTMUSIC);

	if (m_wave_id >= 0) {
		audiostream_play(m_wave_id, 1.0f, 0);
	}
}
コード例 #21
0
void event_editor::OnSelchangeWaveFilename() 
{
	int z;
	CComboBox *box;

	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	box = (CComboBox *) GetDlgItem(IDC_WAVE_FILENAME);
	z = box -> GetCurSel();
	UpdateData(TRUE);
	UpdateData(TRUE);

	box -> GetLBText(z, m_wave_filename);
	UpdateData(FALSE);
	update_persona();
}
コード例 #22
0
void fiction_viewer_reset()
{
	if (Fiction_viewer_text != NULL)
		vm_free(Fiction_viewer_text);
	Fiction_viewer_text = NULL;

	*Fiction_viewer_filename = 0;
	*Fiction_viewer_font_filename = 0;
	*Fiction_viewer_voice_filename = 0;

	Top_fiction_viewer_text_line = 0;

	if (Fiction_viewer_voice >= 0)
	{
		audiostream_close_file(Fiction_viewer_voice);
		Fiction_viewer_voice = -1;
	}
}
コード例 #23
0
void cmd_brief_dlg::OnBrowseWave() 
{
	int z;
	CString name;

	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	UpdateData(TRUE);
	z = cfile_push_chdir(CF_TYPE_VOICE_CMD_BRIEF);
	CFileDialog dlg(TRUE, "wav", NULL, OFN_HIDEREADONLY | OFN_FILEMUSTEXIST | OFN_NOCHANGEDIR,
		"Voice Files (*.ogg, *.wav)|*.ogg;*.wav|Ogg Vorbis Files (*.ogg)|*.ogg|Wave Files (*.wav)|*.wav||");

	if (dlg.DoModal() == IDOK) {
		m_wave_filename = dlg.GetFileName();
		UpdateData(FALSE);
	}

	if (!z)
		cfile_pop_dir();
}
コード例 #24
0
void event_editor::OnClose() 
{
	int z;

	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	if (query_modified()) {
		z = MessageBox("Do you want to keep your changes?", "Close", MB_ICONQUESTION | MB_YESNOCANCEL);
		if (z == IDCANCEL){
			return;
		}

		if (z == IDYES) {
			OnOk();
			return;
		}
	}
	
	theApp.record_window_data(&Events_wnd_data, this);
	delete Event_editor_dlg;
	Event_editor_dlg = NULL;
}
コード例 #25
0
// load controls with structure data
void event_editor::update_cur_message()
{
	int enable = TRUE;

	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	if (m_cur_msg < 0) {
		enable = FALSE;
		m_message_name = _T("");
		m_message_text = _T("");
		m_avi_filename = _T("");
		m_wave_filename = _T("");
		m_persona = 0;
		m_message_team = -1;
	} else {
		m_message_name = m_messages[m_cur_msg].name;
		m_message_text = m_messages[m_cur_msg].message;
		if (m_messages[m_cur_msg].avi_info.name){
			m_avi_filename = _T(m_messages[m_cur_msg].avi_info.name);
		} else {
			m_avi_filename = _T("<None>");
		}

		if (m_messages[m_cur_msg].wave_info.name){
			m_wave_filename = _T(m_messages[m_cur_msg].wave_info.name);
		} else {
			m_wave_filename = _T("<None>");
		}

		// add persona id
		if ( m_messages[m_cur_msg].persona_index != -1 ){
			m_persona = m_messages[m_cur_msg].persona_index + 1;  // add one for the "none" at the beginning of the list
		} else {
			m_persona = 0;
		}

		if(m_messages[m_cur_msg].multi_team >= MAX_TVT_TEAMS){
			m_message_team = -1;
			m_messages[m_cur_msg].multi_team = -1;
		} else {
			m_message_team = m_messages[m_cur_msg].multi_team;
		}
/*
		m_event_num = find_event();
		if (m_event_num < 0) {
			node = -1;
			m_sender = m_priority = 0;

		} else
			node = CADR(Mission_events[m_event_num].formula);
*/	}

	GetDlgItem(IDC_MESSAGE_NAME)->EnableWindow(enable);
	GetDlgItem(IDC_MESSAGE_TEXT)->EnableWindow(enable);
	GetDlgItem(IDC_AVI_FILENAME)->EnableWindow(enable);
	GetDlgItem(IDC_BROWSE_AVI)->EnableWindow(enable);
	GetDlgItem(IDC_BROWSE_WAVE)->EnableWindow(enable);
	GetDlgItem(IDC_WAVE_FILENAME)->EnableWindow(enable);
	GetDlgItem(IDC_DELETE_MSG)->EnableWindow(enable);
	GetDlgItem(IDC_PERSONA_NAME)->EnableWindow(enable);
	GetDlgItem(IDC_MESSAGE_TEAM)->EnableWindow(enable);
	UpdateData(FALSE);
}
コード例 #26
0
void event_editor::OnOk()
{
	char buf[256], names[2][MAX_MISSION_EVENTS][NAME_LENGTH];
	int i, count;

	audiostream_close_file(m_wave_id, 0);
	m_wave_id = -1;

	save();
	if (query_modified())
		set_modified();

	for (i=0; i<Num_mission_events; i++) {
		free_sexp2(Mission_events[i].formula);
		if (Mission_events[i].objective_text)
			free(Mission_events[i].objective_text);
		if (Mission_events[i].objective_key_text)
			free(Mission_events[i].objective_key_text);
	}

	count = 0;
	for (i=0; i<Num_mission_events; i++)
		Mission_events[i].result = 0;  // use this as a processed flag
	
