コード例 #1
0
static void auth_server_connection_input(struct auth_server_connection *conn)
{
	struct istream *input;
	const char *line, *error;
	int ret;

	switch (i_stream_read(conn->input)) {
	case 0:
		return;
	case -1:
		/* disconnected */
		error = conn->input->stream_errno != 0 ?
			strerror(conn->input->stream_errno) : "EOF";
		auth_server_connection_reconnect(conn, error);
		return;
	case -2:
		/* buffer full - can't happen unless auth is buggy */
		i_error("BUG: Auth server sent us more than %d bytes of data",
			AUTH_SERVER_CONN_MAX_LINE_LENGTH);
		auth_server_connection_disconnect(conn, "buffer full");
		return;
	}

	if (!conn->version_received) {
		line = i_stream_next_line(conn->input);
		if (line == NULL)
			return;

		/* make sure the major version matches */
		if (strncmp(line, "VERSION\t", 8) != 0 ||
		    !str_uint_equals(t_strcut(line + 8, '\t'),
				     AUTH_CLIENT_PROTOCOL_MAJOR_VERSION)) {
			i_error("Authentication server not compatible with "
				"this client (mixed old and new binaries?)");
			auth_server_connection_disconnect(conn,
				"incompatible server");
			return;
		}
		conn->version_received = TRUE;
	}

	input = conn->input;
	i_stream_ref(input);
	while ((line = i_stream_next_line(input)) != NULL && !input->closed) {
		T_BEGIN {
			ret = auth_server_connection_input_line(conn, line);
		} T_END;

		if (ret < 0) {
			auth_server_connection_disconnect(conn, t_strdup_printf(
				"Received broken input: %s", line));
			break;
		}
	}
	i_stream_unref(&input);
}
コード例 #2
0
void auth_server_connection_deinit(struct auth_server_connection **_conn)
{
        struct auth_server_connection *conn = *_conn;

	*_conn = NULL;

	auth_server_connection_disconnect(conn);
	hash_table_destroy(&conn->requests);
	array_free(&conn->available_auth_mechs);
	pool_unref(&conn->pool);
}
コード例 #3
0
static void
auth_server_connection_reconnect(struct auth_server_connection *conn)
{
	time_t next_connect;

	auth_server_connection_disconnect(conn);

	next_connect = conn->last_connect + AUTH_SERVER_RECONNECT_TIMEOUT_SECS;
	conn->to = timeout_add(ioloop_time >= next_connect ? 0 :
			       (next_connect - ioloop_time) * 1000,
			       auth_server_reconnect_timeout, conn);
}
コード例 #4
0
int auth_server_connection_connect(struct auth_server_connection *conn)
{
	const char *handshake;
	int fd;

	i_assert(!conn->connected);
	i_assert(conn->fd == -1);

	conn->last_connect = ioloop_time;
	timeout_remove(&conn->to);

	/* max. 1 second wait here. */
	fd = net_connect_unix_with_retries(conn->client->auth_socket_path,
					   1000);
	if (fd == -1) {
		if (errno == EACCES) {
			i_error("auth: %s",
				eacces_error_get("connect",
					conn->client->auth_socket_path));
		} else {
			i_error("auth: connect(%s) failed: %m",
				conn->client->auth_socket_path);
		}
		return -1;
	}
	conn->fd = fd;
	conn->io = io_add(fd, IO_READ, auth_server_connection_input, conn);
	conn->input = i_stream_create_fd(fd, AUTH_SERVER_CONN_MAX_LINE_LENGTH);
	conn->output = o_stream_create_fd(fd, (size_t)-1);
	conn->connected = TRUE;

	handshake = t_strdup_printf("VERSION\t%u\t%u\nCPID\t%u\n",
				    AUTH_CLIENT_PROTOCOL_MAJOR_VERSION,
                                    AUTH_CLIENT_PROTOCOL_MINOR_VERSION,
				    conn->client->client_pid);
	if (o_stream_send_str(conn->output, handshake) < 0) {
		i_warning("Error sending handshake to auth server: %s",
			  o_stream_get_error(conn->output));
		auth_server_connection_disconnect(conn,
			o_stream_get_error(conn->output));
		return -1;
	}

	conn->to = timeout_add(AUTH_HANDSHAKE_TIMEOUT,
			       auth_client_handshake_timeout, conn);
	return 0;
}