	// rename all sexp references to old events
	for (i=0; i<m_num_events; i++)
		if (m_sig[i] >= 0) {
			strcpy_s(names[0][count], Mission_events[m_sig[i]].name);
			strcpy_s(names[1][count], m_events[i].name);
			count++;
			Mission_events[m_sig[i]].result = 1;
		}

	// invalidate all sexp references to deleted events.
	for (i=0; i<Num_mission_events; i++)
		if (!Mission_events[i].result) {
			sprintf(buf, "<%s>", Mission_events[i].name);
			strcpy(buf + NAME_LENGTH - 2, ">");  // force it to be not too long
			strcpy_s(names[0][count], Mission_events[i].name);
			strcpy_s(names[1][count], buf);
			count++;
		}

	Num_mission_events = m_num_events;
	for (i=0; i<m_num_events; i++) {
		Mission_events[i] = m_events[i];
		Mission_events[i].formula = m_event_tree.save_tree(m_events[i].formula);
		Mission_events[i].objective_text = m_events[i].objective_text;
		Mission_events[i].objective_key_text = m_events[i].objective_key_text;
		Mission_events[i].mission_log_flags = m_events[i].mission_log_flags;
	}

	// now update all sexp references
	while (count--)
		update_sexp_references(names[0][count], names[1][count], OPF_EVENT_NAME);

	for (i=Num_builtin_messages; i<Num_messages; i++) {
		if (Messages[i].avi_info.name)
			free(Messages[i].avi_info.name);

		if (Messages[i].wave_info.name)
			free(Messages[i].wave_info.name);
	}

	Num_messages = m_num_messages + Num_builtin_messages;
	for (i=0; i<m_num_messages; i++)
		Messages[i + Num_builtin_messages] = m_messages[i];

	theApp.record_window_data(&Events_wnd_data, this);
	delete Event_editor_dlg;
	Event_editor_dlg = NULL;
}
コード例 #27
0
// plays the voice file associated with a training message.  Automatically streams the file
// from disk if it's over 100k, otherwise plays it as a normal file in memory.  Returns -1
// if it didn't play, otherwise index of voice
int message_play_training_voice(int index)
{
	int len;
	CFILE *fp;

	if (index < 0) {
		if (Training_voice >= 0) {
			if (Training_voice_type) {
				audiostream_close_file(Training_voice_handle, 0);

			} else {
				snd_stop(Training_voice_handle);
			}
		}

		Training_voice = -1;
		return -1;
	}

	if (Message_waves[index].num < 0) {
		fp = cfopen(Message_waves[index].name, "rb");
		if (!fp)
			return -1;

		len = cfilelength(fp);
		cfclose(fp);
		if (len > 100000) {
			if ((Training_voice < 0) || !Training_voice_type || (Training_voice != index)) {
				if (Training_voice >= 0) {
					if (Training_voice_type) {
						if (Training_voice == index)
							audiostream_stop(Training_voice_handle, 1, 0);
						else
							audiostream_close_file(Training_voice_handle, 0);

					} else {
						snd_stop(Training_voice_handle);
					}
				}

				if (stricmp(Message_waves[index].name, NOX("none.wav"))) {
					Training_voice_handle = audiostream_open(Message_waves[index].name, ASF_VOICE);
					if (Training_voice_handle < 0) {
						nprintf(("Warning", "Unable to load voice file %s\n", Message_waves[index].name));
					//	Warning(LOCATION, "Unable to load voice file %s\n", Message_waves[index].name);
					}
				}
			}  // Training_voice should be valid and loaded now

			Training_voice_type = 1;
			if (Training_voice_handle >= 0)
				audiostream_play(Training_voice_handle, Master_voice_volume, 0);

			Training_voice = index;
			return Training_voice;

		} else {
			game_snd tmp_gs;
			memset(&tmp_gs, 0, sizeof(game_snd));
			strcpy(tmp_gs.filename, Message_waves[index].name);
			Message_waves[index].num = snd_load(&tmp_gs, 0);
			if (Message_waves[index].num < 0) {
				nprintf(("Warning", "Cannot load message wave: %s.  Will not play\n", Message_waves[index].name));
				return -1;
			}
		}
	}

	if (Training_voice >= 0) {
		if (Training_voice_type) {
			audiostream_close_file(Training_voice_handle, 0);

		} else {
			snd_stop(Training_voice_handle);
		}
	}

	Training_voice = index;
	if (Message_waves[index].num >= 0)
		Training_voice_handle = snd_play_raw(Message_waves[index].num, 0.0f);
	else
		Training_voice_handle = -1;

	Training_voice_type = 0;
	return Training_voice;
}